Commit Graph

1106 Commits

Author SHA1 Message Date
Jeffrey Pfau 05edd2fe52 GB SIO: Don't auto-clock external shift clock 2016-09-22 00:34:56 -07:00
Jeffrey Pfau 78af66c9d5 GBA Cheats: Fix key-activated CodeBreaker cheats 2016-09-21 23:30:12 -07:00
Jeffrey Pfau 1f0f943526 GB Video: Clear screen when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau bf9017c89b LR35902: Fix events running with the wrong cycle active 2016-09-21 14:36:42 -07:00
Jeffrey Pfau b309e9894c GB Video: Fix video frames getting missed when LCDC is off 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 1e10098e33 FFmpeg: Encoding cleanup 2016-09-21 14:36:42 -07:00
Jeffrey Pfau cf6006f9f8 FFmpeg: Fix encoing AAC 2016-09-21 14:36:42 -07:00
Jeffrey Pfau 5c744a3f13 Qt: Fix saving overrides 2016-09-20 16:35:00 -07:00
Jeffrey Pfau bea6235c0a Qt: Fix "close" button on Overrides view 2016-09-20 16:35:00 -07:00
Jeffrey Pfau 3b1d3292dd GBA Cheats: Fix holding onto pointers that may get invalidated 2016-09-20 12:09:28 -07:00
Jeffrey Pfau 1cb054ec67 GB Video: Setting LYC=LY during mode 2 should trigger an IRQ 2016-09-20 10:45:01 -07:00
Jeffrey Pfau 575a37fd83 GB MBC: Fix MBC7 when size is incorrectly specified 2016-09-19 23:54:50 -07:00
Jeffrey Pfau c14c6d647f All: Only update version info if needed 2016-09-19 19:49:58 -07:00
Jeffrey Pfau a7a858d4f8 Update CHANGES for 0.5.0 2016-09-19 15:07:50 -07:00
Jeffrey Pfau 37ddf7020b Util: Fix inserting too many items into a hash table 2016-09-19 15:01:58 -07:00
Jeffrey Pfau aaf12cad27 GBA Savedata: Only unmap savedata if present 2016-09-19 13:52:11 -07:00
Jeffrey Pfau a510ae8d86 GBA Hardware: Clean up dead code in GBP 2016-09-17 11:01:09 -07:00
Jeffrey Pfau ccf584238b SDL: More responsive rumble 2016-09-16 12:51:33 -07:00
Jeffrey Pfau a9c8a02cf9 GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble 2016-09-16 12:50:56 -07:00
Jeffrey Pfau 61800d0e9b GBA Savedata: Fix savedata sync timer 2016-09-14 17:46:15 -07:00
Jeffrey Pfau fa92b4cd0e GBA: Count up timers should not count themselves 2016-09-14 01:34:53 -07:00
Jeffrey Pfau dd76386f4c SDL: Increase default audio buffer size to 1024 samples 2016-09-13 23:00:01 -07:00
Jeffrey Pfau f34f45257a GBA Video: Fix out-of-order OBJWIN 2016-09-11 00:54:20 -07:00
Jeffrey Pfau 1bc8dfe42b GB, GBA: Automatic BIOS detection 2016-09-09 16:30:48 -07:00
Jeffrey Pfau e8b7d180bf Util: Add PRIz macro for libc versions that don't support %z 2016-09-08 19:09:20 -07:00
Jeffrey Pfau c45d91d311 Debugger: Add software breakpoints, fix cleanup 2016-09-07 17:49:27 -07:00
Jeffrey Pfau f7a9fe8e64 Util: PNG utils should support 16-bit when applicable 2016-09-07 01:06:54 -07:00
Jeffrey Pfau 0ad14bef7e FFmpeg: Full support for libavcodec 56+ 2016-09-05 11:55:56 -07:00
Jeffrey Pfau 69244f053a 3DS: Add shading to 3D model 2016-09-04 23:00:49 -07:00
Jeffrey Pfau 0293e723d8 GBA: Better debug logging if event processing breaks 2016-09-04 09:32:07 -07:00
Jeffrey Pfau a20061e925 GBA Memory: Fix ldm {pc} 2016-09-04 02:20:58 -07:00
Jeffrey Pfau 8dbef1f0e3 Wii: Add pixelated resample filter 2016-09-01 00:11:07 -07:00
Jeffrey Pfau e078e42c83 Qt: Rearchitect game closing codepath 2016-08-30 23:43:50 -07:00
Jeffrey Pfau f15bb076b8 All: Update CHANGES 2016-08-30 23:42:31 -07:00
Jeffrey Pfau 1f2bef0ceb PSP2: Stop underclocking when menuing 2016-08-30 09:43:49 -07:00
Jeffrey Pfau 246efef6b9 Qt: Fix being unable to pause manually when using auto-pausing 2016-08-29 18:22:47 -07:00
Jeffrey Pfau 1462ffe7d5 GBA: Timer 0 cannot be count up 2016-08-29 10:19:53 -07:00
Jeffrey Pfau 90edf4d1a0 GBA Serialize: Savestates now store if CPU was halted 2016-08-28 20:36:12 -07:00
Jeffrey Pfau d708a1025d GBA: Fix filehandle leak with savegames 2016-08-28 01:44:27 -07:00
Jeffrey Pfau fa36a3da81 Qt: Allow loading of specific files from archives 2016-08-27 01:01:03 -07:00
Jeffrey Pfau 93121d9319 VFS: Fix reading multiple files from a 7z archive 2016-08-27 00:55:57 -07:00
Jeffrey Pfau 2ddb6d759a GUI: Only reload config if manually saved 2016-08-24 12:54:43 -07:00
Jeffrey Pfau 458fd58985 GBA: Fix losing IRQs when CPSR I bit isn't cleared 2016-08-24 12:18:51 -07:00
Jeffrey Pfau f491196bc4 Util: Add endswith 2016-08-23 09:08:46 -07:00
Jeffrey Pfau 08b0a7c60f VFS: Improve zip file detection 2016-08-23 02:30:25 -07:00
Jeffrey Pfau 9b4fa75c81 VFS: Fix uninitialized varaible reading from 7z 2016-08-23 01:23:44 -07:00
Jeffrey Pfau 5aec67a0f7 GBA Video: Optimize compositing cases slightly 2016-08-22 12:35:48 -07:00
Jeffrey Pfau c207675dfb Qt: Ability to temporarily load a savegame 2016-08-22 10:33:59 -07:00
Jeffrey Pfau a088ad781a Qt: Make reseting when pasued frame-accurate 2016-08-22 10:20:22 -07:00
Jeffrey Pfau 193d2d1f4a PSP2: Screenshots are now saved into the Photo Gallery 2016-08-21 20:08:41 -07:00
Jeffrey Pfau ef4e67889c 3DS: Adjustable screen darkening 2016-08-21 04:21:59 -07:00
Jeffrey Pfau 526f86d085 3DS: Implement adjustable filtering and sprite rotation 2016-08-21 03:16:00 -07:00
Jeffrey Pfau d9964ee727 Wii: 240p support 2016-08-20 11:27:48 -07:00
Jeffrey Pfau 5e50a635cf GBA Memory: Optimize Load-/StoreMultiple 2016-08-19 18:55:36 -07:00
Diego A 563aed44d8 Wii: Fix garbage flash at startup (#354) 2016-08-19 15:47:58 -07:00
Jeffrey Pfau 0367d94aad Util: Add rtrim 2016-08-19 05:06:45 -07:00
Jeffrey Pfau 947ef7edea Util: Add Vector GetConstPointer 2016-08-19 05:06:02 -07:00
Jeffrey Pfau d82f8feef5 PSP2: Allow UTF-8 filenames 2016-08-18 10:06:30 -07:00
Jeffrey Pfau 57c1275890 Qt: Remove default autofire mappings 2016-08-18 00:10:37 -07:00
Jeffrey Pfau 9eb8faf1ba GUI: Add fast-forward key 2016-08-16 23:24:07 -07:00
Jeffrey Pfau 54e4d91457 GBA Video: Optimize mode 0 rendering 2016-08-16 21:05:55 -07:00
