Update N64 Class.cpp
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@ -375,6 +375,11 @@ void CN64System::StartEmulation(bool NewThread)
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void CN64System::StartEmulationThread(ThreadInfo * Info)
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{
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if (g_Settings->LoadBool(Setting_CN64TimeCritical))
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{
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SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_TIME_CRITICAL);
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}
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CoInitialize(NULL);
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EmulationStarting(*Info->ThreadHandle, Info->ThreadID);
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@ -2030,4 +2035,4 @@ void CN64System::TLB_Changed()
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{
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g_Debugger->TLBChanged();
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}
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}
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}
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