Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated
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41ad0f6976
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@ -432,7 +432,7 @@ CFrame::CFrame(wxFrame* parent,
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m_GameListCtrl = new CGameListCtrl(m_Panel, wxID_ANY,
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wxDefaultPosition, wxDefaultSize,
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT);
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m_GameListCtrl->Bind(wxEVT_LIST_ITEM_ACTIVATED, &CFrame::OnGameListCtrl_ItemActivated, this);
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m_GameListCtrl->Bind(wxEVT_LIST_ITEM_ACTIVATED, &CFrame::OnGameListCtrlItemActivated, this);
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wxBoxSizer *sizerPanel = new wxBoxSizer(wxHORIZONTAL);
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sizerPanel->Add(m_GameListCtrl, 1, wxEXPAND | wxALL);
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@ -864,7 +864,7 @@ bool CFrame::UIHasFocus()
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return (focusWindow != nullptr);
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}
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void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED(event))
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void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
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{
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// Show all platforms and regions if...
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// 1. All platforms are set to hide
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@ -349,7 +349,7 @@ private:
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void OnConnectWiimote(wxCommandEvent& event);
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void GameListChanged(wxCommandEvent& event);
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void OnGameListCtrl_ItemActivated(wxListEvent& event);
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void OnGameListCtrlItemActivated(wxListEvent& event);
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void OnRenderParentResize(wxSizeEvent& event);
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void StartGame(const std::string& filename);
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void OnChangeColumnsVisible(wxCommandEvent& event);
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