DolphinWX: Implement scrolling in the code view and DSP disassembly view.

This commit is contained in:
Lioncash 2014-07-15 21:35:11 -04:00
parent 79e90a1521
commit 9c1b427687
2 changed files with 20 additions and 0 deletions

View File

@ -56,6 +56,7 @@ enum
BEGIN_EVENT_TABLE(CCodeView, wxControl)
EVT_ERASE_BACKGROUND(CCodeView::OnErase)
EVT_PAINT(CCodeView::OnPaint)
EVT_MOUSEWHEEL(CCodeView::OnScrollWheel)
EVT_LEFT_DOWN(CCodeView::OnMouseDown)
EVT_LEFT_UP(CCodeView::OnMouseUpL)
EVT_MOTION(CCodeView::OnMouseMove)
@ -114,6 +115,24 @@ void CCodeView::OnMouseDown(wxMouseEvent& event)
event.Skip();
}
void CCodeView::OnScrollWheel(wxMouseEvent& event)
{
const bool scroll_down = (event.GetWheelRotation() < 0);
const int num_lines = event.GetLinesPerAction();
if (scroll_down)
{
curAddress += num_lines;
}
else
{
curAddress -= num_lines;
}
Refresh();
event.Skip();
}
void CCodeView::ToggleBreakpoint(u32 address)
{
debugger->ToggleBreakpoint(address);

View File

@ -30,6 +30,7 @@ public:
wxWindow* parent, wxWindowID Id = wxID_ANY);
void OnPaint(wxPaintEvent& event);
void OnErase(wxEraseEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);