GBA: Fix bounds-checking on EEPROM access

This commit is contained in:
Jeffrey Pfau 2015-05-09 00:09:37 -07:00
parent 78db3e1a74
commit 262e46b8a6
2 changed files with 10 additions and 2 deletions

View File

@ -47,6 +47,7 @@ Bugfixes:
- SDL: Allocate properly sized input maps
- ARM7: Handle writeback for PC in addressing modes 2 and 3
- GBA: Handle out-of-bounds I/O access
- GBA: Fix bounds-checking on EEPROM access
Misc:
- Qt: Show multiplayer numbers in window title
- Qt: Handle saving input settings better

View File

@ -345,12 +345,14 @@ void GBASavedataWriteEEPROM(struct GBASavedata* savedata, uint16_t value, uint32
savedata->writeAddress |= (value & 0x1) << 6;
} else if (writeSize == 1) {
savedata->command = EEPROM_COMMAND_NULL;
} else {
} else if ((savedata->writeAddress >> 3) < SIZE_CART_EEPROM) {
uint8_t current = savedata->data[savedata->writeAddress >> 3];
current &= ~(1 << (0x7 - (savedata->writeAddress & 0x7)));
current |= (value & 0x1) << (0x7 - (savedata->writeAddress & 0x7));
savedata->data[savedata->writeAddress >> 3] = current;
++savedata->writeAddress;
} else {
GBALog(0, GBA_LOG_GAME_ERROR, "Writing beyond end of EEPROM: %08X", (savedata->writeAddress >> 3));
}
break;
case EEPROM_COMMAND_READ_PENDING:
@ -375,7 +377,12 @@ uint16_t GBASavedataReadEEPROM(struct GBASavedata* savedata) {
--savedata->readBitsRemaining;
if (savedata->readBitsRemaining < 64) {
int step = 63 - savedata->readBitsRemaining;
uint8_t data = savedata->data[(savedata->readAddress + step) >> 3] >> (0x7 - (step & 0x7));
uint32_t address = (savedata->readAddress + step) >> 3;
if (address >= SIZE_CART_EEPROM) {
GBALog(0, GBA_LOG_GAME_ERROR, "Reading beyond end of EEPROM: %08X", address);
return 0xFF;
}
uint8_t data = savedata->data[address] >> (0x7 - (step & 0x7));
if (!savedata->readBitsRemaining) {
savedata->command = EEPROM_COMMAND_NULL;
}