Merge branch 'master' into optimization/idle-loop-detection

Conflicts:
	src/gba/gba-overrides.c
	src/gba/gba.c
This commit is contained in:
Jeffrey Pfau 2015-01-26 22:29:41 -08:00
commit 2dc710feeb
155 changed files with 21252 additions and 416 deletions

102
CHANGES
View File

@ -20,63 +20,79 @@ Features:
- Support BPS patches
- Automatically detect and optimize out idle loops
- Configurable game overrides
- Support loading 7-Zip files
- Drag and drop game loading
Bugfixes:
- Qt: Fix issue with set frame sizes being the wrong height
- Qt: Fix emulator crashing when full screen if a game is not running
- GBA Thread: Allow halted games to exit cleanly
- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
- ARM7: Fix LDM writeback to a register already written
- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
- ARM7: Extend prefetch by one stage
- GBA BIOS: Fix BIOS prefetch after returning from a SWI
- Debugger: Negative PC-relative loads now properly subtract the offset
- Qt: Fix window focus issues
- GBA Audio: Support 16-bit writes to FIFO audio
- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
- Qt: Properly set default video recording settings
- GBA Audio: Make larger buffer sizes than 2048 actually work properly
- GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
- GBA Video: Fix blend issues with obscured middle layers
- Video: Ensure FFmpeg encoder has audio frames
- Video: Fix uncompressed PCM audio recording
- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
- Debugger: Align PC-relative loads in Thumb
- Debugger: Fix watchpoints triggering too late
- GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
- GBA Video: Fix window interactions with 16-color mode 0 mosaic
- GBA Video: Fix sprite boundary conditions with mosaic
- Video: Fix FFmpeg crashing when the file extension is wrong
- GBA Audio: Fix GB audio channels being too quiet (fixes #159)
- Qt: Fix a race condition when a game crashes immediately
- Qt: Fix some cases where key mapping can break if focus is adjusted
- GBA Memory: Filter out top nybble of DMA addresses
- Debugger: Fix binary print putting spaces between digits
- GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
- GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
- GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
- GBA Memory: Properly bounds-check VRAM accesses
- GBA Memory: Fix initial DMA state
- GBA BIOS: Fix BIOS prefetch after returning from an IRQ
- GBA BIOS: Fix BIOS prefetch after reset
- GBA Memory: Fix alignment of open bus 8- and 16-bit loads
- GBA BIOS: Fix HuffUnComp boundary conditions
- GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
- GBA Audio: Properly initialize audio FIFO channels
- Util: Fix SOCKET_FAILED macro
- GBA Thread: Fix possible hang when loading an archive
- Perf: Fix crash when the GBA thread fails to start
- SDL: Properly clean up if a game doesn't launch
- Debugger: Disassembly now lists PSR bitmasks (fixes #191)
Misc:
- Qt: Disable sync to video by default
- GBA: Exit cleanly on FATAL if the port supports it
- Qt: Handle a game crash without crashing
- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
- Qt: Set default log level to FATAL, ERROR and WARN
- Qt: Clarify some phrasing in the menus
- GBA Memory: Implement 16- and 32-bit loads from SRAM
- Qt: Clear active buttons when focus is lost
- GBA Memory: Simplify memory API and use fixed bus width
- GBA Video: Start video at the last scanline instead of the first
- Debugger: Watchpoints now work on STM/LDM instructions
- GBA: Improve accuracy of event timing
- Debugger: Clean up GDB stub network interfacing
- Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
- Debugger: Merge Thumb BL instructions when disassembling
- Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
- Debugger: Watchpoints now report address watched (fixes #68)
0.1.1: (2015-01-24)
Bugfixes:
- ARM7: Fix LDM writeback to a register already written
- GBA: Fix timers 2 and 3 updating incorrectly
- GBA Audio: Make larger buffer sizes than 2048 actually work properly
- GBA Audio: Fix GB audio channels being too quiet (fixes #159)
- GBA Audio: Properly initialize audio FIFO channels
- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
- GBA BIOS: Fix BIOS prefetch after returning from a SWI
- GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
- GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
- GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
- GBA BIOS: Fix HuffUnComp boundary conditions
- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
- GBA Memory: Filter out top nybble of DMA addresses
- GBA Memory: Properly bounds-check VRAM accesses
- GBA Memory: Fix initial DMA state
- GBA Thread: Allow halted games to exit cleanly
- GBA Video: Fix blend issues with obscured middle layers
- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
- GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
- GBA Video: Fix window interactions with 16-color mode 0 mosaic
- GBA Video: Fix sprite boundary conditions with mosaic
- GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
- Qt: Fix issue with set frame sizes being the wrong height
- Qt: Fix emulator crashing when full screen if a game is not running
- Qt: Fix window focus issues
- Qt: Properly set default video recording settings
- Qt: Fix a race condition when a game crashes immediately
- Qt: Fix some cases where key mapping can break if focus is adjusted
- Qt: Fix crash if a game pauses before any frames are shown
- Debugger: Negative PC-relative loads now properly subtract the offset
- Debugger: Align PC-relative loads in Thumb
- Debugger: Fix watchpoints triggering too late
- Debugger: Fix binary print putting spaces between digits
- Video: Ensure FFmpeg encoder has audio frames
- Video: Fix uncompressed PCM audio recording
- Video: Fix FFmpeg crashing when the file extension is wrong
- Util: Fix SOCKET_FAILED macro
Misc:
- GBA: Exit cleanly on FATAL if the port supports it
- GBA Memory: Implement 16- and 32-bit loads from SRAM
- Qt: Disable sync to video by default
- Qt: Handle a game crash without crashing
- Qt: Set default log level to FATAL, ERROR and WARN
- Qt: Clarify some phrasing in the menus
- Qt: Clear active buttons when focus is lost
0.1.0: (2014-12-13)
- Initial release

View File

@ -9,6 +9,7 @@ set(USE_PNG ON CACHE BOOL "Whether or not to enable PNG support")
set(USE_LIBZIP ON CACHE BOOL "Whether or not to enable ZIP support")
set(USE_MAGICK ON CACHE BOOL "Whether or not to enable ImageMagick support")
set(USE_BLIP ON CACHE BOOL "Whether or not to enable blip_buf support")
set(USE_LZMA ON CACHE BOOL "Whether or not to enable 7-Zip support")
set(BUILD_QT ON CACHE BOOL "Build Qt frontend")
set(BUILD_SDL ON CACHE BOOL "Build SDL frontend")
set(BUILD_PERF OFF CACHE BOOL "Build performance profiling tool")
@ -204,6 +205,32 @@ if(USE_LIBZIP)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libzip2")
endif()
if (USE_LZMA)
include_directories(AFTER ${CMAKE_SOURCE_DIR}/third-party/lzma)
add_definitions(-D_7ZIP_PPMD_SUPPPORT)
set(LZMA_SRC
${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-lzma.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zAlloc.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zArcIn.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zBuf.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zBuf2.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zCrc.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zCrcOpt.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zDec.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/CpuArch.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/LzmaDec.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Lzma2Dec.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Bra.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Bra86.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Bcj2.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Ppmd7.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/Ppmd7Dec.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zFile.c
${CMAKE_SOURCE_DIR}/src/third-party/lzma/7zStream.c)
list(APPEND UTIL_SRC ${LZMA_SRC})
add_definitions(-DENABLE_LZMA)
endif()
# Binaries
add_library(${BINARY_NAME} SHARED
${ARM_SRC}
@ -263,6 +290,7 @@ message(STATUS " Video recording: ${USE_FFMPEG}")
message(STATUS " GIF recording: ${USE_MAGICK}")
message(STATUS " Screenshot/advanced savestate support: ${USE_PNG}")
message(STATUS " ZIP support: ${USE_LIBZIP}")
message(STATUS " 7-Zip support: ${USE_LZMA}")
message(STATUS " Better audio resampling: ${USE_BLIP}")
message(STATUS "Frontend summary:")
message(STATUS " Qt: ${BUILD_QT}")

View File

@ -20,8 +20,8 @@ Features
- 9 savestate slots. Savestates are also viewable as screenshots.
- Video and GIF recording.
- Remappable controls for both keyboards and gamepads.
- Loading from ZIP files.
- IPS and UPS patch support.
- Loading from ZIP and 7z files.
- IPS, UPS and BPS patch support.
- Game debugging via a command-line interface (not available with Qt port) and GDB remote support.
- Configurable emulation rewinding.
@ -99,7 +99,7 @@ Footnotes
- OBJ window for modes 3, 4 and 5 ([Bug #5](https://endrift.com/mgba/bugs/show_bug.cgi?id=5))
- Mosaic for transformed OBJs ([Bug #9](https://endrift.com/mgba/bugs/show_bug.cgi?id=9))
- BIOS call RegisterRamReset is currently stubbed out ([Bug #141](https://endrift.com/mgba/bugs/show_bug.cgi?id=141))
- BIOS call RegisterRamReset is partially stubbed out ([Bug #141](https://endrift.com/mgba/bugs/show_bug.cgi?id=141))
- Audio channel reset flags ([Bug #142](https://endrift.com/mgba/bugs/show_bug.cgi?id=142))
<a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases, and may require overrides, which are not yet user configurable. Filing a bug is recommended if such a case is encountered.
@ -112,6 +112,6 @@ Footnotes
Copyright
---------
mGBA is Copyright © 2013 2014 Jeffrey Pfau. It is distributed under the [Mozilla Public License version 2.0](https://www.mozilla.org/MPL/2.0/). A copy of the license is available in the distributed LICENSE file.
mGBA is Copyright © 2013 2015 Jeffrey Pfau. It is distributed under the [Mozilla Public License version 2.0](https://www.mozilla.org/MPL/2.0/). A copy of the license is available in the distributed LICENSE file.
mGBA contains [inih](https://code.google.com/p/inih/), which is copyright © 2009 Brush Technology and used under a BSD 3-clause license; and [blip-buf](https://code.google.com/p/blip-buf/), which is copyright © 2003 2009 Shay Green and used under a Lesser GNU Public License.

View File

@ -386,6 +386,7 @@ DEFINE_DECODER_ARM(ILL, ILL, info->operandFormat = ARM_OPERAND_NONE;) // Illegal
DEFINE_DECODER_ARM(MSR, MSR,
info->affectsCPSR = 1;
info->op1.reg = ARM_CPSR;
info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
info->op2.reg = opcode & 0x0000000F;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |
@ -393,42 +394,45 @@ DEFINE_DECODER_ARM(MSR, MSR,
DEFINE_DECODER_ARM(MSRR, MSR,
info->op1.reg = ARM_SPSR;
info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
info->op2.reg = opcode & 0x0000000F;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_REGISTER_2;)
DEFINE_DECODER_ARM(MRS, MRS, info->affectsCPSR = 1;
DEFINE_DECODER_ARM(MRS, MRS,
info->affectsCPSR = 1;
info->op1.reg = (opcode >> 12) & 0xF;
info->op2.reg = ARM_CPSR;
info->op2.psrBits = 0;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_REGISTER_2;)
DEFINE_DECODER_ARM(MRSR, MRS, info->affectsCPSR = 1;
info->affectsCPSR = 1;
DEFINE_DECODER_ARM(MRSR, MRS,
info->op1.reg = (opcode >> 12) & 0xF;
info->op2.reg = ARM_SPSR;
info->op2.psrBits = 0;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_REGISTER_2;)
DEFINE_DECODER_ARM(MSRI, MSR, info->affectsCPSR = 1;
DEFINE_DECODER_ARM(MSRI, MSR,
int rotate = (opcode & 0x00000F00) >> 7;
int32_t operand = ROR(opcode & 0x000000FF, rotate);
info->affectsCPSR = 1;
info->op1.reg = ARM_CPSR;
info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
info->op2.immediate = operand;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_IMMEDIATE_2;)
DEFINE_DECODER_ARM(MSRRI, MSR, info->affectsCPSR = 1;
DEFINE_DECODER_ARM(MSRRI, MSR,
int rotate = (opcode & 0x00000F00) >> 7;
int32_t operand = ROR(opcode & 0x000000FF, rotate);
info->affectsCPSR = 1;
info->op1.reg = ARM_SPSR;
info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
info->op2.immediate = operand;
info->operandFormat = ARM_OPERAND_REGISTER_1 |
ARM_OPERAND_AFFECTED_1 |

