Merge pull request #1558 from comex/command-thread-mismatch

Fix wxCommandEvent/wxThreadEvent subclass mismatch
This commit is contained in:
Lioncash 2014-11-16 00:03:35 -05:00
commit c0291d5b88
1 changed files with 6 additions and 7 deletions

View File

@ -474,7 +474,7 @@ void NetPlayDiag::StopGame()
// NetPlayUI methods called from ---NETPLAY--- thread
void NetPlayDiag::Update()
{
wxCommandEvent evt(wxEVT_THREAD, 1);
wxThreadEvent evt(wxEVT_THREAD, 1);
GetEventHandler()->AddPendingEvent(evt);
}
@ -487,15 +487,14 @@ void NetPlayDiag::AppendChat(const std::string& msg)
void NetPlayDiag::OnMsgChangeGame(const std::string& filename)
{
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
// TODO: using a wxString in AddPendingEvent from another thread is unsafe i guess?
evt.SetString(StrToWxStr(filename));
GetEventHandler()->AddPendingEvent(evt);
wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
evt->SetString(StrToWxStr(filename));
GetEventHandler()->QueueEvent(evt);
}
void NetPlayDiag::OnMsgStartGame()
{
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_start_btn)
m_start_btn->Disable();
@ -504,7 +503,7 @@ void NetPlayDiag::OnMsgStartGame()
void NetPlayDiag::OnMsgStopGame()
{
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_start_btn)
m_start_btn->Enable();