Restored SP_HACK
This commit is contained in:
parent
d3e1e1fc89
commit
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@ -266,26 +266,26 @@
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#514# "TLB 取消映射关系"
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//Rom Options
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#520# "CPU 核心类型:"
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#521# "自我修改码方案:"
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#522# "记忆容量:"
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#520# "CPU 内核类型:"
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#521# "VI 刷新率"
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#522# "内存容量:"
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#523# "扩展模块连接:"
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#524# "默认记忆类型:"
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#525# "计算因数:"
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#526# "较大的编译器缓冲"
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#527# "使用 TLB"
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#528# "寄存缓冲器"
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#529# "延迟 SI 中断信号"
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#530# "VI 刷新率"
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#529# "SI 中断延迟"
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#530# "快速度(SP)"
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#531# "默认"
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#532# "RSP 音频信号"
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#533# "固定音频定时"
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#533# "固定音频计时"
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#534# "查询函数方案:"
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#535# "自定义自我修改方案"
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#536# "使用音频同步"
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#536# "使用同步音频"
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#537# "AI 每字节计数"
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#538# "32位引擎"
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#539# "延迟 DP 中断信号"
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#539# "DP 中断延迟"
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//Core Styles
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#540# "注释器"
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@ -1,426 +0,0 @@
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/*********************************************************************************
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* What's New *
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*********************************************************************************/
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//Alt+KEYS shortcut added (credit to mygod for pointing this out! Thanks)
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//Review and some minor mistake corrected
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/*********************************************************************************
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* Meta Information *
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*********************************************************************************/
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//About DLL
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#1 # "繁體中文"
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#2 # "Maximus"
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#3 # "1.1"
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#4 # "10th September 2002"
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//About DLL Dialog
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#5 # "目前語文"
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#6 # "作者"
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#7 # "版本"
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#8 # "日期"
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#9 # "瀏覽網頁"
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#10 # "遊戲檔資料庫(.RDB)"
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#11 # "作弊碼資料庫(.CHT)"
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#12 # "遊戲檔訊息資料庫(.RDX)"
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//About INI title
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#20 # "關於INI"
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/*********************************************************************************
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* Menu *
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*********************************************************************************/
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//File Menu
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#100# "文件 &F"
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#101# "打開 &O"
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#102# "訊息... &I"
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#103# "開始模擬"
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#104# "結束模擬"
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#105# "選擇文件夾..."
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#106# "刷新"
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#107# "最近使用遊戲檔"
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#108# "最近使用遊戲檔文件夾"
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#109# "離開 &X"
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//System Menu
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#120# "系統 &S"
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#121# "重新啟動 &R"
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#122# "暫停 &P"
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#123# "螢幕抓取"
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#124# "限制FPS"
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#125# "儲存 &S"
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#126# "更名另存..."
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#127# "快速讀取 &R"
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#128# "讀取檔案..."
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#129# "快速存檔 &T"
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#130# "作弊碼..."
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#131# "作弊碼按鈕"
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#132# "繼續"
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//Options Menu
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#140# "設置 &O"
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#141# "全螢幕 &F"
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#142# "常置桌面 &A &T"
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#143# "影像設定..."
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#144# "音效設定..."
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#145# "輸入設定..."
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#146# "RSP設定..."
