line break consistency fix: Debugger.cpp
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24d86ab329
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dbf981697e
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@ -67,7 +67,7 @@ GLIDE64_DEBUGGER _debugger;
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#define COL_GRID 0xFFFFFF80
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int grid = 0;
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static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" };
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static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" };
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//Platform-specific stuff
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#ifndef __WINDOWS__
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@ -212,7 +212,7 @@ void debug_cacheviewer ()
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{ SX(x*64.0f), SY(512+64.0f*i), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i), 1, 1, 255*cache[x+y*16].scale_x, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 0, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} },
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{ SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} }
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{ SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} }
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};
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for
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(int i=0; i<4; i++)
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@ -364,7 +364,7 @@ void debug_capture ()
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{ SX(704.0f), SY(221.0f), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
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{ SX(704.0f+256.0f*scx), SY(221.0f), 1, 1, 255*scx, 0, 255*scx, 0, {0, 0, 0, 0} },
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{ SX(704.0f), SY(221.0f+256.0f*scy), 1, 1, 0, 255*scy, 0, 255*scy, {0, 0, 0, 0} },
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{ SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} }
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{ SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} }
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};
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ConvertCoordsConvert (v, 4);
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VERTEX *varr[4] = { &v[0], &v[1], &v[2], &v[3] };
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@ -851,7 +851,7 @@ void debug_mouse ()
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{ cx, cy, 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} },
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{ cx+32, cy, 1, 1, 255, 0, 0, 0, {0, 0, 0, 0} },
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{ cx, cy+32, 1, 1, 0, 255, 0, 0, {0, 0, 0, 0} },
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{ cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} }
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{ cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} }
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};
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ConvertCoordsKeep (v, 4);
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@ -996,7 +996,7 @@ void output (float x, float y, int scale, const char *fmt, ...)
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VERTEX v[4] = { { SX(x), SY(768-y), 1, 1, (float)c, r+16.0f, 0, 0, {0, 0, 0, 0} },
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{ SX(x+8), SY(768-y), 1, 1, c+8.0f, r+16.0f, 0, 0, {0, 0, 0, 0} },
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{ SX(x), SY(768-y-16), 1, 1, (float)c, (float)r, 0, 0, {0, 0, 0, 0} },
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{ SX(x+8), SY(768-y-16), 1, 1, c+8.0f, (float)r, 0, 0, {0, 0, 0, 0} }
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{ SX(x+8), SY(768-y-16), 1, 1, c+8.0f, (float)r, 0, 0, {0, 0, 0, 0} }
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};
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if (!scale)
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{
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