Jeffrey Pfau c191ec88b8 GUI: Add UI control remapping 2016-08-15 22:15:45 -07:00
Jeffrey Pfau 39d9c7efd1 PSP2: Fix mapping/unmapping from not at 0 2016-08-15 22:11:53 -07:00
Jeffrey Pfau b1618cbed3 GBA Savedata: Add realistic timing for EEPROM 2016-08-14 20:56:42 -07:00
Jeffrey Pfau 6797cbe6b1 GBA Video: WIN0/1 take priority over OBJWIN 2016-08-14 04:19:08 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau 54b4c967b8 All: Update CHANGES 2016-08-01 19:15:18 -07:00
Jeffrey Pfau 77922aea5d GBA Serialize: Savestates now properly store prefetch 2016-08-01 02:32:02 -07:00
Jeffrey Pfau 5b740518cf GBA Memory: Optimize stalling behavior 2016-08-01 02:13:02 -07:00
Jeffrey Pfau 2ed7d51376 ARM7: Fix decoding of Thumb ADD (variants 5 and 6) 2016-07-31 00:27:16 -07:00
Jeffrey Pfau a299a4e5ea PSP2: Fix VSync 2016-07-30 16:56:23 -07:00
Jeffrey Pfau ce8db37634 PSP2: Fix GPU crash while exiting 2016-07-30 09:48:56 -07:00
Jeffrey Pfau 61bfd9d87d Qt: Make audio channel/video layer options shortcut mappable 2016-07-30 02:07:52 -07:00
Jeffrey Pfau 42f5934b25 All: Faster memory read/write 2016-07-30 00:51:45 -07:00
Jeffrey Pfau f4e26656e4 PSP2: Use PGF fonts 2016-07-29 21:27:37 -07:00
Jeffrey Pfau 690346fd4e Merge branch 'feature/citro3d' 2016-07-28 22:40:47 -07:00
Jeffrey Pfau 376c3e715e 3DS: Use system font for menus 2016-07-28 00:32:00 -07:00
Jeffrey Pfau 4f1dffa5bd 3DS: Allow UTF-16 filenames 2016-07-27 22:19:57 -07:00
Jeffrey Pfau 7930c5a350 3DS: Port to using citro3D 2016-07-27 01:04:52 -07:00
Jeffrey Pfau 4a7dc8bff6 Qt: Thread startup improvements 2016-07-23 19:02:28 -07:00
Jeffrey Pfau d175a0ac85 GBA Audio: Force audio DMAs to not increment destination 2016-07-23 00:28:53 -07:00
Jeffrey Pfau c7f6c499c3 Update CHANGES 2016-07-22 23:49:08 -07:00
Jeffrey Pfau 739df1ed74 Merge remote-tracking branch 'github/pr/297' 2016-07-21 22:09:15 -07:00
Touched 5e4e00938c Debugger: Support additional GDB stub packets
Implements memory writing packets 'X' and 'M', and register writing
packets 'G' and 'P'.

Fixes the checksum verification to allow inclusion of '\0', which is
needed for the binary data argument of packet 'X'.
2016-07-20 16:43:03 +02:00
Jeffrey Pfau f95be3071a Qt: Simplify OpenGL context creation 2016-07-17 19:08:08 -07:00
Jeffrey Pfau 5ca36e9418 All: Update CHANGES for 0.4.1 2016-07-11 17:51:00 -07:00
Jeffrey Pfau 2dc729f17a VFS: VFileFromFD should not open directories 2016-07-09 15:19:31 -07:00
Jeffrey Pfau 4e4a266d53 Qt: Make -g flag work in Qt build 2016-07-09 14:58:12 -07:00
Jeffrey Pfau 6fe17bc0f8 GBA Audio: Reset audio FIFO DMA if an invalid destination is set 2016-07-08 21:35:22 -07:00
Jeffrey Pfau fcd1ce8073 SDL: Fix sporadic crash when deinitializing audio 2016-06-27 22:17:13 -07:00
Jeffrey Pfau c82ee873e1 Util: Fix intermittent build failure on OS X 2016-06-26 20:32:06 -07:00
endrift 0694a87ec2 Merge pull request #290 from tzlion/feature/vfame-gba-support
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 16:29:01 -07:00
taizou c5092559ef GBA Memory: Add emulation of Vast Fame protected carts 2016-06-25 23:39:48 +01:00
Jeffrey Pfau fb7ecb8079 GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku 2016-06-19 15:05:48 -07:00
Jeffrey Pfau 415298ebcd GBA BIOS: Fix ArcTan2 accuracy and boundary conditions 2016-06-16 00:19:20 -07:00
Jeffrey Pfau eb6cedde2e VFS: VFile.sync now updates modified time 2016-06-15 22:46:24 -07:00
Jeffrey Pfau 6b1cbbd5e2 ARM7: Fix setting spsr privilege bits when spsr is empty 2016-06-10 10:18:21 -07:00
Jeffrey Pfau 87758b274c Debugger: CLI debugger now exits when end-of-stream is reached 2016-06-06 22:08:22 -07:00
Jeffrey Pfau b1b5cf8a11 ARM7: Clean up instruction decoding for future expandability 2016-06-06 22:08:19 -07:00
Jeffrey Pfau 66345e9b7e Qt: Add refresh button to controller editing 2016-05-30 15:26:54 -07:00
Jeffrey Pfau f4dc546da6 Util: Fix realloc semantics in utf16to8 2016-05-29 09:57:10 -07:00
Jeffrey Pfau d242638e28 OpenGL: Add texSize uniform 2016-05-25 21:25:09 -07:00
Jeffrey Pfau 210ef6db50 Qt: Clean up some path canonicalization 2016-05-22 23:08:43 -07:00
Jeffrey Pfau feb5ad2260 ARM7: Fix flags on SBC/RSC 2016-05-20 19:02:15 -07:00
Jeffrey Pfau e81de71f50 ARM7: Flush prefetch cache when loading CPSR via MSR 2016-05-16 01:18:09 -07:00
Jeffrey Pfau b5ff48a74e ARM7: Support forcing Thumb mode via MSR 2016-05-12 00:19:24 -07:00
Jeffrey Pfau 4375e7029f SDL: Fix SDL 1.2 build 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 0e85739cd3 Libretro: Disable logging game errors, BIOS calls and stubs in release builds 2016-05-08 12:33:55 -07:00
Jeffrey Pfau 20f790bb61 GBA Cheats: Support for encrypted CodeBreaker cheats 2016-05-05 22:56:05 -07:00
Jeffrey Pfau d6fce03fa3 All: Fix instruction tables getting zeroed when linking sometimes 2016-05-03 22:01:37 -07:00
Jeffrey Pfau faab8ae5f0 All: Update CHANGES 2016-04-29 01:35:43 -07:00
Jeffrey Pfau b0a1a2e2b7 All: Add QUIET parameter to silence CMake 2016-04-28 22:45:34 -07:00
Jeffrey Pfau d59ef1c66a Util: Fix socket bind addresses 2016-04-27 22:17:21 -07:00
Jeffrey Pfau 063605a216 GBA Memory: Fix executing code from OBJ region of VRAM 2016-04-21 23:45:32 -07:00
Jeffrey Pfau 3a51c59768 –Windows: Add native VDir support 2016-04-20 21:09:06 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau 4d839d03b4 All: Allow use of external minizip library 2016-04-13 00:13:05 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau b1691c9527 Util: Use closesocket on Windows 2016-03-05 11:33:36 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau be97f04971 FFmpeg: Update dependencies on Ubuntu 2016-02-27 01:50:28 -08:00
Jeffrey Pfau 878c6b8a2c GBA Serialize: Fix loading savegames from savestates 2016-02-27 00:09:23 -08:00
