Fix 4.0-5689 regression (AR codes, patches)
CreateCodeTab, ARCodeAddEdit and PatchAddEdit need to be able to modify arCodes/onFrame.
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e96569ff0c
commit
4a41ab1715
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@ -934,9 +934,9 @@ bool RunCode(const ARCode &arcode)
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return true;
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}
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std::vector<ARCode> GetARCodes()
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std::vector<ARCode>* GetARCodes()
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{
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return arCodes;
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return &arCodes;
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}
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} // namespace ActionReplay
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@ -36,5 +36,5 @@ void UpdateActiveList();
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void EnableSelfLogging(bool enable);
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const std::vector<std::string> &GetSelfLog();
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bool IsSelfLogging();
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std::vector<ARCode> GetARCodes();
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std::vector<ARCode>* GetARCodes();
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} // namespace
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@ -8,7 +8,6 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/PatchEngine.h"
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class IniFile;
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@ -2,6 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstdlib>
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#include <string>
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@ -28,7 +29,7 @@
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/WxUtils.h"
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CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::ARCode>& _arCodes, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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CARCodeAddEdit::CARCodeAddEdit(int _selection, std::vector<ActionReplay::ARCode>* _arCodes, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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, arCodes(_arCodes)
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, selection(_selection)
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@ -36,7 +37,7 @@ CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::A
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Bind(wxEVT_BUTTON, &CARCodeAddEdit::SaveCheatData, this, wxID_OK);
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ActionReplay::ARCode tempEntries;
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wxString currentName = _("Insert name here..");
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wxString currentName = _("Insert name here...");
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if (selection == wxNOT_FOUND)
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{
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@ -44,8 +45,8 @@ CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::A
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}
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else
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{
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currentName = StrToWxStr(arCodes.at(selection).name);
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tempEntries = arCodes.at(selection);
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currentName = StrToWxStr(arCodes->at(selection).name);
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tempEntries = arCodes->at(selection);
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}
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wxBoxSizer* sEditCheat = new wxBoxSizer(wxVERTICAL);
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@ -57,8 +58,8 @@ CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::A
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EditCheatName->SetValue(currentName);
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EntrySelection = new wxSpinButton(this);
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EntrySelection->SetRange(1, ((int)arCodes.size()) > 0 ? (int)arCodes.size() : 1);
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EntrySelection->SetValue((int)(arCodes.size() - selection));
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EntrySelection->SetRange(1, std::max((int)arCodes->size(), 1));
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EntrySelection->SetValue((int)(arCodes->size() - selection));
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EntrySelection->Bind(wxEVT_SPIN, &CARCodeAddEdit::ChangeEntry, this);
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EditCheatCode = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(300, 100), wxTE_MULTILINE);
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@ -81,7 +82,7 @@ CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::A
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void CARCodeAddEdit::ChangeEntry(wxSpinEvent& event)
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{
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ActionReplay::ARCode currentCode = arCodes.at((int)arCodes.size() - event.GetPosition());
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ActionReplay::ARCode currentCode = arCodes->at((int)arCodes->size() - event.GetPosition());
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EditCheatName->SetValue(StrToWxStr(currentCode.name));
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UpdateTextCtrl(currentCode);
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}
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@ -161,13 +162,13 @@ void CARCodeAddEdit::SaveCheatData(wxCommandEvent& WXUNUSED(event))
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newCheat.ops = decryptedLines;
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newCheat.active = true;
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arCodes.push_back(newCheat);
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arCodes->push_back(newCheat);
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}
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else
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{
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// Update the currently-selected AR cheat code.
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arCodes.at(selection).name = WxStrToStr(EditCheatName->GetValue());
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arCodes.at(selection).ops = decryptedLines;
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arCodes->at(selection).name = WxStrToStr(EditCheatName->GetValue());
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arCodes->at(selection).ops = decryptedLines;
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}
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AcceptAndClose();
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@ -21,7 +21,7 @@ namespace ActionReplay { struct ARCode; }
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class CARCodeAddEdit : public wxDialog
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{
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public:
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CARCodeAddEdit(int _selection, const std::vector<ActionReplay::ARCode>& _arCodes,
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CARCodeAddEdit(int _selection, std::vector<ActionReplay::ARCode>* _arCodes,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = _("Edit ActionReplay Code"),
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@ -34,7 +34,7 @@ private:
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wxSpinButton* EntrySelection;
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wxTextCtrl* EditCheatCode;
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std::vector<ActionReplay::ARCode> arCodes;
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std::vector<ActionReplay::ARCode>* arCodes;
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void SaveCheatData(wxCommandEvent& event);
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void ChangeEntry(wxSpinEvent& event);
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@ -20,7 +20,7 @@
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// Fired when an ActionReplay code is created.