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#147# "顯示CPU使用率%"
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#148# "設定... &S"
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//Debugger Menu
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#160# "除錯 &D"
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//Language Menu
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#175# "語文 &L"
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//Help Menu
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#180# "幫助 &H"
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#181# "關於INI &I"
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#182# "關於Project 64 &A"
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//Current Save Slot menu
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#190# "初始設定"
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#191# "快存捷徑一"
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#192# "快存捷徑二"
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#193# "快存捷徑三"
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#194# "快存捷徑四"
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#195# "快存捷徑五"
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#196# "快存捷徑六"
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#197# "快存捷徑七"
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#198# "快存捷徑八"
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#199# "快存捷徑九"
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#200# "快存捷徑十"
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//Pop up Menu
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#210# "執行遊戲"
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#211# "訊息"
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#212# "遊戲設定"
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#213# "作弊碼編輯"
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// Menu Descriptions
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#250# "打開N64遊戲檔"
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#251# "顯示N64遊戲檔訊息"
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#252# "開始執行遊戲模擬"
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#253# "停止執行遊戲模擬"
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#254# "選擇遊戲檔文件夾"
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#255# "刷新遊戲檔列示"
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#256# "離開模擬器"
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#257# "重新啟動遊戲檔(變更設定)"
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#258# "暫定/繼續遊戲"
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#259# "抓取遊戲畫面"
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#260# "限制FPS以變更模擬器執行速度"
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#261# "進行快速存檔"
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#262# "進行快速存檔(快存捷徑選擇)"
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#263# "讀取快存檔"
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#264# "讀取指定快存檔"
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#265# "啟動/關閉GAME SHARK作弊碼"
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#266# "特殊作弊碼按鈕"
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#267# "全螢幕切換"
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#268# "遊戲視窗常置於桌面"
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#269# "變更影像設定"
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#270# "變更音效設定"
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#271# "變更輸入設定"
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#272# "變更RSP設定"
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#273# "顯示目前處理器資源"
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#274# "觀看/變更目前系統設定"
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#275# "觀看使用手冊"
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#276# "觀看常見問題集"
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#277# "關於INI"
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#278# "關於程式"
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#279# "打開此遊戲檔"
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#280# "選擇此文件夾為指定文件夾"
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#281# "變更語文設定"
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#282# "選擇此快存捷徑"
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#283# "執行此遊戲檔"
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#284# "此遊戲檔訊息"
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#285# "指定遊戲檔設定"
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#286# "指定遊戲檔作弊碼設定"
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/*********************************************************************************
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* Rom Browser *
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*********************************************************************************/
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//Rom Browser Fields
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#300# "檔案名"
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#301# "遊戲名稱"
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#302# "正常遊戲檔"
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#303# "狀況"
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#304# "遊戲檔容量"
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#305# "核心程式備註"
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#306# "外挂程式備註"
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#307# "使用者備註"
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#308# "遊戲標籤"
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#309# "發行公司"
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#310# "國家"
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#311# "設計公司"
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#312# "CRC1"
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#313# "CRC2"
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#314# "CIC CHIP"
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#315# "發行日期"
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#316# "類型"
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#317# "玩家人數"
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//Select Rom
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#320# "選擇此遊戲檔文件夾"
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//Messages
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#340# "此為問題遊戲檔?請使用GOODN64確定或查閱最新版INI"
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/*********************************************************************************
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* Options *
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*********************************************************************************/
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//Options Title
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#400# "設定"
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//Tabs
