Added even more updates

Had to remove an unused string and replace it because there wasn't
enough memory
This commit is contained in:
Samuel Yuan 2015-03-20 15:38:55 -04:00
parent f2cacbf045
commit d3e1e1fc89
6 changed files with 55 additions and 16 deletions

View File

@ -276,13 +276,16 @@
#527# "使用 TLB"
#528# "寄存缓冲器"
#529# "延迟 SI 中断信号"
#530# "SP Hack"
#530# "VI 刷新率"
#531# "默认"
#532# "RSP 音频信号"
#533# "固定音频定时"
#534# "查询函数方案:"
#535# "自定义自我修改方案"
#536# "使用音频同步"
#537# "AI 每字节计数"
#538# "32位引擎"
#539# "延迟 DP 中断信号"
//Core Styles
#540# "注释器"
@ -334,7 +337,7 @@
#684# "目前设置为:"
#685# "设置"
#686# "移除"
#687# "将重置所存储的快捷键"
#687# "重置所有快捷键"
#688# "游戏未运行"
#689# "游戏正在运行"
#690# "游戏正在运行 (窗口)"
@ -349,6 +352,11 @@
#710# "提高游戏速度"
#711# "降低游戏速度"
//Bottom page buttons
#720# "重置此页"
#721# "全部重设"
#722# "应用"
/*********************************************************************************
* ROM Information *
*********************************************************************************/

View File

@ -275,13 +275,16 @@
#527# "Use TLB"
#528# "Register caching"
#529# "Delay SI Interrupt"
#530# "SP Hack"
#530# "VI Interrupt Rate"
#531# "Default"
#532# "RSP Audio Signal"
#533# "Fixed Audio Timing"
#534# "Function lookup method:"
#535# "Custom Self Mod Method"
#536# "Sync using Audio"
#537# "AI Count Per Byte"
#538# "32 Bit Engine"
#539# "Delay DP Interrupt"
//Core Styles
#540# "Interpreter"
@ -348,6 +351,11 @@
#710# "Increase Game Speed"
#711# "Decrease Game Speed"
//Bottom Page Buttons
#720# "Reset Page"
#721# "Reset All"
#722# "Apply"
/*********************************************************************************
* ROM Information *
*********************************************************************************/

View File

@ -304,13 +304,16 @@ enum LanguageStringID{
ROM_USE_TLB = 527,
ROM_REG_CACHE = 528,
ROM_DELAY_SI = 529,
ROM_SP_HACK = 530,
ROM_VIREFRESH = 530,
ROM_DEFAULT = 531,
ROM_AUDIO_SIGNAL = 532,
ROM_FIXED_AUDIO = 533,
ROM_FUNC_FIND = 534,
ROM_CUSTOM_SMM = 535,
ROM_SYNC_AUDIO = 536,
ROM_COUNTPERBYTE = 537,
ROM_32BIT = 538,
ROM_DELAY_DP = 539,
//Core Styles
CORE_INTERPTER = 540,
@ -318,18 +321,18 @@ enum LanguageStringID{
CORE_SYNC = 542,
//Self Mod Methods
SMCM_NONE = 560,
SMCM_CACHE = 561,
SMCM_PROECTED = 562,
SMCM_CHECK_MEM = 563,
SMCM_CHANGE_MEM = 564,
SMCM_CHECK_ADV = 565,
SMCM_CACHE2 = 566,
SMCM_NONE = 560,
SMCM_CACHE = 561,
SMCM_PROECTED = 562,
SMCM_CHECK_MEM = 563,
SMCM_CHANGE_MEM = 564,
SMCM_CHECK_ADV = 565,
SMCM_CACHE2 = 566,
//Function Lookup memthod
FLM_PLOOKUP = 570,
FLM_VLOOKUP = 571,
FLM_CHANGEMEM = 572,
FLM_PLOOKUP = 570,
FLM_VLOOKUP = 571,
FLM_CHANGEMEM = 572,
//RDRAM Size
RDRAM_4MB = 580,
@ -377,6 +380,11 @@ enum LanguageStringID{
STR_INSREASE_SPEED = 710,
STR_DECREASE_SPEED = 711,
//Bottom page buttons
BOTTOM_RESET_PAGE = 720,
BOTTOM_RESET_ALL = 721,
BOTTOM_APPLY = 722,
/*********************************************************************************
* ROM Information *
*********************************************************************************/