Jeffrey Pfau 23dc557466 All: Update CHANGES 2016-02-25 23:55:03 -08:00
Jeffrey Pfau 9919fffcb7 Qt: Initialize m_useBios 2016-02-25 23:39:08 -08:00
Jeffrey Pfau 3b24e94018 3DS: Use blip_add_delta_fast for a small speed improvement 2016-02-22 21:09:05 -08:00
Jeffrey Pfau aa0ee743b3 GBA Memory: Fix mirroring on non-overdumped Classic NES games 2016-02-21 12:01:54 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau c1f146c565 All: Fix typo in changelog 2016-02-21 00:33:09 -08:00
Jeffrey Pfau 03f20436b5 Shaders: Fix AGS-001 shader with some bad drivers 2016-02-20 23:43:09 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6334e88e00 SDL: Fix axes being mapped wrong 2016-02-20 23:09:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau bd085ad372 All: Fix typo 2016-02-14 22:18:35 -08:00
Jeffrey Pfau c8342a88ff All: Update CHANGES 2016-02-13 19:37:45 -08:00
Jeffrey Pfau 32f5bb985d Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 790c77c957 All: Update CHANGES for 0.4.0 2016-02-02 21:18:14 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 7174bb6707 All: Update CHANGES 2016-01-02 20:15:26 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau e212157d2f Libretro: Add install target for libretro core 2015-12-29 16:22:28 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau 50d4b31b58 All: Update CHANGES 2015-12-28 04:45:44 -05:00
Jeffrey Pfau f84aadffd2 GBA: Support for VBA-style cheat codes 2015-12-26 22:25:50 -05:00
Jeffrey Pfau cd6b6862ff Qt: Start work on ROM information view 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 7d9a897700 Update CHANGES for 0.3.2 2015-12-17 22:02:58 -08:00
Jeffrey Pfau edd604b700 Qt: Fix resetting while paused 2015-12-15 22:13:19 -08:00
Jeffrey Pfau df3ee0e2be GBA Video: Fix OAM and palette initialization 2015-12-09 21:22:35 -08:00
Jeffrey Pfau 08a2b24eac Qt: Allow use of modifier keys as input 2015-12-07 20:42:01 -08:00
Jeffrey Pfau 9590b484c7 Qt: Fix crash when closing multiplayer windows 2015-12-01 21:55:07 -08:00
Jeffrey Pfau e0863dc708 Qt: Add mute option to menu 2015-12-01 20:30:11 -08:00
Jeffrey Pfau f922f3c152 Qt: Add preprocessor shader step customization 2015-11-22 13:56:53 -08:00
Jeffrey Pfau f5bc61b852 Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97) 2015-11-22 03:56:25 -08:00
Jeffrey Pfau 6604afb670 ARM7: Fix bank switching with LDR[B]T/STR[B]T 2015-11-22 02:31:13 -08:00
Jeffrey Pfau bb79334856 ARM7: Implement more undefined load/store forms 2015-11-22 01:42:58 -08:00
Jeffrey Pfau b67e4b5d78 ARM7: Implement undefined STRH/LDRH versions 2015-11-20 19:11:02 -08:00
Jeffrey Pfau fad1daf3e9 ARM7: Fix STRT/STRBT 2015-11-20 19:10:17 -08:00
Jeffrey Pfau 505157dca0 GBA Memory: Fix DMAs triggering two cycles early 2015-11-18 20:45:44 -08:00
Jeffrey Pfau 3d321bc0b9 GBA Memory: Fix timing of DMAs 2015-11-18 20:44:18 -08:00
Jeffrey Pfau 21d51964e8 Qt: Fix race condition with setting sample rate 2015-11-17 19:48:56 -08:00
Jeffrey Pfau 4ca8d75082 GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* 2015-11-17 19:48:10 -08:00
Jeffrey Pfau 7c9b619f7b GBA BIOS: Fix Sqrt sign 2015-11-17 19:47:05 -08:00
Jeffrey Pfau 34d0dff2d6 OpenGL: Fix fast-forward on some OpenGL drivers where it may block early 2015-11-16 19:56:43 -08:00
Jeffrey Pfau 51e9042f62 Libretro: Cheat code support 2015-11-14 21:08:31 -08:00
Jeffrey Pfau 5e2e3864b7 GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball 2015-11-13 21:34:44 -08:00
Jeffrey Pfau aefb4b62a1 Util: Add MutexTryLock 2015-11-12 22:50:09 -08:00
Jeffrey Pfau 142940cc69 GBA Memory: Add GBAView* functions for viewing memory directly without bus issues 2015-11-11 23:50:15 -08:00
Jeffrey Pfau 37b1cbe29c Qt: Add additional checks in CheatModel to prevent crashes (fixes #163) 2015-11-11 22:17:41 -08:00
Jeffrey Pfau a2bc814d9c GBA: Fix warnings when creating and loading savestates 2015-11-11 19:45:36 -08:00
Jeffrey Pfau 7735c08fd5 GBA Memory: Fix unaligned out-of-bounds ROM loads 2015-11-10 22:44:23 -08:00
Jeffrey Pfau fe8c632c78 GBA: Initialize uninitialized pristineRom and pristineRomSize members 2015-11-10 22:37:23 -08:00
Jeffrey Pfau eee291e00e GBA: Implement bad I/O register loading 2015-11-09 22:44:46 -08:00
Jeffrey Pfau a9956087bc GBA Memory: Fix alignment of LDM/STM on SRAM 2015-11-06 21:08:29 -08:00
Jeffrey Pfau 16e2aec6df GBA Memory: Fix Store8 to OBJ VRAM 2015-11-06 21:07:50 -08:00
Jeffrey Pfau 647872a8d9 GBA Memory: Implement several unimplemented memory access types 2015-11-06 21:06:56 -08:00
Jeffrey Pfau 4c1977d351 GBA Memory: Fix DMA behavior for SRAM accesses 2015-11-06 21:06:09 -08:00
Jeffrey Pfau c6f4f23332 GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses 2015-11-06 21:04:55 -08:00
Jeffrey Pfau 4bd7a65432 ARM7: Fix sign of unaligned LDRSH 2015-11-06 21:03:52 -08:00
Jeffrey Pfau 28dff01b83 Libretro: Fix problems with rumble not turning off 2015-11-05 21:06:31 -08:00
Jeffrey Pfau 0faa6dd8ac GBA BIOS: Fix misaligned CpuSet 2015-11-05 20:57:56 -08:00
Jeffrey Pfau f013e2d8c7 Qt: Fix a crash in the memory viewer 2015-11-04 23:28:13 -08:00
Jeffrey Pfau 31862db5a5 GBA Memory: Fix DMA register writing behavior (fixes #148) 2015-11-04 20:19:12 -08:00
Jeffrey Pfau a9c94e9d18 Qt: Fix font size in memory viewer 2015-11-01 23:01:31 -08:00
Jeffrey Pfau 42a2a5737b Util: Use VFile for configuration 2015-11-01 16:50:24 -08:00
Jeffrey Pfau 8eb4f3ca4d VFS: Fix VFileReadline and remove _vfdReadline 2015-11-01 16:50:23 -08:00
Jeffrey Pfau a9d84df1f4 All: Update CHANGES 2015-10-27 23:24:04 -07:00
Jeffrey Pfau f4b44451b0 Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:29:30 -07:00
Jeffrey Pfau 9a19aaed59 –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:27:02 -07:00
Jeffrey Pfau 8af2172782 Qt: Improved GIF recording customization 2015-10-27 20:09:56 -07:00
