Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file.

This commit is contained in:
Emmet Young 2015-03-03 22:31:37 +11:00
parent 2801655f68
commit 1b17b86ef2
1 changed files with 68 additions and 49 deletions

View File

@ -10,67 +10,86 @@
****************************************************************************/
#include "stdafx.h"
static BYTE Mempaks[4][0x8000];
HANDLE hMempakFile = NULL;
HANDLE hMempakFile[4];
void Mempak::Close(void) {
if (hMempakFile) {
CloseHandle(hMempakFile);
hMempakFile = NULL;
for (int i = 0; i < 4; i++)
{
if (hMempakFile[i])
{
CloseHandle(hMempakFile[i]);
hMempakFile[i] = NULL;
}
}
}
void LoadMempak (void) {
void LoadMempak (int Control) {
CPath FileName;
DWORD dwRead, count, count2;
DWORD dwRead;
stdstr MempakName;
bool bFormatMempak = false;
BYTE Initilize[] = {
0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
};
for (count = 0; count < 4; count ++) {
for (count2 = 0; count2 < 0x8000; count2 += 2) {
Mempaks[count][count2] = 0x00;
Mempaks[count][count2 + 1] = 0x03;
}
memcpy(&Mempaks[count][0],Initilize,sizeof(Initilize));
}
MempakName.Format("%s_Cont_%d", g_Settings->LoadString(Game_GameName).c_str(), Control + 1);
FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());
FileName.SetDriveDirectory(g_Settings->LoadString(Directory_NativeSave).c_str());
FileName.SetName(MempakName.c_str());
FileName.SetExtension("mpk");
if (!FileName.DirectoryExists())
if (!FileName.Exists())
{
FileName.CreateDirectory();
bFormatMempak = true;
if (!FileName.DirectoryExists())
{
FileName.CreateDirectory();
}
BYTE Initilize[] = {
0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
};
memcpy(&Mempaks[Control][0], Initilize, 0x110);
for (int count = 0x110; count < 0x8000; count += 2)
{
Mempaks[Control][count] = 0x00;
Mempaks[Control][count + 1] = 0x03;
}
}
hMempakFile = CreateFile(FileName,GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,NULL,OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
hMempakFile[Control] = CreateFile(FileName, GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (hMempakFile == INVALID_HANDLE_VALUE)
if (hMempakFile[Control] == INVALID_HANDLE_VALUE)
{
WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError());
return;
}
SetFilePointer(hMempakFile,0,NULL,FILE_BEGIN);
ReadFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
WriteFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
SetFilePointer(hMempakFile[Control], 0, NULL, FILE_BEGIN);
if (bFormatMempak)
{
WriteFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
}
else
{
ReadFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
}
}
BYTE Mempak::CalculateCrc(BYTE * DataToCrc) {
@ -108,8 +127,8 @@ void Mempak::ReadFrom(int Control, int Address, BYTE * Buffer) {
Address &= 0xFFE0;
if (Address <= 0x7FE0) {
if (hMempakFile == NULL) {
LoadMempak();
if (hMempakFile[Control] == NULL) {
LoadMempak(Control);
}
memcpy(Buffer, &Mempaks[Control][Address], 0x20);
} else {
@ -127,13 +146,13 @@ void Mempak::WriteTo(int Control, int Address, BYTE * Buffer) {
Address &= 0xFFE0;
if (Address <= 0x7FE0) {
if (hMempakFile == NULL) {
LoadMempak();
if (hMempakFile[Control] == NULL) {
LoadMempak(Control);
}
memcpy(&Mempaks[Control][Address], Buffer, 0x20);
SetFilePointer(hMempakFile,Control*0x8000,NULL,FILE_BEGIN);
WriteFile(hMempakFile,&Mempaks[Control][0],0x8000,&dwWritten,NULL);
SetFilePointer(hMempakFile[Control], 0,NULL,FILE_BEGIN);
WriteFile(hMempakFile[Control], &Mempaks[Control][0], 0x8000, &dwWritten, NULL);
} else {
/* Rumble pack area */
}