Add wiimote tas input.
This commit is contained in:
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0d768bd55e
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c41b31d3ff
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@ -110,7 +110,7 @@ bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
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memset(&PadStatus, 0, sizeof(PadStatus));
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Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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Movie::CallInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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u32 netValues[2];
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if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
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@ -110,7 +110,7 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
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memset(&PadStatus, 0, sizeof(PadStatus));
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Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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Movie::CallInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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u32 netValues[2];
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if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
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@ -101,7 +101,7 @@ bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
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memset(&PadStatus, 0, sizeof(PadStatus));
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Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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Movie::CallInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
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u32 netValues[2];
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if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
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@ -517,18 +517,18 @@ void Wiimote::GetIRData(u8* const data, bool use_accel)
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{
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if (x[i*2] < 1024 && y[i*2] < 768)
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{
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irdata[i].x1 = u8(x[i*2]);
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irdata[i].x1 = static_cast<u8>(x[i*2]);
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irdata[i].x1hi = x[i*2] >> 8;
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irdata[i].y1 = u8(y[i*2]);
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irdata[i].y1 = static_cast<u8>(y[i*2]);
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irdata[i].y1hi = y[i*2] >> 8;
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}
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if (x[i*2+1] < 1024 && y[i*2+1] < 768)
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{
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irdata[i].x2 = u8(x[i*2+1]);
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irdata[i].x2 = static_cast<u8>(x[i*2+1]);
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irdata[i].x2hi = x[i*2+1] >> 8;
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irdata[i].y2 = u8(y[i*2+1]);
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irdata[i].y2 = static_cast<u8>(y[i*2+1]);
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irdata[i].y2hi = y[i*2+1] >> 8;
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}
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}
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@ -542,10 +542,10 @@ void Wiimote::GetIRData(u8* const data, bool use_accel)
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for (unsigned int i = 0; i < 4; ++i)
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if (x[i] < 1024 && y[i] < 768)
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{
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irdata[i].x = u8(x[i]);
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irdata[i].x = static_cast<u8>(x[i]);
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irdata[i].xhi = x[i] >> 8;
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irdata[i].y = u8(y[i]);
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irdata[i].y = static_cast<u8>(y[i]);
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irdata[i].yhi = y[i] >> 8;
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irdata[i].size = 10;
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@ -729,6 +729,8 @@ void Wiimote::Update()
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}
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}
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}
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Movie::CallWiiInputManip(data, rptf, m_index);
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}
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if (NetPlay::IsNetPlayRunning())
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{
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@ -81,7 +81,8 @@ static std::string tmpStateFilename = File::GetUserPath(D_STATESAVES_IDX) + "dtm
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static std::string s_InputDisplay[8];
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static ManipFunction mfunc = nullptr;
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static GCManipFunction gcmfunc = nullptr;
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static WiiManipFunction wiimfunc = nullptr;
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static void EnsureTmpInputSize(size_t bound)
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{
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@ -631,8 +632,8 @@ static void SetWiiInputDisplayString(int remoteID, u8* const data, const Wiimote
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if (irData)
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{
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u16 x = irData[0] | ((irData[2] >> 4 & 0x3) << 8);
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u16 y = irData[1] | ((irData[2] >> 2 & 0x3) << 8);
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std::string ir = StringFromFormat(" IR:%d,%d", x, y);
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u16 y = irData[1] | ((irData[2] >> 6 & 0x3) << 8);
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std::string ir = StringFromFormat(" IR:%d,%d", x,y);
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s_InputDisplay[controllerID].append(ir);
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}
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@ -1245,15 +1246,24 @@ void SaveRecording(const std::string& filename)
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Core::DisplayMessage(StringFromFormat("Failed to save %s", filename.c_str()), 2000);
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}
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void SetInputManip(ManipFunction func)
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void SetGCInputManip(GCManipFunction func)
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{
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mfunc = func;
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gcmfunc = func;
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}
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void SetWiiInputManip(WiiManipFunction func)
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{
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wiimfunc = func;
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}
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void CallInputManip(GCPadStatus* PadStatus, int controllerID)
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void CallGCInputManip(GCPadStatus* PadStatus, int controllerID)
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{
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if (mfunc)
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(*mfunc)(PadStatus, controllerID);
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if (gcmfunc)
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(*gcmfunc)(PadStatus, controllerID);
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}
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void CallWiiInputManip(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID)
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{
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if (wiimfunc)
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(*wiimfunc)(data, rptf, controllerID);
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}
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void SetGraphicsConfig()
