DolphinWX: Use the typesafe equivalents for declaring wx event types
The others were used when wx 2.4 was around
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@ -38,7 +38,7 @@
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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DEFINE_EVENT_TYPE(wxEVT_CODEVIEW_CHANGE);
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wxDEFINE_EVENT(wxEVT_CODEVIEW_CHANGE, wxCommandEvent);
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enum
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{
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@ -16,7 +16,7 @@
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#include "Common/Common.h"
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DECLARE_EVENT_TYPE(wxEVT_CODEVIEW_CHANGE, -1);
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wxDECLARE_EVENT(wxEVT_CODEVIEW_CHANGE, wxCommandEvent);
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class DebugInterface;
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class SymbolDB;
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@ -45,11 +45,8 @@
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class wxWindow;
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DECLARE_EVENT_TYPE(RECORDING_FINISHED_EVENT, -1)
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DEFINE_EVENT_TYPE(RECORDING_FINISHED_EVENT)
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DECLARE_EVENT_TYPE(FRAME_WRITTEN_EVENT, -1)
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DEFINE_EVENT_TYPE(FRAME_WRITTEN_EVENT)
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wxDEFINE_EVENT(RECORDING_FINISHED_EVENT, wxCommandEvent);
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wxDEFINE_EVENT(FRAME_WRITTEN_EVENT, wxCommandEvent);
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static std::recursive_mutex sMutex;
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wxEvtHandler *volatile FifoPlayerDlg::m_EvtHandler = nullptr;
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