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#401# "外挂程式"
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#402# "文件夾"
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#403# "選項"
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#404# "遊戲檔選擇"
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#405# "進階設定"
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#406# "遊戲檔設定"
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#407# "副檔名連結"
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#408# "遊戲檔備註"
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//Plugin Dialog
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#420# "關於"
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#421# "同位訊號處理器(RSP)外挂程式:"
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#422# "影像外挂程式:"
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#423# "音效外挂程式:"
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#424# "輸入設備外挂程式:"
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//Directory Dialog
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#440# "外挂程式文件夾:"
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#441# "遊戲檔文件夾:"
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#442# "N64自動存檔:"
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#443# "快存:"
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#444# "畫面抓取:"
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#445# "前次遊戲檔文件夾"
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#446# "選擇外挂程式文件夾"
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#447# "選擇遊戲檔文件夾"
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#448# "選擇自存檔文件夾"
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#449# "選擇快存檔文件夾"
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#450# "選擇抓取畫面存檔路徑"
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//Options Dialog
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#460# "當跳離模擬器視窗時暫停遊戲"
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#461# "直接切換為全螢幕"
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#462# "隱藏進階設定"
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#463# "自動記憶所選擇作弊碼"
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//Rom Browser Tab
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#480# "最大遊戲檔數記憶(最多十個):"
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#481# "遊戲檔"
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#482# "最大遊戲檔路徑數記憶(最多十個):"
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#483# "路徑"
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#484# "使用遊戲檔瀏覽器"
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#485# "使用完整路徑名稱"
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#486# "可用選項:"
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#487# "以此次序顯示:"
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#488# "加入->"
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#489# "<-刪除"
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#490# "移上"
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#491# "移下"
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//Advanced Options
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#500# "除非重新啟動或更換遊戲檔,否則多數效果將無法更新/顯示"
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#501# "核心程式初始設定"
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#502# "核心處理器模式:"
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#503# "記憶體處理模式:"
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#504# "記憶體容量(初始設定):"
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#505# "ADVANCED BLOCK LINKING:"
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#506# "打開遊戲檔時自動開始進行模擬"
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#507# "自動覆蓋INI初始設定"
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#508# "自動壓縮快存檔"
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//Rom Options
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#520# "核心處理器模式:"
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#521# "記憶體處理模式:"
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#522# "記憶體容量:"
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#523# "ADVANCED BLOCK LINKING:"
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#524# "儲存模式:"
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#525# "COUNTER FACTOR:"
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#526# "LARGE COMPILE BUFFER"
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#527# "使用TLB"
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#528# "REGISTER CACHING"
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#529# "暫緩SI INTERRUPT"
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#530# "SP HACK"
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#531# "初始設定"
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//Core Styles
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#540# "INTERPRETER"
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#541# "RECOMPILER"
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#542# "SYNCHRONISE CORES"
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//Self Mod Methods
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#560# "NONE"
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#561# "CACHE"
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#562# "PROTECT MEMORY"
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#563# "CHECK MEMORY & CACHE"
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#564# "CHANGE MEMORY & CACHE"
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#565# "CHECK MEMORY ADVANCED"
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//RDRAM Size
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#580# "4 MB"
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#581# "8 MB"
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//Advanced Block Linking
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#600# "啟動"
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#601# "關閉"
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//Save Type
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#620# "使用優先類型"
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#621# "4KBIT EEPROM"
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#622# "16KBIT EEPROM"
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#623# "32KBYTES SRAM"
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#624# "FLASHRAM"
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//Shell Integration Tab
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#640# "連結副檔名:"
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//Rom Notes
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#660# "遊戲檔狀況:"
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#661# "核心程式備注:"
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#662# "外挂程式備注:"
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/*********************************************************************************
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* ROM Information *