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@ -176,8 +176,11 @@ void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFe
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std::string GetInputDisplay();
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// Done this way to avoid mixing of core and gui code
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typedef void(*ManipFunction)(GCPadStatus*, int);
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typedef void(*GCManipFunction)(GCPadStatus*, int);
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typedef void(*WiiManipFunction)(u8*, WiimoteEmu::ReportFeatures, int);
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void SetInputManip(ManipFunction);
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void CallInputManip(GCPadStatus* PadStatus, int controllerID);
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void SetGCInputManip(GCManipFunction);
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void SetWiiInputManip(WiiManipFunction);
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void CallGCInputManip(GCPadStatus* PadStatus, int controllerID);
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void CallWiiInputManip(u8* core, WiimoteEmu::ReportFeatures rptf, int controllerID);
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}
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@ -398,12 +398,11 @@ CFrame::CFrame(wxFrame* parent,
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m_LogWindow->Hide();
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m_LogWindow->Disable();
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g_TASInputDlg[0] = new TASInputDlg(this);
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g_TASInputDlg[1] = new TASInputDlg(this);
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g_TASInputDlg[2] = new TASInputDlg(this);
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g_TASInputDlg[3] = new TASInputDlg(this);
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for (int i = 0; i < 8; ++i)
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g_TASInputDlg[i] = new TASInputDlg(this);
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Movie::SetInputManip(TASManipFunction);
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Movie::SetGCInputManip(GCTASManipFunction);
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Movie::SetWiiInputManip(WiiTASManipFunction);
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State::SetOnAfterLoadCallback(OnAfterLoadCallback);
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Core::SetOnStoppedCallback(OnStoppedCallback);
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@ -974,15 +973,21 @@ void OnStoppedCallback()
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}
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}
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void TASManipFunction(GCPadStatus* PadStatus, int controllerID)
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void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID)
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{
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if (main_frame)
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main_frame->g_TASInputDlg[controllerID]->GetValues(PadStatus, controllerID);
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main_frame->g_TASInputDlg[controllerID]->GetValues(PadStatus);
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}
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void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID)
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{
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if (main_frame)
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main_frame->g_TASInputDlg[controllerID + 4]->GetValues(data, rptf);
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}
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bool TASInputHasFocus()
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{
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 8; ++i)
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{
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if (main_frame->g_TASInputDlg[i]->TASHasFocus())
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return true;
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@ -23,6 +23,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "DolphinWX/Globals.h"
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#include "InputCommon/GCPadStatus.h"
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@ -98,7 +99,7 @@ public:
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CCodeWindow* g_pCodeWindow;
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NetPlaySetupDiag* g_NetPlaySetupDiag;
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wxCheatsWindow* g_CheatsWindow;
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TASInputDlg* g_TASInputDlg[4];
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TASInputDlg* g_TASInputDlg[8];
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void InitBitmaps();
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void DoPause();
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@ -346,6 +347,7 @@ void OnAfterLoadCallback();
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void OnStoppedCallback();
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// For TASInputDlg
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void TASManipFunction(GCPadStatus* PadStatus, int controllerID);
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void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID);
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void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID);
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bool TASInputHasFocus();
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extern int g_saveSlot;
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@ -699,11 +699,18 @@ void CFrame::OnTASInput(wxCommandEvent& event)
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for (int i = 0; i < 4; ++i)
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{
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if (SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_CONTROLLER || SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_TARUKONGA)
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if (SConfig::GetInstance().m_SIDevice[i] != SIDEVICE_NONE && SConfig::GetInstance().m_SIDevice[i] != SIDEVICE_GC_GBA)
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{
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g_TASInputDlg[i]->CreateGCLayout();
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g_TASInputDlg[i]->Show(true);
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g_TASInputDlg[i]->SetTitle("TAS Input - Controller " + number[i]);
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}
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if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU && !(Core::IsRunning() && !SConfig::GetInstance().m_LocalCoreStartupParameter.bWii))
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{
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g_TASInputDlg[i+4]->CreateWiiLayout();
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g_TASInputDlg[i+4]->Show(true);
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g_TASInputDlg[i+4]->SetTitle("TAS Input - Wiimote " + number[i]);
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -9,12 +9,14 @@
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/sizer.h>
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#include <wx/string.h>
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#include <wx/toplevel.h>
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#include <wx/translation.h>
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#include <wx/windowid.h>
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#include "Common/CommonTypes.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/GCPadStatus.h"
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class wxCheckBox;
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@ -27,72 +29,89 @@ class TASInputDlg : public wxDialog
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{
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public:
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TASInputDlg(wxWindow* parent,
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wxWindowID id = 1,
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const wxString& title = _("TAS Input"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
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wxWindowID id = 1,
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const wxString& title = _("TAS Input"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
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void OnCloseWindow(wxCloseEvent& event);
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void UpdateFromSliders(wxCommandEvent& event);
