mirror of https://github.com/mgba-emu/mgba.git
GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
This commit is contained in:
parent
9034de4817
commit
65c290131a
1
CHANGES
1
CHANGES
|
@ -15,6 +15,7 @@ Bugfixes:
|
|||
- GBA Video: Fix edge case with sprite blend modes and semitransparency
|
||||
- GBA Video: Fix objwin and blending interaction on sprites
|
||||
- GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops
|
||||
- GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
|
||||
Misc:
|
||||
- Qt: Window size command line options are now supported
|
||||
- Qt: Increase usability of key mapper
|
||||
|
|
|
@ -128,7 +128,7 @@ static const struct GBACartridgeOverride _overrides[] = {
|
|||
// Super Mario Advance 2
|
||||
{ "AA2J", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
|
||||
{ "AA2E", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
|
||||
{ "AA2P", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
|
||||
{ "AA2P", SAVEDATA_AUTODETECT, HW_NONE, 0x800052E },
|
||||
|
||||
// Super Mario Advance 3
|
||||
{ "A3AJ", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C },
|
||||
|
|
Loading…
Reference in New Issue