Jeffrey Pfau 61c2f6a07b GBA: Fix idle skip state being retained between games 2015-10-26 22:03:38 -07:00
Jeffrey Pfau a93b21e886 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 20:31:22 -07:00
Jeffrey Pfau b8b7ec0b12 GBA Memory: Fix DMAs from BIOS while not in BIOS
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau 6c71d7433b Qt: Use safer isLoaded check in GameController 2015-10-24 23:47:46 -07:00
Jeffrey Pfau cb5bddc8de All: Update CHANGES for 0.3.1 2015-10-24 11:14:42 -07:00
Jeffrey Pfau a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau cd2443356b All: Add --version flag 2015-10-20 22:27:27 -07:00
Jeffrey Pfau 98016c55a3 GBA: Booting of multiboot images 2015-10-20 19:40:03 -07:00
Jeffrey Pfau c41a3a2c0a All: Update CHANGES 2015-10-19 23:50:41 -07:00
Jeffrey Pfau d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau 1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau 47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau 3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau 4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau 19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau 19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau 11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau 5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau 98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00
Jeffrey Pfau 57bdbcd91e GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:24:47 -07:00
Jeffrey Pfau 31d409c8b1 Qt: Add 'Apply' button to settings window (fixes #103) 2015-09-09 01:44:31 -07:00
Jeffrey Pfau 11dc9f5161 Libretro: Use anonymous memory mappers for large blocks of memor 2015-09-07 22:21:25 -07:00
Jeffrey Pfau 31686c374e Libretro: Fix a memory leak with the render buffer 2015-09-07 22:16:50 -07:00
Jeffrey Pfau 90ea4cbe33 GBA: Fix BIOS check on big endian 2015-09-07 19:24:30 -07:00
Jeffrey Pfau c7d48ab087 ARM7: Force disable LTO on two files to work around a GCC bug 2015-09-01 00:30:02 -07:00
Jeffrey Pfau c0d7cfbf0b GBA Audio: Allow GBAAVStream to have no video callback 2015-08-30 22:54:53 -07:00
Jeffrey Pfau a8192f47e2 GBA: Better memory handling with PNG savestates 2015-08-30 19:14:59 -07:00
Jeffrey Pfau 933a6c4f36 GBA: Attempting to save a screenshot-style savestate should be allowed without libpng 2015-08-30 18:22:36 -07:00
Jeffrey Pfau e9c64a87bc GBA: Deinit savegame when unloading a ROM 2015-08-30 16:22:47 -07:00
Jeffrey Pfau 147852898c SDL: Support fullscreen in SDL 1.2 2015-08-27 19:31:00 -07:00
Jeffrey Pfau 6ba239d3f3 ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size 2015-08-23 07:21:14 -07:00
Jeffrey Pfau e9d4219d7b GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded 2015-08-22 13:36:42 -07:00
Jeffrey Pfau 534c9ca8f8 Qt: Reenable double buffering, as disabling it broke some Windows configs 2015-08-19 23:52:59 -07:00
Jeffrey Pfau c6efb396d4 Qt: Remove useless help icons in dialogs 2015-08-19 23:09:46 -07:00
Jeffrey Pfau 91b53fc0c1 Qt: Fix drag and drop on Windows 2015-08-19 22:17:09 -07:00
Jeffrey Pfau 003a21b13d GBA Memory: Use a dynamically sized mask for ROM memory 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f10613d1b Qt: Fix install path of XDG desktop file with DESTDIR 2015-08-19 01:29:21 -07:00
Jeffrey Pfau 1f899737d9 Qt: Windows no longer spawn in the top left on first launch 2015-08-17 23:04:02 -07:00
Jeffrey Pfau 46cf812db3 Merge branch 'feature/shortcut-redo' 2015-08-17 22:08:59 -07:00
Jeffrey Pfau 861928d12a Qt: Window size command line options are now supported 2015-08-17 22:02:34 -07:00
Jeffrey Pfau 55bd608092 All: Update CHANGES for 0.3.0 2015-08-16 20:01:24 -07:00
Jeffrey Pfau 401bc9e9d6 GBA SIO: Fix reseting when there are SIO devices attached 2015-08-16 17:19:05 -07:00
Jeffrey Pfau 3a9ac188d4 Debugger: Fix use-after-free in breakpoint clearing code (again) 2015-08-15 22:12:26 -07:00
Jeffrey Pfau e528f673b8 Util: Fix formatting of floats 2015-08-15 14:51:03 -07:00
Jeffrey Pfau 4fd479897c GBA: Process multiple timer events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau ebfcc70b3d GBA Audio: Process multiple audio events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau 6822b8cabe GBA: Ensure cycles never go negative 2015-08-11 01:17:30 -07:00
Jeffrey Pfau e36f3c8211 GBA Video: Fix timing on first scanline 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 013948f129 GBA Memory: Run multiple DMAs in a tight loop if they all occur before present 2015-08-11 01:17:30 -07:00
Jeffrey Pfau 9352f75e6f Qt: Fix crashes on Windows by using using QMetaObject to do cross-thread calls 2015-08-09 23:25:03 -07:00
Jeffrey Pfau 9c5852e89e SDL, Qt: Configurable audio sample rate 2015-08-09 21:36:43 -07:00
Jeffrey Pfau 870c8ebb8c Qt: Fix sync, hopefully 2015-08-06 19:04:03 -07:00
Jeffrey Pfau 3dc02dc81c Qt: Set window path to loaded ROM 2015-08-05 18:10:33 -07:00
Jeffrey Pfau 8e735a4668 Qt: Show checkmark for window sizes 2015-08-05 18:09:58 -07:00
Jeffrey Pfau cf8e84a1f8 Qt: Fix passing command line options 2015-08-05 18:04:31 -07:00
Jeffrey Pfau 071fe7ff2d GBA Thread: Automatically load patches, if detected 2015-08-04 19:35:26 -07:00
Jeffrey Pfau 03f166509f Qt: Make keymapper present more information, and space things out a bit more 2015-08-03 20:07:59 -07:00
Jeffrey Pfau 5c32172076 Qt: Make keymapper present more information, and space things out a bit more 2015-08-02 15:28:53 -07:00
Jeffrey Pfau 4e2d912790 All: Update CHANGES 2015-07-30 23:27:39 -07:00
Jeffrey Pfau 5c1140c34e GBA Video: Fix bg mode 3 - 5 tiles properly this time 2015-07-29 01:18:34 -07:00
Jeffrey Pfau 36047f4c44 Revert "GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled"
This reverts commit cd3b9cdc6b.
