Commit Graph

2478 Commits

Author SHA1 Message Date
no f28bbc85ba undeclared strcat() and strlen() 2015-12-21 14:41:08 -05:00
zilmar e3caeb8b07 [Project64] Add Load32PeripheralInterface, Load32RDRAMInterface 2015-12-22 05:45:07 +11:00
zilmar 9778846ae8 [Project64] Add Load32AudioInterface 2015-12-21 21:06:51 +11:00
zilmar 6d4ea6d693 [Projext64] Add Load32VideoInterface 2015-12-21 21:01:56 +11:00
zilmar 0324714be7 [Project64] Add Load32MIPSInterface 2015-12-21 20:56:24 +11:00
zilmar cf3b797ebd [Projext64] Add Load32DPCommand 2015-12-21 20:52:59 +11:00
zilmar 9692ecf1b4 [Project64] Add Load32SPRegisters 2015-12-21 20:49:13 +11:00
zilmar 4a0d9b640b [Project64] Add Load32RDRAMRegisters 2015-12-21 20:45:08 +11:00
zilmar 012e247514 [Project64] Remove __interface CMipsMemory_CallBack 2015-12-21 18:35:22 +11:00
zilmar a480b60f6f [Project64] Cleanup RSPPlugin.h 2015-12-21 18:32:16 +11:00
zilmar 4e4d35494b [Project64] Cleanup GFXPlugin.cpp 2015-12-21 18:28:35 +11:00
zilmar f23ba48309 [Project64] Clean up LoopAnalysis.cpp 2015-12-21 18:26:51 +11:00
zilmar 6b07620b74 [Project64] Cleanup RecompilerOps.cpp 2015-12-21 18:24:16 +11:00
zilmar 19303a0210 [Project64] Clean up CheatClass.cpp 2015-12-21 18:18:28 +11:00
zilmar b748f0a67b [Project64] Cleanup Project64-core/Logging.cpp 2015-12-21 18:16:29 +11:00
zilmar fcc3a0fa8b Merge branch 'master' of https://github.com/project64/project64 2015-12-21 17:01:51 +11:00
zilmar 05b9e591cd Merge pull request #834 from Nekokabu/patch-1
Fix internalname in rom information dialog
2015-12-21 06:02:59 +11:00
Nekokabu 582182b7f6 Fix internalname in rom information dialog 2015-12-20 16:36:21 +09:00
no 865f1f74e7 s/util.h/Util.h 2015-12-19 18:57:54 -05:00
no c1d80674fe s/common/Common 2015-12-19 18:57:27 -05:00
no e12aa20281 s/trace.h/Trace.h 2015-12-19 18:52:35 -05:00
no 9978ef6384 s/GFXplugin/GFXPlugin 2015-12-19 18:50:17 -05:00
no 5291b1f96c s/N64class.h/N64Class.h 2015-12-19 18:46:31 -05:00
no 0690ca436b s/version.h/Version.h 2015-12-19 18:45:25 -05:00
no 990ab69354 s/logging.h/Logging.h 2015-12-19 18:44:15 -05:00
7d944ac8f5 [core] removed extra, unnecessary branch for the NORMAL case 2015-12-18 21:20:10 -05:00
zilmar 77eb1eb75b [Project64] Split up trace cleanup 2015-12-16 17:41:34 +11:00
zilmar 5c27d6d1e8 [Project64] rename tofix to legacycode 2015-12-15 17:01:06 +11:00
32aefd4b10 s/m_Limitor/m_Limiter 2015-12-14 17:10:30 -05:00
df83c3c440 s/CSpeedLimitor/CSpeedLimiter 2015-12-14 17:09:12 -05:00
b50163938e SpeedLimitorClass.cpp --> SpeedLimiterClass.cpp 2015-12-14 17:01:10 -05:00
664f71941a SpeedLimitorClass.h --> SpeedLimiterClass.h 2015-12-14 16:56:39 -05:00
zilmar 95a3319735 [Project64] Update logging system to use module and severity 2015-12-14 21:51:33 +11:00
zilmar b4a3516654 [Project64] Clean up RecompilerMemory.cpp 2015-12-13 19:26:41 +11:00
zilmar c3a9525006 [Project64] Cleanup RecompilerClass.cpp 2015-12-13 18:52:22 +11:00
zilmar 21bce73cca [Project64] Cleanup Mempak.cpp 2015-12-13 18:29:48 +11:00
zilmar d8a4b4810b {Project64] Cleanup MemoryVirtualMem.cpp 2015-12-13 18:26:31 +11:00
zilmar abcfe60a51 [Project64] Cleanup FlashRam.cpp 2015-12-13 18:10:40 +11:00
zilmar 29d693ba1f [Project64] Clean up Sram.cpp 2015-12-13 18:07:03 +11:00
zilmar 199fa2f7f8 [Project64] Clean up SystemTiming.cpp 2015-12-13 17:58:08 +11:00
zilmar fa680564bd [Project64] Code cleanup MenuShortCuts.cpp 2015-12-13 17:50:05 +11:00
zilmar a6c0ddece4 [Project64] clean up TLBclass.cpp 2015-12-11 06:08:39 +11:00
zilmar 709c34fcd1 [Project64] Clean up PluginBase.cpp 2015-12-11 05:23:00 +11:00
zilmar ac1211eb76 [Project64] Cleanup Trace Files 2015-12-10 17:38:33 +11:00
zilmar 146f295b10 [Project64] md5.cpp fix up brackets 2015-12-10 17:32:43 +11:00
zilmar 22fc35d49c [Project64] MD5.cpp auto code clean up 2015-12-10 17:23:03 +11:00
zilmar 17b24f299f [Project64] Get Breakpoint to use char * instead of wchar_t * for filename 2015-12-09 22:37:58 +11:00
zilmar 65ebd6ff55 [Project64] Clean up X86ops.cpp 2015-12-09 22:26:58 +11:00
zilmar 517630854e Merge pull request #824 from JunielKatarn/gfxplugincasing
Made GFXPlugin file name casing consistent.
2015-12-09 07:20:10 +11:00
Julio C. Rocha 2a456aa24e [core] made GFXPlugin casing consistent. 2015-12-08 12:15:55 -08:00
zilmar d285cff216 Merge pull request #823 from cxd4/include-path-fixes
some more fixes to #include directives breaking non-Win32 builds
2015-12-09 07:05:23 +11:00
unknown 8b59f82a8d fixed Unix-incompatible include path case-insensitivity 2015-12-08 14:59:50 -05:00
unknown aad7667232 fixed Unix-incompatible directory dividers 2015-12-08 14:54:29 -05:00
unknown 2969ed656c fixed incorrect file name for case-sensitivity 2015-12-08 14:50:01 -05:00
Julio C. Rocha 94075ec625 [core] Removed spaces from file names in VCXPROJ. 2015-12-08 02:38:01 -08:00
Julio C. Rocha caf02d9368 Fixed VCXPROJ for Project64-core. 2015-12-07 23:11:17 -08:00
Julio C. Rocha 7b2421884e Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files. 2015-12-07 21:15:53 -08:00
no da8d9c1126 non-implicit string.h inclusion to fix non-Win32 compiles 2015-12-07 18:59:05 -05:00
Samuel Yuan cf8a624a25 Fix "Saved current state" and "Load state"
Certain strings won't show up correctly.
2015-12-06 11:29:22 -05:00
zilmar 3e4dd1cc23 Merge branch 'master' of https://github.com/project64/project64 2015-12-06 21:06:36 +11:00
zilmar a429a7fd08 [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00
zilmar be34822c90 Merge pull request #807 from cxd4/script-files-without-spaces
[Common] recursored Unix file paths to new file names
2015-12-06 15:55:25 +11:00
zilmar 3c29c45fce Merge pull request #815 from cxd4/sync-MinGW
Synchronize MinGW build scripts to new space-free file paths.
2015-12-05 16:18:36 +11:00
unknown d8da30b2c4 Synchronize MinGW build scripts to new space-free file paths. 2015-12-04 23:09:55 -05:00
Julio C. Rocha 6102eb8354 [nrage,sdl] Fixed AdditionalLibraryDirectories (removed spaces) 2015-12-04 20:05:23 -08:00
unknown 5821e63257 LW_VAddr: Fold two VAddr comparisons into one branch. 2015-12-04 22:31:16 -05:00
Nekokabu 6b689e8c49 fix typo 2015-12-05 10:54:52 +09:00
no f7b6767149 [RSP] Start using portable types in plugin header. 2015-12-04 17:24:15 -05:00
no 395f2a92dd #define EXPORT and CALL for cross-platform linkage. 2015-12-04 17:17:24 -05:00
no 757c7c35c6 [Glide64] fixed wrong include paths for case-sensitivity 2015-12-04 16:26:58 -05:00
no 7980b6c299 [Common] recursored Unix file paths to new file names 2015-12-04 15:42:53 -05:00
Nekokabu c30bd1a5dd Tweak dialogs 2015-12-05 00:39:21 +09:00
zilmar 9547e0fd48 Merge branch 'master' of https://github.com/project64/project64 2015-12-04 18:11:39 +11:00
zilmar e3b32c572d [Project64] Remove spaces from filename 2015-12-04 17:49:31 +11:00
zilmar ef846c0037 Merge pull request #796 from cxd4/create-Unix-script
ported MinGW build script for project64::Common to Unix shell
2015-12-04 17:31:00 +11:00
unknown 2c3c13862b re-ordered CPU interpreter main loop if/else branch predictor 2015-12-03 20:10:26 -05:00
Samuel Yuan c8b1f161d2 Fix "Unable to load state" 2015-12-03 14:54:04 -05:00
zilmar 5a92e0f42e Merge pull request #798 from Nekokabu/patch-3
Add 64DD IPL detection in rom browser
2015-12-03 06:19:12 +11:00
Nekokabu b3c3e9d37e Add 64DD detection 2015-12-02 21:56:11 +09:00
Nekokabu 17657d6eb7 Add the extension to the file name 2015-12-02 21:32:53 +09:00
no f024901b48 ported MinGW build script for project64::Common to Unix shell 2015-12-01 19:38:12 -05:00
zilmar 55bc654e8b [Project64] Rom Browser fix compilation bug 2015-12-02 08:38:46 +11:00
zilmar 5fb98403ce Merge pull request #793 from MELERIX/lang
updated spanish translation
2015-12-02 08:23:33 +11:00
zilmar b81e383f1b Merge pull request #794 from Nekokabu/master
fix filename
2015-12-02 08:21:27 +11:00
zilmar 5760ce22ae [Build] Add error value to quit 2015-12-02 07:51:59 +11:00
Nekokabu 92b65a4e8a Fix rom info dialog 2015-12-02 01:05:24 +09:00
Nekokabu ce5b87a0ec Update AppInit.cpp
no longer need fixlocale
2015-12-02 00:53:06 +09:00
Nekokabu 598bc00851 Update Main Menu Class.cpp
no longer need hotfix
2015-12-02 00:49:30 +09:00
Nekokabu 3c130c680a Update Rom Browser Class.cpp
fix filename in rom browser
2015-12-02 00:45:11 +09:00
MELERIX 6aad3593e7 minor change in english file for a proper translation 2015-12-01 10:00:40 -03:00
LegendOfDragoon 36d491c989 Fix issue with STV in Vector Dest Analysis
STV can write to multiple registers, so it needs to do extra checking to
determine whether or not the destination register is used.
2015-11-30 20:40:01 -08:00
LegendOfDragoon b2f73ecb93 Optimize Vector Dest Analysis in RSP Recompiler
LPV, LUV, and LHV always write to an entire vector register, so it's
beneficial to account for that in Vector Destination Analysis.
2015-11-30 19:45:43 -08:00
zilmar 4770198dae [Project64] Rom Browser to use ansi file names 2015-12-01 04:06:51 +11:00
zilmar 1b19da6115 [Project64] Do not strcpy on empty item 2015-11-30 06:27:46 +11:00
zilmar 655a73e1fa [Project64] Use CODEPAGE_932 for internal name in Rom Browser 2015-11-30 06:26:41 +11:00
zilmar 942e07569a [Project64] Add codepage stdstr::ToUTF16 2015-11-30 06:25:09 +11:00
zilmar bc8d8b8fa1 [Projct64] Clean up std string.cpp 2015-11-30 06:21:47 +11:00
Julio C. Rocha 62f10bd20f Ignore include of <pbt.h> 2015-11-28 22:04:30 -08:00
zilmar 2cc85dd2cf [Project64] Fix up internal name in rom browser 2015-11-29 14:19:38 +11:00
zilmar a76ebeccd6 Merge branch 'master' of https://github.com/project64/project64 2015-11-29 09:59:44 +11:00
zilmar 5b7020453e [Project64] Get rom browser to use W version instead of A 2015-11-29 09:58:15 +11:00
zilmar c1ea5494cf [Project64] Rom Browser Class.cpp use standard types 2015-11-29 09:14:05 +11:00
zilmar 52d5a780d5 [Project64] Clean up Rom Browser Class.cpp (remove typecast, brackets) 2015-11-29 08:43:31 +11:00
luigiblood 00aec62e95 [NRage] GameBoy Camera support 2015-11-28 16:26:37 +01:00
zilmar 8acffb73e7 [Project64] Cleanup Rom Browser Class.cpp 2015-11-29 01:25:55 +11:00
zilmar 819b721eaf [zlib] Remove ontrib\minizip\minizip.c from project 2015-11-27 17:16:40 +11:00
zilmar 6b36cc6f5e [sdl] add HAVE_LIBC to PreprocessorDefinitions, include SDL_windows_main.c to project 2015-11-27 17:15:41 +11:00
Nekokabu c10da0232e Update Settings Config.cpp
Fixed Dialog title in RDB Edit Mode
2015-11-26 23:03:46 +09:00
no b42355817d fixed random crashing if End then Start emulation 2015-11-26 00:40:33 -05:00
unknown 23b900f475 [Glide64] Remove wxWidgets types from "winlnxdefs.h". 2015-11-24 10:37:22 -05:00
unknown 4b163136be [Glide64] Substitute `uint8_t' for `wxUint8' in "rdp.h". 2015-11-24 10:20:49 -05:00
unknown b509b99a67 [Glide64] Substitute `uint16_t' for `wxUint16' in "rdp.h". 2015-11-24 10:18:22 -05:00
unknown 51800102ab [Glide64] Substitute `uint32_t' for `wxUint32' in "rdp.h". 2015-11-24 10:16:26 -05:00
zilmar 3efbdefd9f Merge pull request #778 from JunielKatarn/fix_hidpi_vs2008
Ignore High-DPI setting when using VS 2008 toolset.
2015-11-24 15:25:48 +11:00
unknown 716c2fb8d0 browser* 2015-11-23 21:23:50 -05:00
unknown 8185799939 spacing 2015-11-23 21:23:02 -05:00
Julio C. Rocha 02cfc54d8d Ignore High-DPI setting when using VS 2008 toolset. 2015-11-23 16:43:10 -08:00
Frank-74 48eda9ab5a Update Settings.h new path 2015-11-22 20:52:54 +00:00
unknown a1b88bdd5f reverting #769 2015-11-22 12:55:23 -05:00
zilmar fa60e55f57 [Project64] Trying to get wx to compile 2015-11-22 22:36:51 +11:00
zilmar b5a4dc4eef Merge pull request #769 from JunielKatarn/wx_3.0
Upgrade wxWidgets to version 3.0.2
2015-11-22 16:58:28 +11:00
Frank-74 26f9576eea Fix Save State (F7) 2015-11-21 03:37:56 +00:00
zilmar 8139985ba2 Merge pull request #765 from cxd4/fix-763
[ROM Browser] fixed issue #763
2015-11-21 13:36:33 +11:00
Frank-74 6007d9bce0 Fix status bar load text. 2015-11-20 21:15:31 +00:00
Frank-74 8d8c52fac4 Fix status bar save text 2015-11-20 21:05:25 +00:00
Julio C. Rocha b94dc49eef Updated wx/png source to wx 3.0.2 2015-11-18 21:41:00 -08:00
Julio C. Rocha 9629d70b10 Cleaned up Platform.props and wx/core,base vcxproj.filters 2015-11-18 14:58:53 -08:00
Julio C. Rocha bc9942d164 Cleaned up wx/core,base VCXPROJ files. 2015-11-18 14:41:11 -08:00
Julio C. Rocha db151b6c53 Upgraded wx/base VCXPROJ to 3.0.2 2015-11-18 13:53:09 -08:00
zilmar d7fcb17928 Merge pull request #768 from cxd4/gcc-rsp
Improve RSP MinGW linker configuration.
2015-11-19 08:17:15 +11:00
unknown da2b2184e6 [RSP] Link against resource script for RSP debug UI. 2015-11-18 14:18:13 -05:00
unknown dd7242f52a [RSP] Link against Project64 "Common" static library. 2015-11-18 13:58:42 -05:00
unknown 932969f9a8 [RSP] Set Windows subsystem entry point for MinGW. 2015-11-18 13:57:14 -05:00
Julio C. Rocha fd734e350e Updated wx_core VCXPROJ to version 3.0.2 2015-11-17 18:59:38 -08:00
Julio C. Rocha 3b0ea85d6c Added wx/xrc sources 2015-11-17 18:58:43 -08:00
unknown 703b3b4234 [ROM Browser] Do not strtoul(very large strings). 2015-11-17 21:56:31 -05:00
unknown 4fb000462a [ROM Browser] removed extraneous copy of call to strtoul() 2015-11-17 21:28:41 -05:00
unknown 96bd77edcc [ROM Browser] fixed impossible arithmetic condition 2015-11-17 21:27:41 -05:00
zilmar 839fda1e0e Merge pull request #764 from cxd4/undeclared-ASSERTE-macro
[Common] Have fallback to including nonstandard <crtdbg.h>.