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*********************************************************************************/
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//Rom Info Title
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#800# "遊戲檔資訊"
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//Rom Info Text
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#801# "遊戲名稱:"
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#802# "檔案名稱:"
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#803# "位置:"
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#804# "容量:"
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#805# "遊戲標籤:"
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#806# "設計公司:"
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#807# "國家:"
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#808# "CRC1:"
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#809# "CRC2:"
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#810# "CIC CHIP:"
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/*********************************************************************************
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* Cheats *
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*********************************************************************************/
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//Cheat List
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#1000# "作弊碼"
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#1001# "作弊碼:"
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#1002# "備注:"
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#1003# "全部選擇"
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#1004# "全部不選擇"
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//Add Cheat
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#1005# "加入作弊碼"
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#1006# "名稱:"
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#1007# "作弊碼:"
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#1008# "增加"
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#1009# "清除"
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#1010# "作弊碼備注:"
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#1011# "加入資料庫"
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#1022# "加入作弊碼"
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#1023# "新增作弊碼"
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#1024# "〈位置〉〈數值〉"
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#1025# "選項:"
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#1026# "〈位置〉〈數值〉"
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//Code extension
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#1012# "進階碼"
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#1013# "請選擇使用數值:"
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#1014# "確定"
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#1015# "取消"
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//Digital Value
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#1016# "數據"
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#1017# "請輸入數值:"
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#1018# "數值"
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#1019# "由"
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#1020# "至"
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#1021# "備注:"
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//Edit Cheat
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#1027# "作弊碼編輯"
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#1028# "作弊碼更新"
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//Cheat Popup Menu
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#1040# "新增作弊碼"
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#1041# "編輯"
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#1042# "刪除"
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/*********************************************************************************
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* Messages *
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*********************************************************************************/
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#2000# "*** 暫停 ***"
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#2001# "繼續"
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#2002# "程式出現循環錯誤,模擬將停止。
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請重新設定遊戲"
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#2003# "搜索記憶位置失敗"
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#2004# "影像外挂程式錯誤。
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請確認是否有系統所支援外挂程式存在"
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#2005# "音效外挂程式錯誤。
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請確認是否有系統所支援外挂程式存在"
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#2006# "RSP外挂程式錯誤。
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請確認PROJECT64是否完整安裝"
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#2007# "輸入外挂程式錯誤。
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請確認是否有系統所支援外挂程式存在"
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#2008# "無法讀取外挂程式:"
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#2009# "無法讀取。
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請確認遊戲檔設定"
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#2010# "無法讀取存檔"
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#2011# "無法讀取EEPROM"
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#2012# "無法讀取FLASHRAM"
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#2013# "無法讀取MEMPAK"
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#2014# "無法讀取壓縮檔。
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請檢查壓縮檔狀況。
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模擬器或許需要重新啟動"
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#2015# "無法打開文件"
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#2016# "打開壓縮檔出錯"
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#2017# "此檔案為錯誤遊戲檔。
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|
||||
請使用GOODN64確認"
|
||||
#2018# "資料不明(國家)"
|
||||
#2019# "資料不明(CIC CHIP)"
|
||||
#2020# "資料不明(檔案格式)"
|
||||
#2021# "資料不明(記憶體執行錯誤)
|
||||
|
||||
模擬停止"
|
||||
#2022# "無法執行R4300i OPCODE"
|
||||
#2023# "程式執行錯誤。
|
||||
|
||||
請確認遊戲檔設定"
|
||||
#2024# "此快存檔無法執行於此遊戲檔。
|
||||
|
||||
快存檔必需使用於原本遊戲檔,區碼及版本也必需相同。
|
||||
強迫讀取將造成程式無法正常執行。
|
||||
|
||||
確定讀取?"
|
||||
#2025# "錯誤"
|
||||
#2026# "版權資訊不明。此遊戲檔將無法正常執行。"
|
||||
#2027# "拷貝防護失敗"
|
||||
#2028# "更換外挂程式後模擬器將重新啟動。
|
||||
如果您不想失去目前遊戲進度,請選擇“否”並進行快存。
|
||||
|
||||
確定更換外挂程式?"
|
||||
#2029# "更換外挂程式"
|
||||
#2030# "模擬結束"
|
||||
#2031# "模擬開始"
|
||||
#2032# "無法讀取快存捷徑"
|
||||
#2033# "讀取快存捷徑"
|
||||
#2034# "將目前進度儲存於"
|
||||
#2035# "快存結束"
|
||||
#2036# "遊戲檔位元更換(BYTE SWAPPING IMAGE)"
|
||||
#2037# "選擇N64遊戲檔"
|
||||
#2038# "讀取"
|
||||
#2039# "讀取遊戲檔"
|
||||
#2040# "外挂程式尚未啟動,遊戲檔無法執行"
|
||||
#2041# "確定刪除?"