2015-07-29 01:18:34 -07:00
Jeffrey Pfau cd3b9cdc6b GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled 2015-07-28 10:03:11 -07:00
Jeffrey Pfau 1c6d87f578 All: Update CHANGES 2015-07-25 22:03:31 -07:00
Jeffrey Pfau 8c1194244d Qt: Fix analog buttons not getting unmapped 2015-07-25 22:02:16 -07:00
Jeffrey Pfau 2575097b7c GBA BIOS: Stub out SoundBias 2015-07-19 18:14:09 -07:00
Jeffrey Pfau d588b8c462 GBA BIOS: Implement Stop 2015-07-19 18:13:29 -07:00
Jeffrey Pfau 85c4162ad1 Libretro: BIOS loading 2015-07-17 20:48:23 -07:00
Jeffrey Pfau b6889d77f8 GBA Input: Allow axes and buttons to be mapped to the same key 2015-07-17 18:22:27 -07:00
Jeffrey Pfau 963758c348 Qt: Default controller profiles, with a few included already 2015-07-16 23:45:55 -07:00
Jeffrey Pfau 8ef50827fd Qt: Controller profiles now store shortcut settings 2015-07-14 22:51:27 -07:00
Jeffrey Pfau 73518ceda5 Qt: Add savestate save undo 2015-07-14 20:45:29 -07:00
Jeffrey Pfau f50f98416b Qt: Add savestate load undo 2015-07-13 21:56:05 -07:00
Jeffrey Pfau 4b3df31e49 GBA: Savedata is now synced shortly after data finishes being written 2015-07-07 00:30:10 -07:00
Jeffrey Pfau 250d3b940d VFS: Add sync method to force syncing with backing 2015-07-07 00:27:08 -07:00
Jeffrey Pfau b4c3440bc4 GBA Cheats: Fix Pro Action Replay and GameShark issues when used together 2015-07-06 23:12:06 -07:00
Jeffrey Pfau 6c87c1c69d GBA Video: Slightly optimize mode 0 mosaic rendering 2015-07-05 02:12:22 -07:00
Jeffrey Pfau e8b5127dac Qt: Configurable display driver (requires restart) 2015-07-03 00:05:55 -07:00
Lioncash 2141868cf2 Qt: (GameController) Add a missing va_end call to the log handler lambda 2015-07-02 10:21:22 -04:00
Jeffrey Pfau 06f02ef873 GBA Config: Check current directory for portable.ini 2015-07-01 21:55:21 -07:00
Jeffrey Pfau bddebef90b Qt: Fix window being too tall after exiting fullscreen (fixes #45) 2015-06-29 22:47:07 -07:00
Jeffrey Pfau 5bae2087fe All: Proper handling of Unicode file paths 2015-06-29 22:24:53 -07:00
Jeffrey Pfau 99878b32ca GBA Hardware: Backport generic RTC source into core 2015-06-29 21:09:36 -07:00
Jeffrey Pfau d92aefc872 All: Update CHANGES 2015-06-29 19:23:23 -07:00
Jeffrey Pfau 5f8548b8dc GBA Audio: Fix 8-bit writes to audio channel 3 frequency 2015-06-29 01:30:59 -07:00
Jeffrey Pfau 8a0c5b9a1f GBA Audio: Fix sample order in audio channel 3 2015-06-29 01:08:14 -07:00
Jeffrey Pfau 841a0909b9 GBA Audio: Implement audio reset for channels A/B 2015-06-29 01:07:28 -07:00
Jeffrey Pfau 0aef1bc6df Util: Allow loading IPS patches that grow the ROM 2015-06-28 02:00:33 -07:00
Jeffrey Pfau bd2c472cb3 SDL: Clean up GL context 2015-06-26 02:15:05 -07:00
Jeffrey Pfau a85ae6563c GBA: Fix timing of reading from timer registers 2015-06-22 22:32:46 -07:00
Jeffrey Pfau 688b1933ec All: Update CHANGES 2015-06-22 19:44:49 -07:00
Jeffrey Pfau bdb7635156 ARM7: Reduce the size of the Thumb instruction table 2015-06-21 16:19:23 -07:00
Jeffrey Pfau 8538e99a08 GBA: Flash erase timing changes 2015-06-19 04:25:29 -07:00
Jeffrey Pfau 2a6d79fee2 GBA Memory: Fix load/store multiple video memory waitstates 2015-06-19 02:44:50 -07:00
Jeffrey Pfau af4d5d7eb1 GBA: Yank support, needs work 2015-06-19 01:12:46 -07:00
Jeffrey Pfau d524148469 ARM7: Add emulation for Undefined CPU mode 2015-06-19 00:59:52 -07:00
Jeffrey Pfau 270ce0cba3 GBA Video: Refactor software renderer into separate files 2015-06-19 00:33:26 -07:00
Jeffrey Pfau 6f4871fb72 VFS: Fix line-reading to return proper values 2015-06-18 01:26:46 -07:00
Jeffrey Pfau e84a01f219 Qt: Make the default fullscreen binding for Windows be Alt-Enter 2015-06-17 22:08:23 -07:00
Jeffrey Pfau 4bd3555045 GBA Video: Fix windows not affecting sprites 2015-06-16 22:02:19 -07:00
Jeffrey Pfau 3cddb33288 GBA: Fix calls to endian-independent loadstores 2015-06-16 05:16:16 -07:00
Jeffrey Pfau e9d8f1ca46 Qt: Don't save window size when entering fullscreen 2015-06-13 12:39:09 -07:00
Jeffrey Pfau f1396aa844 Qt: Rename "Fullscreen" to "Toggle fullscreen" 2015-06-13 12:39:09 -07:00
Jeffrey Pfau 4469a9a05f All: Threads are now named 2015-06-13 01:41:07 -07:00
Jeffrey Pfau 910ff621b3 ARM7: Fix timing of multiplies to use N cycles 2015-06-12 03:26:50 -07:00
Jeffrey Pfau f8fd3ae2cc SDL: Clean up initialization functions 2015-06-12 00:58:03 -07:00
Jeffrey Pfau d09d0e505f SDL: Properly check for initialization 2015-06-12 00:58:03 -07:00
Jeffrey Pfau f2e298f78d SDL: Fix SDL build when OpenGL is missing 2015-06-12 00:58:02 -07:00
Jeffrey Pfau 242a9d1703 All: Update CHANGES 2015-06-10 01:08:01 -07:00
Jeffrey Pfau 40ae214a7d GBA Thread: Split GBASync into a separate file 2015-06-10 01:06:09 -07:00
Jeffrey Pfau a816bd960b GBA: SIO logging layer 2015-06-08 22:53:03 -07:00
Jeffrey Pfau 596c7503b6 GBA: Ability to boot directly into the BIOS 2015-06-08 00:19:13 -07:00
Jeffrey Pfau a51ae873bd GBA Audio: Fix audio pitch changing when adjusting buffer size 2015-06-07 22:47:13 -07:00
Jeffrey Pfau 855923e4b0 GBA Memory: Fix potential DMA issue when loading a savestate 2015-06-04 23:37:42 -07:00
Jeffrey Pfau 3b29ba1aa2 Util: Allow disabling the threading code entirely 2015-06-03 20:37:45 -07:00
Jeffrey Pfau 31993afd2a GBA Video: Fix out-of-bounds tiles in mosaic 2015-06-02 22:52:13 -07:00
Jeffrey Pfau cd43d07561 GBA: Check for savestates made from differently sized ROMs 2015-06-02 21:50:42 -07:00
Jeffrey Pfau a51066820a Qt: Replace pause-after-frame mutex with an atomic 2015-06-01 23:55:44 -07:00
Jeffrey Pfau 502ca7abd7 GBA: Check for improperly sized savestates when loading 2015-06-01 20:53:41 -07:00
Jeffrey Pfau ee6e53cfc8 GBA: Check for corrupted savestates when loading 2015-06-01 20:52:45 -07:00
Jeffrey Pfau ab6eac53ee GBA: Cap audio FIFO read size during deserialization 2015-06-01 00:33:16 -07:00
Jeffrey Pfau 1157ab06d2 Perf: Ability to load savestates immediately on launch 2015-05-31 23:49:31 -07:00
