mirror of https://github.com/mgba-emu/mgba.git
PSP2: Actually load screen mode setting
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15477688d7
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@ -14,6 +14,7 @@ Bugfixes:
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- ARM7: Fix decoding of Thumb ADD (variants 5 and 6)
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- GBA Serialize: Savestates now properly store prefetch
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- PSP2: Fix accelerometer range
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- PSP2: Actually load screen mode setting
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Misc:
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- 3DS: Use blip_add_delta_fast for a small speed improvement
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- OpenGL: Log shader compilation failure
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@ -155,7 +155,7 @@ int main() {
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.drawFrame = mPSP2Draw,
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.drawScreenshot = mPSP2DrawScreenshot,
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.paused = 0,
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.unpaused = 0,
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.unpaused = mPSP2Unpaused,
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.incrementScreenMode = mPSP2IncrementScreenMode,
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.pollGameInput = mPSP2PollInput
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};
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@ -174,6 +174,11 @@ void mPSP2Setup(struct mGUIRunner* runner) {
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runner->core->setRotation(runner->core, &rotation.d);
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backdrop = vita2d_load_PNG_buffer(_binary_backdrop_png_start);
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unsigned mode;
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if (mCoreConfigGetUIntValue(&runner->core->config, "screenMode", &mode) && mode < SM_MAX) {
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screenMode = mode;
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}
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}
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void mPSP2LoadROM(struct mGUIRunner* runner) {
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@ -249,6 +254,13 @@ void mPSP2UnloadROM(struct mGUIRunner* runner) {
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scePowerSetArmClockFrequency(80);
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}
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void mPSP2Unpaused(struct mGUIRunner* runner) {
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unsigned mode;
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if (mCoreConfigGetUIntValue(&runner->core->config, "screenMode", &mode) && mode != screenMode) {
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screenMode = mode;
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}
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}
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void mPSP2Teardown(struct mGUIRunner* runner) {
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vita2d_free_texture(tex);
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vita2d_free_texture(screenshot);
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@ -293,13 +305,8 @@ void mPSP2DrawScreenshot(struct mGUIRunner* runner, const uint32_t* pixels, bool
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}
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void mPSP2IncrementScreenMode(struct mGUIRunner* runner) {
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unsigned mode;
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if (mCoreConfigGetUIntValue(&runner->core->config, "screenMode", &mode) && mode != screenMode) {
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screenMode = mode;
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} else {
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screenMode = (screenMode + 1) % SM_MAX;
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mCoreConfigSetUIntValue(&runner->core->config, "screenMode", screenMode);
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}
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screenMode = (screenMode + 1) % SM_MAX;
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mCoreConfigSetUIntValue(&runner->core->config, "screenMode", screenMode);
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}
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__attribute__((noreturn, weak)) void __assert_func(const char* file, int line, const char* func, const char* expr) {
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@ -16,6 +16,7 @@ void mPSP2Teardown(struct mGUIRunner* runner);
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void mPSP2LoadROM(struct mGUIRunner* runner);
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void mPSP2UnloadROM(struct mGUIRunner* runner);
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void mPSP2PrepareForFrame(struct mGUIRunner* runner);
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void mPSP2Unpaused(struct mGUIRunner* runner);
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void mPSP2Draw(struct mGUIRunner* runner, bool faded);
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void mPSP2DrawScreenshot(struct mGUIRunner* runner, const uint32_t* pixels, bool faded);
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void mPSP2IncrementScreenMode(struct mGUIRunner* runner);
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