s/CSpeedLimitor/CSpeedLimiter

This commit is contained in:
2015-12-14 17:09:12 -05:00
parent b50163938e
commit df83c3c440
3 changed files with 13 additions and 13 deletions

View File

@ -147,7 +147,7 @@ private:
CProfiling m_CPU_Usage; //used to track the cpu usage
CRecompiler * m_Recomp;
CAudio m_Audio;
CSpeedLimitor m_Limitor;
CSpeedLimiter m_Limitor;
bool m_InReset;
int32_t m_NextTimer;
CSystemTimer m_SystemTimer;

View File

@ -16,7 +16,7 @@
#pragma comment(lib, "winmm.lib")
CSpeedLimitor::CSpeedLimitor()
CSpeedLimiter::CSpeedLimiter()
{
m_Frames = 0;
m_LastTime = 0;
@ -32,28 +32,28 @@ CSpeedLimitor::CSpeedLimitor()
}
}
CSpeedLimitor::~CSpeedLimitor()
CSpeedLimiter::~CSpeedLimiter()
{
TIMECAPS Caps;
timeGetDevCaps(&Caps, sizeof(Caps));
timeEndPeriod(Caps.wPeriodMin);
}
void CSpeedLimitor::SetHertz(uint32_t Hertz)
void CSpeedLimiter::SetHertz(uint32_t Hertz)
{
m_Speed = Hertz;
m_BaseSpeed = Hertz;
FixSpeedRatio();
}
void CSpeedLimitor::FixSpeedRatio()
void CSpeedLimiter::FixSpeedRatio()
{
m_Ratio = 1000.0f / static_cast<double>(m_Speed);
m_Frames = 0;
m_LastTime = timeGetTime();
}
bool CSpeedLimitor::Timer_Process(uint32_t * FrameRate)
bool CSpeedLimiter::Timer_Process(uint32_t * FrameRate)
{
m_Frames += 1;
uint32_t CurrentTime = timeGetTime();
@ -87,7 +87,7 @@ bool CSpeedLimitor::Timer_Process(uint32_t * FrameRate)
}
}
void CSpeedLimitor::IncreaseSpeed()
void CSpeedLimiter::IncreaseSpeed()
{
if (m_Speed >= 60)
{
@ -105,7 +105,7 @@ void CSpeedLimitor::IncreaseSpeed()
FixSpeedRatio();
}
void CSpeedLimitor::DecreaseSpeed()
void CSpeedLimiter::DecreaseSpeed()
{
if (m_Speed > 60)
{

View File

@ -12,12 +12,12 @@
#include "../Settings/GameSettings.h"
class CSpeedLimitor :
class CSpeedLimiter :
private CGameSettings
{
public:
CSpeedLimitor();
~CSpeedLimitor();
CSpeedLimiter();
~CSpeedLimiter();
void SetHertz(const uint32_t Hertz);
bool Timer_Process(uint32_t* const FrameRate);
@ -25,8 +25,8 @@ public:
void DecreaseSpeed();
private:
CSpeedLimitor(const CSpeedLimitor&); // Disable copy constructor
CSpeedLimitor& operator=(const CSpeedLimitor&); // Disable assignment
CSpeedLimiter(const CSpeedLimiter&); // Disable copy constructor
CSpeedLimiter& operator=(const CSpeedLimiter&); // Disable assignment
void FixSpeedRatio();