2015-11-18 06:36:32 +11:00
unknown 48a077c8e8 [Common] Have fallback to including nonstandard <crtdbg.h>. 2015-11-17 13:31:36 -05:00
MELERIX 7976bf832a unneeded 2015-11-17 02:08:16 -03:00
MELERIX 6edfcbd77b Merge https://github.com/project64/project64 into crapware 2015-11-17 01:34:39 -03:00
zilmar a71f56030e Merge pull request #761 from cxd4/common-mingw
[Common] uploaded working MinGW build script
2015-11-17 14:27:26 +11:00
unknown e9a8649573 [Common] uploaded working MinGW build script 2015-11-16 22:18:43 -05:00
zilmar 9d59d36338 Merge pull request #760 from cxd4/unresolved-alloca
[Common] #include <malloc.h> to fix undeclared `alloca`
2015-11-17 14:18:25 +11:00
unknown c5114d820c [Common] #include <malloc.h> to fix undeclared `alloca` 2015-11-16 21:46:54 -05:00
zilmar 6559d36f41 Merge pull request #759 from cxd4/fix-nrage
Get N-Rage linking with MinGW 64-bit.
2015-11-17 13:20:12 +11:00
unknown dc65c0a075 Resolve merge conflicts from `Controller Plugin.cpp`. 2015-11-16 21:01:54 -05:00
unknown 6fd2fa0f4a [N-Rage] Get resource script linked w/ MinGW for config GUI. 2015-11-16 20:27:44 -05:00
unknown 1f233320ba [N-Rage] Include windows.h, not wtypes.h, for Windows API types.
<wtypes.h> may include all the BOOL/DWORD/etc. stuff as a low-level MSVC header, but it is not obligated to do so per the low-level header specifications for other compilers, such as (evidently) MinGW.
2015-11-16 19:12:57 -05:00
unknown 5af1cfd3c2 [N-Rage] only need WBEM dependency in 1 .cpp, not a .h 2015-11-16 18:47:26 -05:00
unknown 0e67591be6 [N-Rage] fixed ARRAYSIZE() #define when missing headers
The old code only cared about if the macro was already defined (then #undef and re-define it).  If it was NOT already defined, it just ignored the problem and causes unresolved compile-time symbols.
2015-11-16 18:30:11 -05:00
unknown 61866f5b04 [N-Rage] MinGW links with -ldinput8, -mwindows and subsets. 2015-11-16 16:30:21 -05:00
unknown 72d63ae62c Move all the repeated stuff out from every switch case. 2015-11-16 10:21:50 -05:00
unknown 9803d3fb01 Don't force pointer aliasing risks; just call SW. 2015-11-16 10:13:36 -05:00
zilmar d299049642 Merge branch 'master' of https://github.com/project64/project64 2015-11-16 07:13:45 +11:00
zilmar 9e10486e2c [Project64] Pass main window object to plugin config 2015-11-16 07:13:09 +11:00
zilmar fbe62d9567 [Project64] Clean up Controller Plugin.cpp 2015-11-16 07:11:05 +11:00
zilmar c317c645bf [Project64] Clean up Plugin Class.cpp 2015-11-16 07:10:01 +11:00
zilmar f78b812d66 [Project64] Remove CNotification::MakeWindowOnTop 2015-11-16 07:07:02 +11:00
zilmar 1a4166a1de [Project64] Get N64 Rom Class.cpp to use standard types 2015-11-16 07:05:55 +11:00
zilmar 057e469e96 Merge pull request #755 from samuelyuan/master
Fixed "Save Slot (%s) selected" Text
2015-11-16 05:56:09 +11:00
zilmar 63096c99d3 [Project64] Clean up N64 Rom Class.cpp 2015-11-15 20:56:34 +11:00
zilmar 165bdc160b [Prject64] Move display rom information out of N64 Class.cpp 2015-11-15 20:54:23 +11:00
zilmar 3a80cd7138 [Project64] Move thread code to Emulation Thread.cpp 2015-11-15 20:51:44 +11:00
Samuel Yuan 6eae2b05e2 Merge remote-tracking branch 'refs/remotes/project64/master' 2015-11-15 00:30:03 -05:00
zilmar 3024d7c524 [Project64] Get N64 Class.cpp to use standard types 2015-11-15 16:20:22 +11:00
zilmar 7d7026c33d [Project64] Add ability to monitor Game Cpu Running to Gui 2015-11-15 15:44:40 +11:00
zilmar 8aa5b6ef47 [Project64] fix up spaces in CN64System::StartEmulationThread 2015-11-15 14:51:21 +11:00
zilmar 2f3998d9a6 [Project64] more fix up of Reg Info.cpp 2015-11-15 14:50:05 +11:00
zilmar a0b25444f7 [Project64] Clean up Reg Info.cpp 2015-11-15 14:45:09 +11:00
zilmar d7c7882244 [Project64] Fix up headers 2015-11-15 14:27:59 +11:00
Samuel Yuan 4b43afe275 Added class to format wide strings 2015-11-14 22:12:24 -05:00
zilmar ec31d79c23 [Project64] Cleanup Code Section.cpp 2015-11-15 13:27:06 +11:00
zilmar d740aaf350 [Project64] Use standard types in Eeprom.cpp 2015-11-15 13:20:18 +11:00
Samuel Yuan 68ad452a07 Added string back in
It was deleted earlier due to a merge conflict.
2015-11-14 20:04:42 -05:00
zilmar 64e0dae30f [Project64] Change Dma.cpp to use standard types 2015-11-15 11:52:24 +11:00
Samuel Yuan 7f0deb2ced Merge remote-tracking branch 'refs/remotes/project64/master' 2015-11-14 19:44:50 -05:00
Samuel Yuan 937625f0c6 Merge remote-tracking branch 'refs/remotes/project64/master'
Conflicts:
	Source/Project64/Multilanguage.h
	Source/Project64/Multilanguage/Language Class.cpp
2015-11-14 19:44:42 -05:00
zilmar 87f13cbe4b [Project64] Get Audio plugin to use standard types 2015-11-15 11:35:38 +11:00
zilmar 089b036cfe [Project64] Cleanup Audio.cpp 2015-11-15 11:31:56 +11:00
zilmar 03a41c7cd3 [Project64] Get Interpreter CPU to use standard types 2015-11-15 11:29:15 +11:00
zilmar 7b10bc6725 [Project64] Add appinit to vs2008 project 2015-11-15 09:13:29 +11:00
zilmar 89b197be43 [Project64] Clean up Interpreter CPU 2015-11-15 09:08:30 +11:00
zilmar 46fea05262 [Project64] Get settings to use standard types 2015-11-15 08:49:08 +11:00
zilmar 68513c1101 [Project64] Cleanup Debug Settings.cpp 2015-11-15 08:32:57 +11:00
zilmar d9e13d4385 [Project64] Cleanup Game Settings.cpp 2015-11-15 08:14:37 +11:00
zilmar bf9fad6737 [Project64] Clean up N64System Settings.cpp 2015-11-15 08:10:55 +11:00
zilmar ce062e70ed [Projet64] Cleanup Notification Settings.cpp 2015-11-15 08:07:53 +11:00
zilmar 5be42089b0 [Projec64] Clean up Recompiler Settings.cpp 2015-11-15 08:05:48 +11:00
zilmar 0745cab320 [Project64] update Debugger interface 2015-11-15 07:59:12 +11:00
zilmar 56ebb74588 Merge branch 'master' of https://github.com/project64/project64 2015-11-15 07:57:03 +11:00
zilmar 9e9189c192 [Project64] move program inir/cleanup code in to a separate file 2015-11-15 07:56:40 +11:00
zilmar b8ade27bab [Project64] Clean up Multilanguage.h 2015-11-15 07:55:26 +11:00
zilmar 1f6ac35166 [Projec64] Change language class to use standard types 2015-11-15 07:54:55 +11:00
Samuel Yuan 75fdf6908b Merge remote-tracking branch 'refs/remotes/project64/master' 2015-11-13 23:45:42 -05:00
Samuel Yuan 239490417e Minor changes to files 2015-11-13 23:45:20 -05:00
zilmar 5d0c361b39 Merge pull request #754 from cxd4/extensions-cleanup
Simplify ROM browser shell file extensions comparisons.
2015-11-14 15:35:41 +11:00
unknown a061bdb5dc fixed extra incursions of ROM extension searches 2015-11-13 22:00:26 -05:00
Frank-74 69036bc984 Update Audio Plugin.cpp 2015-11-14 02:56:43 +00:00
Frank-74 a3dada4af8 Update N64 Class.cpp 2015-11-14 02:54:14 +00:00
Frank-74 66f5d4b51d Update Settings.h 2015-11-14 02:51:06 +00:00
Frank-74 33cb7e78dc Update Settings Class.cpp 2015-11-14 02:46:50 +00:00
Samuel Yuan 958d9c26bb Fixed "Save Slot (%s) selected" Text
The text was not showing up correctly because it was not using wide
strings. This worked in an earlier build, but was changed not too long
ago.
2015-11-13 20:16:01 -05:00
zilmar b6c6e192ee [Project64] Cleanup Language Class 2015-11-14 11:16:03 +11:00
unknown a476d4c36e [ROM browser] removed redundant stricmp() inverse checks 2015-11-13 17:55:00 -05:00
unknown 23e6503a9f [ROM browser] Loop through a string LUT of extensions. 2015-11-13 17:51:07 -05:00
zilmar e28c7be3f9 Merge branch 'master' of https://github.com/project64/project64 2015-11-14 08:19:24 +11:00
zilmar eab2acdecf [Project64] Cleanup main.cpp 2015-11-14 08:18:36 +11:00
zilmar 003bcc9096 [Project64] Clean up Menu Class.cpp 2015-11-14 08:15:20 +11:00
zilmar 1cd3d12ae8 Merge pull request #719 from cxd4/gcc-rsp-compile-script
[RSP] added working MinGW compile script
2015-11-14 07:41:31 +11:00
zilmar 9e744ef180 [Project64] Separate out logging from UI 2015-11-14 00:23:43 +11:00
zilmar 89fab66ab3 [Poject64] Cleanup LanguageSelector.cpp 2015-11-13 17:35:20 +11:00
zilmar e87c8de107 [Project64] Move Logging.cpp to User Interface/LoggingUI.cpp 2015-11-13 17:34:57 +11:00
zilmar 4f717d7a6f Merge pull request #722 from cxd4/in-ur-DWORDz-size_t-ing-ur-things
[RSP] Fixed all 64-bit GCC compile warnings.
2015-11-13 15:43:36 +11:00
unknown 9d487bd969 DllConfig(hParent) should be a pointer, not a uint32_t. 2015-11-12 21:52:34 -05:00
zilmar 1b2febc3c2 [Project64] Clean up Settings Page - Keyboard Shortcuts.cpp 2015-11-13 08:30:40 +11:00
zilmar a4c438c20d [Project64] Cleanup ModifiedEditBox.cpp 2015-11-13 08:27:28 +11:00
zilmar 6d38975b98 [Project64] More code cleanup of gui class 2015-11-12 23:09:34 +11:00
zilmar 24709944f3 [Project64] Code cleanup of Main Menu Class.cpp 2015-11-12 22:52:06 +11:00
zilmar 3b74fef76c [Project64] Create gui callback on paused 2015-11-12 22:45:24 +11:00
zilmar e4bd5eae74 [Project64] Move SetWindowCaption from Notification Class to Gui Class 2015-11-12 22:38:20 +11:00
zilmar e25fedcae2 [Project64] Move AddRecentRom from Notification Class to gui class 2015-11-12 22:34:55 +11:00
zilmar 73d7263de0 [Project64] Add GameLoaded setting 2015-11-12 22:27:19 +11:00
zilmar 51c89388c7 [Project64] Cleanup Settings.h 2015-11-12 22:00:47 +11:00
zilmar 7f73838ffe [Project64] Move Settings.h in to Settings directory 2015-11-12 21:47:34 +11:00
zilmar c997b6b1d9 [Project64] Get about ini window to be created with DialogBoxParamW 2015-11-12 21:38:10 +11:00
zilmar 89361c5713 [Poject64] register callback for GameRunning_LoadingInProgress to refresh menu 2015-11-12 21:20:30 +11:00
zilmar 93c76fe7dc [Project64] Create RenderWindow interface 2015-11-12 21:08:47 +11:00
zilmar 69383fcc7e [Project64] remove ValidPluginVersion from Plugin List.cpp 2015-11-12 20:15:49 +11:00
zilmar efa3c87de7 {Project64] Tabs to spaces in Plugin List.cpp 2015-11-12 19:43:32 +11:00
Julio C. Rocha 8534ac665e Updated setup.h 2015-11-12 00:42:14 -08:00
Julio C. Rocha d9f3fa6457 Add missing wxString-related source files. 2015-11-11 23:20:57 -08:00
zilmar 5888b1d3f6 [Project64] Change m_hPauseEvent to a sync event 2015-11-12 18:08:10 +11:00
Julio C. Rocha c6f240577d Added wx/core dependency on GdiPlus. 2015-11-11 23:01:52 -08:00
zilmar 66b6be4bd7 [Project64] N64 Class.cpp tabs to spaces 2015-11-12 17:52:27 +11:00
zilmar 70a368a861 [Project64] Clean up N64 Class.cpp 2015-11-12 17:47:51 +11:00
zilmar c4b11a68f5 Merge pull request #749 from cxd4/inverted-condition
logging class:  fixed likely regression with create/open conditions
2015-11-12 10:43:22 +11:00
unknown 0174bae7a8 combined fix into a single line 2015-11-11 18:08:24 -05:00
zilmar 264db9dc5c Merge pull request #720 from oddMLan/i-herd-u-liek-common-controls-6.0
Fix manifest file generation (themed window controls again)
2015-11-12 09:48:59 +11:00
unknown ade04862f8 minor clean-ups 2015-11-11 12:43:57 -05:00
unknown d9ef1cae17 fixed implicit (but wrong) operator precedence 2015-11-11 12:32:49 -05:00
unknown 2206ba0985 inverted the inverted file flags condition 2015-11-11 12:31:17 -05:00
Julio C. Rocha 7ed56dd094 Disabled MEAN_AND_LEAN in order to use GdiPlus full APIs. 2015-11-11 04:53:10 -08:00
Julio C. Rocha a1536ee6e4 Revert textctrl.cpp to original state. 2015-11-11 02:52:01 -08:00
Julio C. Rocha 403a89a8d4 Added some source files to wx core, base 2015-11-11 01:09:50 -08:00
toehead2001 d742934018 Nuke unused resource files 2015-11-11 01:35:22 -07:00
Julio C. Rocha ea949c438d Merge branch 'master' of github.com:project64/project64 into wx_3.0 2015-11-11 00:30:23 -08:00
zilmar 53aa2faf3b [Project64] Log Class.cpp to use standard types 2015-11-11 17:51:19 +11:00
zilmar 4b150ded03 [Project64] Get File Class.cpp to use standard types 2015-11-11 17:47:22 +11:00
Julio C. Rocha 39da51dd39 Merge branch 'master' of github.com:project64/project64 into wx_3.0 2015-11-10 19:23:06 -08:00
toehead2001 762fe57074 Use a standard window for the Language Selector 2015-11-10 20:00:15 -07:00
exhalatio 4df13b4a23 Fix Blurry Fonts on High-DPI Windows 10 2015-11-11 10:10:10 +09:00
Julio C. Rocha edf24e5343 Fix typo in SLN and type for Controller Plugin member variables
.
2015-11-10 13:21:51 -08:00
Julio C. Rocha d12e345cba Updated wx_core and wx_base to v3.0.2 2015-11-10 12:39:27 -08:00
zilmar f7923d2a94 Merge pull request #742 from toehead2001/about-cleanup
Remove some leftover code from the old About box
2015-11-10 23:01:20 +11:00
zilmar 21163cb870 Merge pull request #743 from toehead2001/window-styles
Get rid of WS_EX_CLIENTEDGE
2015-11-10 23:01:02 +11:00
toehead2001 8358211e9a Remove some leftover code from the old About box
This allowed you click the top region of the About box to move the
window.
2015-11-10 03:04:11 -07:00
toehead2001 bdfb64c4e8 Get rid of WS_EX_CLIENTEDGE
Switch to CreateWindow, as CreateWindowEx is no longer need
2015-11-10 02:50:08 -07:00
zilmar fbd863e6fd Merge pull request #740 from toehead2001/canonical-name
"Project 64" -> "Project64"
2015-11-10 18:15:16 +11:00
zilmar 623411ce99 [Project64] Fix plugin change from uint32_t to int32_t 2015-11-10 18:13:49 +11:00
toehead2001 923f6a485a "Project 64" -> "Project64" 2015-11-09 22:21:49 -07:00
zilmar 89d6811068 Merge pull request #734 from toehead2001/about-box
Use a standard window for the About dialog
2015-11-10 15:17:11 +11:00
toehead2001 26d9339e2c Remove some dead code
This doesn't do anything anymore
2015-11-09 21:12:48 -07:00
toehead2001 67bd22acc2 Create window using DialogBoxParamW 2015-11-09 21:10:47 -07:00
unknown 3172a3d1d4 [N-Rage] fixed non-compliance to official 1.1 specs 2015-11-09 22:33:10 -05:00
unknown e11c0b2c22 [Plugin Specs] reverted contr 1.1 for backward-compatibility
No plugins for Windows (that can run on Project64) currently use the 1.1 controller plugin specifications, and the ones that do use it (for Linux) use the publicly released spec which did not have the pointer version in the late-modified spec.

