newline formatting fix from Unix LF to DOS/Windows CRLF
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7345ecd97e
commit
a7a22b13f0
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@ -8,134 +8,134 @@
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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static BYTE Mempaks[4][0x8000];
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HANDLE hMempakFile = NULL;
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void Mempak::Close(void) {
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if (hMempakFile) {
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CloseHandle(hMempakFile);
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hMempakFile = NULL;
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}
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}
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void LoadMempak (void) {
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CPath FileName;
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DWORD dwRead, count, count2;
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BYTE Initilize[] = {
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0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
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0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
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};
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for (count = 0; count < 4; count ++) {
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for (count2 = 0; count2 < 0x8000; count2 += 2) {
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Mempaks[count][count2] = 0x00;
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Mempaks[count][count2 + 1] = 0x03;
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}
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memcpy(&Mempaks[count][0],Initilize,sizeof(Initilize));
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}
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FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());
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FileName.SetExtension("mpk");
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if (!FileName.DirectoryExists())
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{
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FileName.CreateDirectory();
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}
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hMempakFile = CreateFile(FileName,GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,NULL,OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (hMempakFile == INVALID_HANDLE_VALUE)
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{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError());
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return;
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}
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SetFilePointer(hMempakFile,0,NULL,FILE_BEGIN);
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ReadFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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WriteFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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}
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BYTE Mempak::CalculateCrc(BYTE * DataToCrc) {
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DWORD Count;
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DWORD XorTap;
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int Length;
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BYTE CRC = 0;
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for (Count = 0; Count < 0x21; Count++) {
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for (Length = 0x80; Length >= 1; Length >>= 1) {
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XorTap = (CRC & 0x80) ? 0x85 : 0;
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CRC <<= 1;
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if (Count == 0x20) {
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CRC &= 0xFF;
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} else {
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if ((*DataToCrc & Length) != 0) {
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CRC |= 1;
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}
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}
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CRC ^= XorTap;
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}
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DataToCrc++;
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}
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return CRC;
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}
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void Mempak::ReadFrom(int Control, int Address, BYTE * Buffer) {
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if (Address == 0x8001) {
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memset(Buffer, 0, 0x20);
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Buffer[0x20] = CalculateCrc(Buffer);
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return;
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}
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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LoadMempak();
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}
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memcpy(Buffer, &Mempaks[Control][Address], 0x20);
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} else {
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memset(Buffer, 0, 0x20);
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/* Rumble pack area */
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}
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Buffer[0x20] = CalculateCrc(Buffer);
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}
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void Mempak::WriteTo(int Control, int Address, BYTE * Buffer) {
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DWORD dwWritten;
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if (Address == 0x8001) { Buffer[0x20] = CalculateCrc(Buffer); return; }
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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LoadMempak();
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}
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memcpy(&Mempaks[Control][Address], Buffer, 0x20);
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SetFilePointer(hMempakFile,Control*0x8000,NULL,FILE_BEGIN);
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WriteFile(hMempakFile,&Mempaks[Control][0],0x8000,&dwWritten,NULL);
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} else {
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/* Rumble pack area */
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}
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Buffer[0x20] = CalculateCrc(Buffer);
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#include "stdafx.h"
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static BYTE Mempaks[4][0x8000];
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HANDLE hMempakFile = NULL;
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void Mempak::Close(void) {
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if (hMempakFile) {
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CloseHandle(hMempakFile);
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hMempakFile = NULL;
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}
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}
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void LoadMempak (void) {
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CPath FileName;
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DWORD dwRead, count, count2;
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BYTE Initilize[] = {
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0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
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0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
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};
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for (count = 0; count < 4; count ++) {
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for (count2 = 0; count2 < 0x8000; count2 += 2) {
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Mempaks[count][count2] = 0x00;
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Mempaks[count][count2 + 1] = 0x03;
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}
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memcpy(&Mempaks[count][0],Initilize,sizeof(Initilize));
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}
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FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());
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FileName.SetExtension("mpk");
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if (!FileName.DirectoryExists())
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{
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FileName.CreateDirectory();
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}
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hMempakFile = CreateFile(FileName,GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,NULL,OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (hMempakFile == INVALID_HANDLE_VALUE)
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{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError());
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return;
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}
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SetFilePointer(hMempakFile,0,NULL,FILE_BEGIN);
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ReadFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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WriteFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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}
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BYTE Mempak::CalculateCrc(BYTE * DataToCrc) {
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DWORD Count;
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DWORD XorTap;
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int Length;
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BYTE CRC = 0;
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for (Count = 0; Count < 0x21; Count++) {
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for (Length = 0x80; Length >= 1; Length >>= 1) {
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XorTap = (CRC & 0x80) ? 0x85 : 0;
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CRC <<= 1;
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if (Count == 0x20) {
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CRC &= 0xFF;
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} else {
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if ((*DataToCrc & Length) != 0) {
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CRC |= 1;
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}
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}
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CRC ^= XorTap;
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}
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DataToCrc++;
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}
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return CRC;
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}
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void Mempak::ReadFrom(int Control, int Address, BYTE * Buffer) {
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if (Address == 0x8001) {
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memset(Buffer, 0, 0x20);
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Buffer[0x20] = CalculateCrc(Buffer);
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return;
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}
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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LoadMempak();
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}
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memcpy(Buffer, &Mempaks[Control][Address], 0x20);
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} else {
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memset(Buffer, 0, 0x20);
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/* Rumble pack area */
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}
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Buffer[0x20] = CalculateCrc(Buffer);
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}
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void Mempak::WriteTo(int Control, int Address, BYTE * Buffer) {
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DWORD dwWritten;
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if (Address == 0x8001) { Buffer[0x20] = CalculateCrc(Buffer); return; }
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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LoadMempak();
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}
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memcpy(&Mempaks[Control][Address], Buffer, 0x20);
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SetFilePointer(hMempakFile,Control*0x8000,NULL,FILE_BEGIN);
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WriteFile(hMempakFile,&Mempaks[Control][0],0x8000,&dwWritten,NULL);
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} else {
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/* Rumble pack area */
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}
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Buffer[0x20] = CalculateCrc(Buffer);
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}
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