View File

@ -290,14 +290,21 @@ DEFINE_THUMB_DECODER(B, B,
info->operandFormat = ARM_OPERAND_IMMEDIATE_1;
info->branchType = ARM_BRANCH;)
DEFINE_THUMB_DECODER(BL1, BLH,
DEFINE_THUMB_DECODER(BL1, BL,
int16_t immediate = (opcode & 0x07FF) << 5;
info->op1.immediate = (((int32_t) immediate) << 7);
info->operandFormat = ARM_OPERAND_IMMEDIATE_1;)
info->op1.reg = ARM_LR;
info->op2.reg = ARM_PC;
info->op3.immediate = (((int32_t) immediate) << 7);
info->operandFormat = ARM_OPERAND_REGISTER_1 | ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_REGISTER_2 | ARM_OPERAND_AFFECTED_2 |
ARM_OPERAND_IMMEDIATE_3;)
DEFINE_THUMB_DECODER(BL2, BL,
info->op1.immediate = (opcode & 0x07FF) << 1;
info->operandFormat = ARM_OPERAND_IMMEDIATE_1;
info->op1.reg = ARM_PC;
info->op2.reg = ARM_LR;
info->op3.immediate = (opcode & 0x07FF) << 1;
info->operandFormat = ARM_OPERAND_REGISTER_1 | ARM_OPERAND_AFFECTED_1 |
ARM_OPERAND_REGISTER_2 | ARM_OPERAND_IMMEDIATE_3;
info->branchType = ARM_BRANCH_LINKED;)
DEFINE_THUMB_DECODER(BX, BX,
@ -332,3 +339,33 @@ void ARMDecodeThumb(uint16_t opcode, struct ARMInstructionInfo* info) {
ThumbDecoder decoder = _thumbDecoderTable[opcode >> 6];
decoder(opcode, info);
}
bool ARMDecodeThumbCombine(struct ARMInstructionInfo* info1, struct ARMInstructionInfo* info2, struct ARMInstructionInfo* out) {
if (info1->execMode != MODE_THUMB || info1->mnemonic != ARM_MN_BL) {
return false;
}
if (info2->execMode != MODE_THUMB || info2->mnemonic != ARM_MN_BL) {
return false;
}
if (info1->op1.reg != ARM_LR || info1->op2.reg != ARM_PC) {
return false;
}
if (info2->op1.reg != ARM_PC || info2->op2.reg != ARM_LR) {
return false;
}
out->op1.immediate = info1->op3.immediate | info2->op3.immediate;
out->operandFormat = ARM_OPERAND_IMMEDIATE_1;
out->execMode = MODE_THUMB;
out->mnemonic = ARM_MN_BL;
out->branchType = ARM_BRANCH_LINKED;
out->traps = 0;
out->affectsCPSR = 0;
out->condition = ARM_CONDITION_AL;
out->sDataCycles = 0;
out->nDataCycles = 0;
out->sInstructionCycles = 2;
out->nInstructionCycles = 0;
out->iCycles = 0;
out->cCycles = 0;
return true;
}

View File

@ -18,6 +18,7 @@
static int _decodeRegister(int reg, char* buffer, int blen);
static int _decodeRegisterList(int list, char* buffer, int blen);
static int _decodePSR(int bits, char* buffer, int blen);
static int _decodePCRelative(uint32_t address, uint32_t pc, char* buffer, int blen);
static int _decodeMemory(struct ARMMemoryAccess memory, int pc, char* buffer, int blen);
static int _decodeShift(union ARMOperand operand, bool reg, char* buffer, int blen);
@ -113,6 +114,32 @@ static int _decodeRegisterList(int list, char* buffer, int blen) {
return total;
}
static int _decodePSR(int psrBits, char* buffer, int blen) {
if (!psrBits) {
return 0;
}
int total = 0;
strncpy(buffer, "_", blen - 1);
ADVANCE(1);
if (psrBits & ARM_PSR_C) {
strncpy(buffer, "c", blen - 1);
ADVANCE(1);
}
if (psrBits & ARM_PSR_X) {
strncpy(buffer, "x", blen - 1);
ADVANCE(1);
}
if (psrBits & ARM_PSR_S) {
strncpy(buffer, "s", blen - 1);
ADVANCE(1);
}
if (psrBits & ARM_PSR_F) {
strncpy(buffer, "f", blen - 1);
ADVANCE(1);
}
return total;
}
static int _decodePCRelative(uint32_t address, uint32_t pc, char* buffer, int blen) {
return snprintf(buffer, blen - 1, "$%08X", address + pc);
}
@ -223,7 +250,6 @@ static const char* _armMnemonicStrings[] = {
"bic",
"bkpt",
"bl",
"blh",
"bx",
"cmn",
"cmp",
@ -355,8 +381,11 @@ int ARMDisassemble(struct ARMInstructionInfo* info, uint32_t pc, char* buffer, i
}
break;
case ARM_MN_B:
written = _decodePCRelative(info->op1.immediate, pc, buffer, blen);
ADVANCE(written);
case ARM_MN_BL:
if (info->operandFormat & ARM_OPERAND_IMMEDIATE_1) {
written = _decodePCRelative(info->op1.immediate, pc, buffer, blen);
ADVANCE(written);
}
break;
default:
if (info->operandFormat & ARM_OPERAND_IMMEDIATE_1) {
@ -368,6 +397,10 @@ int ARMDisassemble(struct ARMInstructionInfo* info, uint32_t pc, char* buffer, i
} else if (info->operandFormat & ARM_OPERAND_REGISTER_1) {
written = _decodeRegister(info->op1.reg, buffer, blen);
ADVANCE(written);
if (info->op1.reg > ARM_PC) {
written = _decodePSR(info->op1.psrBits, buffer, blen);
ADVANCE(written);
}
}
if (info->operandFormat & ARM_OPERAND_SHIFT_REGISTER_1) {
written = _decodeShift(info->op1, true, buffer, blen);

View File

@ -62,6 +62,12 @@
#define ARM_MEMORY_INCREMENT_BEFORE 0x0300
#define ARM_MEMORY_SPSR_SWAP 0x0400
#define ARM_PSR_C 1
#define ARM_PSR_X 2
#define ARM_PSR_S 4
#define ARM_PSR_F 8
#define ARM_PSR_MASK 0xF
#define MEMORY_FORMAT_TO_DIRECTION(F) (((F) >> 8) & 0x3)
enum ARMCondition {
@ -99,6 +105,7 @@ union ARMOperand {
union {
uint8_t shifterReg;
uint8_t shifterImm;
uint8_t psrBits;
};
};
int32_t immediate;
@ -138,7 +145,6 @@ enum ARMMnemonic {
ARM_MN_BIC,
ARM_MN_BKPT,
ARM_MN_BL,
ARM_MN_BLH,
ARM_MN_BX,
ARM_MN_CMN,
ARM_MN_CMP,
@ -203,6 +209,7 @@ struct ARMInstructionInfo {
void ARMDecodeARM(uint32_t opcode, struct ARMInstructionInfo* info);
void ARMDecodeThumb(uint16_t opcode, struct ARMInstructionInfo* info);
bool ARMDecodeThumbCombine(struct ARMInstructionInfo* info1, struct ARMInstructionInfo* info2, struct ARMInstructionInfo* out);
int ARMDisassemble(struct ARMInstructionInfo* info, uint32_t pc, char* buffer, int blen);
#endif

View File

@ -43,7 +43,7 @@ static void _writeWord(struct CLIDebugger*, struct CLIDebugVector*);
static void _breakIntoDefault(int signal);
static void _disassembleMode(struct CLIDebugger*, struct CLIDebugVector*, enum ExecutionMode mode);
static void _printLine(struct CLIDebugger* debugger, uint32_t address, enum ExecutionMode mode);
static uint32_t _printLine(struct CLIDebugger* debugger, uint32_t address, enum ExecutionMode mode);
static struct CLIDebuggerCommandSummary _debuggerCommands[] = {
{ "b", _setBreakpoint, CLIDVParse, "Set a breakpoint" },
@ -172,8 +172,7 @@ static void _disassembleMode(struct CLIDebugger* debugger, struct CLIDebugVector
int i;
for (i = 0; i < size; ++i) {
_printLine(debugger, address, mode);
address += wordSize;
address += _printLine(debugger, address, mode);;
}
}
@ -238,7 +237,7 @@ static void _printHelp(struct CLIDebugger* debugger, struct CLIDebugVector* dv)
}
}
static inline void _printLine(struct CLIDebugger* debugger, uint32_t address, enum ExecutionMode mode) {
static inline uint32_t _printLine(struct CLIDebugger* debugger, uint32_t address, enum ExecutionMode mode) {
char disassembly[48];
struct ARMInstructionInfo info;
printf("%08X: ", address);
@ -247,11 +246,23 @@ static inline void _printLine(struct CLIDebugger* debugger, uint32_t address, en
ARMDecodeARM(instruction, &info);
ARMDisassemble(&info, address + WORD_SIZE_ARM * 2, disassembly, sizeof(disassembly));
printf("%08X\t%s\n", instruction, disassembly);
return WORD_SIZE_ARM;
} else {
struct ARMInstructionInfo info2;
struct ARMInstructionInfo combined;
uint16_t instruction = debugger->d.cpu->memory.load16(debugger->d.cpu, address, 0);
uint16_t instruction2 = debugger->d.cpu->memory.load16(debugger->d.cpu, address + WORD_SIZE_THUMB, 0);
ARMDecodeThumb(instruction, &info);
ARMDisassemble(&info, address + WORD_SIZE_THUMB * 2, disassembly, sizeof(disassembly));
printf("%04X\t%s\n", instruction, disassembly);
ARMDecodeThumb(instruction2, &info2);
if (ARMDecodeThumbCombine(&info, &info2, &combined)) {
ARMDisassemble(&combined, address + WORD_SIZE_THUMB * 2, disassembly, sizeof(disassembly));
printf("%04X %04X\t%s\n", instruction, instruction2, disassembly);
return WORD_SIZE_THUMB * 2;
} else {
ARMDisassemble(&info, address + WORD_SIZE_THUMB * 2, disassembly, sizeof(disassembly));
printf("%04X \t%s\n", instruction, disassembly);
return WORD_SIZE_THUMB;
}
}
}
@ -396,7 +407,7 @@ static void _setWatchpoint(struct CLIDebugger* debugger, struct CLIDebugVector*
static void _breakIntoDefault(int signal) {
UNUSED(signal);
ARMDebuggerEnter(&_activeDebugger->d, DEBUGGER_ENTER_MANUAL);
ARMDebuggerEnter(&_activeDebugger->d, DEBUGGER_ENTER_MANUAL, 0);
}
static uint32_t _performOperation(enum Operation operation, uint32_t current, uint32_t next, struct CLIDebugVector* dv) {
@ -629,7 +640,6 @@ static void _commandLine(struct ARMDebugger* debugger) {
while (debugger->state == DEBUGGER_PAUSED) {
line = el_gets(cliDebugger->elstate, &count);
if (!line) {
debugger->state = DEBUGGER_EXITING;
return;
}
if (line[0] == '\n') {
@ -643,20 +653,32 @@ static void _commandLine(struct ARMDebugger* debugger) {
}
}
static void _reportEntry(struct ARMDebugger* debugger, enum DebuggerEntryReason reason) {
static void _reportEntry(struct ARMDebugger* debugger, enum DebuggerEntryReason reason, struct DebuggerEntryInfo* info) {
UNUSED(debugger);
switch (reason) {
case DEBUGGER_ENTER_MANUAL:
case DEBUGGER_ENTER_ATTACHED:
break;
case DEBUGGER_ENTER_BREAKPOINT:
printf("Hit breakpoint\n");
if (info) {
printf("Hit breakpoint at 0x%08X\n", info->address);
} else {
printf("Hit breakpoint\n");
}
break;
case DEBUGGER_ENTER_WATCHPOINT:
printf("Hit watchpoint\n");
if (info) {
printf("Hit watchpoint at 0x%08X: (old value = 0x%08X)\n", info->address, info->oldValue);
} else {
printf("Hit watchpoint\n");
}
break;
case DEBUGGER_ENTER_ILLEGAL_OP:
printf("Hit illegal opcode\n");
if (info) {
printf("Hit illegal opcode at 0x%08X: 0x%08X\n", info->address, info->opcode);
} else {
printf("Hit illegal opcode\n");
}
break;
}
}

