now able to parse ROM header's game title as ASCII data again
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@ -1751,7 +1751,7 @@ void CALL RomOpen (void)
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while (name[strlen(name)-1] == ' ')
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name[strlen(name)-1] = 0;
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wxString strRomName = wxString::FromUTF8(name);
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wxString strRomName = wxString::FromAscii(name);
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if (settings.ghq_use && strRomName != rdp.RomName)
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{
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ext_ghq_shutdown();
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