mirror of https://github.com/mgba-emu/mgba.git
3DS: Add shading to 3D model
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@ -89,6 +89,7 @@ Misc:
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- Qt: Rearchitect game closing codepath
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- Wii: Add pixelated resample filter
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- GBA: Better debug logging if event processing breaks
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- 3DS: 3D banner
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0.4.1: (2016-07-11)
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Bugfixes:
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@ -55,7 +55,7 @@ add_custom_command(OUTPUT ${BINARY_NAME}.smdh
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add_custom_command(OUTPUT ${BINARY_NAME}.bnr
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COMMAND ${BANNERTOOL} makebanner -ci ${CMAKE_CURRENT_SOURCE_DIR}/banner.cgfx -a ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav -o ${BINARY_NAME}.bnr
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/logo.png ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav)
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/banner.cgfx ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav)
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icons.c
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COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/icons.raw
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