View File

@ -22,7 +22,10 @@ static void _checkBreakpoints(struct ARMDebugger* debugger) {
}
for (breakpoint = debugger->breakpoints; breakpoint; breakpoint = breakpoint->next) {
if (breakpoint->address + instructionLength == (uint32_t) debugger->cpu->gprs[ARM_PC]) {
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_BREAKPOINT);
struct DebuggerEntryInfo info = {
.address = breakpoint->address
};
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_BREAKPOINT, &info);
break;
}
}
@ -55,52 +58,36 @@ void ARMDebuggerDeinit(struct ARMComponent* component) {
}
void ARMDebuggerRun(struct ARMDebugger* debugger) {
if (debugger->state == DEBUGGER_EXITING) {
debugger->state = DEBUGGER_RUNNING;
}
while (debugger->state < DEBUGGER_EXITING) {
switch (debugger->state) {
case DEBUGGER_RUNNING:
if (!debugger->breakpoints && !debugger->watchpoints) {
while (debugger->state == DEBUGGER_RUNNING) {
ARMRunLoop(debugger->cpu);
}
} else if (!debugger->breakpoints) {
while (debugger->state == DEBUGGER_RUNNING) {
ARMRun(debugger->cpu);
}
ARMRunLoop(debugger->cpu);
} else {
while (debugger->state == DEBUGGER_RUNNING) {
ARMRun(debugger->cpu);
_checkBreakpoints(debugger);
}
ARMRun(debugger->cpu);
_checkBreakpoints(debugger);
}
switch (debugger->state) {
case DEBUGGER_RUNNING:
break;
case DEBUGGER_CUSTOM:
while (debugger->state == DEBUGGER_CUSTOM) {
ARMRun(debugger->cpu);
_checkBreakpoints(debugger);
debugger->custom(debugger);
}
break;
case DEBUGGER_PAUSED:
if (debugger->paused) {
debugger->paused(debugger);
} else {
debugger->state = DEBUGGER_RUNNING;
}
break;
case DEBUGGER_EXITING:
case DEBUGGER_SHUTDOWN:
return;
break;
case DEBUGGER_CUSTOM:
ARMRun(debugger->cpu);
_checkBreakpoints(debugger);
debugger->custom(debugger);
break;
case DEBUGGER_PAUSED:
if (debugger->paused) {
debugger->paused(debugger);
} else {
debugger->state = DEBUGGER_RUNNING;
}
break;
case DEBUGGER_SHUTDOWN:
return;
}
}
void ARMDebuggerEnter(struct ARMDebugger* debugger, enum DebuggerEntryReason reason) {
void ARMDebuggerEnter(struct ARMDebugger* debugger, enum DebuggerEntryReason reason, struct DebuggerEntryInfo* info) {
debugger->state = DEBUGGER_PAUSED;
if (debugger->entered) {
debugger->entered(debugger, reason);
debugger->entered(debugger, reason, info);
}
}
@ -126,15 +113,15 @@ void ARMDebuggerSetWatchpoint(struct ARMDebugger* debugger, uint32_t address) {
if (!debugger->watchpoints) {
ARMDebuggerInstallMemoryShim(debugger);
}
struct DebugBreakpoint* watchpoint = malloc(sizeof(struct DebugBreakpoint));
struct DebugWatchpoint* watchpoint = malloc(sizeof(struct DebugWatchpoint));
watchpoint->address = address;
watchpoint->next = debugger->watchpoints;
debugger->watchpoints = watchpoint;
}
void ARMDebuggerClearWatchpoint(struct ARMDebugger* debugger, uint32_t address) {
struct DebugBreakpoint** previous = &debugger->watchpoints;
struct DebugBreakpoint* breakpoint;
struct DebugWatchpoint** previous = &debugger->watchpoints;
struct DebugWatchpoint* breakpoint;
for (; (breakpoint = *previous); previous = &breakpoint->next) {
if (breakpoint->address == address) {
*previous = breakpoint->next;

View File

@ -16,7 +16,6 @@ enum DebuggerState {
DEBUGGER_PAUSED,
DEBUGGER_RUNNING,
DEBUGGER_CUSTOM,
DEBUGGER_EXITING,
DEBUGGER_SHUTDOWN
};
@ -25,6 +24,18 @@ struct DebugBreakpoint {
uint32_t address;
};
enum WatchpointType {
WATCHPOINT_WRITE = 1,
WATCHPOINT_READ = 2,
WATCHPOINT_RW = 3
};
struct DebugWatchpoint {
struct DebugWatchpoint* next;
uint32_t address;
enum WatchpointType type;
};
enum DebuggerEntryReason {
DEBUGGER_ENTER_MANUAL,
DEBUGGER_ENTER_ATTACHED,
@ -33,6 +44,20 @@ enum DebuggerEntryReason {
DEBUGGER_ENTER_ILLEGAL_OP
};
struct DebuggerEntryInfo {
uint32_t address;
union {
struct {
uint32_t oldValue;
enum WatchpointType watchType;
};
struct {
uint32_t opcode;
};
};
};
enum DebuggerLogLevel {
DEBUGGER_LOG_DEBUG = 0x01,
DEBUGGER_LOG_INFO = 0x02,
@ -46,13 +71,13 @@ struct ARMDebugger {
struct ARMCore* cpu;
struct DebugBreakpoint* breakpoints;
struct DebugBreakpoint* watchpoints;
struct DebugWatchpoint* watchpoints;
struct ARMMemory originalMemory;
void (*init)(struct ARMDebugger*);
void (*deinit)(struct ARMDebugger*);
void (*paused)(struct ARMDebugger*);
void (*entered)(struct ARMDebugger*, enum DebuggerEntryReason);
void (*entered)(struct ARMDebugger*, enum DebuggerEntryReason, struct DebuggerEntryInfo*);
void (*custom)(struct ARMDebugger*);
__attribute__((format (printf, 3, 4)))
@ -61,7 +86,7 @@ struct ARMDebugger {
void ARMDebuggerCreate(struct ARMDebugger*);
void ARMDebuggerRun(struct ARMDebugger*);
void ARMDebuggerEnter(struct ARMDebugger*, enum DebuggerEntryReason);
void ARMDebuggerEnter(struct ARMDebugger*, enum DebuggerEntryReason, struct DebuggerEntryInfo*);
void ARMDebuggerSetBreakpoint(struct ARMDebugger* debugger, uint32_t address);
void ARMDebuggerClearBreakpoint(struct ARMDebugger* debugger, uint32_t address);
void ARMDebuggerSetWatchpoint(struct ARMDebugger* debugger, uint32_t address);

View File

@ -12,6 +12,8 @@
#define SIGTRAP 5 /* Win32 Signals do not include SIGTRAP */
#endif
#define SOCKET_TIMEOUT 50
enum GDBError {
GDB_NO_ERROR = 0x00,
GDB_BAD_ARGUMENTS = 0x06,
@ -32,16 +34,34 @@ static void _gdbStubDeinit(struct ARMDebugger* debugger) {
}
}
static void _gdbStubEntered(struct ARMDebugger* debugger, enum DebuggerEntryReason reason) {
static void _gdbStubEntered(struct ARMDebugger* debugger, enum DebuggerEntryReason reason, struct DebuggerEntryInfo* info) {
struct GDBStub* stub = (struct GDBStub*) debugger;
switch (reason) {
case DEBUGGER_ENTER_MANUAL:
snprintf(stub->outgoing, GDB_STUB_MAX_LINE - 4, "S%02x", SIGINT);
break;
case DEBUGGER_ENTER_BREAKPOINT:
case DEBUGGER_ENTER_WATCHPOINT: // TODO: Make watchpoints raise with address
snprintf(stub->outgoing, GDB_STUB_MAX_LINE - 4, "S%02x", SIGTRAP);
break;
case DEBUGGER_ENTER_WATCHPOINT: // TODO: Make watchpoints raise with address
if (info) {
const char* type = 0;
switch (info->watchType) {
case WATCHPOINT_WRITE:
type = "watch";
break;
case WATCHPOINT_READ:
type = "rwatch";
break;
case WATCHPOINT_RW:
type = "awatch";
break;
}
snprintf(stub->outgoing, GDB_STUB_MAX_LINE - 4, "T%02x%s:%08X", SIGTRAP, type, info->address);
} else {
snprintf(stub->outgoing, GDB_STUB_MAX_LINE - 4, "S%02x", SIGTRAP);
}
break;
case DEBUGGER_ENTER_ILLEGAL_OP:
snprintf(stub->outgoing, GDB_STUB_MAX_LINE - 4, "S%02x", SIGILL);
break;
@ -58,33 +78,13 @@ static void _gdbStubPoll(struct ARMDebugger* debugger) {
return;
}
stub->untilPoll = GDB_STUB_INTERVAL;
if (stub->shouldBlock) {
stub->shouldBlock = false;
if (!SocketSetBlocking(stub->socket, false)) {
GDBStubHangup(stub);
return;
}
if (!SOCKET_FAILED(stub->connection) && !SocketSetBlocking(stub->connection, false)) {
GDBStubHangup(stub);
return;
}
}
stub->shouldBlock = false;
GDBStubUpdate(stub);
}
static void _gdbStubWait(struct ARMDebugger* debugger) {
struct GDBStub* stub = (struct GDBStub*) debugger;
if (!stub->shouldBlock) {
stub->shouldBlock = true;
if (!SocketSetBlocking(stub->socket, true)) {
GDBStubHangup(stub);
return;
}
if (!SOCKET_FAILED(stub->connection) && !SocketSetBlocking(stub->connection, true)) {
GDBStubHangup(stub);
return;
}
}
stub->shouldBlock = true;
GDBStubUpdate(stub);
}
@ -195,12 +195,6 @@ static void _writeHostInfo(struct GDBStub* stub) {
static void _continue(struct GDBStub* stub, const char* message) {
stub->d.state = DEBUGGER_CUSTOM;
stub->untilPoll = GDB_STUB_INTERVAL;
if (!SOCKET_FAILED(stub->connection)) {
if (!SocketSetBlocking(stub->connection, 0)) {
GDBStubHangup(stub);
return;
}
}
// TODO: parse message
UNUSED(message);
}
@ -303,7 +297,7 @@ static void _processVReadCommand(struct GDBStub* stub, const char* message) {
stub->outgoing[0] = '\0';
if (!strncmp("Attach", message, 6)) {
strncpy(stub->outgoing, "1", GDB_STUB_MAX_LINE - 4);
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_MANUAL);
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_MANUAL, 0);
}
_sendMessage(stub);
}
@ -372,7 +366,7 @@ size_t _parseGDBMessage(struct GDBStub* stub, const char* message) {
++message;
break;
case '\x03':
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_MANUAL);
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_MANUAL, 0);
return parsed;
default:
_nak(stub);
@ -473,7 +467,7 @@ void GDBStubCreate(struct GDBStub* stub) {
stub->untilPoll = GDB_STUB_INTERVAL;
}
int GDBStubListen(struct GDBStub* stub, int port, const struct Address* bindAddress) {
bool GDBStubListen(struct GDBStub* stub, int port, const struct Address* bindAddress) {
if (!SOCKET_FAILED(stub->socket)) {
GDBStubShutdown(stub);
}
@ -482,28 +476,31 @@ int GDBStubListen(struct GDBStub* stub, int port, const struct Address* bindAddr
if (stub->d.log) {
stub->d.log(&stub->d, DEBUGGER_LOG_ERROR, "Couldn't open socket");
}
return 0;
return false;
}
if (!SocketSetBlocking(stub->socket, false)) {
goto cleanup;
}
int err = SocketListen(stub->socket, 1);
if (err) {
goto cleanup;
}
return 1;
return true;
cleanup:
if (stub->d.log) {
stub->d.log(&stub->d, DEBUGGER_LOG_ERROR, "Couldn't listen on port");
}
SocketClose(stub->socket);
stub->socket = -1;
return 0;
stub->socket = INVALID_SOCKET;
return false;
}
void GDBStubHangup(struct GDBStub* stub) {
if (!SOCKET_FAILED(stub->connection)) {
SocketClose(stub->connection);
stub->connection = -1;
stub->connection = INVALID_SOCKET;
}
if (stub->d.state == DEBUGGER_PAUSED) {
stub->d.state = DEBUGGER_RUNNING;
@ -514,18 +511,28 @@ void GDBStubShutdown(struct GDBStub* stub) {
GDBStubHangup(stub);
if (!SOCKET_FAILED(stub->socket)) {
SocketClose(stub->socket);
stub->socket = -1;
stub->socket = INVALID_SOCKET;
}
}
void GDBStubUpdate(struct GDBStub* stub) {
if (stub->socket == INVALID_SOCKET) {
if (stub->d.state == DEBUGGER_PAUSED) {
stub->d.state = DEBUGGER_RUNNING;
}
return;
}
if (stub->connection == INVALID_SOCKET) {
if (stub->shouldBlock) {
Socket reads = stub->socket;
SocketPoll(1, &reads, 0, 0, SOCKET_TIMEOUT);
}
stub->connection = SocketAccept(stub->socket, 0);
if (!SOCKET_FAILED(stub->connection)) {
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_ATTACHED);
if (!SocketSetBlocking(stub->connection, false)) {
goto connectionLost;
}
ARMDebuggerEnter(&stub->d, DEBUGGER_ENTER_ATTACHED, 0);
} else if (errno == EWOULDBLOCK || errno == EAGAIN) {
return;
} else {
@ -533,6 +540,10 @@ void GDBStubUpdate(struct GDBStub* stub) {
}
}
while (true) {
if (stub->shouldBlock) {
Socket reads = stub->connection;
SocketPoll(1, &reads, 0, 0, SOCKET_TIMEOUT);
}
ssize_t messageLen = SocketRecv(stub->connection, stub->line, GDB_STUB_MAX_LINE - 1);
if (messageLen == 0) {
goto connectionLost;