Jeffrey Pfau 3dc8d7d4c9 Qt: Only hide cursor in full screen 2015-05-31 19:55:05 -07:00
Jeffrey Pfau 041b58ebce Qt: Fix maximum year in sensor override 2015-05-30 23:36:41 -07:00
Jeffrey Pfau d135fd6a63 Qt: Fix windows being resizable when they shouldn't have been 2015-05-30 23:33:08 -07:00
Jeffrey Pfau bbac206364 Qt: Unified file opening and saving with last location 2015-05-30 00:45:53 -07:00
Jeffrey Pfau 0378fa229d Qt: Cap the maximum number of multiplayer windows 2015-05-30 00:35:04 -07:00
Jeffrey Pfau 27b4f35139 Qt: Migrate multiplayer window handling into GBAApp 2015-05-29 22:58:07 -07:00
Jeffrey Pfau a2cba75819 All: Enable static linking for OS X 2015-05-29 20:45:58 -07:00
Jeffrey Pfau c79780f832 ARM7: Fix Thumb MUL timing 2015-05-29 01:45:27 -07:00
Jeffrey Pfau 3c65ac986e GBA: Palette RIFF exporter 2015-05-29 00:17:04 -07:00
Jeffrey Pfau 1559438deb All: Enable static linking for Windows 2015-05-28 00:20:44 -07:00
Jeffrey Pfau 7e411fda30 Qt: Holdable shortcut for rewinding one frame at a time 2015-05-26 20:38:33 -07:00
Jeffrey Pfau 4c5cdcaa4e GBA: GBARewind now returns how many states it has rewound 2015-05-26 20:36:04 -07:00
Jeffrey Pfau e0d0e86b70 GBA SIO: Add a dummy driver for Normal mode 2015-05-24 23:55:13 -07:00
Jeffrey Pfau 3974042259 GBA Memory: Remove incorrect hack 2015-05-24 23:54:43 -07:00
Jeffrey Pfau c8a58dbc32 All: Fix sanitize-deb script to set file permissions properly if run as (fake)root 2015-05-23 23:48:07 -07:00
Jeffrey Pfau 04c6080f24 Qt: FPS target option is now a double 2015-05-23 23:21:36 -07:00
Jeffrey Pfau 7bc834526a Qt: Ability to cap fast forward speed (fixes B#218) 2015-05-23 23:03:02 -07:00
Jeffrey Pfau 9085bbb8a4 SDL: Add rumble PWM support 2015-05-21 22:53:41 -07:00
Jeffrey Pfau 3ace420e3f Qt: Fix open ROM dialog filtering for archive formats 2015-05-19 00:18:07 -07:00
Jeffrey Pfau 57e84f0c69 Qt: Better cleanup when a game crashes 2015-05-17 15:06:35 -07:00
Jeffrey Pfau e2b964a8be Qt: Show version info in window title 2015-05-15 09:11:12 -07:00
Jeffrey Pfau 284f4df31b GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override 2015-05-15 01:54:07 -07:00
Jeffrey Pfau ec529a86c7 GBA Video: Blended sprites should never have other effects applied 2015-05-15 01:33:29 -07:00
Jeffrey Pfau 57ac3e6529 Update CHANGES for 0.2.1 2015-05-13 22:04:43 -07:00
Jeffrey Pfau adee44f6e9 Qt: Load/save the most recent savestate slot 2015-05-10 23:13:33 -07:00
Jeffrey Pfau 4899e7267d All: Fix dependencies for libavcodec on Debian-derived platforms 2015-05-10 14:35:31 -07:00
Jeffrey Pfau 73d2c8fda8 Perf: Fix race condition if a game crashes immediately on start 2015-05-10 08:22:03 -07:00
Jeffrey Pfau 6f24064f4f All: Add --help flag for command line programs 2015-05-10 03:02:03 -07:00
Jeffrey Pfau a651a91aa1 GBA Video: Fix second frame mode 5 2015-05-09 17:28:29 -07:00
Jeffrey Pfau 37f5058de0 GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM 2015-05-09 17:14:11 -07:00
Jeffrey Pfau cb3f029d9e SDL: Fix potential build issues when Qt and SDL2 are in use 2015-05-09 13:53:19 -07:00
Jeffrey Pfau 32d1f5bbfb ARM7: Fix ARM multiply instructions when PC is a destination register 2015-05-09 13:40:58 -07:00
Jeffrey Pfau 179f12bf09 GBA BIOS: Initialize a variable that may be uninitialized in very rare cases 2015-05-09 00:29:52 -07:00
Jeffrey Pfau ec14557a1e ARM7: Make illegal instruction decoding consistent between ARM and Thumb 2015-05-09 00:23:56 -07:00
Jeffrey Pfau 262e46b8a6 GBA: Fix bounds-checking on EEPROM access 2015-05-09 00:09:37 -07:00
Jeffrey Pfau 78db3e1a74 GBA: Handle out-of-bounds I/O access 2015-05-08 01:48:22 -07:00
Jeffrey Pfau ebcb344d64 ARM7: Handle writeback for PC in addressing modes 2 and 3 2015-05-08 01:23:44 -07:00
Jeffrey Pfau 3c844a9ae9 GBA Memory: Soft-crash if jumping past the end of a ROM 2015-05-08 00:34:01 -07:00
Jeffrey Pfau 924efefc38 SDL: Allocate properly sized input maps 2015-05-06 01:19:27 -07:00
Jeffrey Pfau b079c3bd56 SDL: Add ability to suspend screensaver 2015-05-05 22:43:57 -07:00
Jeffrey Pfau 74af12317c Qt: Move fast forward setting to emulation menu 2015-05-03 03:32:56 -07:00
Jeffrey Pfau 07a3d08b26 Util: Fix a null-pointer issue when attempting to delete a key 2015-05-02 01:08:29 -07:00
Jeffrey Pfau 298b7e7a8b Qt: Memory viewer can now edit select regions of memory 2015-05-01 23:06:33 -07:00
Jeffrey Pfau 6ebef8dc16 Qt: Status messages 2015-04-26 15:00:15 -07:00
Jeffrey Pfau 91ee44c458 GBA Thread: Add functionality for running callbacks on the GBA thread 2015-04-26 14:06:57 -07:00
Jeffrey Pfau 9c07698068 GBA: Add status log level 2015-04-26 13:47:24 -07:00
Jeffrey Pfau f52d91c6c8 Qt: Move GL drawing back into its own thread 2015-04-26 03:29:10 -07:00
Jeffrey Pfau d091de4057 SDL: Fix boundary conditions for joystick adjustments 2015-04-24 00:07:18 -07:00
Jeffrey Pfau 73dd9ed3f8 Video: Fix an issue with very long filenames 2015-04-23 23:57:06 -07:00
Jeffrey Pfau 3ae3b292ee Debugger: Fix boundary conditions in tab completion 2015-04-23 23:54:35 -07:00
Jeffrey Pfau a2e1cd615c VFS: Fix resource leaks if some allocations fail 2015-04-22 22:08:09 -07:00
Jeffrey Pfau 9552512329 Util: Fix resource leak in UTF-8 handling code 2015-04-22 22:02:55 -07:00
Jeffrey Pfau c4aedfa69a Debugger: Free watchpoints in addition to breakpoints 2015-04-22 21:24:56 -07:00
Jeffrey Pfau 2666c77837 Debugger: Fix use-after-free in breakpoint clearing code 2015-04-22 21:24:02 -07:00
Jeffrey Pfau 242dc5067b GBA: Fix hang when loading a savestate if sync to video is enabled 2015-04-22 20:41:54 -07:00
Jeffrey Pfau e0185740f7 Qt: Handle saving input settings better 2015-04-21 21:18:21 -07:00
Jeffrey Pfau 6248e44e47 Qt: Remappable controls for tilt and gyroscope sensors 2015-04-21 21:04:25 -07:00
Jeffrey Pfau 3eb4c01515 Qt: Fix controllers sometimes not loading the right profile 2015-04-21 20:35:35 -07:00
