[Project64] Get Audio plugin to use standard types

This commit is contained in:
zilmar 2015-11-15 11:35:38 +11:00
parent 089b036cfe
commit 87f13cbe4b
2 changed files with 29 additions and 22 deletions

View File

@ -9,6 +9,9 @@
* *
****************************************************************************/
#include "stdafx.h"
#include "Audio.h"
#include <Project64\N64 System\System Globals.h>
#include <Project64\N64 System\N64 Class.h>
CAudio::CAudio()
{
@ -29,10 +32,10 @@ void CAudio::Reset()
m_FramesPerSecond = 60;
}
DWORD CAudio::GetLength()
uint32_t CAudio::GetLength()
{
WriteTraceF(TraceAudio, __FUNCTION__ ": Start (m_SecondBuff = %d)", m_SecondBuff);
DWORD TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt), Res = 0;
uint32_t TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt), Res = 0;
if (TimeLeft > 0)
{
Res = (TimeLeft / m_CountsPerByte);
@ -41,7 +44,7 @@ DWORD CAudio::GetLength()
return (Res + 3)&~3;
}
DWORD CAudio::GetStatus()
uint32_t CAudio::GetStatus()
{
WriteTraceF(TraceAudio, __FUNCTION__ ": m_Status = %X", m_Status);
return m_Status;
@ -56,9 +59,10 @@ void CAudio::LenChanged()
{
WriteTraceF(TraceAudio, __FUNCTION__ ": *** Ignoring Write, To Large (%X)", g_Reg->AI_LEN_REG);
}
else {
else
{
m_Status |= ai_busy;
DWORD AudioLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt);
uint32_t AudioLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt);
if (m_SecondBuff == 0)
{
if (AudioLeft == 0)
@ -124,19 +128,19 @@ void CAudio::BusyTimerDone()
m_Status &= ~ai_busy;
}
void CAudio::SetViIntr(DWORD VI_INTR_TIME)
void CAudio::SetViIntr(uint32_t VI_INTR_TIME)
{
double CountsPerSecond = (DWORD)((double)VI_INTR_TIME * m_FramesPerSecond);
double CountsPerSecond = (uint32_t)((double)VI_INTR_TIME * m_FramesPerSecond);
if (m_BytesPerSecond != 0 && (g_System->AiCountPerBytes() == 0))
{
m_CountsPerByte = (int)((double)CountsPerSecond / (double)m_BytesPerSecond);
m_CountsPerByte = (int32_t)((double)CountsPerSecond / (double)m_BytesPerSecond);
}
}
void CAudio::SetFrequency(DWORD Dacrate, DWORD System)
void CAudio::SetFrequency(uint32_t Dacrate, uint32_t System)
{
WriteTraceF(TraceAudio, __FUNCTION__ "(Dacrate: %X System: %d): AI_BITRATE_REG = %X", Dacrate, System, g_Reg->AI_BITRATE_REG);
DWORD Frequency;
uint32_t Frequency;
switch (System)
{

View File

@ -21,19 +21,22 @@ public:
CAudio();
~CAudio();
DWORD GetLength();
DWORD GetStatus();
void LenChanged();
uint32_t GetLength ();
uint32_t GetStatus ();
void LenChanged ();
void InterruptTimerDone();
void BusyTimerDone();
void Reset();
void SetViIntr(DWORD VI_INTR_TIME);
void SetFrequency(DWORD Dacrate, DWORD System);
void BusyTimerDone ();
void Reset ();
void SetViIntr ( uint32_t VI_INTR_TIME );
void SetFrequency ( uint32_t Dacrate, uint32_t System );
private:
DWORD m_SecondBuff;
DWORD m_Status;
DWORD m_BytesPerSecond;
int m_CountsPerByte;
int m_FramesPerSecond;
CAudio(const CAudio&); // Disable copy constructor
CAudio& operator=(const CAudio&); // Disable assignment
uint32_t m_SecondBuff;
uint32_t m_Status;
uint32_t m_BytesPerSecond;
int32_t m_CountsPerByte;
int32_t m_FramesPerSecond;
};