View File

@ -37,7 +37,7 @@ struct GDBStub {
};
void GDBStubCreate(struct GDBStub*);
int GDBStubListen(struct GDBStub*, int port, const struct Address* bindAddress);
bool GDBStubListen(struct GDBStub*, int port, const struct Address* bindAddress);
void GDBStubHangup(struct GDBStub*);
void GDBStubShutdown(struct GDBStub*);

View File

@ -9,7 +9,8 @@
#include <string.h>
static bool _checkWatchpoints(struct DebugBreakpoint* watchpoints, uint32_t address, int width);
static bool _checkWatchpoints(struct ARMDebugger* debugger, uint32_t address, struct DebuggerEntryInfo* info, int width);
static uint32_t _popcount32(unsigned bits) {
bits = bits - ((bits >> 1) & 0x55555555);
bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333);
@ -39,8 +40,9 @@ static uint32_t _popcount32(unsigned bits) {
static RETURN ARMDebuggerShim_ ## NAME TYPES { \
struct ARMDebugger* debugger; \
FIND_DEBUGGER(debugger, cpu); \
if (_checkWatchpoints(debugger->watchpoints, address, WIDTH)) { \
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT); \
struct DebuggerEntryInfo info = { }; \
if (_checkWatchpoints(debugger, address, &info, WIDTH)) { \
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT, &info); \
} \
return debugger->originalMemory.NAME(cpu, ARGS); \
}
@ -61,8 +63,9 @@ static uint32_t _popcount32(unsigned bits) {
} \
unsigned i; \
for (i = 0; i < popcount; ++i) { \
if (_checkWatchpoints(debugger->watchpoints, base + 4 * i, 4)) { \
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT); \
struct DebuggerEntryInfo info = { }; \
if (_checkWatchpoints(debugger, base + 4 * i, &info, 4)) { \
ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT, &info); \
} \
} \
return debugger->originalMemory.NAME(cpu, address, mask, direction, cycleCounter); \
@ -78,10 +81,24 @@ CREATE_MULTIPLE_WATCHPOINT_SHIM(loadMultiple)
CREATE_MULTIPLE_WATCHPOINT_SHIM(storeMultiple)
CREATE_SHIM(setActiveRegion, void, (struct ARMCore* cpu, uint32_t address), address)
static bool _checkWatchpoints(struct DebugBreakpoint* watchpoints, uint32_t address, int width) {
width -= 1;
for (; watchpoints; watchpoints = watchpoints->next) {
static bool _checkWatchpoints(struct ARMDebugger* debugger, uint32_t address, struct DebuggerEntryInfo* info, int width) {
--width;
struct DebugWatchpoint* watchpoints;
for (watchpoints = debugger->watchpoints; watchpoints; watchpoints = watchpoints->next) {
if (!((watchpoints->address ^ address) & ~width)) {
switch (width + 1) {
case 1:
info->oldValue = debugger->originalMemory.load8(debugger->cpu, address, 0);
break;
case 2:
info->oldValue = debugger->originalMemory.load16(debugger->cpu, address, 0);
break;
case 4:
info->oldValue = debugger->originalMemory.load32(debugger->cpu, address, 0);
break;
}
info->address = address;
info->watchType = watchpoints->type;
return true;
}
}

View File

@ -66,12 +66,12 @@ static bool _GBACLIDebuggerCustom(struct CLIDebuggerSystem* debugger) {
struct GBACLIDebugger* gbaDebugger = (struct GBACLIDebugger*) debugger;
if (gbaDebugger->frameAdvance) {
if (!gbaDebugger->inVblank && GBARegisterDISPSTATIsInVblank(gbaDebugger->context->gba->video.dispstat)) {
ARMDebuggerEnter(&gbaDebugger->d.p->d, DEBUGGER_ENTER_BREAKPOINT);
if (!gbaDebugger->inVblank && GBARegisterDISPSTATIsInVblank(gbaDebugger->context->gba->memory.io[REG_DISPSTAT >> 1])) {
ARMDebuggerEnter(&gbaDebugger->d.p->d, DEBUGGER_ENTER_MANUAL, 0);
gbaDebugger->frameAdvance = false;
return false;
}
gbaDebugger->inVblank = GBARegisterDISPSTATGetInVblank(gbaDebugger->context->gba->video.dispstat);
gbaDebugger->inVblank = GBARegisterDISPSTATGetInVblank(gbaDebugger->context->gba->memory.io[REG_DISPSTAT >> 1]);
return true;
}
return false;
@ -96,7 +96,7 @@ static void _frame(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
struct GBACLIDebugger* gbaDebugger = (struct GBACLIDebugger*) debugger->system;
gbaDebugger->frameAdvance = true;
gbaDebugger->inVblank = GBARegisterDISPSTATGetInVblank(gbaDebugger->context->gba->video.dispstat);
gbaDebugger->inVblank = GBARegisterDISPSTATGetInVblank(gbaDebugger->context->gba->memory.io[REG_DISPSTAT >> 1]);
}
static void _load(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {

View File

@ -38,9 +38,13 @@ static const int RTC_BYTES[8] = {
};
void GBAGPIOInit(struct GBACartridgeGPIO* gpio, uint16_t* base) {
gpio->gpioBase = base;
GBAGPIOClear(gpio);
}
void GBAGPIOClear(struct GBACartridgeGPIO* gpio) {
gpio->gpioDevices = GPIO_NONE;
gpio->direction = GPIO_WRITE_ONLY;
gpio->gpioBase = base;
gpio->pinState = 0;
gpio->direction = 0;
}

View File

@ -11,6 +11,7 @@
#define IS_GPIO_REGISTER(reg) ((reg) == GPIO_REG_DATA || (reg) == GPIO_REG_DIRECTION || (reg) == GPIO_REG_CONTROL)
enum GPIODevice {
GPIO_NO_OVERRIDE = 0x8000,
GPIO_NONE = 0,
GPIO_RTC = 1,
GPIO_RUMBLE = 2,
@ -114,6 +115,7 @@ struct GBACartridgeGPIO {
};
void GBAGPIOInit(struct GBACartridgeGPIO* gpio, uint16_t* gpioBase);
void GBAGPIOClear(struct GBACartridgeGPIO* gpio);
void GBAGPIOWrite(struct GBACartridgeGPIO* gpio, uint32_t address, uint16_t value);
void GBAGPIOInitRTC(struct GBACartridgeGPIO* gpio);

View File

@ -195,6 +195,21 @@ static void _saveKey(const struct GBAInputMap* map, uint32_t type, struct Config
ConfigurationSetValue(config, sectionName, keyKey, keyValue);
}
static void _clearAxis(uint32_t type, struct Configuration* config, const char* axisName) {
char sectionName[SECTION_NAME_MAX];
snprintf(sectionName, SECTION_NAME_MAX, "input.%c%c%c%c", type >> 24, type >> 16, type >> 8, type);
sectionName[SECTION_NAME_MAX - 1] = '\0';
char axisKey[KEY_NAME_MAX];
snprintf(axisKey, KEY_NAME_MAX, "axis%sValue", axisName);
axisKey[KEY_NAME_MAX - 1] = '\0';
ConfigurationClearValue(config, sectionName, axisKey);
snprintf(axisKey, KEY_NAME_MAX, "axis%sAxis", axisName);
axisKey[KEY_NAME_MAX - 1] = '\0';
ConfigurationClearValue(config, sectionName, axisKey);
}
static void _saveAxis(uint32_t axis, void* dp, void* up) {
struct GBAAxisSave* user = up;
const struct GBAAxis* description = dp;
@ -244,6 +259,18 @@ void _enumerateAxis(uint32_t axis, void* dp, void* ep) {
enumUser->handler(axis, description, enumUser->user);
}
void _unbindAxis(uint32_t axis, void* dp, void* user) {
UNUSED(axis);
enum GBAKey* key = user;
struct GBAAxis* description = dp;
if (description->highDirection == *key) {
description->highDirection = GBA_KEY_NONE;
}
if (description->lowDirection == *key) {
description->lowDirection = GBA_KEY_NONE;
}
}
void GBAInputMapInit(struct GBAInputMap* map) {
map->maps = 0;
map->numMaps = 0;
@ -279,14 +306,19 @@ enum GBAKey GBAInputMapKey(const struct GBAInputMap* map, uint32_t type, int key
void GBAInputBindKey(struct GBAInputMap* map, uint32_t type, int key, enum GBAKey input) {
struct GBAInputMapImpl* impl = _guaranteeMap(map, type);
GBAInputUnbindKey(map, type, input);
impl->map[input] = key;
}
void GBAInputUnbindKey(struct GBAInputMap* map, uint32_t type, enum GBAKey input) {
struct GBAInputMapImpl* impl = _lookupMap(map, type);
if (input < 0 || input >= GBA_KEY_MAX) {
return;
}
if (impl) {
impl->map[input] = GBA_NO_MAPPING;
}
TableEnumerate(&impl->axes, _unbindAxis, &input);
}
int GBAInputQueryBinding(const struct GBAInputMap* map, uint32_t type, enum GBAKey input) {
@ -341,6 +373,8 @@ int GBAInputClearAxis(const struct GBAInputMap* map, uint32_t type, int axis, in
void GBAInputBindAxis(struct GBAInputMap* map, uint32_t type, int axis, const struct GBAAxis* description) {
struct GBAInputMapImpl* impl = _guaranteeMap(map, type);
struct GBAAxis* dup = malloc(sizeof(struct GBAAxis));
GBAInputUnbindKey(map, type, description->lowDirection);
GBAInputUnbindKey(map, type, description->highDirection);
*dup = *description;
TableInsert(&impl->axes, axis, dup);
}
@ -391,6 +425,12 @@ void GBAInputMapLoad(struct GBAInputMap* map, uint32_t type, const struct Config
_loadKey(map, type, config, GBA_KEY_LEFT, "Left");
_loadKey(map, type, config, GBA_KEY_RIGHT, "Right");
_loadAxis(map, type, config, GBA_KEY_A, "A");
_loadAxis(map, type, config, GBA_KEY_B, "B");
_loadAxis(map, type, config, GBA_KEY_L, "L");
_loadAxis(map, type, config, GBA_KEY_R, "R");
_loadAxis(map, type, config, GBA_KEY_START, "Start");
_loadAxis(map, type, config, GBA_KEY_SELECT, "Select");
_loadAxis(map, type, config, GBA_KEY_UP, "Up");
_loadAxis(map, type, config, GBA_KEY_DOWN, "Down");
_loadAxis(map, type, config, GBA_KEY_LEFT, "Left");
@ -409,6 +449,17 @@ void GBAInputMapSave(const struct GBAInputMap* map, uint32_t type, struct Config
_saveKey(map, type, config, GBA_KEY_LEFT, "Left");
_saveKey(map, type, config, GBA_KEY_RIGHT, "Right");
_clearAxis(type, config, "A");
_clearAxis(type, config, "B");
_clearAxis(type, config, "L");
_clearAxis(type, config, "R");
_clearAxis(type, config, "Start");
_clearAxis(type, config, "Select");
_clearAxis(type, config, "Up");
_clearAxis(type, config, "Down");
_clearAxis(type, config, "Left");
_clearAxis(type, config, "Right");
const struct GBAInputMapImpl* impl = _lookupMapConst(map, type);
if (!impl) {
return;