We don't want to let plugin wars roam between the emulators' implementations.
2015-11-09 22:26:59 -05:00
unknown b617c4db1d [Plugin Specs] moved CONTROL_INFO typedef for accessibility 2015-11-09 22:24:02 -05:00
unknown d2574dccd1 [Plugin Specs] Change uint32_t to int32_t (formerly BOOL). 2015-11-09 19:17:43 -05:00
zilmar 0afe4b47a8 Merge pull request #736 from cxd4/so-i-herd-u-dont-like-int
CTLB:  Replace `int' with `size_t'.
2015-11-10 08:24:50 +11:00
unknown 7cae59ac03 reverted: sizeof(array[0]) is less error-prone. 2015-11-09 16:22:53 -05:00
zilmar eef290f767 [Project64] Clean up Section Info.cpp, x86CodeLog.cpp, plugins 2015-11-10 07:26:33 +11:00
zilmar dda79ce345 [Project64] get Recompiler Memory.cpp to use standard types 2015-11-10 07:22:51 +11:00
zilmar d06eae9457 [Project64] Update Recompiler Class.cpp to use standard types 2015-11-10 07:19:27 +11:00
zilmar 0c00b90334 [Project64] Change Loop Analysis.cpp to use standard types 2015-11-10 07:10:34 +11:00
zilmar 8f694e157f [Project64] update Function Info to use standard types 2015-11-10 07:07:54 +11:00
zilmar 23210e759a [Project64] Update Recompiler Ops.cpp to use standard types 2015-11-10 06:56:28 +11:00
unknown 9cc0465a10 Re-express `/ sizeof(array[0])' as `/ sizeof(array_type)'. 2015-11-09 14:50:16 -05:00
unknown 8168dcc42b Match the type of `n' to source data type `size_t'. 2015-11-09 14:41:27 -05:00
zilmar c33e7e7958 [Project64] Get Reg Info.cpp to use standard types 2015-11-10 05:39:57 +11:00
zilmar d461ff34d9 [Project64] change m_TLBLoadAddress and m_TLBStoreAddress to uint32_t 2015-11-10 05:19:39 +11:00
toehead2001 695ebfa9ad Use a standard window for the About Dialog 2015-11-09 04:39:36 -07:00
zilmar d6db9362d7 [Project64] change exit info to a struct instead of a class 2015-11-09 19:32:13 +11:00
zilmar 0f4be7ffa6 [Project64] update Code Section to use standard types 2015-11-09 17:55:16 +11:00
zilmar 898f1da74d [Project64] Get TLB class to use standard types 2015-11-09 17:21:32 +11:00
zilmar cfdb5dc8d0 [Project64] Update X86ops.cpp to use standard types 2015-11-09 08:11:57 +11:00
zilmar a6d1722122 [Project64] get Code Block.cpp to use standard types 2015-11-09 08:00:16 +11:00
zilmar e85c1665b1 [Project64] Get Interpreter Ops to use standard types 2015-11-09 07:55:32 +11:00
zilmar 1ace31216d [Projet64] remove typecasting in Debugger - View Memory.cpp 2015-11-09 07:48:46 +11:00
zilmar 1a09c2baea [Project64] Get Register class to use standard type 2015-11-09 07:45:41 +11:00
zilmar 21b80c240f [Project64] Change Pif Ram.cpp to use stdtypes 2015-11-09 07:21:28 +11:00
zilmar dc2a4683da [Project64] Change Speed Limitor Class to use standard types 2015-11-09 05:53:05 +11:00
zilmar 2d16f87c7f [Project64] change MIPS_WORD and MIPS_DWORD to use standard types 2015-11-09 05:49:30 +11:00
zilmar c5fb02431a [Project64] Remove N64 System/Types.h 2015-11-09 05:30:20 +11:00
zilmar f6160e3d68 [Project64] Get Memory Virtual Mem.cpp cleanup and use standard types 2015-11-09 05:04:32 +11:00
zilmar 08cc72f6ed [Project64] Update OpCode.h 2015-11-08 20:37:29 +11:00
zilmar 4ac266bd94 [Projet64] Move logging class and clean up code 2015-11-08 20:17:13 +11:00
zilmar 786be5b062 [Project64] Move Logging.cpp/h out of c core folder 2015-11-08 17:45:43 +11:00
zilmar 568226d5ff [Project64] Remove Delay Slot Map Class.h and Exit Info.cpp 2015-11-08 17:20:04 +11:00
zilmar 3b8e03b570 [Project64] Clean up plugin classes 2015-11-08 17:08:15 +11:00
zilmar 9f87dbf30d [Project64] Split cheat class between UI and code 2015-11-07 14:32:23 +11:00
zilmar 45a8598290 Merge branch 'master' of https://github.com/project64/project64 2015-11-07 12:48:24 +11:00
zilmar 6a2e88a25c [Project64] change AsciiToHex to std::strtoul in rom browser 2015-11-07 12:45:59 +11:00
zilmar a1d9af57a6 [Project64] remove some of the #ifdef WINDOWS_UI from settings pages 2015-11-07 12:11:25 +11:00
zilmar 6baaa4f624 Merge pull request #728 from cxd4/no-u-int32_t-Write
[Common] Use standard C memory limit `size_t` type.
2015-11-07 08:24:51 +11:00
zilmar 485431f3be Merge pull request #727 from cxd4/no-u-int32_t
[Common] MaxFileSize:  Use size_t for memory sizes.
2015-11-07 08:24:19 +11:00
zilmar 6585657d05 [Project64] Change CDebugger to CDebuggerUI 2015-11-07 08:22:02 +11:00
zilmar d56236356a [Project64] Fix showing file name in break point 2015-11-07 07:51:41 +11:00
unknown 258c540543 [Common] CFile::Read(): Use standard memory size input type. 2015-11-06 13:23:51 -05:00
unknown a3cac34c74 [Common] CFile::Write(): Use standard memory size input type. 2015-11-06 13:02:45 -05:00
unknown dd9bb892cb [Common] MaxFileSize: Use size_t for memory sizes. 2015-11-06 12:18:44 -05:00
zilmar 43f175ce70 [nrage] some code clean up 2015-11-06 22:55:44 +11:00
zilmar 7c3f24b20d [common] Add util class 2015-11-06 22:55:21 +11:00
zilmar 19bf3e9945 [Common] Add Sync Event class 2015-11-06 22:42:27 +11:00
zilmar a3172b30ab [Common Code] Clean up some of the code 2015-11-06 22:37:21 +11:00
Nekokabu 4b725105d2 Update Settings Page - Game Browser.cpp
Fixed text when remove fields
2015-11-06 01:21:50 +09:00
Nekokabu b275324843 Update Dma.cpp
fix typo
2015-10-31 06:28:49 +09:00
unknown a53526163b fixed a couple remaining 64-bit pointer truncations 2015-10-30 16:08:18 -04:00
unknown 354cf1bf5d fixed x86 compiler address writes 2015-10-30 15:48:30 -04:00
unknown e7fed940de AddConstToX86Reg: pointer-to-int truncation fixed 2015-10-30 14:08:19 -04:00
unknown 69ebe1672b LeaSourceAndOffset: pointer-to-int truncation fixed 2015-10-30 13:27:02 -04:00
Nekokabu dd587cccea Remove sram size
Remove sram size
2015-10-30 22:11:12 +09:00
Nekokabu cd2f3cf173 Support Dezaemon 3D saves (SRAM 96KB)
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:09:56 +09:00
Nekokabu ba2e5ba9e6 Support Dezaemon 3D saves (SRAM 96KB)
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:08:27 +09:00
oddMLan 0b5fa5ba55 Delete Project64.exe.manifest
Redundant since Visual Studio will generate an intermediate manifest and embed it into the executable. So it should be safe to delete.
2015-10-30 00:44:44 -07:00
oddMLan f2a5b01620 Delete statement linking to old manifest file
Visual Studio will generate one during compilation.
2015-10-30 00:39:40 -07:00
oddMLan 4736a76f8a Link to Common Controls 6.0
With this we get themed buttons and controls.
2015-10-30 00:26:23 -07:00
unknown fbc9b80270 MoveOffsetToX86reg 2015-10-30 00:02:20 -04:00
unknown 068811dc22 fixed SP DMA for pointer-to-integer casts 2015-10-29 22:54:29 -04:00
unknown 17d27633c2 [RSP] added working MinGW compile script 2015-10-29 22:22:07 -04:00
unknown 061f69b6f3 [RSP] Execute recompiler CPU without SEH for non-MSVC. 2015-10-29 21:52:48 -04:00
unknown ff904a0f3e [RSP] This memset() should be able to cause exceptions. 2015-10-29 21:51:26 -04:00
zilmar 3fcdae7d1c Merge pull request #716 from cxd4/mingw-float_h-bug
[RSP] adjust to unfortunate bug in GCC <float.h> header
2015-10-30 12:25:28 +11:00
unknown 72007f6e9f [RSP] adjust to unfortunate bug in GCC <float.h> header 2015-10-29 20:59:14 -04:00
unknown 1f7ab970e8 [RSP] Disable __cpuid() detection for non-MSVC compiles. 2015-10-29 20:48:31 -04:00
zilmar 3c64df1837 Merge pull request #714 from cxd4/msvc-_M_IX86-specific
[RSP] Disable MSVC-specific 32-bit-only code for non-MSVC.
2015-10-30 11:27:40 +11:00
zilmar 1f6bebd5f1 Merge pull request #713 from aschwant/master
Fixed incorrect file name causing plugins to fail to load
2015-10-30 11:27:12 +11:00
unknown 1e395a9449 [RSP] Disable MSVC-specific 32-bit-only code for non-MSVC. 2015-10-29 20:23:36 -04:00
aschwant 2ed50708c1 Fixed incorrect file name causing plugins to fail to load 2015-10-29 17:58:26 -06:00
unknown 6a3fe2bfb6 Include <stdio.h> to fix one undeclared sprintf(). 2015-10-29 19:42:39 -04:00
unknown abb5578dbb Unconditionally include <stdio.h> to declare sprintf(). 2015-10-29 19:42:11 -04:00
zilmar c8401cd9d3 Merge pull request #709 from cxd4/master
Add PJGlide and NRage MinGW compile scripts?
2015-10-29 10:32:54 +11:00
zilmar cae79c3f8d [Project64] Trying to fix build 2015-10-29 10:24:27 +11:00
zilmar 3efc6024d0 [Project64] try to fix vs 2008 compiling being broken 2015-10-28 22:20:15 +11:00
unknown a4473fca97 added N-Rage MinGW compile script 2015-10-28 00:08:17 -04:00
unknown 2d4728d7c2 added Glide64 MinGW compile script 2015-10-28 00:07:10 -04:00
unknown 8354249a4b [Glide64] fixed DllMain conflict against <winbase.h> prototype 2015-10-27 23:11:31 -04:00
unknown 3f15e07562 [Glide64] fixed a pre-processor macro language collision 2015-10-27 22:26:28 -04:00
zilmar 88852c3a4a Merge pull request #690 from cxd4/set-WINDOWS_UI-programmatically
Be able to control `WINDOWS_UI` programatically.
2015-10-28 11:15:17 +11:00
zilmar 50addc7c7d Merge pull request #698 from cxd4/fix-NRage-for-gcc
[N-Rage] Disabled broken pre-processor code.
2015-10-28 11:14:06 +11:00
zilmar 8f3ce0692d Merge pull request #699 from cxd4/NRage-signed-overflow-undefined
[N-Rage] Fix signed overflow warnings in C++ standard.
2015-10-28 11:12:17 +11:00
zilmar 13946543c8 Merge pull request #700 from cxd4/mini-max-olololol
[N-Rage] undeclared functions min() and max()
2015-10-28 11:11:22 +11:00
zilmar 1b2568e0f2 Merge pull request #701 from cxd4/address-truncation
[N-Rage] fixed broken FormatMemPak in 64-bit
2015-10-28 11:10:41 +11:00
zilmar b597a04e58 Merge pull request #702 from cxd4/secure-o_OOOO
[N-Rage] Use standard functions, not Microsoft "secure" functions.
2015-10-28 11:08:58 +11:00
zilmar c67d64031b Merge pull request #706 from cxd4/att-asm-is-dumb
Remove incompatible in-line asm from DepthBufferRender.
2015-10-28 11:08:06 +11:00
zilmar 220dba65ae Merge pull request #705 from cxd4/missing-gccpriv_h
[Glide64] Add missing <gccpriv.h> dependency for GCC.
2015-10-28 11:05:43 +11:00
unknown 102a8f650b Do not rely on dynamic-width `long long` type; use int64_t. 2015-10-27 19:30:33 -04:00
unknown f0fcd058da Get rid of in-line assembly in idiv16().
This cannot work with MinGW -masm=intel, only -masm=att.
2015-10-27 19:28:55 -04:00
unknown 8f2fd3043d [Glide64] Add missing <gccpriv.h> dependency for GCC. 2015-10-27 19:09:49 -04:00
zilmar 1928604400 Merge pull request #697 from JunielKatarn/fix_m_PluginDir
Fix settings menu
2015-10-28 09:51:32 +11:00
unknown fa8f78028c Use the standard library method sscanf(), not sscanf_s(). 2015-10-27 17:03:19 -04:00
unknown 7f5f64e00f Use the standard library method wscanf(), not wscanf_s(). 2015-10-27 16:51:50 -04:00
unknown eb388b90f7 [N-Rage] fixed broken FormatMemPak in 64-bit 2015-10-27 15:18:58 -04:00
unknown d3edbf65fc [N-Rage] undeclared functions min() and max() 2015-10-27 14:01:09 -04:00
unknown ab92640cf8 [N-Rage] Fix signed overflow warnings in C++ standard. 2015-10-27 13:09:02 -04:00
zilmar 3be6bfc7b9 Merge pull request #696 from MELERIX/UI
Minor UI changes
2015-10-27 23:37:51 +11:00
Julio C. Rocha 74355d34d8 Fix string castint making settings menu break 2015-10-27 00:55:06 -07:00
MELERIX ba27fc543c increased the size of some elements of the ui to match with some translations. 2015-10-27 02:07:22 -03:00
zilmar fed00d697f Merge pull request #695 from cxd4/XInput-is-4scrubs
added Xinput.h to 3rd Party DirectX headers
2015-10-27 15:05:11 +11:00
unknown 3e9fac7402 Disabled broken pre-processor code.
I have no idea what this was for....
2015-10-26 23:14:43 -04:00
unknown 6f9c7f5907 added Xinput.h to 3rd Party DirectX headers 2015-10-26 22:38:30 -04:00
MELERIX 2e223de168 Merge https://github.com/project64/project64 into crapware 2015-10-26 21:39:26 -03:00
zilmar a52104aa25 Merge pull request #692 from cxd4/yo-yo-std-in-the-io
Fix non-MSVC compiler error:  undeclared sprintf()
2015-10-27 11:11:46 +11:00
MELERIX c70079880f Merge branch 'master' into crapware 2015-10-26 19:21:17 -03:00
unknown afd470914d Fix non-MSVC compiler errors: undeclared sprintf() 2015-10-26 18:11:18 -04:00
MELERIX 44aa260436 Minor changes in English main file 2015-10-26 19:08:51 -03:00
unknown e96bb6144b Be able to control `WINDOWS_UI` programatically. 2015-10-26 17:00:06 -04:00
zilmar 572418ec30 Merge pull request #650 from cxd4/mem
Remove external linkage of swap32by8()--now static.
