Enable FB and Soft Depth for Glide64.
After some testing, I've concluded that software depth is better on by default than off. Testing every single game would be too time consuming, and the problems it fixes can be obscure. Enabling FB by default just seems like good sense. A few games need it disabled, but I'll fix them case-by-case.
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@ -1655,13 +1655,13 @@ void CALL PluginLoaded (void)
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RegisterSetting(Set_aspect,Data_DWORD_Game,"aspect",NULL,0l,NULL);
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RegisterSetting(Set_lodmode,Data_DWORD_Game,"lodmode",NULL,0l,NULL);
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RegisterSetting(Set_fb_smart,Data_DWORD_Game,"fb_smart",NULL,0l,NULL);
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RegisterSetting(Set_fb_smart,Data_DWORD_Game,"fb_smart",NULL,1l,NULL);
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RegisterSetting(Set_fb_hires,Data_DWORD_Game,"fb_hires",NULL,1,NULL);
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RegisterSetting(Set_fb_read_always,Data_DWORD_Game,"fb_read_always",NULL,0l,NULL);
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RegisterSetting(Set_read_back_to_screen,Data_DWORD_Game,"read_back_to_screen",NULL,0l,NULL);
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RegisterSetting(Set_detect_cpu_write,Data_DWORD_Game,"detect_cpu_write",NULL,0l,NULL);
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RegisterSetting(Set_fb_get_info,Data_DWORD_Game,"fb_get_info",NULL,0l,NULL);
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RegisterSetting(Set_fb_render,Data_DWORD_Game,"fb_render",NULL,0,NULL);
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RegisterSetting(Set_fb_render,Data_DWORD_Game,"fb_render",NULL,1,NULL);
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}
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/******************************************************************
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