Evade the SDL dependency for WIN32/WIN64 builds.

This commit is contained in:
unknown 2015-10-22 17:01:48 -04:00
parent 6d5ee9d562
commit d27e6b119c
1 changed files with 7 additions and 0 deletions

View File

@ -37,8 +37,11 @@
//
//****************************************************************
#ifndef _WIN32
#include <SDL.h>
#endif
#include "Gfx_1.3.h"
#include "TexCache.h"
#include "Combine.h"
#include "Util.h"
@ -542,7 +545,11 @@ void TexCache ()
} else {
DisplayLoadProgress(L"Texture dump - OFF\n");
}
#if defined(_WIN32)
Sleep(1000);
#else
SDL_Delay(1000);
#endif
}
}
#endif