2015-10-27 05:29:16 +11:00
unknown 77801190c2 Remove macro functions for byte order. 2015-10-26 13:10:50 -04:00
unknown 4e258b0c6b removed external linkage of function swap32by8() 2015-10-26 13:09:38 -04:00
Julio C. Rocha dc050fbd66 Add LanguageSelector files to VXCPROJ 2015-10-25 22:44:23 -07:00
zilmar cdde935738 Merge pull request #586 from Nekokabu/patch-7
Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar df08dbc5c2 Merge pull request #663 from LegendOfDragoon/master
Improve LBV, LPV, LUV, and LHV in RSP Recompiler
2015-10-26 13:49:40 +11:00
zilmar 160d27d400 Merge pull request #666 from lioncash/delete
Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar 65a9c6326f Merge pull request #687 from JunielKatarn/wx
Make x64 build work
2015-10-26 13:44:56 +11:00
Julio C. Rocha c08adf21cc Fix includes for wx_core. 2015-10-25 18:59:52 -07:00
Julio C. Rocha 8b8bf13209 Ignore SDL/stdlib's memcpy 2015-10-25 18:06:44 -07:00
zilmar 98ea510118 [Project64] Split language Selection UI out of Language class 2015-10-26 06:20:23 +11:00
zilmar 0608a8b504 [Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... ) 2015-10-25 22:40:21 +11:00
zilmar 0144305c6a [Project64] Clean up path code 2015-10-25 22:10:54 +11:00
zilmar 81fdcb9373 [Project64] Get settngs to use std int 2015-10-25 21:50:28 +11:00
zilmar a2a8eccbca [Project64] get CFile class to use standard types 2015-10-25 20:12:53 +11:00
zilmar 5012979377 [Project64] Move critical section code to cpp file and remove headers included 2015-10-25 20:10:28 +11:00
Julio C. Rocha 7f5ed2313c Makes Debug|x64 build cleanly. 2015-10-24 03:45:06 -07:00
Julio C. Rocha 58315f8b02 Fixed include directories in wxCore and wxBase 2015-10-23 23:42:31 -07:00
Julio C. Rocha 75aef28525 Set subsystem version for Project64.exe on x64 2015-10-23 14:35:55 -07:00
Julio C. Rocha 0ef30a4510 Removed auto-generated setup.h files from versioning. 2015-10-23 09:03:03 -07:00
Julio C. Rocha 9a0404f410 Updated wx/zlib code (fixes build break on later MSVC versions). 2015-10-23 07:44:25 -07:00
unknown d27e6b119c Evade the SDL dependency for WIN32/WIN64 builds. 2015-10-22 17:01:48 -04:00
unknown 6d5ee9d562 Move the if-else copies of SDL_Delay() outside if-else. 2015-10-22 16:59:19 -04:00
unknown 0c93df4ec9 Use new `stdtypes.h` header added from commit 485613e. 2015-10-21 23:18:28 -04:00
zilmar 905a0ad2fe [Glide64] Change SetWindowLong to SetWindowLongPtr 2015-10-21 07:59:19 +11:00
zilmar 57cf720392 [Glide64] Sync texture code 2015-10-21 07:49:29 +11:00
zilmar 11ebb4e761 [Glide64] Disable asm in 64bit 2015-10-20 10:15:32 +11:00
zilmar 1a61ce84c4 [Glide64] clean up wx project files for visual studio 2013 2015-10-20 10:01:56 +11:00
zilmar 307d1de0c5 [Glide64] cleaned up wx project files to compile, still need to fix up some linking 2015-10-20 05:58:32 +11:00
zilmar 8ba4024ce7 [Glide64] Clean up project so it is building correctly in Visual Studio 2008 2015-10-19 13:54:16 +11:00
zilmar 5582d83eec [Wx Widget] wxWidgets-2.8.12 code now compiles, still need to fix up linking 2015-10-19 08:09:49 +11:00
zilmar 2e5978ae89 [Wx Widget] clean up core wxWidgets-2.8.12 in visual studio 2008 2015-10-17 02:59:31 +11:00
zilmar e9f27087e3 [Wx Widget] trying to get core to update to wxWidgets-2.8.12 code 2015-10-16 16:42:42 +11:00
zilmar 9c5643d141 [Wx Widget] Update png to wxWidgets-2.8.12 2015-10-16 07:44:02 +11:00
zilmar 85e4d0f08d [Wx Widget] Update jpeg to wxWidgets-2.8.12 2015-10-16 07:36:19 +11:00
zilmar 8046b1a7f8 [Wx Widget] Update zlib to wxWidgets-2.8.12 2015-10-16 07:33:11 +11:00
zilmar a8c98ef392 [Solution] Upgrade glide projects for visual studio 2013 2015-10-15 08:49:37 +11:00
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar dd1c306d16 [Glide64] Remove asm from TextConv.h 2015-10-14 11:38:47 +11:00
zilmar 3d52a163cd [Glide64] remove unused old code
bccb190988
2015-10-14 11:30:47 +11:00
zilmar 34de7c6804 [Glide64] get TxUtil.cpp to not use asm
debcb5b25d
2015-10-14 11:20:03 +11:00
zilmar 81ab3fc877 [Glide64] Add winlnxdefs.h
e110f50489
2015-10-14 10:47:09 +11:00
zilmar ecb9363862 [Glide64] Add include math.h 2015-10-14 10:29:13 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 989c8cbc4d use more widely used preprocessor defines for MinGW
The code still uses a lot of WIN32 preprocessor variables which aren't defined
in strict C++-11 mode. But the preprocessor variable _WIN32 seems to be defined
in all modes of MinGW

4d8c50a0db
2015-10-14 10:01:07 +11:00
zilmar 8bc33bc4d9 [Glide64] Reduce GCC specific code
21344deaee
2015-10-14 09:50:35 +11:00
zilmar bdc85ddbb7 [Glide64] Convert to c implementation for functions like mirror32bS 2015-10-13 16:44:16 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00
zilmar d7a19c265f [Glide64] fixed compiler warnings
794226a274
2015-10-13 08:12:16 +11:00
zilmar 6e810ef559 [Glide64] Sync Glide64/DepthBufferRender.cpp 2015-10-12 10:13:19 +11:00
zilmar 5ff5ff0b12 [Glide64] Remove FixedPoint.asm.cpp 2015-10-12 07:21:56 +11:00
zilmar 5e06520cb5 from fixed warnings and errors in vs2012
56f2b7ef85
2015-10-12 07:17:01 +11:00
zilmar 3d002e831f Use generic _mm_loadu_ps instead of GCC specific __builtin_ia32_loadups
be0a027273
2015-10-12 07:08:12 +11:00
zilmar 32c64b3d54 [Glide64] Add C conversion of MiClWr16b assembler functions
577ab74dd8
2015-10-12 06:56:45 +11:00
zilmar 42f633c482 [Common] Update the project to have stdtypes.h 2015-10-12 06:51:36 +11:00
zilmar 485613ed03 [Common] Move the standard types include in to common 2015-10-12 06:48:15 +11:00
zilmar 70532a6503 [Glide64] Change LoadNone function params to one line 2015-10-11 21:13:57 +11:00
zilmar bca97d42aa [Glide64] Remove unused variables
4fc96fee08
2015-10-11 21:12:32 +11:00
zilmar 7d43d10dd5 [Glide64] These buffers can overlap, so memmove() must be used instead of memcp…
48e20bc799 (diff-4a633600241920557d6c8b6d96dfb363R298)
2015-10-11 20:54:30 +11:00
Lioncash 5350cfac8d Project64: correct delete usages on arrays 2015-10-10 14:47:08 -04:00
zilmar 1dd25b2063 Rewrite MulMatricesC in a more auto-vectorizable way.
c5998a531b
2015-10-10 23:23:26 +11:00
zilmar f2d1097014 [glide64] sync changes to inc files
from:
3b8d826964
4d8c50a0db
2015-10-10 22:15:57 +11:00
LegendOfDragoon 0cefcf16fb Implement Recompiler version of LHV 2015-10-09 11:54:27 -07:00
LegendOfDragoon 221c4d1d4d Implement Recompiler version of LUV 2015-10-09 11:51:39 -07:00
LegendOfDragoon 0fca9e65a4 Implement Recompiler version of LPV 2015-10-09 11:49:03 -07:00
LegendOfDragoon 87dc96752d Implement Recompiler version of LBV 2015-10-09 11:39:46 -07:00
zilmar d0f45f17ab [glide64] remove 3dmathSIMD.asm.cpp (from Merge Glide64 changes from the previous attempt)
e110f50489
2015-10-09 16:18:09 +11:00
zilmar 1203155d37 [Glide64] Remove unused config/Internalization 2015-10-09 16:16:38 +11:00
zilmar cae95daa01 [Glide64] remove unused dx files 2015-10-09 15:54:32 +11:00
zilmar 0c60eec345 Rename Glitch64/main.h --> glitchmain.h for clarity.
Avoid mental association with Glide64/Main.cpp.

2ee649b163
2015-10-09 15:53:16 +11:00
zilmar 8d1381b42a [glide64] remove vram.cpp (from Fix build under MinGW)
3b8d826964
2015-10-09 15:50:44 +11:00
zilmar e5c6fa245b [Glide64] add (optional) GLES 2.0 support, code taken from mupen64plus-ae
ee42abc424
2015-10-09 15:44:33 +11:00
zilmar 5c1f6ea6c6 [Glide64] Rename Glitch64/main.cpp to Glitch64/glitchmain.cpp
56f2b7ef85
2015-10-09 15:39:35 +11:00
zilmar 7561a65624 [Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
2015-10-09 14:36:48 +11:00
zilmar f3d3a335fc Force Glitch64 to recognize OSX using __APPLE__ instead of macintosh
079ffaeb19
2015-10-09 14:36:38 +11:00
zilmar 549e2f78fb [Glide64] Other cleanups like changing __WINDOWS__ to WIN32 2015-10-09 14:36:30 +11:00
zilmar 606189f8de [Glide64] Remove unused file Glitch64/3dfx-mangling.h
620c06aacc
2015-10-09 14:36:21 +11:00
zilmar 2ff97a3367 [Glide64] Clean up glitch so it compiles with the files removed 2015-10-09 14:36:08 +11:00
zilmar 08f155a2b3 [Glide64] Remove usage of glide64 flags 2015-10-09 14:34:09 +11:00
zilmar 3d5bfb666a [3rd Party] Add SDL 2015-10-09 14:33:55 +11:00
zilmar e2de2a5f12 [Glide64] Remove unused third party include files
652449370b
2015-10-09 14:33:40 +11:00
zilmar 92ca976663 [Glide64] Remove flag images
2ac49117f1
2015-10-09 14:33:29 +11:00
zilmar 9d35f6cf23 [Glide64] Remove the broken build-scripts/workspaces
58d74825f4
2015-10-09 14:33:16 +11:00
zilmar 93e529cc89 [Glide64] Remove help documentation out of source dir 2015-10-09 14:33:04 +11:00
zilmar 9704a1119f Merge pull request #657 from Nekokabu/master
Fix character corruption
2015-10-06 08:48:08 +11:00
zilmar 041be99331 Merge pull request #655 from AmbientMalice/patch-7
Disable global soft-depth and enable per-game.
2015-10-06 08:46:02 +11:00
zilmar a903ae5647 Merge pull request #656 from LegendOfDragoon/master
Improve VLT, VGE, VEQ, and VNE in RSP Recompiler
2015-10-06 08:44:10 +11:00
zilmar caee8ce2b9 Merge pull request #654 from JunielKatarn/DEP
Disable Data Execution Prevention for Project64.exe (Visual Studio 2010+)
2015-10-06 08:43:28 +11:00
Nekokabu 6b4b784aa7 Fix Paper Mario Saves
Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
Nekokabu 1d68f0bf35 fix character corruption
fix Recent Dir & ROM
2015-10-03 13:38:40 +09:00
Nekokabu 118134766c fix character corruption
Add setlocale
2015-10-03 13:35:27 +09:00
LegendOfDragoon d656af4068 Implement Recompiler version of VNE 2015-10-02 13:05:24 -07:00
LegendOfDragoon 67b4420097 Implement Recompiler version of VEQ 2015-10-02 13:02:03 -07:00
LegendOfDragoon c95d1598e4 Implement Recompiler version of VGE 2015-10-02 12:52:14 -07:00
LegendOfDragoon 9834665716 Implement Recompiler version of VLT 2015-10-02 12:37:27 -07:00
AmbientMalice c43ff2a0f1 Disable software depth buffer globally. 2015-10-02 16:25:18 +08:00
Julio C. Rocha a2c995fa61 Disable Data Execution Prevention for Project64.exe. 2015-10-01 23:43:01 -07:00
unknown 29ba2c095b (x64) fixed MSVC "loss of precision" warning during RAM realloc 2015-10-01 15:16:34 -04:00
unknown 83f8586111 added constants/macros to help maintain endian changes 2015-10-01 13:58:19 -04:00
zilmar 8f797d0bd2 Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar 23181b4492 Merge pull request #648 from cxd4/stds-r-bad-mkay
Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown 9897c0cbbc Introduce portable types to R4300 system types header. 2015-09-30 14:21:42 -04:00
unknown 3345d6e503 MemoryFilter starts to compile (now with 32-bit support!). 2015-09-30 13:45:30 -04:00
Julio C. Rocha 47aa75ba31 Revert "Merge pull request #639 from cxd4/kyles-mom"
This reverts commit f9c177f44a, reversing
changes made to 63ea387bcf.
2015-09-30 00:01:03 -07:00
zilmar e952f9c32b Merge pull request #503 from cxd4/hhhhhhhhhhhhhhhhhhh
[PJGlide64] TransformVector C is better than TransformVectorSSE.
2015-09-30 11:00:04 +10:00
zilmar 1111e6db55 Merge pull request #636 from cxd4/bk
Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
zilmar f9c177f44a Merge pull request #639 from cxd4/kyles-mom
MemoryFilter starts to compile.
2015-09-30 10:58:42 +10:00
zilmar 63ea387bcf Merge pull request #637 from JunielKatarn/Logging
Fix flags for debug/validate logging.
2015-09-30 10:58:10 +10:00
zilmar 142ed5b255 Merge pull request #627 from JunielKatarn/PropertySheetsTemp
Make solution files work with all versions of Visual Studio (2010+)
2015-09-30 10:56:26 +10:00
zilmar 83cffca119 Merge pull request #632 from cxd4/bad
`if` is not a function.
2015-09-30 10:55:28 +10:00
zilmar 69ae6ba9b4 Merge pull request #630 from LegendOfDragoon/master
Improve VRCP, VRCPL, VRCPH, and VRSQH in RSP Recompiler
2015-09-30 10:54:22 +10:00
zilmar c4dcb45381 Set post title based on param 2015-09-30 10:18:37 +10:00
zilmar e27adf67ac [Upload beta] another log attempt 2015-09-29 15:04:21 +10:00
zilmar 48814b3c37 [Upload Beta] Added more comments to IE creation 2015-09-29 14:51:03 +10:00
zilmar f37195bc89 [Upload Beta] try to create IE multiple times 2015-09-29 14:32:39 +10:00
zilmar f1fc32c74c [upload Script] ignore errors in CreateIeWindow 2015-09-29 14:16:43 +10:00
zilmar bee483d44b try to get the script more stable in posting 2015-09-29 13:45:25 +10:00
unknown 719eaa7ead MemoryFilter starts to compile. 2015-09-27 13:47:35 -04:00
Julio C. Rocha 14a543f2cc Fix flags for debug/validate logging. 2015-09-26 15:59:57 -07:00
unknown 08f090be7e implemented COP1 round FP64 to int64 2015-09-26 16:30:45 -04:00
Julio C. Rocha f5ef8d3359 Fix ROM Browser issue on Windows XP. 2015-09-26 05:29:48 -07:00
unknown fe442fca6e `if` is not a function.
fixes #628
2015-09-25 17:26:27 -04:00
unknown 8ba9ac2eaf spaces 2015-09-25 17:13:29 -04:00
unknown 7b8827dacc Decide between blank lines and tabbed blank lines.
I choose blank lines.
2015-09-25 17:13:04 -04:00
LegendOfDragoon 7ea0dd0311 Improve Compile_Vector_VRSQH
RSP_ACCUM needs to be written to before RSP_Vect. Also optimized the
code for writing to RSP_ACCUM.
2015-09-25 05:00:41 -07:00
LegendOfDragoon 0102762456 Improve Compile_Vector_VRCPH
The issue is that it was writing to RSP_Vect before writing to
accumulator. Also removed minor overhead, since Recp.UHW[0] always = 0.
2015-09-25 04:45:00 -07:00
LegendOfDragoon aebc9fa8b0 Implement VRCPL in RSP Recompiler 2015-09-25 04:26:42 -07:00
LegendOfDragoon 97857ee3cd Implement VRCP in RSP Recompiler 2015-09-25 04:11:49 -07:00
LegendOfDragoon dc52573644 Implement x86 instruction Bsr 2015-09-25 03:50:47 -07:00
zilmar 97cdd04ac0 Updated build bot script with how file is uploaded 2015-09-25 12:38:16 +10:00
LegendOfDragoon 466c03e27d Ensure R0 cannot be written to in LHU 2015-09-24 15:33:07 -07:00
LegendOfDragoon 8bede83fd4 Ensure R0 cannot be written to in LBU 2015-09-24 15:31:45 -07:00
LegendOfDragoon fb8db802b3 Ensure R0 cannot be written to in LW 2015-09-24 15:30:34 -07:00
LegendOfDragoon b6721d1cdc Ensure R0 cannot be written to in LH 2015-09-24 15:29:32 -07:00
LegendOfDragoon 3a5569ce9d Ensure R0 cannot be written to in LB
This happens in Castlevania and OOT, although I'm not sure if the code
ever gets reached.
2015-09-24 15:13:21 -07:00
Julio C. Rocha 9c26f10aa8 Merge https://github.com/project64/project64 into PropertySheetsTemp 2015-09-24 13:52:29 -07:00
Julio C. Rocha e178ec96fc Merge ..\zilmar into PropertySheetsTemp 2015-09-23 20:06:48 -07:00
LegendOfDragoon 8d64ee7ca3 Fix issue with most D3D plugins
Basically, D3DCreate() changes the FPU precision to 24bit unless
D3DCREATE_FPU_PRESERVE is enabled, which I don't think any D3D plugin
does, besides maybe Jabo's.
2015-09-23 20:05:39 -07:00
zilmar 315027b7fb Merge pull request #622 from lioncash/initialization
Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
zilmar 8f7d89794e Merge pull request #621 from lioncash/unimpl
Remove unimplemented function declarations
2015-09-24 09:59:43 +10:00
zilmar 6f2bb5cec6 Merge pull request #616 from LegendOfDragoon/master
Improve Compile_Cop0_MF
2015-09-24 09:50:34 +10:00
zilmar 1d86d84614 Merge pull request #611 from cxd4/implicit-size_t-to-int
Have error-checking when drawing RSP command window.
2015-09-24 09:49:40 +10:00
zilmar bf45ab9cca Merge pull request #610 from cxd4/implicit-size_t-to-DWORD
Have run-time error-checking when dumping DMEM/IMEM.
2015-09-24 09:48:23 +10:00
zilmar 9fe5bd8f48 Merge pull request #609 from cxd4/all_RSP_warnings
[RSP] Debug 64-bit -- Conversion:  possible loss of data.
