Include CommonTypes.h instead of Common.h.

This commit is contained in:
Rohit Nirmal 2014-09-07 20:06:58 -05:00
parent bf0c4a644b
commit fbc64984ca
285 changed files with 286 additions and 286 deletions

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@ -5,7 +5,7 @@
#include <functional>
#include "AudioCommon/AlsaSoundStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
#define FRAME_COUNT_MIN 256

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@ -9,7 +9,7 @@
#endif
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
class AlsaSound final : public SoundStream

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@ -5,7 +5,7 @@
#pragma once
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class CMixer;

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@ -9,7 +9,7 @@
#include <SLES/OpenSLES_Android.h>
#include "AudioCommon/OpenSLESStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
// engine interfaces
static SLObjectItf engineObject;

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@ -5,7 +5,7 @@
#include <functional>
#include "AudioCommon/PulseAudioStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
namespace

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@ -11,7 +11,7 @@
#include <atomic>
#include "AudioCommon/SoundStream.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
class PulseAudio final : public SoundStream

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@ -6,7 +6,7 @@
#include "AudioCommon/Mixer.h"
#include "AudioCommon/WaveFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class SoundStream
{

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@ -5,7 +5,7 @@
#include <string>
#include "AudioCommon/WaveFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
enum {BUF_SIZE = 32*1024};

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@ -15,7 +15,7 @@
#pragma once
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
class WaveFileWriter : NonCopyable

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@ -23,7 +23,7 @@
*/
#include "AudioCommon/aldlist.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#ifdef _WIN32
#include "../../../Externals/OpenAL/include/al.h"
#include "../../../Externals/OpenAL/include/alc.h"

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@ -6,7 +6,7 @@
#include <sstream>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/StringUtil.h"

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@ -9,7 +9,7 @@
#include <vector>
#include "Common/CodeBlock.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#if defined(__SYMBIAN32__) || defined(PANDORA)
#include <signal.h>

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@ -7,7 +7,7 @@
#include <vector>
#include "Common/BreakPoints.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/DebugInterface.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#include "Core/PowerPC/JitCommon/JitCache.h"

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@ -6,7 +6,7 @@
#include <vector>
#include "Common/CDUtils.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#ifdef _WIN32

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@ -23,7 +23,7 @@
#include <utility>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Flag.h"

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@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "Common/ColorUtil.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace ColorUtil
{

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@ -5,7 +5,7 @@
#include <cstdio>
#include <string.h>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Crypto/bn.h"
static void bn_zero(u8 *d, u32 n)

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@ -11,7 +11,7 @@
#include <ctime>
#include <string.h>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Crypto/bn.h"
#include "Common/Crypto/ec.h"

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@ -12,8 +12,8 @@
#include <vector>
#include <sys/stat.h>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#ifdef _WIN32

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@ -6,7 +6,7 @@
#include <cstddef>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower

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@ -8,7 +8,7 @@
#include <fstream>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
// On disk format:

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@ -7,7 +7,7 @@
#include <cstdlib>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace MathUtil
{

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@ -7,7 +7,7 @@
#include <set>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MemArena.h"
#include "Common/StringUtil.h"

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@ -10,7 +10,7 @@
#include <windows.h>
#endif
#include "Common/Common.h"
#include "Common/CommonTypes.h"
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
// Multiple views can mirror the same section of the block, which makes it very convenient for emulating

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@ -6,7 +6,7 @@
#include <cstdlib>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MemoryUtil.h"
#ifdef _WIN32

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@ -6,7 +6,7 @@
#include <cstdio>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style);

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@ -7,7 +7,7 @@
#include <string>
#include <utility>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"

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@ -35,7 +35,7 @@
#include <ctime>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/SDCardUtil.h"

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@ -14,8 +14,8 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#ifdef _WIN32

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@ -7,7 +7,7 @@
#include <string>
#include <utility>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/SymbolDB.h"
void SymbolDB::List()

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@ -12,7 +12,7 @@
#include <utility>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
struct SCall
{

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@ -8,7 +8,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/SysConf.h"

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
#ifdef __APPLE__

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@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "scmrev.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#ifdef _DEBUG
#define BUILD_TYPE_STR "Debug "

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/x64ABI.h"
#include "Common/x64Emitter.h"

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@ -5,7 +5,7 @@
#include <cstring>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#ifdef _WIN32

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@ -4,7 +4,7 @@
#include <cinttypes>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/x64Emitter.h"
#include "Common/Logging/Log.h"

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@ -11,7 +11,7 @@
#include <functional>
#include "Common/CodeBlock.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace Gen
{

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@ -4,7 +4,7 @@
#include <cfenv>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/FPURoundMode.h"

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@ -6,7 +6,7 @@
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/ActionReplay.h"
namespace ActionReplay

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@ -22,7 +22,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/Logging/LogManager.h"

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@ -12,7 +12,7 @@
#include <sys/ucontext.h> // Look in here for the context definition.
#endif
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/MemTools.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/JitInterface.h"

