Remove setting "BlockMerging".

It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
This commit is contained in:
magumagu 2015-02-11 19:50:48 -08:00
parent 0e0a196a1c
commit 49f223a211
5 changed files with 3 additions and 13 deletions

View File

@ -48,7 +48,7 @@ namespace BootManager
struct ConfigCache
{
bool valid, bCPUThread, bSkipIdle, bFPRF, bBAT, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread,
bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2, bProgressive;
bSyncGPU, bFastDiscSpeed, bDSPHLE, bHLE_BS2, bProgressive;
int iCPUCore, Volume;
int iWiimoteSource[MAX_BBMOTES];
SIDevices Pads[MAX_SI_CHANNELS];
@ -119,7 +119,6 @@ bool BootCore(const std::string& _rFilename)
config_cache.bDCBZOFF = StartUp.bDCBZOFF;
config_cache.bSyncGPU = StartUp.bSyncGPU;
config_cache.bFastDiscSpeed = StartUp.bFastDiscSpeed;
config_cache.bMergeBlocks = StartUp.bMergeBlocks;
config_cache.bDSPHLE = StartUp.bDSPHLE;
config_cache.strBackend = StartUp.m_strVideoBackend;
config_cache.m_strGPUDeterminismMode = StartUp.m_strGPUDeterminismMode;
@ -160,7 +159,6 @@ bool BootCore(const std::string& _rFilename)
core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
core_section->Get("BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
core_section->Get("DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
core_section->Get("GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
core_section->Get("CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
@ -288,7 +286,6 @@ void Stop()
StartUp.bDCBZOFF = config_cache.bDCBZOFF;
StartUp.bSyncGPU = config_cache.bSyncGPU;
StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed;
StartUp.bMergeBlocks = config_cache.bMergeBlocks;
StartUp.bDSPHLE = config_cache.bDSPHLE;
StartUp.m_strVideoBackend = config_cache.strBackend;
StartUp.m_strGPUDeterminismMode = config_cache.m_strGPUDeterminismMode;

View File

@ -36,7 +36,7 @@ SCoreStartupParameter::SCoreStartupParameter()
bCPUThread(true), bDSPThread(false), bDSPHLE(true),
bSkipIdle(true), bSyncGPUOnSkipIdleHack(true), bNTSC(false), bForceNTSCJ(false),
bHLE_BS2(true), bEnableCheats(false),
bMergeBlocks(false), bEnableMemcardSaving(true),
bEnableMemcardSaving(true),
bDPL2Decoder(false), iLatency(14),
bRunCompareServer(false), bRunCompareClient(false),
bBAT(false), bMMU(false), bDCBZOFF(false),
@ -80,7 +80,6 @@ void SCoreStartupParameter::LoadDefaults()
iBBDumpPort = -1;
bSyncGPU = false;
bFastDiscSpeed = false;
bMergeBlocks = false;
bEnableMemcardSaving = true;
SelectedLanguage = 0;
bWii = false;

View File

@ -172,7 +172,6 @@ struct SCoreStartupParameter
bool bForceNTSCJ;
bool bHLE_BS2;
bool bEnableCheats;
bool bMergeBlocks;
bool bEnableMemcardSaving;
bool bDPL2Decoder;

View File

@ -414,7 +414,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "BlockMerging"));
DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));
wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL);
@ -471,7 +470,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbCoreOverrides->Add(FPRF, 0, wxLEFT, 5);
sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
@ -1062,7 +1060,6 @@ void CISOProperties::LoadGameConfig()
SetCheckboxValueFromGameini("Core", "FPRF", FPRF);
SetCheckboxValueFromGameini("Core", "SyncGPU", SyncGPU);
SetCheckboxValueFromGameini("Core", "FastDiscSpeed", FastDiscSpeed);
SetCheckboxValueFromGameini("Core", "BlockMerging", BlockMerging);
SetCheckboxValueFromGameini("Core", "DSPHLE", DSPHLE);
SetCheckboxValueFromGameini("Wii", "Widescreen", EnableWideScreen);
SetCheckboxValueFromGameini("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);
@ -1158,7 +1155,6 @@ bool CISOProperties::SaveGameConfig()
SaveGameIniValueFrom3StateCheckbox("Core", "FPRF", FPRF);
SaveGameIniValueFrom3StateCheckbox("Core", "SyncGPU", SyncGPU);
SaveGameIniValueFrom3StateCheckbox("Core", "FastDiscSpeed", FastDiscSpeed);
SaveGameIniValueFrom3StateCheckbox("Core", "BlockMerging", BlockMerging);
SaveGameIniValueFrom3StateCheckbox("Core", "DSPHLE", DSPHLE);
SaveGameIniValueFrom3StateCheckbox("Wii", "Widescreen", EnableWideScreen);
SaveGameIniValueFrom3StateCheckbox("Video_Stereoscopy", "StereoEFBMonoDepth", MonoDepth);

View File

@ -70,7 +70,7 @@ private:
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
wxCheckBox *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
wxCheckBox *SyncGPU, *FastDiscSpeed, *DSPHLE;
wxArrayString arrayStringFor_GPUDeterminism;
wxChoice* GPUDeterminism;
@ -138,7 +138,6 @@ private:
ID_DCBZOFF,
ID_SYNCGPU,
ID_DISCSPEED,
ID_MERGEBLOCKS,
ID_AUDIO_DSP_HLE,
ID_USE_BBOX,
ID_ENABLEPROGRESSIVESCAN,