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wxDEFINE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
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CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address, const std::vector<ActionReplay::ARCode>& _arCodes)
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CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address, std::vector<ActionReplay::ARCode>* _arCodes)
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: wxDialog(parent, wxID_ANY, _("Create AR Code"))
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, m_code_address(address)
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, arCodes(_arCodes)
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@ -92,7 +92,7 @@ void CreateCodeDialog::PressOK(wxCommandEvent& ev)
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{
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CISOProperties isoprops(SConfig::GetInstance().m_LastFilename, this);
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// add the code to the isoproperties arcode list
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arCodes.push_back(new_cheat);
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arCodes->push_back(new_cheat);
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// save the gameini
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isoprops.SaveGameConfig();
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isoprops.ActionReplayList_Load(); // loads the new arcodes
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@ -19,11 +19,11 @@ wxDECLARE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
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class CreateCodeDialog final : public wxDialog
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{
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public:
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CreateCodeDialog(wxWindow* const parent, const u32 address, const std::vector<ActionReplay::ARCode>& _arCodes);
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CreateCodeDialog(wxWindow* const parent, const u32 address, std::vector<ActionReplay::ARCode>* _arCodes);
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private:
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const u32 m_code_address;
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std::vector<ActionReplay::ARCode> arCodes;
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std::vector<ActionReplay::ARCode>* arCodes;
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wxTextCtrl* m_textctrl_name;
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wxTextCtrl* m_textctrl_code;
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@ -1388,13 +1388,13 @@ void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
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{
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case ID_EDITPATCH:
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{
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CPatchAddEdit dlg(selection, onFrame, this);
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CPatchAddEdit dlg(selection, &onFrame, this);
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dlg.ShowModal();
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}
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break;
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case ID_ADDPATCH:
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{
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CPatchAddEdit dlg(-1, onFrame, this, 1, _("Add Patch"));
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CPatchAddEdit dlg(-1, &onFrame, this, 1, _("Add Patch"));
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if (dlg.ShowModal() == wxID_OK)
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{
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Patches->Append(StrToWxStr(onFrame.back().name));
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@ -1468,13 +1468,13 @@ void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
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{
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case ID_EDITCHEAT:
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{
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CARCodeAddEdit dlg(selection, arCodes, this);
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CARCodeAddEdit dlg(selection, &arCodes, this);
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dlg.ShowModal();
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}
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break;
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case ID_ADDCHEAT:
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{
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CARCodeAddEdit dlg(-1, arCodes, this, 1, _("Add ActionReplay Code"));
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CARCodeAddEdit dlg(-1, &arCodes, this, 1, _("Add ActionReplay Code"));
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if (dlg.ShowModal() == wxID_OK)
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{
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Cheats->Append(StrToWxStr(arCodes.back().name));
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@ -28,12 +28,12 @@
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#include "DolphinWX/PatchAddEdit.h"
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#include "DolphinWX/WxUtils.h"
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CPatchAddEdit::CPatchAddEdit(int _selection, const std::vector<PatchEngine::Patch>& _onFrame, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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CPatchAddEdit::CPatchAddEdit(int _selection, std::vector<PatchEngine::Patch>* _onFrame, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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, onFrame(_onFrame)
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, selection(_selection)
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{
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selection = _selection;
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CreateGUIControls(selection);
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onFrame = _onFrame;
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Bind(wxEVT_BUTTON, &CPatchAddEdit::SavePatchData, this, wxID_OK);
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}
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@ -53,8 +53,8 @@ void CPatchAddEdit::CreateGUIControls(int _selection)
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}
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else
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{
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currentName = StrToWxStr(onFrame.at(_selection).name);
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tempEntries = onFrame.at(_selection).entries;
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currentName = StrToWxStr(onFrame->at(_selection).name);
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tempEntries = onFrame->at(_selection).entries;
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}
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itCurEntry = tempEntries.begin();
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@ -142,12 +142,12 @@ void CPatchAddEdit::SavePatchData(wxCommandEvent& event)
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newPatch.entries = tempEntries;
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newPatch.active = true;
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onFrame.push_back(newPatch);
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onFrame->push_back(newPatch);
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}
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else
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{
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onFrame.at(selection).name = WxStrToStr(EditPatchName->GetValue());
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onFrame.at(selection).entries = tempEntries;
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onFrame->at(selection).name = WxStrToStr(EditPatchName->GetValue());
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onFrame->at(selection).entries = tempEntries;
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}
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AcceptAndClose();
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@ -25,7 +25,7 @@ class wxWindow;
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class CPatchAddEdit : public wxDialog
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{
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public:
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CPatchAddEdit(int _selection, const std::vector<PatchEngine::Patch>& _onFrame,
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CPatchAddEdit(int _selection, std::vector<PatchEngine::Patch>* _onFrame,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = _("Edit Patch"),
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@ -43,7 +43,7 @@ private:
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wxButton* EntryAdd;
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wxButton* EntryRemove;
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wxStaticBoxSizer* sbEntry;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<PatchEngine::Patch>* onFrame;
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void CreateGUIControls(int selection);
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void ChangeEntry(wxSpinEvent& event);
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