2015-09-24 09:47:50 +10:00
zilmar 6476450389 Merge pull request #608 from cxd4/intrinsic_warnings
fixed 20 repeated warnings about undeclared intrinsic
2015-09-24 09:46:56 +10:00
zilmar b9ae7c263b Merge pull request #623 from death-droid/VStudio2015Fixes
Add support for Visual Studio 2015, xdebug appears to no longer be av…
2015-09-24 09:34:11 +10:00
zilmar 4318724691 Merge pull request #620 from lioncash/lol
Pif Ram: Get rid of pointer casts
2015-09-24 09:33:10 +10:00
luigiblood 19a6beab80 Potential Windows 10 BSOD FIX 2015-09-23 17:45:39 +02:00
Emmet Young 7c2f30e840 Add support for Visual Studio 2015, xdebug appears to no longer be available in Visual Studio 2015. So for now memtest must be disabled for Debug builds to operate correctly. 2015-09-23 23:23:11 +10:00
Lioncash adfa096230 Correct order of class initialization lists 2015-09-23 05:00:51 -04:00
Lioncash fb98d402a0 Remove unimplemented function declarations 2015-09-23 04:13:11 -04:00
Lioncash d15d8eff4a Pif Ram: Get rid of pointer casts
Less undefined behavior
2015-09-23 03:06:11 -04:00
unknown 4e6d5c06ab s/uplad/upload 2015-09-21 22:06:35 -04:00
unknown 5aecaf1536 s/quiting/quitting 2015-09-21 22:05:06 -04:00
unknown 9bb404d8fb s/welecome/welcome 2015-09-21 22:04:00 -04:00
unknown 306fa2b699 s/succsess/success 2015-09-21 22:03:39 -04:00
unknown 90f32fad8b URL 2015-09-21 22:02:58 -04:00
Nicholas 387b5739ee Add initial script to upload beta to the forum 2015-09-22 09:45:20 +10:00
LegendOfDragoon aa70b43ffc Implement case 4 in Compile_Cop0_MF 2015-09-20 14:57:45 -07:00
LegendOfDragoon b6a8c54fde Implement case 7 in Compile_Cop0_MF 2015-09-20 13:21:26 -07:00
unknown 6a194b4926 [RSP] warning C4267: conversion, possible loss of data 2015-09-17 21:59:06 -04:00
unknown 17b7b0857c Have error-checking when drawing RSP command window. 2015-09-17 21:49:00 -04:00
unknown 17f7965489 Have run-time error-checking when dumping DMEM/IMEM. 2015-09-17 20:39:44 -04:00
unknown c04f856b79 Attempt the POSIX `ssize_t` type for signed addr compares. 2015-09-17 19:58:49 -04:00
unknown 8f9e963cb0 conversion from 'LRESULT' ... possible loss of data 2015-09-17 19:31:32 -04:00
unknown fadcfe9660 fixed 20 repeated warnings about undeclared intrinsic 2015-09-17 18:52:58 -04:00
zilmar 341f2c2752 Merge pull request #604 from cxd4/flashram_x64
replaced Flash RAM breakpoints in x64
2015-09-17 11:08:25 +10:00
unknown 88a82537c7 replaced Flash RAM breakpoints in x64 2015-09-15 18:55:27 -04:00
unknown bd21c8ab54 Temporarily force interpreter mode when running 64-bit PJ64. 2015-09-15 17:47:01 -04:00
zilmar 59b1880324 Merge pull request #602 from cxd4/sqrt
mario werx
2015-09-16 07:23:49 +10:00
unknown b6eb1c3234 Try to use intrinsics for COP1 single-precision square root? 2015-09-15 15:03:05 -04:00
unknown 659f103373 Try SSE intrinsics to match COP1 FP64 round to 32-bit. 2015-09-15 12:42:36 -04:00
unknown a0409357b8 COP1 FP 32-bit round to integer doable with intrinsics? 2015-09-14 22:55:23 -04:00
zilmar c3b394607c Merge pull request #590 from cxd4/most_remaining_x64_breakpoints
PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-15 10:55:40 +10:00
zilmar 33cb42e3dd Merge pull request #593 from LegendOfDragoon/master
Optimize some opcode functions in RSP Recompiler
2015-09-15 10:54:32 +10:00
unknown c38f41e34b fixed a crash because I wrote >= when I meant > 2015-09-14 16:04:25 -04:00
unknown 1a67309f66 got the command-line build of PJ64 to link and run 2015-09-14 16:03:23 -04:00
unknown e6f5e495f2 macro'd out all sources of VS Express linker errors 2015-09-14 15:55:11 -04:00
zilmar 2bf1ccf637 Merge pull request #596 from cxd4/moar_signed_offsets
[RSP] Scalar memory load/stores show signed hex offset.
2015-09-14 10:43:03 +10:00
zilmar c078e1090a Merge pull request #597 from cxd4/whitespace
little whitespace trolololz to new build scripts
2015-09-14 08:43:04 +10:00
zilmar 4efcf0e5e4 Add zip of package 2015-09-14 08:20:08 +10:00
unknown c8dbcb2c30 little whitespace trolololz to new build scripts 2015-09-13 16:30:53 -04:00
zilmar a3513059e1 Renme package_zip.bet to package_zip.cmd 2015-09-13 19:54:43 +10:00
zilmar 0bee1ef3c4 Move package_zip.bat 2015-09-13 19:52:45 +10:00
zilmar 897b27fc1d Add some build scripts 2015-09-13 17:30:59 +10:00
zilmar b4d58cfb17 Set VERSION_BUILD to 9999 2015-09-13 17:28:02 +10:00
zilmar d603d7d7dd Merge pull request #591 from cxd4/VS_Express
got it compiling on Express
2015-09-13 12:32:34 +10:00
unknown c80ce69941 [RSP] Scalar memory load/stores show signed hex offset. 2015-09-12 18:18:59 -04:00
zilmar 801d257416 Merge pull request #592 from cxd4/RSP_signed_offset_hex
[RSP] bad DMEM offsets when (offset < 0)
2015-09-13 01:52:31 +10:00
unknown 7841409ef2 removed redundant include 2015-09-08 10:33:30 -04:00
LegendOfDragoon 67d2fc95a3 Optimize LHU in RSP Recompiler 2015-09-07 15:10:19 -07:00
LegendOfDragoon e0bd5442e4 Implement RegConst in Compile_LBU 2015-09-07 15:05:26 -07:00
LegendOfDragoon 237b21a596 Optimize LW in RSP Recompiler 2015-09-07 14:36:42 -07:00
LegendOfDragoon 48baf1df7c Optimize LH in RSP Recompiler
Star Wars Battle For Naboo LLE graphics uses unaligned LH
2015-09-07 13:48:51 -07:00
LegendOfDragoon e9c1c23120 Implement RegConst in Compile_LB 2015-09-07 13:39:41 -07:00
unknown d9082a0c51 [RSP] bad DMEM offsets when (offset < 0) 2015-09-07 16:36:08 -04:00
unknown dd73e6dff7 second pass--compiles on VS2008 Express (doesn't link) 2015-09-07 15:47:58 -04:00
unknown 4b4c37e9bd first pass--compiles on VS2013 w/o ATL 2015-09-07 15:47:44 -04:00
LegendOfDragoon 48fcced3bc Optimize ADDIU in RSP Recompiler
The second part happens in Hydro Thunder LLE audio.
2015-09-07 12:18:28 -07:00
LegendOfDragoon 2ff2165bd9 Optimize ADDI in RSP Recompiler
No need to add 0 to a variable. I've seen
ADDI V0, V0, 0x0000 in Super Smash Bros audio microcode.
2015-09-07 11:49:37 -07:00
LegendOfDragoon 720d8c8dd7 Implement SLTIU in RSP Recompiler 2015-09-07 11:28:49 -07:00
LegendOfDragoon 19f34eed4e Implement SLTI in RSP Recompiler 2015-09-07 11:27:07 -07:00
unknown 4a03a8d1e4 PIF RAM mutual DMA x64 breakpoints replaced with fast C 2015-09-07 12:16:36 -04:00
zilmar 120d4d5590 Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
Nekokabu 184681f08f Fix Filename in compressed savestate 2015-09-04 01:04:47 +09:00
LegendOfDragoon 6adb89e041 Add support for DacrateChanged in LoadState
Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon abf71cdd1a Add support for ViWidthChanged in LoadState
Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon a4a69a8a3a Add support for ViStatusChanged in LoadState
Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar 8d7c7d91a1 Merge pull request #577 from cxd4/moar_Unicode_references
more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar 94341be840 Merge pull request #581 from LegendOfDragoon/Fixes
Fix some mistakes
2015-09-02 14:14:30 +10:00
LegendOfDragoon 7909b18506 Write to VI_V_CURRENT_LINE_REG
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon 8968430b04 Fix issue with AiUpdate
Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon ec6a1e0c23 Fix issue with displaying the value of EIP
Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon e576dbbaa4 Fix a mistake I made in SPECIAL_DSRL32 2015-09-01 07:51:36 -07:00
unknown 834299c041 replaced all in-line assembly in Virtual Memory unit 2015-08-30 22:56:21 -04:00
unknown d00937a997 explicit <windowsx.h> to fix 6 unresolved macros w/o ATL 2015-08-28 18:35:36 -04:00
unknown 7b4b5a6827 explicit <shlobj.h> to fix just a few build errors w/o ATL 2015-08-28 18:35:13 -04:00
unknown 7ce4f3db93 explicit <commdlg.h> to fix anti-ATL build errors 2015-08-28 18:34:34 -04:00
unknown 6b34e8b89a explicit <commctrl.h> to fix anti-ATL build errors 2015-08-28 18:34:12 -04:00
unknown 074b2cc007 explicitly included <prsht.h> 2015-08-28 18:29:55 -04:00
unknown 152b365fcc more Unicode compile ref. errors to _T() fixed 2015-08-28 17:23:47 -04:00
unknown da232c590a better chances at safe TLB paddr allocation to integers 2015-08-26 22:30:45 -04:00
unknown 1a83353918 removed some surviving remnants of old Unicode refs 2015-08-19 23:00:41 -04:00
zilmar 3a950f4cb9 Merge pull request #563 from AmbientMalice/patch-5
Make Mempak use core instead of plugin by default.
2015-08-20 12:11:42 +10:00
unknown 39a1abe44e re-did my earlier fix in a safer way 2015-08-19 18:37:07 -04:00
zilmar 7a2218dfd6 Merge pull request #565 from cxd4/vs-express-testing
reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown b44324147d reduced the compiler errors if building without ATL 2015-08-19 13:47:15 -04:00
unknown 64770befde fixed duplicate debug string: "Write" typo'd to "Read" 2015-08-18 19:51:12 -04:00
AmbientMalice a09640f430 Make Mempak use core instead of plugin by default.
This is kinda crude, but this should fix PJ64 complaining about missing mem pak files in certain situations\configurations.
2015-08-18 17:48:56 +10:00
unknown b188bdae3c forgot to recycle `del = EleSpec[RSPOpC.rs].B[el];` in VABS 2015-08-11 22:21:51 -04:00
zilmar 31cb2270d3 Merge pull request #555 from Nekokabu/patch-4
Fix PI_DMA_READ
2015-08-11 18:25:43 +10:00
zilmar fe2a27f34d Merge pull request #554 from Nekokabu/patch-3
Fix DMA Sram access when not word aligned
2015-08-11 18:24:19 +10:00
Jeremy517 3c2da3cf2e Fix ROM Browser for network shares
This part of cleanPathString was supposed to de-dupe backslashes in the directory name, and then insert a backslash to the start of directory if the directory originally started with \\ (so that the string again started with \\).  However, because the call to rDirectory.replace was specifying a length of 1, it was always replacing \ with \ instead of replacing \\ with \.  When the backslash was then inserted at the start of the directory, the directory string now began with \\\ instead of \\.  This broke the ROM browser when using a network share (such as \\myserver\Emulation\Games).
2015-08-10 00:02:44 -07:00
Nekokabu 4dac8354cc Fix error message displayed always
fix error message displayed always when play 64dd and enable debugger.
2015-08-02 21:31:15 +09:00
Nekokabu 936db1c3f4 Fix PI_DMA_READ
fix PI_DMA_READ like a PI_DMA_WRITE.
2015-08-01 18:16:11 +09:00
Nekokabu 0772341b6a Fix DMA Sram access when not word aligned 2015-08-01 17:48:38 +09:00
zilmar 91b643bfe1 Merge pull request #552 from JMarlin/master
#549 re-fixing the fix
2015-07-31 08:39:01 +10:00
jmarlin d57d951d39 #549 removed a vestigial bit of expression from a direction I ended up not going in 2015-07-30 18:37:15 -04:00
jmarlin 837f799058 #549 fixed incorrect case conversion math, simplified a couple of expressions 2015-07-30 18:35:33 -04:00
zilmar a3edf675f8 Merge pull request #550 from JMarlin/master
#549 changed switch/case table to cascaded range checks
2015-07-30 15:09:06 +10:00
jmarlin 6f98061e57 #549 stupid typos 2015-07-29 18:23:14 -04:00
jmarlin 8e75ec2ce7 #549 changed switch/case table to cascaded range checks 2015-07-28 17:41:53 -04:00
LegendOfDragoon 2f812afca7 Implement edge case in SPECIAL_DSRL32
When m_Opcode.sa == 0, the results for cpu recompiler do not match cpu
interpreter. For example with dsrl32 t9, t8, 0x0, and t8 =
0xC0C0C0C000000000 the result of t9 for cpu recompiler =
0xFFFFFFFFC0C0C0C0, while cpu interpreter = 0xC0C0C0C0C0C0C0C0.

This commit fixes the Killer Instinct health bar issue.
2015-07-28 13:30:21 -07:00
luigiblood cf7f74f1b1 Use actual CIC IDs (8303 for 64DD, 5167 for 64DD conversions) 2015-07-27 15:34:36 +02:00
zilmar 1a481c520a Merge pull request #544 from cxd4/dedotated_wam_4_mah_serv0r
cleaner RdramChanged algorithm (not biased to only 4 vs. 8 MB)
2015-07-27 14:05:16 +10:00
Nekokabu 81b6e2c68d Heiwa Pachinko World 64 (J) freeze fix
Heiwa Pachinko World 64 (J) freeze fix #537
2015-07-25 23:20:36 +09:00
unknown 51975fb00d unbiased the algorithm from just checking if only 4 or 8 MB 2015-07-18 13:12:40 -04:00
unknown 188091e32a flipped the if/else blocks for better branch prediction 2015-07-18 12:51:44 -04:00
unknown 62d316f7ae centralized m_AllocatedRdramSize writeback outside the if/else 2015-07-18 12:50:00 -04:00
unknown 2a45e5f792 Declare a couple constants to help clean the code rewrites. 2015-07-18 12:45:55 -04:00
Julio C. Rocha ca6c3a74de Fixed vc versin for generated .PDB 2015-07-15 22:52:53 -07:00
Julio C. Rocha 02e6cf2697 Added PropertySheets folder to project. 2015-07-15 04:47:41 -07:00
Julio C. Rocha 19f006e6f5 Re-applied changes to Installer.vcxproj
Installer failure is unrelated to this branch.
2015-07-15 03:42:01 -07:00
Julio C. Rocha d617d0352a Used centralized config for VCXPROJ files.
TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
AmbientMalice c73a5fef2d Copy V8 combiner from GLideN64 to Glide64.
This isn't hugely useful, since Vigilante 8 is a complete mess on Glide64, but this fixes one graphics issue.
2015-07-15 09:32:05 +10:00
LegendOfDragoon 9dda9171d0 Fix LoadState audio issue with Fixed Audio Timing
When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
zilmar 1052840b0b Merge pull request #520 from Nekokabu/master
Fix Address in error messages
2015-06-24 09:43:03 +10:00
unknown 5ad04ed067 newline fixes -- These were my (or Notepad++'s?) fault somehow. 2015-06-23 18:35:21 -04:00
zilmar 16f4780f9a Merge pull request #521 from cxd4/PR_513_to_vectop
[RSP] installed op-code strings matrix to COP2::C2
2015-06-24 07:22:18 +10:00
zilmar 5121db34db Merge pull request #522 from cxd4/PR_513_to_SPECIAL
[RSP] installed op-codes string matrix to SPECIAL
2015-06-24 07:20:46 +10:00
zilmar 8b27c5fd44 Merge pull request #523 from cxd4/PR_513_to_COP2
[RSP] installed op-code strings matrix to COP2
2015-06-24 07:19:50 +10:00
unknown cfc1123378 [RSP] installed primary op-codes matrix 2015-06-23 15:46:02 -04:00
unknown 61ebf68196 [RSP] installed op-code strings matrix to COP2 2015-06-23 15:07:28 -04:00
unknown 4299e4a621 [RSP] installed op-codes string matrix to SPECIAL 2015-06-23 13:51:25 -04:00
unknown 6d215d4846 [RSP] installed op-code strings matrix to COP2::C2 2015-06-23 13:06:36 -04:00
Nekokabu 433668a7e3 Fix Address in error messages. 2015-06-24 01:05:29 +09:00
Nekokabu 4b2ff8318f Fix Address in error messages. 2015-06-23 23:03:05 +09:00
Nekokabu 9be6b571e0 Fix Address in error messages.
Fix Address in error messages.
2015-06-23 23:02:20 +09:00
zilmar 4b1ff1983f Merge pull request #513 from cxd4/in_ur_codez_disassembling_ur_ops
Document the RSP op-code matrices + static disassembler debugger code.