View File

@ -366,11 +366,23 @@ void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value) {
GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16));
break;
// TODO: Confirm this behavior on real hardware
case REG_FIFO_A_LO:
case REG_FIFO_B_LO:
if (gba->performingDMA) {
GBAAudioWriteFIFO16(&gba->audio, address, value);
} else {
GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value);
}
break;
case REG_FIFO_A_HI:
case REG_FIFO_B_HI:
GBAAudioWriteFIFO16(&gba->audio, address, value);
if (gba->performingDMA) {
GBAAudioWriteFIFO16(&gba->audio, address, value);
} else {
GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16));
}
break;
// DMA

View File

@ -275,7 +275,7 @@ static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
#define LOAD_BAD \
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
if (cpu->cycles >= cpu->nextEvent) { \
if (gba->performingDMA) { \
value = gba->bus; \
} else { \
value = cpu->prefetch[1]; \
@ -404,10 +404,14 @@ uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
}
} else {
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
if (cpu->cycles >= cpu->nextEvent) {
if (gba->performingDMA) {
LOAD_16(value, address & 2, &gba->bus);
} else {
LOAD_16(value, address & 2, &cpu->prefetch[1]);
uint32_t prefetch = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
prefetch |= prefetch << 16;
}
LOAD_16(value, address & 2, &prefetch);
}
}
break;
@ -466,10 +470,14 @@ uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
break;
default:
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
if (cpu->cycles >= cpu->nextEvent) {
if (gba->performingDMA) {
LOAD_16(value, address & 2, &gba->bus);
} else {
LOAD_16(value, address & 2, &cpu->prefetch[1]);
uint32_t prefetch = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
prefetch |= prefetch << 16;
}
LOAD_16(value, address & 2, &prefetch);
}
break;
}
@ -499,10 +507,14 @@ uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
}
} else {
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
if (cpu->cycles >= cpu->nextEvent) {
if (gba->performingDMA) {
value = ((uint8_t*) &gba->bus)[address & 3];
} else {
value = ((uint8_t*) &cpu->prefetch[1])[address & 3];
uint32_t prefetch = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
prefetch |= prefetch << 16;
}
value = ((uint8_t*) &prefetch)[address & 3];
}
}
break;
@ -563,10 +575,14 @@ uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
break;
default:
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
if (cpu->cycles >= cpu->nextEvent) {
if (gba->performingDMA) {
value = ((uint8_t*) &gba->bus)[address & 3];
} else {
value = ((uint8_t*) &cpu->prefetch[1])[address & 3];
uint32_t prefetch = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
prefetch |= prefetch << 16;
}
value = ((uint8_t*) &prefetch)[address & 3];
}
break;
}
@ -1241,6 +1257,7 @@ void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
}
}
gba->performingDMA = true;
int32_t word;
if (width == 4) {
word = cpu->memory.load32(cpu, source, 0);
@ -1277,6 +1294,7 @@ void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
--wordsRemaining;
}
}
gba->performingDMA = false;
if (!wordsRemaining) {
if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {

View File

@ -172,31 +172,77 @@ bool GBAOverrideFind(const struct Configuration* config, struct GBACartridgeOver
return found;
}
void GBAOverrideApply(struct GBA* gba, const struct GBACartridgeOverride* override) {
GBASavedataForceType(&gba->memory.savedata, override->savetype);
void GBAOverrideSave(struct Configuration* config, const struct GBACartridgeOverride* override) {
char sectionName[16];
snprintf(sectionName, sizeof(sectionName), "override.%c%c%c%c", override->id[0], override->id[1], override->id[2], override->id[3]);
const char* savetype = 0;
switch (override->savetype) {
case SAVEDATA_SRAM:
savetype = "SRAM";
break;
case SAVEDATA_EEPROM:
savetype = "EEPROM";
break;
case SAVEDATA_FLASH512:
savetype = "FLASH512";
break;
case SAVEDATA_FLASH1M:
savetype = "FLASH1M";
break;
case SAVEDATA_FORCE_NONE:
savetype = "NONE";
break;
case SAVEDATA_AUTODETECT:
break;
}
ConfigurationSetValue(config, sectionName, "savetype", savetype);
if (override->hardware & GPIO_RTC) {
GBAGPIOInitRTC(&gba->memory.gpio);
if (override->hardware != GPIO_NO_OVERRIDE) {
ConfigurationSetIntValue(config, sectionName, "hardware", override->hardware);
} else {
ConfigurationClearValue(config, sectionName, "hardware");
}
if (override->hardware & GPIO_GYRO) {
GBAGPIOInitGyro(&gba->memory.gpio);
}
if (override->hardware & GPIO_RUMBLE) {
GBAGPIOInitRumble(&gba->memory.gpio);
}
if (override->hardware & GPIO_LIGHT_SENSOR) {
GBAGPIOInitLightSensor(&gba->memory.gpio);
}
if (override->hardware & GPIO_TILT) {
GBAGPIOInitTilt(&gba->memory.gpio);
}
gba->idleLoop = override->idleLoop;
if (override->idleLoop != 0xFFFFFFFF && gba->idleOptimization == IDLE_LOOP_DETECT) {
gba->idleOptimization = IDLE_LOOP_REMOVE;
if (override->idleLoop != 0xFFFFFFFF) {
ConfigurationSetUIntValue(config, sectionName, "idleLoop", override->idleLoop);
} else {
ConfigurationClearValue(config, sectionName, "idleLoop");
}
}
void GBAOverrideApply(struct GBA* gba, const struct GBACartridgeOverride* override) {
if (override->savetype != SAVEDATA_AUTODETECT) {
GBASavedataForceType(&gba->memory.savedata, override->savetype);
}
if (override->hardware != GPIO_NO_OVERRIDE) {
GBAGPIOClear(&gba->memory.gpio);
if (override->hardware & GPIO_RTC) {
GBAGPIOInitRTC(&gba->memory.gpio);
}
if (override->hardware & GPIO_GYRO) {
GBAGPIOInitGyro(&gba->memory.gpio);
}
if (override->hardware & GPIO_RUMBLE) {
GBAGPIOInitRumble(&gba->memory.gpio);
}
if (override->hardware & GPIO_LIGHT_SENSOR) {
GBAGPIOInitLightSensor(&gba->memory.gpio);
}
if (override->hardware & GPIO_TILT) {
GBAGPIOInitTilt(&gba->memory.gpio);
}
}
if (override->idleLoop != 0xFFFFFFFF) {
gba->idleLoop = override->idleLoop;
if (gba->idleOptimization == IDLE_LOOP_DETECT) {
gba->idleOptimization = IDLE_LOOP_REMOVE;
}
}
}

View File

@ -19,7 +19,7 @@ struct GBACartridgeOverride {
struct Configuration;
bool GBAOverrideFind(const struct Configuration*, struct GBACartridgeOverride* override);
bool GBAOverrideSave(struct Configuration*, const struct GBACartridgeOverride* override);
void GBAOverrideSave(struct Configuration*, const struct GBACartridgeOverride* override);
struct GBA;
void GBAOverrideApply(struct GBA*, const struct GBACartridgeOverride*);

View File

@ -113,6 +113,11 @@ bool GBASavedataClone(struct GBASavedata* savedata, struct VFile* out) {
}
void GBASavedataForceType(struct GBASavedata* savedata, enum SavedataType type) {
if (savedata->type != SAVEDATA_AUTODETECT) {
struct VFile* vf = savedata->vf;
GBASavedataDeinit(savedata);
GBASavedataInit(savedata, vf);
}
switch (type) {
case SAVEDATA_FLASH512:
case SAVEDATA_FLASH1M:

View File

@ -8,7 +8,6 @@
#include "arm.h"
#include "gba.h"
#include "gba-config.h"
#include "gba-overrides.h"
#include "gba-serialize.h"
#include "debugger/debugger.h"
@ -77,9 +76,6 @@ static void _waitUntilNotState(struct GBAThread* threadContext, enum ThreadState
}
static void _pauseThread(struct GBAThread* threadContext, bool onThread) {
if (threadContext->debugger && threadContext->debugger->state == DEBUGGER_RUNNING) {
threadContext->debugger->state = DEBUGGER_EXITING;
}
threadContext->state = THREAD_PAUSING;
if (!onThread) {
_waitUntilNotState(threadContext, THREAD_PAUSING);
@ -150,6 +146,9 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
if (GBAOverrideFind(threadContext->overrides, &override)) {
GBAOverrideApply(&gba, &override);
}
if (threadContext->hasOverride) {
GBAOverrideApply(&gba, &threadContext->override);
}
if (threadContext->bios && GBAIsBIOS(threadContext->bios)) {
GBALoadBIOS(&gba, threadContext->bios);
@ -168,7 +167,7 @@ static THREAD_ENTRY _GBAThreadRun(void* context) {
if (threadContext->debugger) {
threadContext->debugger->log = GBADebuggerLogShim;
GBAAttachDebugger(&gba, threadContext->debugger);
ARMDebuggerEnter(threadContext->debugger, DEBUGGER_ENTER_ATTACHED);
ARMDebuggerEnter(threadContext->debugger, DEBUGGER_ENTER_ATTACHED, 0);
}
GBASIOSetDriverSet(&gba.sio, &threadContext->sioDrivers);
@ -272,8 +271,16 @@ void GBAMapArgumentsToContext(const struct GBAArguments* args, struct GBAThread*
threadContext->stateDir = threadContext->gameDir;
} else {
threadContext->rom = VFileOpen(args->fname, O_RDONLY);
threadContext->gameDir = 0;
#if ENABLE_LIBZIP
threadContext->gameDir = VDirOpenZip(args->fname, 0);
if (!threadContext->gameDir) {
threadContext->gameDir = VDirOpenZip(args->fname, 0);
}
#endif
#if ENABLE_LZMA
if (!threadContext->gameDir) {
threadContext->gameDir = VDirOpen7z(args->fname, 0);
}
#endif
}
threadContext->fname = args->fname;
@ -310,6 +317,7 @@ bool GBAThreadStart(struct GBAThread* threadContext) {
struct Patch patchTemp;
struct VFile* vf = threadContext->gameDir->openFile(threadContext->gameDir, dirent->name(dirent), O_RDONLY);
if (!vf) {
dirent = threadContext->gameDir->listNext(threadContext->gameDir);
continue;
}
if (!threadContext->rom && GBAIsROM(vf)) {
@ -386,9 +394,7 @@ bool GBAThreadHasCrashed(struct GBAThread* threadContext) {
void GBAThreadEnd(struct GBAThread* threadContext) {
MutexLock(&threadContext->stateMutex);
if (threadContext->debugger && threadContext->debugger->state == DEBUGGER_RUNNING) {
threadContext->debugger->state = DEBUGGER_EXITING;
}
_waitOnInterrupt(threadContext);
threadContext->state = THREAD_EXITING;
if (threadContext->gba) {
threadContext->gba->cpu->halted = false;
@ -488,9 +494,7 @@ void GBAThreadInterrupt(struct GBAThread* threadContext) {
threadContext->savedState = threadContext->state;
_waitOnInterrupt(threadContext);
threadContext->state = THREAD_INTERRUPTING;
if (threadContext->debugger && threadContext->debugger->state == DEBUGGER_RUNNING) {
threadContext->debugger->state = DEBUGGER_EXITING;
}
threadContext->gba->cpu->nextEvent = 0;
ConditionWake(&threadContext->stateCond);
_waitUntilNotState(threadContext, THREAD_INTERRUPTING);
MutexUnlock(&threadContext->stateMutex);
@ -618,25 +622,6 @@ void GBASyncPostFrame(struct GBASync* sync) {
} while (sync->videoFrameWait && sync->videoFramePending);
}
MutexUnlock(&sync->videoFrameMutex);
struct GBAThread* thread = GBAThreadGetContext();
if (!thread) {
return;
}
if (thread->rewindBuffer) {
--thread->rewindBufferNext;
if (thread->rewindBufferNext <= 0) {
thread->rewindBufferNext = thread->rewindBufferInterval;
GBARecordFrame(thread);
}
}
if (thread->stream) {
thread->stream->postVideoFrame(thread->stream, thread->renderer);
}
if (thread->frameCallback) {
thread->frameCallback(thread);
}
}
bool GBASyncWaitFrameStart(struct GBASync* sync, int frameskip) {

