Remove setting "BlockMerging".
It isn't hooked up to anything anymore, and it isn't the sort of thing we want users messing with anyway.
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0e0a196a1c
commit
49f223a211
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@ -48,7 +48,7 @@ namespace BootManager
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struct ConfigCache
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{
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bool valid, bCPUThread, bSkipIdle, bFPRF, bBAT, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread,
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bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2, bProgressive;
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bSyncGPU, bFastDiscSpeed, bDSPHLE, bHLE_BS2, bProgressive;
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int iCPUCore, Volume;
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int iWiimoteSource[MAX_BBMOTES];
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SIDevices Pads[MAX_SI_CHANNELS];
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@ -119,7 +119,6 @@ bool BootCore(const std::string& _rFilename)
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config_cache.bDCBZOFF = StartUp.bDCBZOFF;
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config_cache.bSyncGPU = StartUp.bSyncGPU;
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config_cache.bFastDiscSpeed = StartUp.bFastDiscSpeed;
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config_cache.bMergeBlocks = StartUp.bMergeBlocks;
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config_cache.bDSPHLE = StartUp.bDSPHLE;
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config_cache.strBackend = StartUp.m_strVideoBackend;
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config_cache.m_strGPUDeterminismMode = StartUp.m_strGPUDeterminismMode;
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@ -160,7 +159,6 @@ bool BootCore(const std::string& _rFilename)
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core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
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core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
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core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
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core_section->Get("BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
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core_section->Get("DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
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core_section->Get("GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
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core_section->Get("CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
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@ -288,7 +286,6 @@ void Stop()
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StartUp.bDCBZOFF = config_cache.bDCBZOFF;
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StartUp.bSyncGPU = config_cache.bSyncGPU;
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StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed;
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StartUp.bMergeBlocks = config_cache.bMergeBlocks;
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StartUp.bDSPHLE = config_cache.bDSPHLE;
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StartUp.m_strVideoBackend = config_cache.strBackend;
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StartUp.m_strGPUDeterminismMode = config_cache.m_strGPUDeterminismMode;
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@ -36,7 +36,7 @@ SCoreStartupParameter::SCoreStartupParameter()
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bCPUThread(true), bDSPThread(false), bDSPHLE(true),
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bSkipIdle(true), bSyncGPUOnSkipIdleHack(true), bNTSC(false), bForceNTSCJ(false),
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bHLE_BS2(true), bEnableCheats(false),
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bMergeBlocks(false), bEnableMemcardSaving(true),
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bEnableMemcardSaving(true),
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bDPL2Decoder(false), iLatency(14),
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bRunCompareServer(false), bRunCompareClient(false),
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bBAT(false), bMMU(false), bDCBZOFF(false),
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@ -80,7 +80,6 @@ void SCoreStartupParameter::LoadDefaults()
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iBBDumpPort = -1;
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bSyncGPU = false;
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bFastDiscSpeed = false;
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bMergeBlocks = false;
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bEnableMemcardSaving = true;
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SelectedLanguage = 0;
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bWii = false;
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@ -172,7 +172,6 @@ struct SCoreStartupParameter
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bool bForceNTSCJ;
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bool bHLE_BS2;
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bool bEnableCheats;
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bool bMergeBlocks;
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bool bEnableMemcardSaving;
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bool bDPL2Decoder;
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@ -414,7 +414,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
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FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
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FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
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BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "BlockMerging"));
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DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));
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wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL);
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@ -471,7 +470,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbCoreOverrides->Add(FPRF, 0, wxLEFT, 5);
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sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
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sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
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sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
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sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
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@ -1062,7 +1060,6 @@ void CISOProperties::LoadGameConfig()
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SetCheckboxValueFromGameini("Core", "FPRF", FPRF);
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SetCheckboxValueFromGameini("Core", "SyncGPU", SyncGPU);
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SetCheckboxValueFromGameini("Core", "FastDiscSpeed", FastDiscSpeed);
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SetCheckboxValueFromGameini("Core", "BlockMerging", BlockMerging);
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SetCheckboxValueFromGameini("Core", "DSPHLE", DSPHLE);
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SetCheckboxValueFromGameini("Wii", "Widescreen", EnableWideScreen);
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SetCheckboxValueFromGameini("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);
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@ -1158,7 +1155,6 @@ bool CISOProperties::SaveGameConfig()
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SaveGameIniValueFrom3StateCheckbox("Core", "FPRF", FPRF);
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SaveGameIniValueFrom3StateCheckbox("Core", "SyncGPU", SyncGPU);
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SaveGameIniValueFrom3StateCheckbox("Core", "FastDiscSpeed", FastDiscSpeed);
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SaveGameIniValueFrom3StateCheckbox("Core", "BlockMerging", BlockMerging);
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SaveGameIniValueFrom3StateCheckbox("Core", "DSPHLE", DSPHLE);
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SaveGameIniValueFrom3StateCheckbox("Wii", "Widescreen", EnableWideScreen);
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SaveGameIniValueFrom3StateCheckbox("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);
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@ -70,7 +70,7 @@ private:
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// Core
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wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
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wxCheckBox *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
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wxCheckBox *SyncGPU, *FastDiscSpeed, *DSPHLE;
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wxArrayString arrayStringFor_GPUDeterminism;
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wxChoice* GPUDeterminism;
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@ -138,7 +138,6 @@ private:
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ID_DCBZOFF,
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ID_SYNCGPU,
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ID_DISCSPEED,
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ID_MERGEBLOCKS,
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ID_AUDIO_DSP_HLE,
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ID_USE_BBOX,
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ID_ENABLEPROGRESSIVESCAN,
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