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@ -3,8 +3,8 @@
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/MathUtil.h"

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/SettingsHandler.h"

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@ -4,7 +4,7 @@
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/CommonTypes.h"
#include "Core/Boot/ElfReader.h"

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"

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@ -11,8 +11,8 @@
#include "AudioCommon/AudioCommon.h"
#include "Common/Atomic.h"
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/MathUtil.h"
#include "Common/MemoryUtil.h"

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@ -5,8 +5,8 @@
#include <cinttypes>
#include "Common/CDUtils.h"
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"

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@ -18,7 +18,7 @@
// ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class PointerWrap;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/DSP/DSPAccelerator.h"

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@ -44,7 +44,7 @@ Initial import
#include <map>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Core/DSP/DSPAssembler.h"

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@ -27,7 +27,7 @@
#include <map>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPTables.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
// super fast breakpoints for a limited range.
// To be used interchangeably with the BreakPoints class.

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
bool Assemble(const std::string& text, std::vector<u16> &code, bool force = false);
bool Disassemble(const std::vector<u16> &code, bool line_numbers, std::string &text);

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@ -23,7 +23,7 @@
====================================================================*/
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/FileUtil.h"
#include "Common/Hash.h"

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@ -28,7 +28,7 @@
#include <fstream>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"

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@ -28,7 +28,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPTables.h"
#include "Core/DSP/LabelMap.h"

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@ -25,7 +25,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#define GDSP_MBOX_CPU 0
#define GDSP_MBOX_DSP 1

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@ -8,7 +8,7 @@
// Anything to do with SR and conditions goes here.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace DSPInterpreter
{

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@ -25,7 +25,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPInterpreter.h"

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@ -25,7 +25,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPInterpreter.h"

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@ -23,7 +23,7 @@
====================================================================*/
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPStacks.h"

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@ -25,7 +25,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
void dsp_reg_store_stack(int stack_reg, u16 val);
u16 dsp_reg_load_stack(int stack_reg);

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@ -4,7 +4,7 @@
// Additional copyrights go to Duddie (c) 2005 (duddie@walla.com)
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPEmitter.h"
#include "Core/DSP/DSPInterpreter.h"

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
enum LabelType
{

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@ -5,7 +5,7 @@
#include <functional>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Core/Core.h"

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace Dolphin_Debugger
{

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@ -5,7 +5,7 @@
#include <cstdio>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Core/Debugger/Dump.h"

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@ -9,7 +9,7 @@
#pragma once
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class CDump
{

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/CPMemory.h"

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace File
{

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace FifoFileStruct
{

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/FifoPlayer/FifoAnalyzer.h"
#include "Core/FifoPlayer/FifoDataFile.h"

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@ -4,7 +4,7 @@
#include <algorithm>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/FifoPlayer/FifoAnalyzer.h"

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@ -8,7 +8,7 @@
#include <string>
#include <vector>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace Gecko
{

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"

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@ -4,8 +4,8 @@
#include <cmath>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Host.h"

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@ -4,7 +4,7 @@
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Core/HLE/HLE_OS.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace HLE_OS
{

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@ -53,7 +53,7 @@ This file mainly deals with the [Drive I/F], however [AIDFR] controls
#include "AudioCommon/AudioCommon.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/CoreTiming.h"

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@ -5,7 +5,7 @@
#include <mutex>
#include "AudioCommon/AudioCommon.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Core/Core.h"
#include "Core/DSPEmulator.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
namespace Common {
class Event;

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class PointerWrap;
class DSPEmulator;

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@ -5,7 +5,7 @@
#pragma once
#include <queue>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
class PointerWrap;

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@ -14,7 +14,7 @@
#include <functional>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/HW/DSP.h"
#include "Core/HW/Memmap.h"

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@ -5,7 +5,7 @@
#pragma once
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
#include "Core/HW/Memmap.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
// Obviously missing things that must be in here, somewhere among the "unknown":

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Core/HW/DSPHLE/UCodes/Zelda.h"

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@ -6,7 +6,7 @@
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/DebugInterface.h"
class DSPDebugInterface final : public DebugInterface

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Hash.h"
#include "Core/ConfigManager.h"

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@ -7,8 +7,8 @@
#include "Common/Atomic.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
#include "Common/Event.h"
#include "Common/IniFile.h"

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@ -4,7 +4,7 @@
#include <cinttypes>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Core/DSP/DSPCore.h"

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@ -4,7 +4,7 @@
#pragma once
#include "Common/Common.h"
#include "Common/CommonTypes.h"
// TODO: Get rid of this file.

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@ -10,7 +10,7 @@
#include <cstdlib>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"

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@ -7,7 +7,7 @@
#include <map>
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"

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@ -6,7 +6,7 @@
#include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/SymbolDB.h"
namespace DSPSymbols

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@ -7,7 +7,7 @@
#include "AudioCommon/AudioCommon.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h"

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@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"

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