mirror of https://github.com/mgba-emu/mgba.git
GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
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@ -52,6 +52,7 @@ Bugfixes:
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- GBA BIOS: Initialize a variable that may be uninitialized in very rare cases
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- ARM7: Fix ARM multiply instructions when PC is a destination register
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- SDL: Fix potential build issues when Qt and SDL2 are in use
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- GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM
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Misc:
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- Qt: Show multiplayer numbers in window title
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- Qt: Handle saving input settings better
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@ -231,13 +231,7 @@ static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
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}
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gba->lastJump = address;
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if (newRegion >= REGION_CART0 && (address & (SIZE_CART0 - 1)) >= memory->romSize) {
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cpu->memory.activeRegion = _deadbeef;
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cpu->memory.activeMask = 0;
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GBALog(gba, GBA_LOG_FATAL, "Jumped past end of ROM");
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return;
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}
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if (newRegion == memory->activeRegion) {
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if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
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return;
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}
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@ -270,8 +264,12 @@ static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
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case REGION_CART2_EX:
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cpu->memory.activeRegion = memory->rom;
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cpu->memory.activeMask = SIZE_CART0 - 1;
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break;
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if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
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break;
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}
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// Fall through
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default:
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memory->activeRegion = 0;
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cpu->memory.activeRegion = _deadbeef;
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cpu->memory.activeMask = 0;
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GBALog(gba, GBA_LOG_FATAL, "Jumped to invalid address");
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