View File

@ -270,13 +270,16 @@ void CLanguage::LoadDefaultStrings (void)
DEF_STR(ROM_USE_TLB, L"Use TLB");
DEF_STR(ROM_REG_CACHE, L"Register caching");
DEF_STR(ROM_DELAY_SI, L"Delay SI Interrupt");
DEF_STR(ROM_SP_HACK, L"SP Hack");
DEF_STR(ROM_VIREFRESH, L"Vi Refresh Rate: ");
DEF_STR(ROM_DEFAULT, L"Default");
DEF_STR(ROM_AUDIO_SIGNAL, L"RSP Audio Signal");
DEF_STR(ROM_FIXED_AUDIO, L"Fixed Audio Timing");
DEF_STR(ROM_FUNC_FIND, L"Function lookup method:");
DEF_STR(ROM_CUSTOM_SMM, L"Custom Self Mod Method");
DEF_STR(ROM_SYNC_AUDIO, L"Sync using Audio");
DEF_STR(ROM_COUNTPERBYTE, L"AI Count Per Byte:");
DEF_STR(ROM_32BIT, L"32 Bit Engine:");
DEF_STR(ROM_DELAY_DP, L"Delay DP Interrupt:");
//Core Styles
DEF_STR(CORE_INTERPTER, L"Interpreter");
@ -342,6 +345,11 @@ void CLanguage::LoadDefaultStrings (void)
// Increase speed
DEF_STR(STR_INSREASE_SPEED, L"Increase Game Speed");
DEF_STR(STR_DECREASE_SPEED, L"Decrease Game Speed");
//Bottom page buttons
DEF_STR(BOTTOM_RESET_PAGE, L"Reset Page");
DEF_STR(BOTTOM_RESET_ALL, L"Reset All");
DEF_STR(BOTTOM_APPLY, L"Apply");
/*********************************************************************************
* ROM Information *

View File

@ -89,8 +89,11 @@ LRESULT CSettingConfig::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*
CConfigSettingSection * SettingsSection;
//Set the text for all gui Items
SetDlgItemTextW(m_hWnd, IDC_RESET_PAGE, GS(BOTTOM_RESET_PAGE));
SetDlgItemTextW(m_hWnd, IDC_RESET_ALL, GS(BOTTOM_RESET_ALL));
SetDlgItemTextW(m_hWnd, IDOK, GS(CHEAT_OK));
SetDlgItemTextW(m_hWnd, IDCANCEL, GS(CHEAT_CANCEL));
SetDlgItemTextW(m_hWnd, IDAPPLY, GS(BOTTOM_APPLY));
if (m_GameConfig)
{

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@ -25,9 +25,13 @@ CGameGeneralPage::CGameGeneralPage (HWND hParent, const RECT & rcDispay )
SetDlgItemTextW(m_hWnd, IDC_MEMORY_SIZE_TEXT, GS(ROM_MEM_SIZE));
SetDlgItemTextW(m_hWnd, IDC_SAVE_TYPE_TEXT, GS(ROM_SAVE_TYPE));
SetDlgItemTextW(m_hWnd, IDC_COUNTFACT_TEXT, GS(ROM_COUNTER_FACTOR));
SetDlgItemTextW(m_hWnd, IDC_VIREFESH_TEXT, GS(ROM_VIREFRESH));
SetDlgItemTextW(m_hWnd, IDC_COUNTPERBYTE_TEXT, GS(ROM_COUNTPERBYTE));
SetDlgItemTextW(m_hWnd, IDC_SYNC_AUDIO, GS(ROM_SYNC_AUDIO));
SetDlgItemTextW(m_hWnd, IDC_ROM_32BIT, GS(ROM_32BIT));
SetDlgItemTextW(m_hWnd, IDC_ROM_FIXEDAUDIO, GS(ROM_FIXED_AUDIO));
SetDlgItemTextW(m_hWnd, IDC_DELAY_DP, GS(ROM_DELAY_DP));
SetDlgItemTextW(m_hWnd, IDC_SYNC_AUDIO, GS(ROM_SYNC_AUDIO));
SetDlgItemTextW(m_hWnd, IDC_USE_TLB, GS(ROM_USE_TLB));
SetDlgItemTextW(m_hWnd, IDC_DELAY_SI, GS(ROM_DELAY_SI));
SetDlgItemTextW(m_hWnd, IDC_AUDIO_SIGNAL, GS(ROM_AUDIO_SIGNAL));