Jeffrey Pfau 049e3639d1 Qt: Fix multiplayer windows opening as the wrong size 2015-04-19 04:31:50 -07:00
Jeffrey Pfau 3203158b1d Qt: Menu items for specific solar sensor brightness levels 2015-04-18 22:20:53 -07:00
Jeffrey Pfau 0789ebb8cc GBA Memory: Fix 32-bit loads from unaddress cartridge space 2015-04-18 13:54:09 -07:00
Jeffrey Pfau 0c8a0cd0e4 Qt: Analog inputs can be used for shortcuts 2015-04-18 01:12:18 -07:00
Jeffrey Pfau 6750e7775e Qt: Rough deadzone estimation 2015-04-18 01:12:18 -07:00
Jeffrey Pfau 02ecfa6843 GBA Memory: Improve Thumb open bus behavior (fixes issue #10) 2015-04-17 03:20:09 -07:00
Jeffrey Pfau 6b975dcbd3 Qt: Fix controller axis querying 2015-04-17 00:58:27 -07:00
Jeffrey Pfau 05e04ba76a GBA Memory: Allow SRAM to be 64kB 2015-04-15 21:36:07 -07:00
Jeffrey Pfau af19f5bc45 Qt: Add "Step backwards" item for single increment rewind 2015-04-15 21:12:05 -07:00
Jeffrey Pfau 688be6948b GBA: Create GameShark snapshots 2015-04-15 04:17:28 -07:00
Jeffrey Pfau 27a178fe3c Qt: Fix potential crash if a gamepad causes focus to change 2015-04-14 20:46:41 -07:00
Jeffrey Pfau e112e86715 GBA: Add initial I/O register settings for background matrix registers 2015-04-14 20:45:44 -07:00
Jeffrey Pfau 293e0a9c9b GBA: Rewind now shows the frame after rewinding 2015-04-12 20:22:04 -07:00
Jeffrey Pfau 2a9a738bfb GBA: Fix rewind boundary conditions 2015-04-12 20:19:02 -07:00
Jeffrey Pfau 470538d4db Qt: Show multiplayer numbers in window title 2015-04-09 23:16:17 -07:00
Jeffrey Pfau 41bbee1efd Qt: Make quick save/load and solar sensor shortcuts adjustable 2015-04-09 23:04:04 -07:00
Jeffrey Pfau 8266f54d76 Volume control 2015-04-08 00:32:29 -07:00
Jeffrey Pfau eb0b9dca0f Qt: Fix regression where video would not record if the game had already started 2015-04-06 22:18:57 -07:00
Jeffrey Pfau 3449c5cb3b Qt: Fix window not regaining focus after exiting savestate window 2015-04-06 22:02:06 -07:00
Jeffrey Pfau 25e70e37c7 GBA Memory: Ensure changing the timing of a DMA reschedules it 2015-04-06 03:47:42 -07:00
Jeffrey Pfau 1856b77cbc GBA Audio: Force audio FIFOs to 32-bit 2015-04-06 02:34:21 -07:00
Jeffrey Pfau cda804656b Qt: Palette viewer 2015-04-05 23:46:48 -07:00
Jeffrey Pfau 97479c4d00 ARM7: Fix SWI and IRQ timings 2015-04-05 18:06:31 -07:00
Jeffrey Pfau 609a9c5aa0 Qt: Fix "QOpenGLContext::swapBuffers() called with non-exposed window" warning 2015-04-05 18:02:59 -07:00
Jeffrey Pfau 73e4516257 GBA Audio: Ability to mute individual audio channels 2015-04-05 01:39:34 -07:00
Jeffrey Pfau 8533f01be5 GBA Video: Ability to hide individual background layers, or OBJs 2015-04-05 01:28:05 -07:00
Jeffrey Pfau 4a36c3766b GBA Audio: FIFOs should not poll DMAs that are not scheduled for audio 2015-04-04 22:07:46 -07:00
Jeffrey Pfau d3a0ce00db Qt: Fix .deb dependencies 2015-04-04 21:14:32 -07:00
Jeffrey Pfau e9365cdda2 Qt: Fix Display object leak when closing a window 2015-04-04 14:14:28 -07:00
Jeffrey Pfau 473b805a00 All: Fix sanitize-deb script not cleaning up after itself 2015-04-04 13:58:30 -07:00
Jeffrey Pfau 13a77ea3ff GBA: Fix timers not updating timing when writing to only the reload register 2015-04-03 23:51:36 -07:00
Jeffrey Pfau 7d980287cb All: Update CHANGES for 0.2.0 2015-04-03 21:25:34 -07:00
Jeffrey Pfau 065474d14e Qt: Fix crash when attempting to pause if a game is not running 2015-04-03 21:07:26 -07:00
Jeffrey Pfau 7cc903a217 Qt: Pause game while open file dialogs are open (fixes #6 on GitHub) 2015-04-02 22:32:38 -07:00
Jeffrey Pfau cab9f3343b Qt: Double-clicking on the window toggles full screen 2015-03-29 17:12:39 -07:00
Jeffrey Pfau 3fe32281c9 Qt: Remember window position 2015-03-28 23:14:10 -07:00
Jeffrey Pfau 45473bf7bc ARM7: Fix cycle counting for loads 2015-03-27 21:21:17 -07:00
Jeffrey Pfau afff253928 GBA Memory: Fix cycle counting for 32-bit load/stores 2015-03-27 21:20:13 -07:00
Jeffrey Pfau 325b1dc35b All: Update CHANGES 2015-03-27 01:37:36 -07:00
Jeffrey Pfau 3d8cfda57d Qt: Warning dialog if an unimplemented BIOS feature is called (fixes #177) 2015-03-23 22:12:57 -07:00
Jeffrey Pfau 8fad1d136c Qt: Ability to prevent opposing directional input 2015-03-23 00:11:19 -07:00
Jeffrey Pfau 2650ae89c7 All: Update CHANGES 2015-03-21 17:10:30 -07:00
Jeffrey Pfau c1d02a1369 GBA: Savestates now take into account savedata state machines (fixes #109) 2015-03-21 01:12:39 -07:00
Jeffrey Pfau c04ca093e1 SDL: Ability to lock aspect ratio 2015-03-16 00:10:59 -07:00
Jeffrey Pfau 0b38dd1289 GBA: Controller profiles 2015-03-15 19:33:38 -07:00
Jeffrey Pfau 11f0e690f8 GBA: Initialize gba.sync to null 2015-03-09 21:17:41 -07:00
Jeffrey Pfau 53a17bc96f All: Update CHANGES 2015-03-08 22:52:52 -07:00
Jeffrey Pfau a000f219db GBA: Move A/V stream interface into core 2015-03-08 22:51:41 -07:00
Jeffrey Pfau 826569fdf7 GBA BIOS: Fix BIOS decompression routines with invalid source addresses 2015-03-06 22:18:27 -08:00
Jeffrey Pfau a7985c39ac Qt: Fix crash when loading a game after stopping GDB server 2015-02-28 15:28:34 -08:00
Jeffrey Pfau c73ea2e595 Util: Fix sockets on Windows 2015-02-23 23:29:01 -08:00
Jeffrey Pfau 27c4308ef5 Debugger: Add CLI function for writing a register 2015-02-22 17:33:35 -08:00
Jeffrey Pfau f646be0472 Qt: Fix patch loading while a game is running 2015-02-21 11:35:36 -08:00
Jeffrey Pfau 8a90066965 GBA Thread: Make GBASyncWaitFrameStart time out 2015-02-21 03:44:15 -08:00
Jeffrey Pfau 56475e578b Qt: Fix crash when starting GDB stub after closing a game 2015-02-21 02:01:55 -08:00
Jeffrey Pfau 2235dcf2ab Qt: Fix crash when adjusting settings after closing a game 2015-02-21 01:59:33 -08:00
Jeffrey Pfau 7f592f78e8 Qt: Runtime configurable audio driver 2015-02-21 01:54:50 -08:00
Jeffrey Pfau 07feb10f6d All: Enable link-time optimization 2015-02-20 23:09:11 -08:00
Jeffrey Pfau 1994977c8f Qt: Fix crash starting a GDB stub if a game isn't loaded 2015-02-20 00:23:03 -08:00
