line break consistency fix: Util.cpp
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3bf2ac641b
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@ -909,7 +909,7 @@ __inline double interp3p(float a, float b, float c, double r1, double r2)
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{
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return (a)+(((b)+((c)-(b))*(r2))-(a))*(r1);
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}
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/*
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/*
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#define interp3p(a, b, c, r1, r2) \
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(a+(((b)+((c)-(b))*(r2))-(a))*(r1))
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*/
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@ -1925,32 +1925,32 @@ void update ()
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if (((rdp.flags & ZBUF_ENABLED) || rdp.zsrc == 1) && rdp.cycle_mode < 2)
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{
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if (rdp.flags & ZBUF_COMPARE)
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if (rdp.flags & ZBUF_COMPARE)
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{
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switch ((rdp.rm & 0xC00)>>10) {
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case 0:
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grDepthBiasLevel(0);
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grDepthBufferFunction (settings.zmode_compare_less ? GR_CMP_LESS : GR_CMP_LEQUAL);
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break;
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case 1:
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grDepthBiasLevel(-4);
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grDepthBufferFunction (settings.zmode_compare_less ? GR_CMP_LESS : GR_CMP_LEQUAL);
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break;
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case 2:
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case 0:
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grDepthBiasLevel(0);
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grDepthBufferFunction (settings.zmode_compare_less ? GR_CMP_LESS : GR_CMP_LEQUAL);
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break;
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case 1:
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grDepthBiasLevel(-4);
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grDepthBufferFunction (settings.zmode_compare_less ? GR_CMP_LESS : GR_CMP_LEQUAL);
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break;
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case 2:
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grDepthBiasLevel(settings.ucode == 7 ? -4 : 0);
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grDepthBufferFunction (GR_CMP_LESS);
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break;
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case 3:
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// will be set dynamically per polygon
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//grDepthBiasLevel(-deltaZ);
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// will be set dynamically per polygon
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//grDepthBiasLevel(-deltaZ);
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grDepthBufferFunction (GR_CMP_LEQUAL);
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break;
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}
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}
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}
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else
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else
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{
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grDepthBiasLevel(0);
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grDepthBufferFunction (GR_CMP_ALWAYS);
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grDepthBiasLevel(0);
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grDepthBufferFunction (GR_CMP_ALWAYS);
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}
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if (rdp.flags & ZBUF_UPDATE)
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@ -1960,7 +1960,7 @@ void update ()
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}
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else
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{
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grDepthBiasLevel(0);
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grDepthBiasLevel(0);
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grDepthBufferFunction (GR_CMP_ALWAYS);
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grDepthMask (FXFALSE);
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}
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