mirror of https://github.com/mgba-emu/mgba.git
Util: Fix a null-pointer issue when attempting to delete a key
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@ -42,6 +42,7 @@ Bugfixes:
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- Debugger: Fix boundary conditions in tab completion
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- Video: Fix an issue with very long filenames
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- SDL: Fix boundary conditions for joystick adjustments
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- Util: Fix a null-pointer issue when attempting to delete a key
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Misc:
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- Qt: Show multiplayer numbers in window title
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- Qt: Handle saving input settings better
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@ -53,10 +53,14 @@ void ConfigurationSetValue(struct Configuration* configuration, const char* sect
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struct Table* currentSection = &configuration->root;
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if (section) {
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currentSection = HashTableLookup(&configuration->sections, section);
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if (!currentSection && value) {
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currentSection = malloc(sizeof(*currentSection));
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HashTableInit(currentSection, 0, _sectionDeinit);
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HashTableInsert(&configuration->sections, section, currentSection);
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if (!currentSection) {
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if (value) {
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currentSection = malloc(sizeof(*currentSection));
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HashTableInit(currentSection, 0, _sectionDeinit);
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HashTableInsert(&configuration->sections, section, currentSection);
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} else {
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return;
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}
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}
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}
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if (value) {
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