|
||||
#2042# "刪除作弊碼"
|
||||
#2043# "此作弊碼名稱經已使用"
|
||||
#2044# "此遊戲檔已無法新增作弊碼"
|
|
@ -267,6 +267,7 @@
|
|||
|
||||
//Rom Options
|
||||
#520# "CPU core style:"
|
||||
#521# "VI Refresh Rate:"
|
||||
#522# "Memory Size:"
|
||||
#523# "Advanced Block Linking:"
|
||||
#524# "Default Save type:"
|
||||
|
@ -275,7 +276,7 @@
|
|||
#527# "Use TLB"
|
||||
#528# "Register caching"
|
||||
#529# "Delay SI Interrupt"
|
||||
#530# "VI Interrupt Rate"
|
||||
#530# "Fast SP"
|
||||
#531# "Default"
|
||||
#532# "RSP Audio Signal"
|
||||
#533# "Fixed Audio Timing"
|
||||
|
|
|
@ -296,6 +296,7 @@ enum LanguageStringID{
|
|||
|
||||
//Rom Options
|
||||
ROM_CPU_STYLE = 520,
|
||||
ROM_VIREFRESH = 521,
|
||||
ROM_MEM_SIZE = 522,
|
||||
ROM_ABL = 523,
|
||||
ROM_SAVE_TYPE = 524,
|
||||
|
@ -304,7 +305,7 @@ enum LanguageStringID{
|
|||
ROM_USE_TLB = 527,
|
||||
ROM_REG_CACHE = 528,
|
||||
ROM_DELAY_SI = 529,
|
||||
ROM_VIREFRESH = 530,
|
||||
ROM_SP_HACK = 530,
|
||||
ROM_DEFAULT = 531,
|
||||
ROM_AUDIO_SIGNAL = 532,
|
||||
ROM_FIXED_AUDIO = 533,
|
||||
|
|
|
@ -262,6 +262,7 @@ void CLanguage::LoadDefaultStrings (void)
|
|||
|
||||
//Rom Options
|
||||
DEF_STR(ROM_CPU_STYLE, L"CPU core style:");
|
||||
DEF_STR(ROM_VIREFRESH, L"VI Refresh Rate:");
|
||||
DEF_STR(ROM_MEM_SIZE, L"Memory Size:");
|
||||
DEF_STR(ROM_ABL, L"Advanced Block Linking:");
|
||||
DEF_STR(ROM_SAVE_TYPE, L"Default Save type:");
|
||||
|
@ -270,7 +271,7 @@ void CLanguage::LoadDefaultStrings (void)
|
|||
DEF_STR(ROM_USE_TLB, L"Use TLB");
|
||||
DEF_STR(ROM_REG_CACHE, L"Register caching");
|
||||
DEF_STR(ROM_DELAY_SI, L"Delay SI Interrupt");
|
||||
DEF_STR(ROM_VIREFRESH, L"Vi Refresh Rate: ");
|
||||
DEF_STR(ROM_SP_HACK, L"Fast SP");
|
||||
DEF_STR(ROM_DEFAULT, L"Default");
|
||||
DEF_STR(ROM_AUDIO_SIGNAL, L"RSP Audio Signal");
|
||||
DEF_STR(ROM_FIXED_AUDIO, L"Fixed Audio Timing");
|
||||
|
|
|
@ -25,6 +25,7 @@ CGameRecompilePage::CGameRecompilePage (HWND hParent, const RECT & rcDispay )
|
|||
|
||||
SetDlgItemTextW(m_hWnd, IDC_ROM_REGCACHE, GS(ROM_REG_CACHE));
|
||||
SetDlgItemTextW(m_hWnd, IDC_BLOCK_LINKING, GS(ADVANCE_ABL));
|
||||
SetDlgItemTextW(m_hWnd, IDC_ROM_FASTSP, GS(ROM_SP_HACK));
|
||||
|
||||
SetDlgItemTextW(m_hWnd, IDC_SMM_FRAME, GS(ADVANCE_SMCM));
|
||||
SetDlgItemTextW(m_hWnd, IDC_SMM_CACHE, GS(ADVANCE_SMM_CACHE));
|
||||
|
|
Loading…
Reference in New Issue