2015-06-23 14:34:54 +10:00
zilmar 2f4b4681d0 Merge pull request #514 from Nekokabu/master
Support Shiren 64 Save
2015-06-22 15:19:52 +10:00
unknown ee13bf0c82 Merge branch 'master' into lool
Conflicts:
	Source/RSP/Interpreter Ops.c
2015-06-21 21:03:42 -04:00
unknown 84b099b3e9 Merge branch 'master' into loooool
Conflicts:
	Source/RSP/Interpreter CPU.c
2015-06-21 19:44:29 -04:00
unknown 021a49eeb2 condensed (uint32_t)(uint32_t) since everything is in one line 2015-06-21 19:03:00 -04:00
unknown de2bd58c13 VM?DL, VM?DM, VM?DN, VM?DH: keep multiply sources in single line 2015-06-21 18:39:12 -04:00
zilmar 13508d7fe3 Merge pull request #516 from cxd4/loooooool
centered standard MIPS PC-relative branch stuff to its own func
2015-06-22 07:15:13 +10:00
unknown a93fff0cc6 [RSP] SLT[I][U]: ternary for more static interpreter code 2015-06-21 16:12:18 -04:00
unknown 767756cfb4 centered standard MIPS PC-relative branch stuff to its own func 2015-06-21 15:52:30 -04:00
Nekokabu f4ab79a007 Fix Jangou Simulation Mahjong Dou 64 freeze
Fixed a read from over than ROM file.
2015-06-21 23:51:37 +09:00
Nekokabu f55db5aff4 Ssupport Shiren 64 Save
Ssupport Shiren 64 Save
2015-06-20 14:14:59 +09:00
unknown 3d62b70b49 [RSP] installed SWC2 mnemonics matrix to the command stepper 2015-06-20 00:13:59 -04:00
unknown e503041f5d [RSP] installed LWC2 mnemonics matrix to the command stepper 2015-06-20 00:11:44 -04:00
unknown 56369a4214 [RSP] added, but not installed, vector unit mnemonics matrix 2015-06-20 00:07:19 -04:00
unknown 7cd2641d8b [RSP] added COP2 mnemonics matrix (have not installed yet) 2015-06-20 00:05:49 -04:00
unknown 3dca6c7f5f [RSP] installed COP0 mnemonics matrix to the command stepper 2015-06-20 00:03:22 -04:00
unknown 2335b7b0e7 [RSP] installed REGIMM mnemonics matrix to the command stepper 2015-06-19 23:59:36 -04:00
unknown 55b3edd6d1 [RSP] added SPECIAL mnemonics matrix 2015-06-19 23:47:18 -04:00
unknown 11e5ce1bb3 [RSP] Introduce op-codes string matrix for cleaner debugging code. 2015-06-19 23:45:17 -04:00
zilmar d39b58ae9a Merge pull request #508 from cxd4/looool
[RSP] Ternary, SHMERNARY!  Blasphemous.
2015-06-20 06:49:02 +10:00
unknown fcfad37360 [RSP] junk trailing whitespace cleanups 2015-06-19 13:09:24 -04:00
unknown 2d2b8d3c9d [RSP] Ternary, SHMERNARY! Blasphemous. 2015-06-19 12:44:12 -04:00
unknown 44d8f13f58 [RSP] Continue to use standard int types for multiply operands. 2015-06-19 12:14:03 -04:00
unknown 38c6993be7 [RSP] removed extra type-casting: (uint16_t)-32768 2015-06-19 11:46:59 -04:00
zilmar debcb502a0 Merge pull request #506 from cxd4/kkkkkkkkkkkk
Convince JunielKatarn to stop making crappy reports.
2015-06-19 16:01:02 +10:00
unknown 08771484d5 No need to go through C language barriers since inline asm is gone. 2015-06-18 23:23:12 -04:00
unknown 9631ed66ed [PJGlide64] imul16: no need for inline asm here 2015-06-18 21:45:57 -04:00
zilmar b64557af4e Merge pull request #501 from cxd4/ffffffffffffffffffff
[PJGlide64] imul14: no need for inline asm here
2015-06-19 10:49:19 +10:00
unknown 6e675e4c28 [PJGlide64] TransformVector C is better than TransformVectorSSE. 2015-06-18 20:29:15 -04:00
unknown 16e86a2193 [PJGlide64] imul14: no need for inline asm here 2015-06-18 20:23:06 -04:00
unknown fee77c1aae DRAM address range bounds checking was off by one byte. 2015-06-18 19:51:30 -04:00
MELERIX 48878d7e9c few more 2015-06-18 00:51:26 -03:00
MELERIX a4f8f52de9 minor fixes in english language file 2015-06-18 00:19:03 -03:00
Nekokabu 7748b0109c support 6103, 5, 6 2015-06-16 21:06:14 +09:00
Nekokabu a55e567b8b Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:08:07 +09:00
Nekokabu edb8d5288c Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:05:04 +09:00
Nekokabu 6b33847f2c ROM Header CRC Recalculation
ROM Header CRC Recalculation
2015-06-15 22:03:49 +09:00
Nekokabu dd0560c438 Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:00:37 +09:00
zilmar 0e6f462f8b Merge pull request #487 from Nekokabu/patch-6
Update N64 Types.h
2015-06-09 05:08:34 +10:00
zilmar d1f1f1d0e3 Merge pull request #488 from Nekokabu/patch-8
Update N64 Rom Class.cpp
2015-06-09 05:08:12 +10:00
zilmar 6c9ab5438f Merge pull request #489 from Nekokabu/patch-9
Update Rom Information Class.cpp
2015-06-09 05:07:02 +10:00
Nekokabu b17c3b7c89 Update N64 Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:19:45 +09:00
Nekokabu fc1ce7f6d3 Update Rom Information Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:05:56 +09:00
Nekokabu 1ab4e18c68 Update N64 Rom Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:03:33 +09:00
Nekokabu e7e6dae283 Update N64 Types.h
Experimental: 64DD IPL support
2015-06-08 21:54:45 +09:00
zilmar 6d608cd6bc [Project64] Handle SW const to 0x1fc00000 2015-05-30 13:46:16 +10:00
LegendOfDragoon 03dae91dc8 Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
unknown 8f2e0e066d [zlib] fixed warning C4244: conversion, possible loss of data 2015-05-24 14:54:56 -04:00
unknown 63d5805aa2 [Project64] fixed warning C4100: unreferenced formal parameter 2015-05-24 14:40:41 -04:00
unknown 6ef0a34188 [Project64] fixed warning C4018: '<' : signed/unsigned mismatch 2015-05-24 14:35:47 -04:00
unknown c30e41b102 [Project64] fixed warning C4018: '>' : signed/unsigned mismatch 2015-05-24 13:45:30 -04:00
unknown 068fbcbd13 [Project64] fixed warning C4018: '>=' : signed/unsigned mismatch 2015-05-24 13:33:56 -04:00
LuigiBlood ddd5b3e795 Updated 64DD Conversion CIC checksum for bugfix 2015-05-23 00:28:58 +02:00
zilmar f329b2d8f1 Merge branch 'master' of https://github.com/project64/project64 2015-05-22 06:12:08 +10:00
zilmar 6f56336031 [Project64] handle F3 A4 rep movs byte ptr es:[edi],byte ptr [esi] in exception handler 2015-05-22 06:09:33 +10:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Emmet Young 007cbc1695 Address should actually of been stored into a DWORD 2015-05-18 14:19:31 +10:00
Emmet Young a89f1d29f5 Seperate rumblepak out from pif ram.cpp. Makes it easier to make changes to and cleans up Pif Ram.cpp
Also prepare for implementing the transfer pak.
2015-05-18 12:20:15 +10:00
zilmar 0c8d500328 Merge pull request #464 from AmbientMalice/patch-18
Change "segement" to "segment".
2015-05-16 11:05:35 +10:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
AmbientMalice d3c04d6a1e Update Dma.cpp 2015-05-15 23:38:14 +10:00
AmbientMalice baf8d3907e Corrected "segment" typo. 2015-05-15 23:36:42 +10:00
zilmar e5c2df4dbc [Project64] Get the code to compile in 64bit 2015-05-15 08:38:52 +10:00
LuigiBlood 61c7f5ed78 Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file 2015-05-14 14:34:45 +02:00
LuigiBlood d6c2116a71 Fixed N64 Mouse detection 2015-05-14 03:05:34 +02:00
LuigiBlood 4d8a419efa Fixed resource files 2015-05-12 00:11:43 +02:00
LuigiBlood c967d4f46e Added N64 Mouse support in NRage 2015-05-11 22:39:29 +02:00
LuigiBlood 6f28b3e424 Added 64DD CIC support for Zoinkity's cartridge conversions of 64DD games. 2015-05-08 04:48:46 +02:00
MELERIX 779626d421 zlib cleanup
- Removed the old zlib files.
- PJ64 now uses the new zlib 1.2.8 files.
2015-05-07 23:25:02 -03:00
LegendOfDragoon 3d57e37a88 Make AudioResetOnLoad work with Fixed Audio Timing 2015-05-06 16:23:52 -07:00
Azimer f48d645f83 Missed a DoSomething 2015-05-05 17:49:06 -05:00
Azimer fe855ad5da Revert DoSomething from bool to BOOL #2
This fixes the interpreter
2015-05-05 11:46:25 -05:00
zilmar 9aa9061f07 Revert DoSomething from bool to BOOL 2015-05-04 17:23:36 +10:00
Lioncash 21c3c8fd32 Remove unnecessary struct/union typedefs 2015-05-03 20:13:12 -04:00
Emmet Young 6e897778dc Remove registry from Common. No longer used or needed. 2015-05-03 21:05:53 +10:00
zilmar c31e3f210c Merge pull request #425 from death-droid/UpdateZLib
Update ZLib to 1.2.8
2015-05-03 19:58:12 +10:00
zilmar c182ec9fd5 [Project64] Rom Browser - show good name in column other than the first 2015-05-03 19:54:06 +10:00
Lioncash 82c2554357 Convert BOOL to bool where possible. 2015-05-02 23:37:08 -04:00
zilmar 9984bed37c Merge pull request #429 from Azimer/FAT_Improvements
Fixed Audio Timing Improvements
2015-05-02 22:08:27 +10:00
Azimer ac8a33a3be Restructured IF statement 2015-05-02 02:01:10 -05:00
Azimer c970681595 Fixed Audio Timing Improvements
* A user-defined FAT value of 0 will cause it to calculate
* The second buffer shouldn't be part of the GetLegth returned value
* Rounded the GetLength values up and aligned to 4 bytes (sample size)
* Implemented ai_busy and changed the behavior of ai_full
* Changed the second buffer behavior
2015-05-02 01:37:23 -05:00
Emmet Young 312de4d2a4 Allow 7z files to actually work through "Open ROM". Removes the codes assumption it is being handed the ROM name its looking for in the file. 2015-05-02 00:53:57 +10:00
Emmet Young c9805dd5d3 Update ZLib to 1.2.8 2015-05-01 14:06:20 +10:00
zilmar f75a6e489c Merge pull request #423 from lioncash/void
Remove superfluous void parameter usages.
2015-04-30 10:43:32 +10:00
Emmet Young 23eeaeeb2c When scanning in 7z files make sure we are actually setting the rom file size.
Fixes issue #255
2015-04-29 23:02:53 +10:00
Lioncash d85f0c1283 Remove superfluous void usages
These aren't necessary in C++
2015-04-28 19:34:23 -04:00
theboy181 405f59eafc Fix Speeeling 2015-04-23 22:43:01 -07:00
Lioncash 6b7ecf0b79 Cheat Class: Replace is_valid_hex_digit
isxdigit does the same thing.
2015-04-22 14:06:56 -04:00
zilmar b5cd125809 Merge pull request #409 from cxd4/i_accidentally_your_function_inside_my_function
some more high-level code reusability via functions
2015-04-21 12:53:06 +10:00
zilmar 2bb9ac0754 Merge pull request #411 from cxd4/nub_lern_2_cheet
optimized cheat codes parsing a little bit
2015-04-21 08:49:56 +10:00
unknown 8df2172495 probably more readable, portable to just say this 2015-04-20 17:10:15 -04:00
unknown 0e05a71f2a guessing it's okay to have case-insensitive hex verify here too 2015-04-20 17:07:42 -04:00
unknown ec458785ea derp. 2015-04-20 17:05:06 -04:00
unknown 12b71f4c0c actually may be better as a static (possibly inline) function 2015-04-20 17:02:19 -04:00
unknown 3ef067f6d1 optimized hex digit verification a little 2015-04-20 16:52:48 -04:00
unknown ec9afe9c33 moved cheat code hex value verification to a central function 2015-04-20 16:31:26 -04:00
unknown 42643352b9 s/Initilize/Initialize 2015-04-20 16:01:18 -04:00
unknown 3b9ec019bc ya i r need h4lp plz i iz shot 2015-04-20 15:41:25 -04:00
unknown dbe9da858a no longer multiple references to recently added `STRING_SIZE` constant
It seems that zilmar would rather use the sizeof() operator repeatedly than to declare a new constant or use macros to show array sizes.  Since I have already centralized the usage of all sizeof() operators to the new high-level function I declared, I think that there is no longer use for the `STRING_SIZE` constant which Lioncash contributed.
2015-04-20 14:57:55 -04:00
unknown 9fcf4def63 reusable functions in high-level code for About dialog messages 2015-04-20 14:55:07 -04:00
zilmar 240d13366d Merge branch 'master' of https://github.com/project64/project64 2015-04-20 18:35:27 +10:00
zilmar bb9023292c fix #408 About Config Files not showing 2015-04-20 18:33:38 +10:00
LegendOfDragoon 882b0f5841 Change CompilerWarning to DisplayError in Cop0_MF
In RSP interpreter, it is DisplayError and I feel like it's an important
message, so it should be DisplayError in RSP recompiler as well, in my
opinion.
2015-04-19 21:20:10 -07:00
LegendOfDragoon 603df8e167 Add 2 cases in Cop0_MF for RSP Recompiler
Case 0 and Case 1 was missing in RSP Recompiler. Jet Force Gemini LLE
GFX uses case 1.
2015-04-19 21:11:47 -07:00
LegendOfDragoon 82f614ff2d Fix / Optimize RSP Accumulator Analysis
the & 0xFFC was missing, which caused it to return true when it should
have returned false. This means that LLE audio should be more optimized
now.

I also made it do delay slot, incase the delay slot instruction writes
to accumulator. Minor optimization here.

As for JAL, I made it do break instead of return FALSE because in Battle
For Naboo, it actually does come back and continue an existing
calculation. I think it is only an issue if you do a separate analysis
for the Low Accumulator and Mid/High Accumulators. It's still better to
be safe, just incase I or someone else actually implement a separate
analysis for the Accumulators later down the road.
2015-04-19 20:56:36 -07:00
LegendOfDragoon f22e5125c5 Fix memory leak in RSP
Due to the newer spec design in PJ64 2.x, CloseDLL() doesn't get called
as often. So there are instances where it calls AllocateMemory()
multiple times without ever calling FreeMemory().
2015-04-19 19:16:10 -07:00
zilmar edda4f0555 fix #376 - Games slow if no entry in Project64.cfg 2015-04-20 08:50:07 +10:00
zilmar 5b68545136 Merge pull request #400 from lioncash/overrun
Gui Class: Fix potential wchar array overruns
2015-04-18 05:43:50 +10:00
Lioncash c0742b09b6 Gui Class: Fix potential wchar array overruns
sizeof(String) will return 400, which is past the bounds of the string array
2015-04-17 03:13:44 -04:00
Lioncash bdd7f0e48f RSP: Fix a typo in Compile_ADDI 2015-04-16 23:33:35 -04:00
Lioncash e9c056e5a4 Notification Class: Correct array sizing in SetWindowCaption
sizeof(wchar_t) is a size of 2 (or 4 if in a Linux environment). With the previous code, it would be trying to insert the null terminator at index 511 on Windows, which is incorrect.
2015-04-16 15:59:48 -04:00
Lioncash a7eb2e79e5 Memory Labels Class: Correct bounds clamping in ProcessCODFile 2015-04-16 15:44:06 -04:00
zilmar 45f7edf132 Merge pull request #392 from lioncash/leak
Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash 9fd1bdf29c Language Class: Fix missing fclose in GetLangString 2015-04-16 08:53:40 -04:00
Lioncash b8beaeffb7 N64 Class: Initialize variable before passing in initializer list
Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
Julio C. Rocha 33023bc81f Make PropertySheets imports non-conditional
Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
LegendOfDragoon eda19cfc5e Fix regression in GetInstructionInfo
I previously made a commit to fix a reordering issue, but did not
realize it needed that COPO_MF_Instruction flag for branching. This
should fix the Ogre Battle issue.
2015-04-14 22:07:45 -07:00
theboy181 49034d2d9d Update Ini File Class.cpp
Fix Project64.cfg from getting corrupted when moving the window around.
https://github.com/project64/project64/issues/225
2015-04-13 22:16:05 -07:00
zilmar a43b33d985 Merge pull request #370 from LegendOfDragoon/master
Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
LegendOfDragoon 41c5e26e4a Make an rdb option for the save state audio fix
Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon 61f80d3b55 Fix losing audio while loading a save state
This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.

Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
Samuel Yuan 31cd0c6d98 Merge remote-tracking branch 'project64/master' 2015-04-11 11:38:22 -04:00
Samuel Yuan 5726992185 Added translation for "Detect Key" 2015-04-10 11:50:13 -04:00
Frank-74 b46bd392d6 Remove : from Advance block linking menu option 2015-04-10 08:53:51 +01:00
Samuel Yuan bd1186467d More language updates 2015-04-06 22:54:52 -04:00
Samuel Yuan bd275ae9e5 Merge remote-tracking branch 'project64/master' 2015-04-04 19:53:18 -04:00
zilmar 308a1c128e Merge pull request #342 from ExtremeDude2/More_Allman
Convert more files to allman
2015-04-04 22:01:54 +11:00
MELERIX 1ef76b7f7a Removed Adware 2015-04-04 00:53:25 -03:00
Samuel Yuan 217122a40e Fixed UTF-8 encoding for window title 2015-04-01 11:14:46 -04:00
Samuel Yuan df97b10d99 Fixed UTF-8 encoding for the "About Config Files" window 2015-03-30 16:47:57 -04:00
zilmar 2358e0897f Merge pull request #340 from toehead2001/master
Cheats window - Remove extra border around cheat list & Update checkmark gfx
2015-03-30 16:16:41 +11:00
Ryan Collins b807bc03ca Fix errors from missing or added brackets (and a letter!) 2015-03-29 17:58:51 -04:00
Ryan Collins 3eddfb8115 Update N64 System/Mips files to Allman 2015-03-29 13:19:28 -04:00
Ryan Collins 1b4d2d0cfb Update the N64 System/Interpreter files to allman 2015-03-29 11:02:27 -04:00
Ryan Collins 2a3d1c09ff Merge https://github.com/project64/project64 into More_Allman 2015-03-29 10:04:06 -04:00
zilmar 6bd7f7ccab [Glide64] 2.0.0.5 2015-03-29 18:56:18 +11:00
zilmar 06f218a4c3 [Project 64] 2.2.0.3 2015-03-29 18:54:04 +11:00
zilmar 9380221dc2 [PJ64 NRage] 2.4.0.4 2015-03-29 18:52:19 +11:00
toehead2001 5fd7f61e97 Cheats window - Remove extra border, Update checkmark gfx 2015-03-29 01:23:58 -06:00
zilmar 11bb35f024 [RSP] 1.7.0.13 2015-03-29 17:38:30 +11:00
zilmar 73620c8519 Merge branch 'master' of https://github.com/project64/project64 2015-03-29 17:35:53 +11:00
MELERIX 2878f53b75 Sync English.pj.Lang <==> Language Class.cpp 2015-03-28 21:57:02 -03:00
zilmar 84b9bbaf50 Clean up some brackets 2015-03-29 06:54:38 +11:00
Ryan Collins f8fd57d52e Merge https://github.com/project64/project64 into More_Allman 2015-03-26 15:40:16 -04:00
MELERIX dfbf29a035 Cleanup
Removed two duplicated variables in Game Settings.cpp
2015-03-26 02:28:05 -03:00
zilmar 7f44b12673 Merge pull request #327 from toehead2001/master
Remove the extra border around the ROM browser
2015-03-26 16:06:27 +11:00
toehead2001 17da1dbd38 Remove the extra border around the ROM browser 2015-03-25 22:38:59 -06:00
unknown 394144cf91 A comma should not precede a conjunction in a compound sentence.
... unless it is the joint between the main clause and subordinate clause of said compound sentence
2015-03-26 00:12:49 -04:00
unknown ae80595d47 fix a couple things I forgot to do/overlooked in the past commits 2015-03-26 00:11:43 -04:00
unknown 1fb3921402 Think of "32-bit engines", not "32 bit engines", which is ambiguous. 2015-03-25 23:31:28 -04:00
unknown 2220426a04 "Use High-Level Emulation Audio" doesn't make a lot of sense. 2015-03-25 23:29:02 -04:00
unknown e947bbc175 (It also believes in hyphens.) 2015-03-25 23:25:58 -04:00
unknown 5e17306b3e Conventional English writing avoids expressing (int < 100) as decimals. 2015-03-25 23:25:23 -04:00
unknown 401ff21d61 A complete English sentence always has a subject and a verb.
It also always ends with punctuation of some form, like a period.
2015-03-25 23:21:42 -04:00
unknown e38e6e6be4 In most cases, bytes aren't swapping images. Images get byte-swapped. 2015-03-25 23:18:31 -04:00
unknown 161ac36f6a seems I missed a few cases of unnecessary casing :( 2015-03-25 23:16:26 -04:00
unknown 0402a600a0 used in a complete sentence: "Sally gave me a short cut."
Did she give me a detour kind of "short cut", or did she just cut off my balls?
If we prefer not to say "shortcut", then at least say "short-cut".  This way, the adjective "short" is co-joined with "cut" to indicate that they are connected.  This guarantees that the "cut" is associated with "short", and not whatever word comes after.
2015-03-25 23:13:09 -04:00
unknown 64c8a7ad6e Event phrases are not titles or advertisement brand names. 2015-03-25 23:08:42 -04:00
unknown 62d1d7e97f Percentage of **what** speed? Full NTSC/PAL speed? Real hardware limit? 2015-03-25 23:07:25 -04:00
unknown 80f9254669 used in a complete sentence: "I have a 4kbit penis." 2015-03-25 23:05:48 -04:00
unknown f04744d65f stop that. 2015-03-25 22:59:31 -04:00
unknown 0721db93bb "Directories" is not a proper noun. Just "dir" is fine, not "Dir". 2015-03-25 22:43:47 -04:00
unknown 462f1c6f53 "Frame rate" is too specific, as that means RDP drawing/buffer rate. 2015-03-25 22:41:44 -04:00
unknown fae0c71a96 A drop-down menu is to the right of this, so a colon would be nice.
If you don't have a colon between the "Frame Rate Display" and the combo box, then it just looks like the combox box is randomly placed there and unrelated to the checkbox you just checked/unchecked.
2015-03-25 22:40:22 -04:00
unknown b331f9f452 So far, checkbox options seem to not use title case, just menu options. 2015-03-25 22:33:39 -04:00
unknown 17229ea735 "Screen saver" is not a proper noun. (Neither is "screensaver".) 2015-03-25 22:32:07 -04:00
unknown d4b654379c Again, title case capitalization rules apply not to subtle phrases. 2015-03-25 22:29:05 -04:00
unknown f2b69d1c2f http://dictionary.reference.com/browse/fullscreen
If "fullscreen" was a valid word, it would be an adjective, not a noun.  You cannot "go to" an adjective because adjectives are not places, people or things.  So it should be "enter" as in "enter a mode" (such as a full-screen mode), not "go to".
2015-03-25 22:26:09 -04:00
unknown f02bae81db not a complete sentence so shouldn't need a period at the end 2015-03-25 22:19:56 -04:00
unknown eeded3a1bf states directory for more than one saved state--should be plural 2015-03-25 22:17:52 -04:00
unknown c9f5697a06 Common nouns such as "directory" do not get capitalized. 2015-03-25 22:13:05 -04:00
unknown 02fe744168 "Reality" is a proper noun...I suppose "Reality Signal Processor" also is. 2015-03-25 22:10:21 -04:00
unknown 61674ad5d4 "Use High Level Emulation Audio" does not make sense.
"Use high-level-emulated audio" does make sense, but seems a tad bit strong (and people could mistake the "high level" to mean extra/better emulation without any scientific HLE understanding).  So I think "Audio HLE" looks better.
2015-03-25 22:06:24 -04:00
unknown 893156c61d no reason to capitalize "directory" at end of incomplete sentence 2015-03-25 21:56:00 -04:00
unknown 80d1aa8edd pretty sure title case capitalization doesn't apply to discrete phrases 2015-03-25 21:53:05 -04:00
unknown ceea0e47ff drop '%'
Either say "Percentage", or just drop the '%' since this symbol of unit is not relevant to what the menu item should convey to the user.  What we're really trying to do is show the CPU usage statistics...most likely the users would see for themselves what unit it comes out as (percentage, fraction, whatever).
2015-03-25 21:50:37 -04:00
unknown 3394211447 "Usage", as a noun, is always capitalized in title case. 2015-03-25 21:47:30 -04:00
unknown 3a1ab654ca Do not capitalize "on".
"On" is a preposition shorter than 5 letters long.  Standard title case does not ever capitalize short prepositions (unless they are the very first word of the title, then usually).  You can see this logic in the Visual Studio 2008 IDE itself:  It has menu items such as "Attach to Process" and "Find[/Replace] in Files", in which the prepositions "to" and "in" are, correctly so, not capitalized by Microsoft in the VS2008 menus.
2015-03-25 21:46:35 -04:00
unknown 70bf6b1ad9 if using title case for INI section names, then capitalize "file" 2015-03-25 21:33:21 -04:00
zilmar 0ef84b7400 Merge pull request #322 from toehead2001/master
English language fixes - Upper case "ROM", consistent terminology for saved States, spelling
2015-03-26 11:17:58 +11:00
Ryan Collins 1d26ffc661 re-add parenthesis from last commit 2015-03-25 19:34:39 -04:00
Ryan Collins 1c044867ae Update the N64 System/Debugger files to allman 2015-03-25 18:26:02 -04:00
toehead2001 521857a643 Casing consistancy of "ROM" Make "State" the noun for saved states. Misc. spelling and abbreviation casing fixes 2015-03-25 15:48:23 -06:00
Ryan Collins 117c1ef3fc Remove whitespace added in previous commit 2015-03-25 17:15:25 -04:00
Ryan Collins 6a47fcd485 Update N64 System/C Core to allman 2015-03-25 17:12:40 -04:00
zilmar 061fbefa62 [PJ64 NRage] ignore raw when mempak is enabled 2015-03-26 07:54:48 +11:00
Ryan Collins b6181d5fe5 Add white space in multilanguage files 2015-03-25 16:52:34 -04:00
zilmar b3aaef221c [PJ64 NRage] Change default for mempack in the default config file 2015-03-26 07:46:44 +11:00
Ryan Collins 90b84ab632 Re-add missing braces from previous commit 2015-03-25 16:38:32 -04:00
Ryan Collins e6f834f11b Convert multilanguage files to allman format 2015-03-25 16:34:26 -04:00
zilmar a3e6ad1a80 Merge pull request #304 from toehead2001/master
English translation Clean Up
2015-03-26 07:07:07 +11:00
zilmar 3a9c552450 Merge pull request #305 from cxd4/wow_such_depth_very_buffer_much_frame_professor_zilmar_will_cry
standardize exception-prone x86 behavior to normal C division
2015-03-24 15:10:47 +11:00
zilmar bb5d7a4698 Merge pull request #309 from cxd4/do_et_4_mah_lulz
minor clean-ups to Glide64 config
2015-03-24 11:17:11 +11:00
unknown aede9e2eaf use functions to free cache space & smaller DLL (finished) 2015-03-23 19:38:32 -04:00
unknown 5387b9354d use functions to free cache space & smaller DLL (Data_DWORD_Game) 2015-03-23 18:53:53 -04:00
unknown 2e1dab501c use functions to free cache space & smaller DLL (Data_DWORD_General) 2015-03-23 18:43:41 -04:00
zilmar b3416d727a Merge pull request #308 from MELERIX/updates
minor updates for Installer.iss & package_zip.bat
2015-03-24 09:42:25 +11:00
unknown f48cbd1756 express `stipple_pattern` as 32-bit hex storage rather than decimal 2015-03-23 16:19:00 -04:00
unknown f6966f5e95 no moar lulz :( 2015-03-23 16:11:50 -04:00
MELERIX 1a47671cdb minor updates for Installer.iss & package_zip.bat 2015-03-23 15:28:00 -03:00
AmbientMalice 34d21f2a26 Enable FB and Soft Depth for Glide64.
After some testing, I've concluded that software depth is better on by default than off. Testing every single game would be too time consuming, and the problems it fixes can be obscure. Enabling FB by default just seems like good sense. A few games need it disabled, but I'll fix them case-by-case.
2015-03-23 20:47:52 +10:00
toehead2001 c622f5e788 Use "HLE" and "LLE" exclusively. Changed "ini" to more fitting terms. 2015-03-23 03:00:23 -06:00
unknown f82699c378 standardize exception-prone x86 behavior to normal C division 2015-03-23 01:20:23 -04:00
Samuel Yuan 8e6de534e6 Changed "SP Hack" setting to "Fast SP" 2015-03-22 13:17:42 -04:00
Samuel Yuan 5f9f2937e7 changed sp_hack to fast sp 2015-03-22 13:05:15 -04:00
Samuel Yuan d4fc9b355b merge changes 2015-03-22 12:47:21 -04:00
Samuel Yuan 4324f25394 Removed installer files for outdated language files 2015-03-21 09:16:27 -04:00
MELERIX e707a80abd SP Hack is now Fast SP 2015-03-21 06:47:48 -03:00
Samuel Yuan c7041f7a61 Restored SP_HACK 2015-03-20 22:32:55 -04:00
Samuel Yuan d3e1e1fc89 Added even more updates
Had to remove an unused string and replace it because there wasn't
enough memory
2015-03-20 15:38:55 -04:00
Samuel Yuan f2cacbf045 Updated some more UI strings 2015-03-20 14:36:29 -04:00
Samuel Yuan 07694dff40 Merge remote-tracking branch 'project64/master' 2015-03-20 13:15:57 -04:00
MELERIX f1c9add43a Removed Thumbs.db files 2015-03-20 05:46:56 -03:00
AmbientMalice 36cc34f10d TLB Unmapping and Protect Memory UI fix.
This should work. I think.
2015-03-20 13:36:49 +10:00
zilmar 175f294a00 Merge branch 'master' of https://github.com/project64/project64 2015-03-19 08:03:53 +11:00
zilmar f7750c0dd0 fix issue #275: duplicating Advanced options 2015-03-19 08:03:29 +11:00
zilmar 870c26d7b1 Merge pull request #287 from cxd4/so_i_herd_u_liek_Allman
converted most components to Project64 for Allman-style braces
2015-03-19 07:52:35 +11:00
zilmar 312516567e Only initialize plugins if has been created 2015-03-18 20:49:15 +11:00
zilmar 9cec56fc89 Nrage: default to mem pak 2015-03-18 20:48:45 +11:00
zilmar 8afe84f315 Set ini file to auto flush changes 2015-03-18 20:47:24 +11:00
unknown b890afe78b [RSP] some scope and spacing formatting clean-ups 2015-03-18 00:50:48 -04:00
Samuel Yuan 436a27c40d Fixed a few more UI translations 2015-03-17 22:09:33 -04:00
unknown 86952f5cc6 [Settings] some scope and spacing formatting clean-ups 2015-03-17 18:49:20 -04:00
unknown a247ffe6b1 [PJ64 NRage] some scope and spacing formatting clean-ups 2015-03-17 18:47:32 -04:00
unknown 5158883a86 [PJ64 NRage] minor consistency change in the headers
I'm not really a fan of using the Allman method of braces for typedef's, struct's or other data, but in this case N-Rage seems to have made up his mind throughout 99% the rest of the source to use Allman through it, except only for this particular file.  So I guess better to be consistent with the rest.
2015-03-17 17:26:25 -04:00
unknown ae04d23d86 [Common] some scope and spacing formatting clean-ups
Miserably hated doing this commit.  Couldn't tell which code was whose, which was copyrighted, which was foreign enough to Project64 that I'd probably best just leave-as is, which was even worth considering part of Project64, which cleanups to omit doing and ignore because some ugly practices were rampant throughout the entire file and distracted from the purpose of this pull request too much.  So tried to stick to mostly just the braces/indentation changes here.
2015-03-17 17:19:42 -04:00
zilmar b09fd8296a Merge pull request #272 from Nekokabu/patch-2
Enable "Use System Font"
2015-03-18 07:10:00 +11:00
zilmar 262c8ffe9d lamguage changes for rombrowser 2015-03-17 22:34:47 +11:00
Samuel Yuan 04ce2f6054 Made extra UI strings translateable 2015-03-16 22:56:53 -04:00
Nekokabu c78eb75ccf Enable "Use System Font" 2015-03-14 02:37:32 +09:00
unknown 516df09fce updating FPU locations just if STATUS_FR was changed, not entire reg 2015-03-12 19:53:28 -04:00
zilmar b1d3a27539 Language: Make sure string added to second level of keyboard shortcut added as utf16 2015-03-13 08:39:08 +11:00
zilmar 2a528562bf Fix load perm cheats 2015-03-12 17:58:41 +11:00
unknown a155a74f48 line break consistency fix: TxUtil.cpp 2015-03-11 17:17:43 -04:00
unknown 822de92789 line break consistency fix: ucode06.h 2015-03-11 17:17:16 -04:00
unknown 63c4ad0182 line break consistency fix: ucode00.h 2015-03-11 17:16:40 -04:00
unknown 56dfb581ed line break consistency fix: rdp.h 2015-03-11 17:16:16 -04:00
unknown 42de60ca44 line break consistency fix: Util.cpp 2015-03-11 17:15:42 -04:00
unknown 3bf2ac641b line break consistency fix: FixedPoint.asm.cpp (MORE POINTLESS ASM!) 2015-03-11 17:14:21 -04:00
unknown dbf981697e line break consistency fix: Debugger.cpp 2015-03-11 17:13:15 -04:00
unknown 24d86ab329 line break consistency fix: 3dmathSIMD.asm.cpp (btw inline asm SUCKS) 2015-03-11 17:12:49 -04:00
unknown 8ae5b052e7 line break consistency fix: Mempak.H 2015-03-11 17:10:23 -04:00
zilmar 6ed2346169 Merge branch 'master' of https://github.com/project64/project64 2015-03-12 06:55:56 +11:00
zilmar d0209b061f Language: have break point take a wchar_t * string and allow \n in language files 2015-03-12 06:50:30 +11:00
Nekokabu b8a93be2c7 Fixed initial value to 0xFF. 2015-03-11 01:58:02 +09:00
zilmar 099ac15bd5 Merge branch 'master' of https://github.com/project64/project64 2015-03-10 22:55:14 +11:00
zilmar 707c2efd73 Only allow utf8 bom language files to be loaded 2015-03-10 22:54:12 +11:00
MELERIX e9cd1b56da Minor Update for Installer.vcxproj 2015-03-10 05:17:02 -03:00
zilmar 080f7dfc17 Update version Number:
Glide64: 2.0.0.4
Project64: 2.2.0.2
RSP: 1.7.0.12
Nrage: 1.7.0.12
2015-03-10 18:36:58 +11:00
unknown cb9f9e2b56 keeping $0 overwrite prevention to just the CPU interpreter loop
Tried my best to make sure I didn't miss any op-codes.  (Ctrl+F searching for "!= 0" and "== 0" throught the file shows me that I didn't.)  If I did miss any op-codes, it's no bug, just remaining extra unnecessary checking for zero.
