Renamed EuRGB60 to PAL60

This commit is contained in:
Stevoisiak 2014-10-13 18:24:35 -04:00 committed by Steven Vascellaro
parent f7d1943615
commit e7a82c4ded
13 changed files with 17 additions and 17 deletions

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
EmulationIssues = Disable "Use PAL60 (EuRGB60) mode" in the wii configuration tab for the game to run
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Disable use EuRGB60 mode in general settings-> wii tab for the game to run (r7446)
EmulationIssues = Disable PAL60 (EuRGB60) mode in general settings-> wii tab for the game to run (r7446)
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
EmulationStateId = 5
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode
EmulationIssues = Disable PAL60 (EuRGB60) mode
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -4,7 +4,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode
EmulationIssues = Disable PAL60 (EuRGB60) mode
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]

View File

@ -21,7 +21,7 @@ namespace VideoInterface
#define NTSC_LINE_COUNT 525
// These line numbers indicate the beginning of the "active video" in a frame.
// An NTSC frame has the lower field first followed by the upper field.
// TODO: Is this true for PAL-M? Is this true for EURGB60?
// TODO: Is this true for PAL-M? Is this true for PAL60?
#define NTSC_LOWER_BEGIN 21
#define NTSC_UPPER_BEGIN 283

View File

@ -250,7 +250,7 @@ void CConfigMain::UpdateGUI()
// Disable stuff on WiiPage
WiiScreenSaver->Disable();
WiiEuRGB60->Disable();
WiiPAL60->Disable();
WiiAspectRatio->Disable();
WiiSystemLang->Disable();
@ -490,7 +490,7 @@ void CConfigMain::InitializeGUIValues()
// Wii - Misc
WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiPAL60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
@ -782,7 +782,7 @@ void CConfigMain::CreateGUIControls()
// Wii page
// Misc Settings
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver"));
WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use EuRGB60 Mode (PAL60)"));
WiiPAL60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use PAL60 Mode (EuRGB60)"));
WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio);
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang);
@ -793,7 +793,7 @@ void CConfigMain::CreateGUIControls()
// Populate the Wii Page
sWiiIPLSettings = new wxGridBagSizer();
sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiPAL60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("Aspect Ratio:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(2, 1), wxDefaultSpan, wxALL, 5);
@ -1203,7 +1203,7 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked());
break;
case ID_WII_IPL_E60:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked());
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiPAL60->IsChecked());
break;
case ID_WII_IPL_AR:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection());

View File

@ -195,7 +195,7 @@ private:
// Misc
wxCheckBox* WiiScreenSaver;
wxCheckBox* WiiEuRGB60;
wxCheckBox* WiiPAL60;
wxChoice* WiiAspectRatio;
wxChoice* WiiSystemLang;

View File

@ -28,7 +28,7 @@
#include <vfw.h>
#include <winerror.h>
#include "Core/ConfigManager.h" // for EuRGB60
#include "Core/ConfigManager.h" // for PAL60
#include "Core/CoreTiming.h"
static HWND s_emu_wnd;