Ignore SDL/stdlib's memcpy
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@ -47,9 +47,10 @@ Thumbs.db
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/Plugin64/RSP/pdb
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/Plugin64/RSP/RSP 1.7.dll
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/Plugin64/RSP/RSP_d 1.7.dll
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/Source/3rd Party/wx/lib/vc_lib/mswu/wx/msw/rcdefs.h
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/Source/3rd Party/wx/lib/vc_lib/mswud/wx/msw/rcdefs.h
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/Source/3rd Party/wx/lib/vc_lib/msw/wx/setup.h
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/Source/3rd Party/wx/lib/vc_lib/mswd/wx/setup.h
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/Source/3rd Party/wx/lib/vc_lib/mswu/wx/msw/rcdefs.h
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/Source/3rd Party/wx/lib/vc_lib/mswu/wx/setup.h
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/Source/3rd Party/wx/lib/vc_lib/mswud/wx/msw/rcdefs.h
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/Source/3rd Party/wx/lib/vc_lib/mswud/wx/setup.h
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/Save
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@ -244,7 +244,7 @@ int SDL_tolower(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a'+((x)-'A')) :
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#endif
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/* The optimizer on Visual Studio 2010/2012 generates memcpy() calls */
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#if _MSC_VER >= 1600 && defined(_WIN64) && !defined(_DEBUG)
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#if _MSC_VER >= 1600 && defined(_WIN64) && !defined(_DEBUG) && 0 // Disable to fix x64|Release build.
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#include <intrin.h>
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#pragma function(memcpy)
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