View File

@ -10,6 +10,7 @@
#include "gba.h"
#include "gba-input.h"
#include "gba-overrides.h"
#include "util/threading.h"
@ -73,6 +74,9 @@ struct GBAThread {
struct Configuration* overrides;
enum GBAIdleLoopOptimization idleOptimization;
bool hasOverride;
struct GBACartridgeOverride override;
// Run-time options
int frameskip;
float fpsTarget;

View File

@ -41,7 +41,6 @@ void GBAVideoInit(struct GBAVideo* video) {
}
void GBAVideoReset(struct GBAVideo* video) {
video->dispstat = 0;
video->vcount = VIDEO_VERTICAL_TOTAL_PIXELS - 1;
video->lastHblank = 0;
@ -96,53 +95,57 @@ int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
video->nextHblank -= video->eventDiff;
video->nextHblankIRQ -= video->eventDiff;
video->nextVcounterIRQ -= video->eventDiff;
video->eventDiff = 0;
uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
if (GBARegisterDISPSTATIsInHblank(video->dispstat)) {
if (GBARegisterDISPSTATIsInHblank(dispstat)) {
// End Hblank
video->dispstat = GBARegisterDISPSTATClearInHblank(video->dispstat);
dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
video->nextEvent = video->nextHblank;
++video->vcount;
if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
video->vcount = 0;
}
video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_VCOUNTER);
video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
}
} else {
dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
}
video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
// Note: state may be recorded during callbacks, so ensure it is consistent!
switch (video->vcount) {
case 0:
GBAFrameStarted(video->p);
break;
case VIDEO_VERTICAL_PIXELS:
video->dispstat = GBARegisterDISPSTATFillInVblank(video->dispstat);
video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
if (GBASyncDrawingFrame(video->p->sync)) {
video->renderer->finishFrame(video->renderer);
}
video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
GBAMemoryRunVblankDMAs(video->p, lastEvent);
if (GBARegisterDISPSTATIsVblankIRQ(video->dispstat)) {
if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_VBLANK);
}
GBAFrameEnded(video->p);
GBASyncPostFrame(video->p->sync);
++video->frameCounter;
break;
case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
if (video->p->rr) {
GBARRNextFrame(video->p->rr);
}
video->dispstat = GBARegisterDISPSTATClearInVblank(video->dispstat);
video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
break;
case VIDEO_VERTICAL_TOTAL_PIXELS:
video->vcount = 0;
video->p->memory.io[REG_VCOUNT >> 1] = 0;
break;
}
if (video->vcount == GBARegisterDISPSTATGetVcountSetting(video->dispstat)) {
video->dispstat = GBARegisterDISPSTATFillVcounter(video->dispstat);
if (GBARegisterDISPSTATIsVcounterIRQ(video->dispstat)) {
GBARaiseIRQ(video->p, IRQ_VCOUNTER);
video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
}
} else {
video->dispstat = GBARegisterDISPSTATClearVcounter(video->dispstat);
}
} else {
// Begin Hblank
video->dispstat = GBARegisterDISPSTATFillInHblank(video->dispstat);
dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
video->lastHblank = video->nextHblank;
video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
@ -155,25 +158,24 @@ int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
if (video->vcount < VIDEO_VERTICAL_PIXELS) {
GBAMemoryRunHblankDMAs(video->p, lastEvent);
}
if (GBARegisterDISPSTATIsHblankIRQ(video->dispstat)) {
if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_HBLANK);
}
video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
}
video->eventDiff = 0;
}
video->p->memory.io[REG_DISPSTAT >> 1] &= 0xFFF8;
video->p->memory.io[REG_DISPSTAT >> 1] |= video->dispstat & 0x7;
return video->nextEvent;
}
void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
video->dispstat &= 0x7;
video->dispstat |= value & 0xFFF8;
video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
video->p->memory.io[REG_DISPSTAT >> 1] |= value & 0xFFF8;
if (GBARegisterDISPSTATIsVcounterIRQ(video->dispstat)) {
uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
// FIXME: this can be too late if we're in the middle of an Hblank
video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(video->dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
if (video->nextVcounterIRQ < video->nextEvent) {
video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
}
@ -237,7 +239,6 @@ void GBAVideoSerialize(struct GBAVideo* video, struct GBASerializedState* state)
memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
memcpy(state->oam, video->oam.raw, SIZE_OAM);
memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
state->io[REG_DISPSTAT >> 1] = video->dispstat;
state->video.nextEvent = video->nextEvent;
state->video.eventDiff = video->eventDiff;
state->video.lastHblank = video->lastHblank;
@ -257,7 +258,6 @@ void GBAVideoDeserialize(struct GBAVideo* video, struct GBASerializedState* stat
for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, state->pram[i >> 1], 0);
}
video->dispstat = state->io[REG_DISPSTAT >> 1];
video->nextEvent = state->video.nextEvent;
video->eventDiff = state->video.eventDiff;
video->lastHblank = state->video.lastHblank;

View File

@ -173,8 +173,6 @@ struct GBAVideo {
struct GBA* p;
struct GBAVideoRenderer* renderer;
GBARegisterDISPSTAT dispstat;
// VCOUNT
int vcount;

View File

@ -8,6 +8,7 @@
#include "gba-bios.h"
#include "gba-io.h"
#include "gba-rr.h"
#include "gba-serialize.h"
#include "gba-sio.h"
#include "gba-thread.h"
@ -80,6 +81,7 @@ static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
gba->lastJump = 0;
gba->idleDetectionStep = 0;
gba->idleDetectionFailures = 0;
gba->performingDMA = false;
}
void GBADestroy(struct GBA* gba) {
@ -280,7 +282,6 @@ static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
nextEvent = timer->nextEvent;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
@ -312,7 +313,6 @@ static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
nextEvent = timer->nextEvent;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
@ -627,7 +627,11 @@ void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
enum GBALogLevel level = GBA_LOG_FATAL;
if (gba->debugger) {
level = GBA_LOG_STUB;
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
struct DebuggerEntryInfo info = {
.address = cpu->gprs[ARM_PC],
.opcode = opcode
};
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
}
GBALog(gba, level, "Stub opcode: %08x", opcode);
}
@ -636,6 +640,46 @@ void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
struct GBA* gba = (struct GBA*) cpu->master;
GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
if (gba->debugger) {
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
struct DebuggerEntryInfo info = {
.address = cpu->gprs[ARM_PC],
.opcode = opcode
};
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
}
}
void GBAFrameStarted(struct GBA* gba) {
UNUSED(gba);
struct GBAThread* thread = GBAThreadGetContext();
if (!thread) {
return;
}
if (thread->rewindBuffer) {
--thread->rewindBufferNext;
if (thread->rewindBufferNext <= 0) {
thread->rewindBufferNext = thread->rewindBufferInterval;
GBARecordFrame(thread);
}
}
}
void GBAFrameEnded(struct GBA* gba) {
if (gba->rr) {
GBARRNextFrame(gba->rr);
}
struct GBAThread* thread = GBAThreadGetContext();
if (!thread) {
return;
}
if (thread->stream) {
thread->stream->postVideoFrame(thread->stream, thread->renderer);
}
if (thread->frameCallback) {
thread->frameCallback(thread);
}
}

View File

@ -118,6 +118,7 @@ struct GBA {
struct ARMDebugger* debugger;
uint32_t bus;
bool performingDMA;
int timersEnabled;
struct GBATimer timers[4];
@ -193,6 +194,9 @@ bool GBAIsBIOS(struct VFile* vf);
void GBAGetGameCode(struct GBA* gba, char* out);
void GBAGetGameTitle(struct GBA* gba, char* out);
void GBAFrameStarted(struct GBA* gba);
void GBAFrameEnded(struct GBA* gba);
__attribute__((format (printf, 3, 4)))
void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);

View File

@ -90,7 +90,11 @@ int main(int argc, char** argv) {
GBAMapArgumentsToContext(&args, &context);
GBAMapOptionsToContext(&opts, &context);
GBAThreadStart(&context);
int didStart = GBAThreadStart(&context);
if (!didStart) {
goto cleanup;
}
GBAGetGameCode(context.gba, gameCode);
int frames = perfOpts.frames;
@ -106,12 +110,6 @@ int main(int argc, char** argv) {
uint64_t duration = end - start;
GBAThreadJoin(&context);
GBAConfigFreeOpts(&opts);
freeArguments(&args);
GBAConfigDeinit(&config);
free(context.debugger);
free(renderer.outputBuffer);
float scaledFrames = frames * 1000000.f;
if (perfOpts.csv) {
@ -127,7 +125,14 @@ int main(int argc, char** argv) {
printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
}
return GBAThreadHasCrashed(&context);
cleanup:
GBAConfigFreeOpts(&opts);
freeArguments(&args);
GBAConfigDeinit(&config);
free(context.debugger);
free(renderer.outputBuffer);
return !didStart || GBAThreadHasCrashed(&context);
}
static void _GBAPerfRunloop(struct GBAThread* context, int* frames, bool quiet) {

View File

@ -12,6 +12,7 @@
#include <QMenu>
extern "C" {
#include "gba-overrides.h"
#include "platform/commandline.h"
}
@ -157,6 +158,11 @@ QVariant ConfigController::getQtOption(const QString& key, const QString& group)
return value;
}
void ConfigController::saveOverride(const GBACartridgeOverride& override) {
GBAOverrideSave(overrides(), &override);
write();
}
void ConfigController::setOption(const char* key, bool value) {
GBAConfigSetIntValue(&m_config, key, value);
QString optionName(key);

View File

@ -22,6 +22,7 @@ class QAction;
class QMenu;
struct GBAArguments;
struct GBACartridgeOverride;
namespace QGBA {
@ -76,6 +77,7 @@ public:
void setMRU(const QList<QString>& mru);
Configuration* overrides() { return &m_config.configTable; } // TODO: Make this not return the whole table
void saveOverride(const GBACartridgeOverride&);
public slots:
void setOption(const char* key, bool value);

View File

@ -23,18 +23,24 @@ GBAApp::GBAApp(int& argc, char* argv[])
SDL_Init(SDL_INIT_NOPARACHUTE);
#endif
QApplication::setApplicationName(PROJECT_NAME);
QApplication::setApplicationVersion(PROJECT_VERSION);
QApplication::setApplicationName(PROJECT_NAME);
QApplication::setApplicationVersion(PROJECT_VERSION);
m_window.show();
#ifndef Q_OS_MAC
m_window.show();
#endif
GBAArguments args = {};
if (m_configController.parseArguments(&args, argc, argv)) {
if (m_configController.parseArguments(&args, argc, argv)) {
m_window.argumentsPassed(&args);
} else {
} else {
m_window.loadConfig();
}
}
freeArguments(&args);
#ifdef Q_OS_MAC
m_window.show();
#endif
}
bool GBAApp::event(QEvent* event) {

View File

@ -40,13 +40,13 @@ void GDBController::attach() {
return;
}
m_gameController->setDebugger(&m_gdbStub.d);
ARMDebuggerEnter(&m_gdbStub.d, DEBUGGER_ENTER_ATTACHED, 0);
}
void GDBController::detach() {
if (!isAttached()) {
return;
}
disconnect(m_gameController, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updateGDB()));
m_gameController->threadInterrupt();
GDBStubShutdown(&m_gdbStub);
m_gameController->setDebugger(nullptr);
@ -58,13 +58,11 @@ void GDBController::listen() {
if (!isAttached()) {
attach();
}
connect(m_gameController, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updateGDB()));
GDBStubListen(&m_gdbStub, m_port, &m_bindAddress);
m_gameController->threadContinue();
}
void GDBController::updateGDB() {
m_gameController->threadInterrupt();
GDBStubUpdate(&m_gdbStub);
if (GDBStubListen(&m_gdbStub, m_port, &m_bindAddress)) {
emit listening();
} else {
detach();
emit listenFailed();
}
m_gameController->threadContinue();
}

View File

@ -35,8 +35,9 @@ public slots:
void detach();
void listen();
private slots:
void updateGDB();
signals:
void listening();
void listenFailed();
private:
GDBStub m_gdbStub;