2015-03-08 20:20:05 -04:00
unknown 1772f1467c Prevent remaining possibilities of overwriting $zero in RSP.
In the RSP, MFC0, MFC2, and CFC2 were all susceptible to overwriting $zero.  Some of us have tried waiting for some games to use handcoded assembly in an attempt to purposely overwrite $zero in their microcode (to throw off emulators), but so far what few occurrences there have been of this have not included using those 3 opcodes.  Since it was decided to centralize the security of register $zero in the main R4300 CPU, it was decided to do so in the RSP as well.
2015-03-08 20:17:18 -04:00
unknown dc103ec59b keep $zero overwrite prevention to a single location in CPU loop
In both the 32- and the 64-bit interpreters, ADDI, LUI, LB, LW, LWU, LL, SLLV all check if the destination register specifier is 0, when none of the other interpreter ops do.  Actually, none of these 7 need to really check it either, since handling $zero overwrite is already managed in a single location in the main interpreter loop.
2015-03-08 19:29:41 -04:00
unknown 151ddf288d guess Glide64 in VS2013 linker needed fix in Release, not just Debug
warning MSB8030: The linker switch "Minimum Required Version" requires "SubSystem" to be set.  Without "SubSystem", the "Minimum Required Version" would not be passed to linker and could prevent to the output binary from running on older Operating Systems.
2015-03-07 17:28:46 -05:00
unknown b5604955d2 move OpenGL error flag state debugging from Glide64 to Glitch64
Do not call glGetError within Glide64::UpdateScreen to check for GL errors generated from Glitch64 functions, as Glitch64 does all the OpenGL handling (even if it is statically linked) and contains code that could be called from a different thread than gfx spec function `UpdateScreen`.
2015-03-07 17:26:02 -05:00
unknown f0d8810cc9 fix VS2013 linker warning about setting subsystem ver w/o a platform 2015-03-07 15:53:26 -05:00
unknown a80fe0674f should be able to debug OpenGL failures #ifndef _DEBUG now 2015-03-07 15:51:02 -05:00
Frank-74 30039150ec Fix Glide About/Config crash and memory leaks
No more memory leaks, and no more crashing.
2015-03-06 09:25:37 +00:00
zilmar 2ef36f5f80 Merge pull request #194 from death-droid/MempakFix
Correct behaviour of Mempak
2015-03-06 18:37:54 +11:00
zilmar bd3fd85b99 Language: More code cleanup, status messages, dialog box, etc 2015-03-06 18:27:31 +11:00
zilmar 0bd4b9deb9 A few more language tweaks 2015-03-05 22:33:57 +11:00
zilmar 34b5892e2c Merge branch 'master' of https://github.com/project64/project64 2015-03-05 17:10:40 +11:00
zilmar 37d24bf365 Some code clean up related to system tray messages 2015-03-05 17:09:58 +11:00
MELERIX 98f87e31d1 Minor Updates
- Installer.iss: Removed a non longer maintained input plugin.
- package_zip.bat: Output directory will be cleaned before start to copy
files, also removed copy line for two .chm files that are outdated.
2015-03-05 02:23:07 -03:00
zilmar e1ac837f32 Merge pull request #206 from cxd4/can_haz_GL_compat
Prevent calling NULL/uninitialized OpenGL extensions in Glitch64.
2015-03-05 13:39:17 +11:00
unknown 367ef048e0 DisplayError on call nonexistent GL commands only if pj64 debugger on 2015-03-04 20:40:31 -05:00
unknown d52605ec01 (MSVC) __stdcall convention from gl.h to fix call stack in Debug builds 2015-03-04 20:29:59 -05:00
zilmar a8abd5c75e Merge pull request #207 from MELERIX/patch
More Updates related with Translations.
2015-03-05 10:48:05 +11:00
MELERIX f9872ccdaf added a TODO for Multilanguage.h 2015-03-04 20:45:04 -03:00
zilmar b635983167 language: code clean up and fix some bugs 2015-03-05 09:44:25 +11:00
MELERIX e66ef07e0d More Updates related with Translations.
- Added few Desc where missing.
- Added a Missing String in English main lang file.
- Fixed some typos in the original english strings.
- Removed few Unused Strings.
- Sorted Strings by IDs.
2015-03-04 18:38:06 -03:00
unknown 7cd4e27e8a added some comments to show GL extensions/core version requirements 2015-03-04 15:12:45 -05:00
unknown cb9b7c1506 Implement fallback GL funcs so we don't call NULL func pointers. 2015-03-04 15:11:35 -05:00
Frank-74 23833f2b82 Glide Config/About dialog memory leak fix?
I'm still getting this one.  Haven't a clue about it.
>Order, Source File, Line Number, Mem Size
4332,Unknown, 0, 64
2015-03-04 10:51:00 +00:00
zilmar 71cc6def7b code cleanup and try o make language work better 2015-03-04 20:36:08 +11:00
zilmar a347b829d1 Merge pull request #191 from cxd4/so_i_herd_u_liek_vertex_arrays
a couple minor improvements to Glitch64 geometry, vector processing
2015-03-04 09:36:12 +11:00
zilmar 59c53e4f72 Merge branch 'master' of https://github.com/project64/project64 2015-03-04 06:01:46 +11:00
zilmar 31bed730a8 fix memory leak in settings class 2015-03-04 05:56:13 +11:00
Emmet Young 4f1c760236 We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed. 2015-03-03 22:49:02 +11:00
Emmet Young 2f4e21577a Core mempak, correct behaviour of mempaks, ReadFrom and WriteTo 2015-03-03 22:46:38 +11:00
Emmet Young 1b17b86ef2 Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file. 2015-03-03 22:31:37 +11:00
unknown a82947b5bd (Glitch64) vectorized depth bias triangle strip vertices 2015-03-02 21:26:11 -05:00
unknown c904115353 (Glitch64) Use previous commit to vectorize rectangle to matrix. 2015-03-02 20:51:47 -05:00
unknown bf5c842bb5 (Glitch64) drawing rectangles from vector form of vertices 2015-03-02 20:46:49 -05:00
zilmar f5b58e17a1 Merge pull request #186 from cxd4/so_i_herd_u_liek_OpenGL
Include more debugging in PJGlide64 for the OpenGL side of it.
2015-03-03 08:03:40 +11:00
unknown cd2f90f35f forgot to hit Ctrl+S to save latter half of the previous commit 2015-03-02 15:58:08 -05:00
unknown a015fdc089 fixed legacy function input names if not compiling on Windows 2015-03-02 15:48:35 -05:00
unknown fc16d51525 Propose to always check for GL errors before each vertical interrupt. 2015-03-02 15:25:00 -05:00
unknown c2d08d61dc new function for debugging OpenGL state machine faults in Glitch64 2015-03-02 15:23:26 -05:00
zilmar 4fed3ea0ec Fixed PJ_Glide New MemPak/Browse button crash by Frank-74 2015-03-03 06:51:38 +11:00
unknown 30ecec315e In Debug builds, force flushing of all GL commands each buffer swap. 2015-03-02 13:40:34 -05:00
unknown ab6cad081f implemented glFlush and glFinish 2015-03-02 13:17:00 -05:00
unknown e97389560b now able to parse ROM header's game title as ASCII data again 2015-03-01 22:57:14 -05:00
unknown 0ab6c15f05 Load null bytes as whitespace.
A few lines down in this file, there is a while() loop that removes all trailing spaces to replace them with null bytes, so "SUPER MARIO 64      " becomes "SUPER MARIO 64", whether or not we converted null bytes to spaces.  Also, the null byte is not documented to be a valid character for game developers to use in their ROM headers, even though for a few ROMs this is being done anyway.
2015-03-01 22:55:27 -05:00
unknown 16117e0e4c Load non-printable or non-ASCII characters as '?'. 2015-03-01 22:52:51 -05:00
MELERIX b3fe96e996 Cleanup & Updates for installer.
- Removed old Spanish langs from installer.
- Updated proper Project64 Stup version.
2015-03-01 21:37:55 -03:00
zilmar 40640a83e5 Merge pull request #171 from cxd4/wow_such_mempak_very_doge
newline formatting fix from Unix LF to DOS/Windows CRLF
2015-03-02 09:44:30 +11:00
zilmar 16ea73b660 Merge pull request #177 from LegendOfDragoon/master
Optimize a few instructions in RSP Recompiler
2015-03-02 07:44:57 +11:00
zilmar 61e0bc735e Merge pull request #160 from Frank-74/patch-1
Glide64 RomOpen, use UTF8 for RomName string
2015-03-02 06:50:27 +11:00
LegendOfDragoon 7f5aa6b521 Implement MMX version of VABS in RSP Recompiler 2015-03-01 03:39:14 -08:00
LegendOfDragoon b4dbc570a5 Small optimization to VSUB 2015-03-01 03:33:17 -08:00
LegendOfDragoon 9706484850 Small optimization to VADD 2015-03-01 03:31:57 -08:00
LegendOfDragoon 9bb8ca9b3c Small optimization to VMUDH 2015-03-01 03:25:41 -08:00
LegendOfDragoon 9e4f3d2e0f Small optimization to VMUDL 2015-03-01 03:18:17 -08:00
LegendOfDragoon fa4fcc9d93 Small optimization to VMULF 2015-03-01 03:07:16 -08:00
LegendOfDragoon 3b208a79cd Implement recompiler version of Cop2_CT 2015-03-01 02:59:10 -08:00
LegendOfDragoon bdce1a41ef Implement recompiler version of Cop2_CF 2015-03-01 01:52:46 -08:00
zilmar a366645fb4 Fix 7zip loading 2015-03-01 20:32:42 +11:00
unknown a7a22b13f0 newline formatting fix from Unix LF to DOS/Windows CRLF 2015-02-28 21:33:12 -05:00
zilmar 4854a03fda Merge branch 'master' of https://github.com/project64/project64 2015-02-28 16:15:53 +11:00
zilmar 2a583fd13c update 7zip code 2015-02-28 16:05:57 +11:00
Frank-74 b4535ccaf8 Glide64 RomOpen, use UTF8 for RomName string
Reverted 8e912cb , and changed wxString::FromAscii(name) to wxString::FromUTF8(name)
2015-02-27 20:09:28 +00:00
zilmar 8e912cb229 fix assert on converting internal name from ANSI to wchar 2015-02-27 10:09:30 +11:00
zilmar d0496655d2 Merge branch 'master' of https://github.com/project64/project64 2015-02-26 22:01:58 +11:00
zilmar 491377c2a4 add rdb option for selecting plugins game hack applies to 2015-02-26 21:57:51 +11:00
zilmar f5e36d8356 Merge pull request #146 from cxd4/yo_dawg_i_herd_u_liek_stdint
Redo pull request #92
2015-02-26 16:20:33 +11:00
no 51c18b755b included LB to apply to the last commit 2015-02-26 00:15:26 -05:00
no 76da145c2a declare and initialize all in one line 2015-02-26 00:02:38 -05:00
unknown c323eda4bb (RSP) exact size types for scalar unit emulation and signedness matching 2015-02-25 22:57:19 -05:00
unknown 39865b8025 type size cleanups to RSP memory emulation 2015-02-25 22:45:33 -05:00
unknown 637b022f40 Introduce portable, standard integer types to RSP CPU. 2015-02-25 22:21:43 -05:00
Frank-74 7c1ecdd1fc Update Installer.iss
Remove plugins and docs that are no longer included.
2015-02-26 00:08:17 +00:00
zilmar f33ad44d16 Merge pull request #141 from Frank-74/master
Default setup directory fix.
2015-02-25 21:04:54 +11:00
zilmar 304aebbdd4 add store constant for 0410000C in recompiler 2015-02-25 19:26:48 +11:00
Frank-74 73f09adaf0 Update Installer.iss
Without a unique AppId, 2.2 setup will use the previous 2.1 install directory as default, instead of Program Files\Project64 2.2.
2015-02-25 08:01:30 +00:00
zilmar bbd45d45ba DSRL32 should not sign extend 2015-02-25 17:41:54 +11:00
Emmet Young 2cd859640f We need to set the id for XInput controllers separate from the controller number where handed.
This is to stop XInput controller one from having to be used in first player.

Also remove the need for the bconnected variable, allows controllers that are connected at game start to be disconnected and reconnected for XInput.
2015-02-25 15:48:38 +11:00
zilmar 3fac386d55 Merge branch 'master' of https://github.com/project64/project64 2015-02-25 08:44:49 +11:00
zilmar aae61e8350 Clean up some of the games plugin settings 2015-02-25 08:44:06 +11:00
Emmet Young 7b52fe10b9 Change XInput to be loaded into memory at startup rather than every time InitiateXInputControllers is called. 2015-02-24 22:52:32 +11:00
zilmar 67deab4699 Merge pull request #122 from death-droid/NrageChanges
NRage GBCart, use actual address ranges rather than hacky method. No rea...
2015-02-24 05:26:27 +11:00
exhalatio ddb99227dd flxed Flash Status 2015-02-23 20:00:44 +09:00
zilmar bc75c012ce Merge pull request #133 from Frank-74/master
Update Installer.iss
2015-02-23 18:32:13 +11:00
zilmar 414811af79 Make sure SPECIAL_DIVU detect div by 0 correctly 2015-02-23 17:18:15 +11:00
Frank-74 7de8153c35 Update Installer.iss
Changed versions to 2.2.  Added PJ64_Nrage.dll to installer.
2015-02-23 05:42:51 +00:00
zilmar 43cdb3da5a nrage: 2.4.0.2 2015-02-23 04:06:53 +11:00
zilmar d35846041f Nrage: fix bug with removal of SPECS_VERSION where it would not update the controller spec info 2015-02-23 04:05:41 +11:00
zilmar 0519ad93c1 Nrage: fix a compiling warning 2015-02-23 04:04:47 +11:00
Emmet Young 6b1a88d3a4 Change to how NRage is dynamically linking XInput, rather than loading it every time functions such as GetXInputControllerKeys is called. Do it on initiate of controllers. Still not the best way to handle it.
Need to rethink the way NRage handles the different API's rather than just tacking it on the side
2015-02-22 21:11:20 +11:00
zilmar e51ec31e65 Update versions
Project64: 2.2.0.1
Glide64: 2.0.0.3
RSP: 1.7.0.11
Nrage: 2.4.0.1
RDB: 2.2.2
2015-02-22 19:43:15 +11:00
zilmar 194761fe66 Dynamic link XInputSetState 2015-02-22 16:50:16 +11:00
zilmar 4f4f4bc491 Merge pull request #114 from death-droid/NrageNoNeedFor1.0
No point in having an older version of the controller specs. for Nrage
2015-02-22 14:11:08 +11:00
Emmet Young 1340e6fea5 NRage GBCart, use actual address ranges rather than hacky method. No real benefit to the hacky method as the code isnt that much cleaner and creates edge cases. 2015-02-22 12:07:45 +11:00
Emmet Young 783f2d0668 Slight mistake in Version.h for DLL's, was setting VFT_APP instead of VFT_DLL 2015-02-22 00:45:00 +11:00
zilmar f7b1eb90d2 Merge branch 'master' of https://github.com/project64/project64 2015-02-21 21:22:45 +11:00
zilmar e05a7db66d Move reset out of message handling 2015-02-21 21:21:17 +11:00
Emmet Young 0f85dc146b No point in having an older version of the controller specs. 2015-02-21 16:33:30 +11:00
Emmet Young 3657bfb3ee Make sure NRage properly uses our Version.h 2015-02-21 14:00:59 +11:00
Nicholas 129932d86e Merge branch 'master' of https://github.com/project64/project64 2015-02-21 12:00:50 +11:00
Nicholas c07497e96a Dynamically link XInputGetState 2015-02-21 12:00:01 +11:00
MelchiorGaspar a5479b94fb 2015-02-20 16:40:41 -05:00
MelchiorGaspar 34d1725374 Update NRagePluginV2.rc
update version strings from 2.3c to v2.3.0.2 to reflect the plugins full version #.
2015-02-20 16:00:27 -05:00
MelchiorGaspar 71459995ee Update NRagePluginV2.rc
Update Copyright year from 2011 -> 2015
2015-02-20 15:53:29 -05:00
Nicholas 87de53b202 fix glide about box 2015-02-20 21:10:13 +11:00
zilmar 662e3efa27 Update project settings for visual studio 2013 2015-02-20 20:09:05 +11:00
zilmar 436888dd6b Update version numbers and create a package zip 2015-02-19 19:03:33 +11:00