Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.

Special handling was associated with this function, which only applies to exclusive fullscreen.
This commit is contained in:
Jules Blok 2014-10-07 16:43:32 +02:00
parent 85086e1e6c
commit 7344f752b7
3 changed files with 5 additions and 5 deletions

View File

@ -1251,7 +1251,7 @@ void CFrame::OnMouse(wxMouseEvent& event)
void CFrame::DoFullscreen(bool enable_fullscreen)
{
if (!g_Config.BorderlessFullscreenEnabled() &&
if (g_Config.ExclusiveFullscreenEnabled() &&
!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain &&
Core::GetState() == Core::CORE_PAUSE)
{
@ -1278,7 +1278,7 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
{
m_RenderFrame->ShowFullScreen(true, wxFULLSCREEN_ALL);
}
else if (g_Config.BorderlessFullscreenEnabled() ||
else if (!g_Config.ExclusiveFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
// Exiting exclusive fullscreen should be done from a Renderer callback.
@ -1335,7 +1335,7 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
m_RenderFrame->Raise();
}
g_Config.bFullscreen = (g_Config.BorderlessFullscreenEnabled() ||
g_Config.bFullscreen = (!g_Config.ExclusiveFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain) ? false : enable_fullscreen;
}

View File

@ -1104,7 +1104,7 @@ void CFrame::DoStop()
// If exclusive fullscreen is not enabled then we can pause the emulation
// before we've exited fullscreen. If not then we need to exit fullscreen first.
if (!RendererIsFullscreen() || g_Config.BorderlessFullscreenEnabled() ||
if (!RendererIsFullscreen() || !g_Config.ExclusiveFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
Core::SetState(Core::CORE_PAUSE);

View File

@ -151,7 +151,7 @@ struct VideoConfig final
bool VirtualXFBEnabled() const { return bUseXFB && !bUseRealXFB; }
bool EFBCopiesToTextureEnabled() const { return bEFBCopyEnable && bCopyEFBToTexture; }
bool EFBCopiesToRamEnabled() const { return bEFBCopyEnable && !bCopyEFBToTexture; }
bool BorderlessFullscreenEnabled() const { return !backend_info.bSupportsExclusiveFullscreen || bBorderlessFullscreen; }
bool ExclusiveFullscreenEnabled() const { return backend_info.bSupportsExclusiveFullscreen && !bBorderlessFullscreen; }
};
extern VideoConfig g_Config;