View File

@ -9,6 +9,7 @@
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QPushButton>
#include <QVBoxLayout>
@ -46,6 +47,9 @@ GDBWindow::GDBWindow(GDBController* controller, QWidget* parent)
m_startStopButton = new QPushButton;
mainSegment->addWidget(m_startStopButton);
connect(m_gdbController, SIGNAL(listening()), this, SLOT(started()));
connect(m_gdbController, SIGNAL(listenFailed()), this, SLOT(failed()));
if (m_gdbController->isAttached()) {
started();
} else {
@ -88,7 +92,6 @@ void GDBWindow::started() {
m_bindAddressEdit->setEnabled(false);
m_startStopButton->setText(tr("Stop"));
disconnect(m_startStopButton, SIGNAL(clicked()), m_gdbController, SLOT(listen()));
disconnect(m_startStopButton, SIGNAL(clicked()), this, SLOT(started()));
connect(m_startStopButton, SIGNAL(clicked()), m_gdbController, SLOT(detach()));
connect(m_startStopButton, SIGNAL(clicked()), this, SLOT(stopped()));
}
@ -100,5 +103,12 @@ void GDBWindow::stopped() {
disconnect(m_startStopButton, SIGNAL(clicked()), m_gdbController, SLOT(detach()));
disconnect(m_startStopButton, SIGNAL(clicked()), this, SLOT(stopped()));
connect(m_startStopButton, SIGNAL(clicked()), m_gdbController, SLOT(listen()));
connect(m_startStopButton, SIGNAL(clicked()), this, SLOT(started()));
}
void GDBWindow::failed() {
QMessageBox* failure = new QMessageBox(QMessageBox::Warning, tr("Crash"),
tr("Could not start GDB server"),
QMessageBox::Ok, this, Qt::Sheet);
failure->setAttribute(Qt::WA_DeleteOnClose);
failure->show();
}

View File

@ -28,6 +28,8 @@ private slots:
void started();
void stopped();
void failed();
private:
GDBController* m_gdbController;

View File

@ -24,6 +24,8 @@ extern "C" {
using namespace QGBA;
using namespace std;
const int GameController::LUX_LEVELS[10] = { 5, 11, 18, 27, 42, 62, 84, 109, 139, 183 };
GameController::GameController(QObject* parent)
: QObject(parent)
, m_drawContext(new uint32_t[256 * 256])
@ -62,6 +64,7 @@ GameController::GameController(QObject* parent)
GameControllerLux* lux = static_cast<GameControllerLux*>(context);
return lux->value;
};
setLuminanceLevel(0);
m_rtc.p = this;
m_rtc.override = GameControllerRTC::NO_OVERRIDE;
@ -137,6 +140,11 @@ GameController::~GameController() {
delete[] m_drawContext;
}
void GameController::setOverride(const GBACartridgeOverride& override) {
m_threadContext.override = override;
m_threadContext.hasOverride = true;
}
#ifdef USE_GDB_STUB
ARMDebugger* GameController::debugger() {
return m_threadContext.debugger;
@ -183,6 +191,7 @@ void GameController::openGame() {
m_threadContext.sync.audioWait = m_audioSync;
}
m_threadContext.gameDir = 0;
m_threadContext.fname = strdup(m_fname.toLocal8Bit().constData());
if (m_dirmode) {
m_threadContext.gameDir = VDirOpen(m_threadContext.fname);
@ -190,7 +199,14 @@ void GameController::openGame() {
} else {
m_threadContext.rom = VFileOpen(m_threadContext.fname, O_RDONLY);
#if ENABLE_LIBZIP
m_threadContext.gameDir = VDirOpenZip(m_threadContext.fname, 0);
if (!m_threadContext.gameDir) {
m_threadContext.gameDir = VDirOpenZip(m_threadContext.fname, 0);
}
#endif
#if ENABLE_LZMA
if (!m_threadContext.gameDir) {
m_threadContext.gameDir = VDirOpen7z(m_threadContext.fname, 0);
}
#endif
}
@ -419,6 +435,27 @@ void GameController::clearAVStream() {
threadContinue();
}
void GameController::setLuminanceValue(uint8_t value) {
m_luxValue = value;
value = std::max<int>(value - 0x16, 0);
m_luxLevel = 10;
for (int i = 0; i < 10; ++i) {
if (value < LUX_LEVELS[i]) {
m_luxLevel = i;
break;
}
}
}
void GameController::setLuminanceLevel(int level) {
int value = 0x16;
level = std::max(0, std::min(10, level));
if (level > 0) {
value += LUX_LEVELS[level - 1];
}
setLuminanceValue(value);
}
void GameController::setRealTime() {
m_rtc.override = GameControllerRTC::NO_OVERRIDE;
}

View File

@ -56,6 +56,9 @@ public:
void setInputController(InputController* controller) { m_inputController = controller; }
void setOverrides(Configuration* overrides) { m_threadContext.overrides = overrides; }
void setOverride(const GBACartridgeOverride& override);
void clearOverride() { m_threadContext.hasOverride = false; }
#ifdef USE_GDB_STUB
ARMDebugger* debugger();
void setDebugger(ARMDebugger*);
@ -98,7 +101,11 @@ public slots:
void setTurbo(bool, bool forced = true);
void setAVStream(GBAAVStream*);
void clearAVStream();
void setLuminanceValue(uint8_t value) { m_luxValue = value; }
void setLuminanceValue(uint8_t value);
void setLuminanceLevel(int level);
void increaseLuminanceLevel() { setLuminanceLevel(m_luxLevel + 1); }
void decreaseLuminanceLevel() { setLuminanceLevel(m_luxLevel - 1); }
void setRealTime();
void setFixedTime(const QDateTime& time);
@ -154,6 +161,9 @@ private:
uint8_t value;
} m_lux;
uint8_t m_luxValue;
int m_luxLevel;
static const int LUX_LEVELS[10];
struct GameControllerRTC : GBARTCSource {
GameController* p;

View File

@ -5,6 +5,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GamePakView.h"
#include "ConfigController.h"
#include "GameController.h"
extern "C" {
@ -13,9 +14,10 @@ extern "C" {
using namespace QGBA;
GamePakView::GamePakView(GameController* controller, QWidget* parent)
GamePakView::GamePakView(GameController* controller, ConfigController* config, QWidget* parent)
: QWidget(parent)
, m_controller(controller)
, m_config(config)
{
m_ui.setupUi(this);
@ -38,46 +40,116 @@ GamePakView::GamePakView(GameController* controller, QWidget* parent)
m_ui.time->setDateTime(QDateTime::currentDateTime());
});
connect(m_ui.hwAutodetect, &QAbstractButton::toggled, [this] (bool enabled) {
m_ui.hwRTC->setEnabled(!enabled);
m_ui.hwGyro->setEnabled(!enabled);
m_ui.hwLight->setEnabled(!enabled);
m_ui.hwTilt->setEnabled(!enabled);
m_ui.hwRumble->setEnabled(!enabled);
});
connect(m_ui.savetype, SIGNAL(currentIndexChanged(int)), this, SLOT(updateOverrides()));
connect(m_ui.hwAutodetect, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.hwRTC, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.hwGyro, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.hwLight, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.hwTilt, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.hwRumble, SIGNAL(clicked()), this, SLOT(updateOverrides()));
connect(m_ui.save, SIGNAL(clicked()), this, SLOT(saveOverride()));
if (controller->isLoaded()) {
gameStarted(controller->thread());
}
}
void GamePakView::saveOverride() {
if (!m_config) {
return;
}
m_config->saveOverride(m_override);
}
void GamePakView::updateOverrides() {
m_override = (GBACartridgeOverride) {
"",
static_cast<SavedataType>(m_ui.savetype->currentIndex() - 1),
GPIO_NO_OVERRIDE,
0xFFFFFFFF
};
if (!m_ui.hwAutodetect->isChecked()) {
m_override.hardware = GPIO_NONE;
if (m_ui.hwRTC->isChecked()) {
m_override.hardware |= GPIO_RTC;
}
if (m_ui.hwGyro->isChecked()) {
m_override.hardware |= GPIO_GYRO;
}
if (m_ui.hwLight->isChecked()) {
m_override.hardware |= GPIO_LIGHT_SENSOR;
}
if (m_ui.hwTilt->isChecked()) {
m_override.hardware |= GPIO_TILT;
}
if (m_ui.hwRumble->isChecked()) {
m_override.hardware |= GPIO_RUMBLE;
}
}
if (m_override.savetype != SAVEDATA_AUTODETECT || m_override.hardware != GPIO_NO_OVERRIDE) {
m_controller->setOverride(m_override);
} else {
m_controller->clearOverride();
}
}
void GamePakView::gameStarted(GBAThread* thread) {
if (!thread->gba) {
gameStopped();
return;
}
SavedataType savetype = thread->gba->memory.savedata.type;
if (m_ui.savetype->currentIndex() > 0) {
if (savetype > SAVEDATA_FORCE_NONE) {
VFile* vf = thread->gba->memory.savedata.vf;
GBASavedataDeinit(&thread->gba->memory.savedata);
GBASavedataInit(&thread->gba->memory.savedata, vf);
}
savetype = static_cast<SavedataType>(m_ui.savetype->currentIndex() - 1);
GBASavedataForceType(&thread->gba->memory.savedata, savetype);
}
if (savetype > SAVEDATA_AUTODETECT) {
m_ui.savetype->setCurrentIndex(savetype + 1);
}
m_ui.savetype->setCurrentIndex(thread->gba->memory.savedata.type + 1);
m_ui.savetype->setEnabled(false);
m_ui.sensorRTC->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_RTC);
m_ui.sensorGyro->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_GYRO);
m_ui.sensorLight->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_LIGHT_SENSOR);
m_ui.sensorTilt->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_TILT);
m_ui.hwAutodetect->setEnabled(false);
m_ui.hwRTC->setEnabled(false);
m_ui.hwGyro->setEnabled(false);
m_ui.hwLight->setEnabled(false);
m_ui.hwTilt->setEnabled(false);
m_ui.hwRumble->setEnabled(false);
m_ui.hwRTC->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_RTC);
m_ui.hwGyro->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_GYRO);
m_ui.hwLight->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_LIGHT_SENSOR);
m_ui.hwTilt->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_TILT);
m_ui.hwRumble->setChecked(thread->gba->memory.gpio.gpioDevices & GPIO_RUMBLE);
GBAGetGameCode(thread->gba, m_override.id);
m_override.hardware = thread->gba->memory.gpio.gpioDevices;
m_override.savetype = thread->gba->memory.savedata.type;
m_ui.save->setEnabled(m_config);
}
void GamePakView::gameStopped() {
m_ui.savetype->setCurrentIndex(0);
m_ui.savetype->setEnabled(true);
m_ui.sensorRTC->setChecked(false);
m_ui.sensorGyro->setChecked(false);
m_ui.sensorLight->setChecked(false);
m_ui.sensorTilt->setChecked(false);
m_ui.hwAutodetect->setEnabled(true);
m_ui.hwRTC->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwGyro->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwLight->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwTilt->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwRumble->setEnabled(!m_ui.hwAutodetect->isChecked());
m_ui.hwRTC->setChecked(false);
m_ui.hwGyro->setChecked(false);
m_ui.hwLight->setChecked(false);
m_ui.hwTilt->setChecked(false);
m_ui.hwRumble->setChecked(false);
m_ui.save->setEnabled(false);
}
void GamePakView::setLuminanceValue(int value) {

View File

@ -10,19 +10,28 @@
#include "ui_GamePakView.h"
extern "C" {
#include "gba-overrides.h"
}
struct GBAThread;
namespace QGBA {
class ConfigController;
class GameController;
class GamePakView : public QWidget {
Q_OBJECT
public:
GamePakView(GameController* controller, QWidget* parent = nullptr);
GamePakView(GameController* controller, ConfigController* config, QWidget* parent = nullptr);
public slots:
void saveOverride();
private slots:
void updateOverrides();
void gameStarted(GBAThread*);
void gameStopped();
void setLuminanceValue(int);
@ -31,6 +40,8 @@ private:
Ui::GamePakView m_ui;
GameController* m_controller;
ConfigController* m_config;
GBACartridgeOverride m_override;
};
}