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void UpdateFromText(wxCommandEvent& event);
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void OnMouseDownL(wxMouseEvent& event);
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void OnMouseUpR(wxMouseEvent& event);
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void OnRightClickSlider(wxMouseEvent& event);
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void ResetValues();
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void GetValues(GCPadStatus* PadStatus, int controllerID);
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void GetValues(GCPadStatus* PadStatus);
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void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf);
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void SetTurbo(wxMouseEvent& event);
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void SetTurboFalse(wxMouseEvent& event);
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void SetTurboState(wxCheckBox* CheckBox, bool* TurboOn);
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void ButtonTurbo();
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void GetKeyBoardInput(GCPadStatus* PadStatus);
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void GetKeyBoardInput(u8* data, WiimoteEmu::ReportFeatures rptf);
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bool TextBoxHasFocus();
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void SetLandRTriggers();
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bool TASHasFocus();
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void CreateGCLayout();
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void CreateWiiLayout();
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wxBitmap CreateStickBitmap(int x, int y);
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void SetWiiButtons(wm_core* butt);
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void GetIRData(u8* const data, u8 mode, bool use_accel);
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private:
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u8 mainX, mainY, cX, cY, lTrig, rTrig;
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const int ID_C_STICK = 1001;
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const int ID_MAIN_STICK = 1002;
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int eleID = 1003;
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enum
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struct Control
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{
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ID_MAIN_X_SLIDER = 1000,
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ID_MAIN_X_TEXT,
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ID_MAIN_Y_SLIDER,
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ID_MAIN_Y_TEXT,
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ID_C_X_SLIDER,
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ID_C_X_TEXT,
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ID_C_Y_SLIDER,
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ID_C_Y_TEXT,
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ID_L_SLIDER,
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ID_L_TEXT,
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ID_R_SLIDER,
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ID_R_TEXT,
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ID_CLOSE,
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ID_UP,
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ID_DOWN,
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ID_LEFT,
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ID_RIGHT,
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ID_A,
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ID_B,
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ID_X,
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ID_Y,
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ID_Z,
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ID_L,
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ID_R,
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ID_START,
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ID_MAIN_STICK,
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ID_C_STICK,
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wxTextCtrl* Text;
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wxSlider* Slider;
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int value = -1;
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int Text_ID;
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int Slider_ID;
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u32 range;
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u32 defaultValue = 128;
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bool SetByKeyboard = false;
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};
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wxSlider *wx_mainX_s, *wx_mainY_s, *wx_cX_s, *wx_cY_s, *wx_l_s, *wx_r_s;
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wxCheckBox *wx_up_button, *wx_down_button, *wx_left_button, *wx_right_button, *wx_a_button, *wx_b_button, *wx_x_button, *wx_y_button, *wx_l_button, *wx_r_button, *wx_z_button, *wx_start_button;
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wxTextCtrl *wx_mainX_t, *wx_mainY_t, *wx_cX_t, *wx_cY_t, *wx_l_t, *wx_r_t;
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wxMemoryDC dc_main, dc_c;
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wxStaticBitmap *static_bitmap_main, *static_bitmap_c;
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wxBitmap bitmap;
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bool A_turbo,B_turbo, X_turbo, Y_turbo, Z_turbo, L_turbo, R_turbo, START_turbo,DL_turbo,DR_turbo,DD_turbo,DU_turbo;
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bool A_cont,B_cont, X_cont, Y_cont, Z_cont, L_cont, L_button_cont, R_cont, R_button_cont, START_cont,DL_cont,DR_cont,DD_cont,DU_cont,mstickx,msticky,cstickx,csticky;
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int xaxis,yaxis,c_xaxis,c_yaxis,update,update_axis;
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struct Button
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{
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wxCheckBox* Checkbox;
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bool SetByKeyboard = false;
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bool TurboOn = false;
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int ID;
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};
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struct Stick
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{
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wxStaticBitmap* bitmap;
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Control xCont;
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Control yCont;
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};
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void SetStickValue(bool* ActivatedByKeyboard, int* AmountPressed, wxTextCtrl* Textbox, int CurrentValue, int center = 128);
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void SetButtonValue(Button* button, bool CurrentState);
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void SetSliderValue(Control* control, int CurrentValue, int defaultValue = 128);
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Stick CreateStick(int id_stick);
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wxStaticBoxSizer* CreateStickLayout(Stick* tempStick, std::string title);
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Button CreateButton(const std::string& name);
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Control CreateControl(long style, int width, int height, u32 range = 255);
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Control lCont, rCont, xCont, yCont, zCont;
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Button A, B, X, Y, Z, L, R, C, START, PLUS, MINUS, ONE, TWO, HOME, dpad_up, dpad_down, dpad_left, dpad_right;
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Stick MainStick, CStick;
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Button* Buttons[14];
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Control* Controls[10];
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static const int GCPadButtonsBitmask[12];
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static const int WiiButtonsBitmask[13];
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bool hasLayout = false;
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bool isWii = false;
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wxGridSizer* const buttons_dpad = new wxGridSizer(3);
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DECLARE_EVENT_TABLE();
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};
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