Jeffrey Pfau d983f31b38 GBA: Fix savestate loading of DISPSTAT and WAITCNT registers 2015-02-18 02:37:21 -08:00
Jeffrey Pfau 0cdb26df54 Qt: Move frame upload back onto main thread 2015-02-17 22:22:31 -08:00
Jeffrey Pfau 848cf162af GBA Thread: Fix possible deadlock in video sync 2015-02-17 22:20:37 -08:00
Jeffrey Pfau 1273ab4ca5 Qt: Optimize logo drawing 2015-02-17 21:27:23 -08:00
Jeffrey Pfau 1f08d4c3c5 Debugger: Add CLI functions for examining memory regions 2015-02-13 01:14:08 -08:00
Jeffrey Pfau 90e57c027b Debugger: Rename read/write commands 2015-02-13 00:56:43 -08:00
Jeffrey Pfau 8ca2e3adbd Debugger: Make I/O register names be addresses instead of values 2015-02-13 00:49:13 -08:00
Jeffrey Pfau 4b14b71861 Util: Use proper locale for reading and writing float values 2015-02-10 02:21:40 -08:00
Jeffrey Pfau 502fdfcfad GBA RR: Fix fallthrough error when reading tags from a movie 2015-02-05 23:39:15 -08:00
Jeffrey Pfau ef65d185a3 GBA: Support for unencrypted CodeBreaker codes 2015-02-05 03:20:02 -08:00
Jeffrey Pfau 56291e63e5 Debugger: Add support for soft breakpoints 2015-02-03 03:12:04 -08:00
Jeffrey Pfau 7149dd3102 GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory 2015-02-03 03:12:04 -08:00
Jeffrey Pfau e9a2b2a57c All: Update CHANGES 2015-02-03 03:10:35 -08:00
Jeffrey Pfau 0de46a7867 GBA: Add API for getting Configuration structs for overrides and input 2015-01-29 23:16:25 -08:00
Jeffrey Pfau 41559813b7 Merge branch 'optimization/idle-loop-detection' 2015-01-28 22:34:06 -08:00
Jeffrey Pfau 7e973c207a GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184) 2015-01-27 21:43:28 -08:00
Jeffrey Pfau 2dc710feeb Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	src/gba/gba-overrides.c
	src/gba/gba.c
2015-01-26 22:29:41 -08:00
Jeffrey Pfau 96bc5b9bc7 Debugger: Disassembly now lists PSR bitmasks (fixes #191) 2015-01-26 01:41:06 -08:00
Jeffrey Pfau 96ac72fbf9 Debugger: Watchpoints now report address watched (fixes #68) 2015-01-26 01:16:24 -08:00
Jeffrey Pfau f4fcdf35d4 Debugger: Clean up debugger interface, removing obsolete state (fixes #67) 2015-01-25 13:28:14 -08:00
Jeffrey Pfau eb4c41d6fc Qt: Drag and drop game loading (fixes #146) 2015-01-25 04:54:18 -08:00
Jeffrey Pfau 0367a9db06 SDL: Properly clean up if a game doesn't launch 2015-01-25 03:37:15 -08:00
Jeffrey Pfau 09db378531 Perf: Fix crash when the GBA thread fails to start 2015-01-25 03:12:53 -08:00
Jeffrey Pfau 0cf3006952 GBA Thread: Fix possible hang when loading an archive 2015-01-25 00:12:33 -08:00
Jeffrey Pfau c50b228243 All: Support 7-Zip files (fixes #151) 2015-01-25 00:11:36 -08:00
Jeffrey Pfau a398b0bb1e All: Update CHANGES for 0.1.1 2015-01-24 16:43:39 -08:00
Jeffrey Pfau 2400b760c8 Qt: Fix crash if a game pauses before any frames are shown 2015-01-19 02:40:55 -08:00
Jeffrey Pfau 6d43fb7890 Debugger: Merge Thumb BL instructions when disassembling (fixes #133) 2015-01-18 13:28:58 -08:00
Jeffrey Pfau 99d75ee9ed Debugger: Simplify debugger state machine to play nicer with the GBA thread loop 2015-01-18 02:27:25 -08:00
Jeffrey Pfau b66ce64c47 GBA: Fix timers 2 and 3 updating incorrectly 2015-01-17 02:21:49 -08:00
Jeffrey Pfau d49a9a84f7 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
	src/gba/gba-overrides.c
	src/gba/gba-thread.h
	src/gba/gba.c
2015-01-16 02:55:21 -08:00
Jeffrey Pfau 56d5fb579d Debugger: Clean up GDB stub network interfacing 2015-01-16 00:50:15 -08:00
Jeffrey Pfau 69fb4e4c7b Util: Fix SOCKET_FAILED macro 2015-01-16 00:11:50 -08:00
Jeffrey Pfau 535d179eb0 GBA: Improve accuracy of event timing 2015-01-15 20:52:49 -08:00
Jeffrey Pfau 900dc3c13f GBA Audio: Properly initialize audio FIFO channels 2015-01-15 20:49:39 -08:00
Jeffrey Pfau c2040a1f63 GBA Video: Fix mode 0 being able to read tiles above appropriate tile range 2015-01-15 02:01:33 -08:00
Jeffrey Pfau 1a9b0eec6f GBA BIOS: Fix HuffUnComp boundary conditions 2015-01-15 01:35:02 -08:00
Jeffrey Pfau 06bf931b77 GBA Memory: Fix alignment of open bus 8- and 16-bit loads 2015-01-15 01:10:54 -08:00
Jeffrey Pfau 10b0ad961a GBA BIOS: Fix BIOS prefetch after reset 2015-01-14 22:08:51 -08:00
Jeffrey Pfau 68e6fc4dd7 GBA BIOS: Fix BIOS prefetch after returning from an IRQ 2015-01-14 22:06:55 -08:00
Jeffrey Pfau 6f11092565 Debugger: Make watchpoints work with STM/LDM (fixes #169) 2015-01-14 20:51:07 -08:00
Jeffrey Pfau 7bc39569ed GBA Video: Start video at the last scanline instead of the first 2015-01-14 02:29:45 -08:00
Jeffrey Pfau cf88e47a8a GBA Memory: Fix initial DMA state 2015-01-14 00:28:49 -08:00
Jeffrey Pfau 369ccc6402 GBA Memory: Properly bounds-check VRAM accesses 2015-01-13 21:24:41 -08:00
Jeffrey Pfau 787b2bd1a3 GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS 2015-01-13 21:23:07 -08:00
Jeffrey Pfau 2688642f01 GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length 2015-01-13 20:46:29 -08:00
Jeffrey Pfau 466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau 542662ca68 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
2015-01-13 01:57:45 -08:00
Jeffrey Pfau 8c2d3e5d59 Util: Add BPS patch support (fixes #150) 2015-01-11 01:38:04 -08:00
Jeffrey Pfau 372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau 97291824a5 GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory 2015-01-10 20:55:01 -08:00
Jeffrey Pfau 54ef61f715 GBA: Implement idle loop detection 2015-01-10 15:44:11 -08:00
Jeffrey Pfau 6d18b9aea5 GBA Memory: Simplify memory API and use fixed bus width 2015-01-10 01:20:21 -08:00
Jeffrey Pfau 76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau da094de3da Debugger: Fix binary print putting spaces between digits 2015-01-08 01:03:27 -08:00
Jeffrey Pfau f2e24f9c55 GBA BIOS: Implement SoftReset 2015-01-07 22:33:16 -08:00
Jeffrey Pfau afc0a9df57 GBA BIOS: Implement (most of) RegisterRamReset 2015-01-07 22:24:18 -08:00