View File

@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>259</width>
<height>373</height>
<width>251</width>
<height>433</height>
</rect>
</property>
<property name="sizePolicy">
@ -29,70 +29,10 @@
<property name="fieldGrowthPolicy">
<enum>QFormLayout::FieldsStayAtSizeHint</enum>
</property>
<item row="1" column="0" colspan="2">
<widget class="Line" name="line">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Sensors</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="sensorAutodetect">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Autodetect</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QCheckBox" name="sensorRTC">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Realtime Clock</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QCheckBox" name="sensorGyro">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Gyroscope</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QCheckBox" name="sensorTilt">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Tilt</string>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QCheckBox" name="sensorLight">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Light sensor</string>
<string>Save type</string>
</property>
</widget>
</item>
@ -130,13 +70,120 @@
</item>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Save type</string>
<item row="1" column="0" colspan="2">
<widget class="Line" name="line">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Hardware</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="hwAutodetect">
<property name="text">
<string>Autodetect</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QCheckBox" name="hwRTC">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Realtime Clock</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QCheckBox" name="hwGyro">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Gyroscope</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QCheckBox" name="hwTilt">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Tilt</string>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QCheckBox" name="hwLight">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Light sensor</string>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QCheckBox" name="hwRumble">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Rumble</string>
</property>
</widget>
</item>
<item row="8" column="0" colspan="2">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="save">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Save overrides</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</widget>
</item>

View File

@ -11,6 +11,7 @@
#include <QKeySequence>
#include <QMenuBar>
#include <QMessageBox>
#include <QMimeData>
#include <QStackedLayout>
#include "ConfigController.h"
@ -54,6 +55,7 @@ Window::Window(ConfigController* config, QWidget* parent)
{
setWindowTitle(PROJECT_NAME);
setFocusPolicy(Qt::StrongFocus);
setAcceptDrops(true);
m_controller = new GameController(this);
m_controller->setInputController(&m_inputController);
m_controller->setOverrides(m_config->overrides());
@ -227,7 +229,7 @@ void Window::openShortcutWindow() {
}
void Window::openGamePakWindow() {
GamePakView* gamePakWindow = new GamePakView(m_controller);
GamePakView* gamePakWindow = new GamePakView(m_controller, m_config);
connect(this, SIGNAL(shutdown()), gamePakWindow, SLOT(close()));
gamePakWindow->setAttribute(Qt::WA_DeleteOnClose);
gamePakWindow->show();
@ -276,6 +278,8 @@ void Window::gdbOpen() {
m_gdbController = new GDBController(m_controller, this);
}
GDBWindow* window = new GDBWindow(m_gdbController);
connect(this, SIGNAL(shutdown()), window, SLOT(close()));
window->setAttribute(Qt::WA_DeleteOnClose);
window->show();
}
#endif
@ -324,6 +328,28 @@ void Window::focusOutEvent(QFocusEvent*) {
m_controller->clearKeys();
}
void Window::dragEnterEvent(QDragEnterEvent* event) {
if (event->mimeData()->hasFormat("text/uri-list")) {
event->acceptProposedAction();
}
}
void Window::dropEvent(QDropEvent* event) {
QString uris = event->mimeData()->data("text/uri-list");
uris = uris.trimmed();
if (uris.contains("\n")) {
// Only one file please
return;
}
QUrl url(uris);
if (!url.isLocalFile()) {
// No remote loading
return;
}
event->accept();
m_controller->loadGame(url.path());
}
void Window::toggleFullScreen() {
if (isFullScreen()) {
showNormal();
@ -411,11 +437,15 @@ void Window::recordFrame() {
}
void Window::showFPS() {
char title[13] = { '\0' };
GBAGetGameTitle(m_controller->thread()->gba, title);
if (m_frameList.isEmpty()) {
setWindowTitle(tr(PROJECT_NAME " - %1").arg(title));
return;
}
qint64 interval = m_frameList.first().msecsTo(m_frameList.last());
float fps = (m_frameList.count() - 1) * 10000.f / interval;
fps = round(fps) / 10.f;
char title[13] = { '\0' };
GBAGetGameTitle(m_controller->thread()->gba, title);
setWindowTitle(tr(PROJECT_NAME " - %1 (%2 fps)").arg(title).arg(fps));
}
@ -652,6 +682,23 @@ void Window::setupMenu(QMenuBar* menubar) {
addControlledAction(toolsMenu, gdbWindow, "gdbWindow");
#endif
toolsMenu->addSeparator();
QAction* solarIncrease = new QAction(tr("Increase solar level"), toolsMenu);
connect(solarIncrease, SIGNAL(triggered()), m_controller, SLOT(increaseLuminanceLevel()));
addControlledAction(toolsMenu, solarIncrease, "increaseLuminanceLevel");
QAction* solarDecrease = new QAction(tr("Decrease solar level"), toolsMenu);
connect(solarDecrease, SIGNAL(triggered()), m_controller, SLOT(decreaseLuminanceLevel()));
addControlledAction(toolsMenu, solarDecrease, "decreaseLuminanceLevel");
QAction* maxSolar = new QAction(tr("Brightest solar level"), toolsMenu);
connect(maxSolar, &QAction::triggered, [this]() { m_controller->setLuminanceLevel(10); });
addControlledAction(toolsMenu, maxSolar, "maxLuminanceLevel");
QAction* minSolar = new QAction(tr("Darkest solar level"), toolsMenu);
connect(minSolar, &QAction::triggered, [this]() { m_controller->setLuminanceLevel(0); });
addControlledAction(toolsMenu, minSolar, "minLuminanceLevel");
toolsMenu->addSeparator();
addControlledAction(toolsMenu, toolsMenu->addAction(tr("Settings..."), this, SLOT(openSettingsWindow())), "settings");
addControlledAction(toolsMenu, toolsMenu->addAction(tr("Edit shortcuts..."), this, SLOT(openShortcutWindow())), "shortcuts");

View File

@ -91,6 +91,8 @@ protected:
virtual void resizeEvent(QResizeEvent*) override;
virtual void closeEvent(QCloseEvent*) override;
virtual void focusOutEvent(QFocusEvent*) override;
virtual void dragEnterEvent(QDragEnterEvent*) override;
virtual void dropEvent(QDropEvent*) override;
private slots:
void gameStarted(GBAThread*);

View File

@ -59,8 +59,8 @@ bool GBASDLInit(struct SDLSoftwareRenderer* renderer) {
#endif
#endif
renderer->d.outputBuffer = malloc(256 * 256 * 4);
renderer->d.outputBufferStride = 256;
renderer->d.outputBuffer = malloc(VIDEO_HORIZONTAL_PIXELS * VIDEO_VERTICAL_PIXELS * 4);
renderer->d.outputBufferStride = VIDEO_HORIZONTAL_PIXELS;
glGenTextures(1, &renderer->tex);
glBindTexture(GL_TEXTURE_2D, renderer->tex);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
@ -76,6 +76,17 @@ bool GBASDLInit(struct SDLSoftwareRenderer* renderer) {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#endif
#ifdef COLOR_16_BIT
#ifdef COLOR_5_6_5
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 0);
#endif
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
#endif
glViewport(0, 0, renderer->viewportWidth, renderer->viewportHeight);
return true;
@ -109,12 +120,12 @@ void GBASDLRunloop(struct GBAThread* context, struct SDLSoftwareRenderer* render
glBindTexture(GL_TEXTURE_2D, renderer->tex);
#ifdef COLOR_16_BIT
#ifdef COLOR_5_6_5
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, renderer->d.outputBuffer);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, renderer->d.outputBuffer);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, renderer->d.outputBuffer);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, renderer->d.outputBuffer);
#endif
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, renderer->d.outputBuffer);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, GL_RGBA, GL_UNSIGNED_BYTE, renderer->d.outputBuffer);
#endif
if (context->sync.videoFrameWait) {
glFlush();

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@ -105,12 +105,17 @@ int main(int argc, char** argv) {
GBASDLEventsLoadConfig(&renderer.events, &config.configTable); // TODO: Don't use this directly
context.overrides = &config.configTable;
GBAThreadStart(&context);
int didFail = 0;
if (GBAThreadStart(&context)) {
GBASDLRunloop(&context, &renderer);
GBAThreadJoin(&context);
} else {
didFail = 1;
printf("Could not run game. Are you sure the file exists and is a Game Boy Advance game?\n");
}
GBASDLRunloop(&context, &renderer);
GBAThreadJoin(&context);
if (GBAThreadHasCrashed(&context)) {
didFail = 1;
printf("The game crashed!\n");
}
freeArguments(&args);
@ -121,7 +126,7 @@ int main(int argc, char** argv) {
_GBASDLDeinit(&renderer);
return 0;
return didFail;
}
static bool _GBASDLInit(struct SDLSoftwareRenderer* renderer) {

View File

@ -120,7 +120,7 @@ static void _GBASDLHandleKeypress(struct GBAThread* context, struct GBASDLEvents
switch (event->keysym.sym) {
case SDLK_F11:
if (context->debugger) {
ARMDebuggerEnter(context->debugger, DEBUGGER_ENTER_MANUAL);
ARMDebuggerEnter(context->debugger, DEBUGGER_ENTER_MANUAL, 0);
}
return;
#ifdef USE_PNG

216
src/third-party/lzma/7z.h vendored Normal file
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@ -0,0 +1,216 @@
/* 7z.h -- 7z interface
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __7Z_H
#define __7Z_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define k7zStartHeaderSize 0x20
#define k7zSignatureSize 6
extern Byte k7zSignature[k7zSignatureSize];
typedef struct
{
const Byte *Data;
size_t Size;
} CSzData;
/* CSzCoderInfo & CSzFolder support only default methods */
typedef struct
{
size_t PropsOffset;
UInt32 MethodID;
Byte NumInStreams;
Byte NumOutStreams;
Byte PropsSize;
} CSzCoderInfo;
typedef struct
{
UInt32 InIndex;
UInt32 OutIndex;
} CSzBindPair;
#define SZ_NUM_CODERS_IN_FOLDER_MAX 4
#define SZ_NUM_BINDS_IN_FOLDER_MAX 3
#define SZ_NUM_PACK_STREAMS_IN_FOLDER_MAX 4
#define SZ_NUM_CODERS_OUT_STREAMS_IN_FOLDER_MAX 4
typedef struct
{
UInt32 NumCoders;
UInt32 NumBindPairs;
UInt32 NumPackStreams;
UInt32 MainOutStream;
UInt32 PackStreams[SZ_NUM_PACK_STREAMS_IN_FOLDER_MAX];
CSzBindPair BindPairs[SZ_NUM_BINDS_IN_FOLDER_MAX];
CSzCoderInfo Coders[SZ_NUM_CODERS_IN_FOLDER_MAX];
UInt64 CodersUnpackSizes[SZ_NUM_CODERS_OUT_STREAMS_IN_FOLDER_MAX];
} CSzFolder;
/*
typedef struct
{
size_t CodersDataOffset;
size_t UnpackSizeDataOffset;
// UInt32 StartCoderUnpackSizesIndex;
UInt32 StartPackStreamIndex;
// UInt32 IndexOfMainOutStream;
} CSzFolder2;
*/
SRes SzGetNextFolderItem(CSzFolder *f, CSzData *sd, CSzData *sdSizes);
typedef struct
{
UInt32 Low;
UInt32 High;
} CNtfsFileTime;
typedef struct
{
Byte *Defs; /* MSB 0 bit numbering */
UInt32 *Vals;
} CSzBitUi32s;
typedef struct
{
Byte *Defs; /* MSB 0 bit numbering */
// UInt64 *Vals;
CNtfsFileTime *Vals;
} CSzBitUi64s;
#define SzBitArray_Check(p, i) (((p)[(i) >> 3] & (0x80 >> ((i) & 7))) != 0)
#define SzBitWithVals_Check(p, i) ((p)->Defs && ((p)->Defs[(i) >> 3] & (0x80 >> ((i) & 7))) != 0)
typedef struct
{
UInt32 NumPackStreams;
UInt32 NumFolders;
UInt64 *PackPositions; // NumPackStreams + 1
CSzBitUi32s FolderCRCs;
size_t *FoCodersOffsets;
size_t *FoSizesOffsets;
// UInt32 StartCoderUnpackSizesIndex;
UInt32 *FoStartPackStreamIndex;
// CSzFolder2 *Folders; // +1 item for sum values
Byte *CodersData;
Byte *UnpackSizesData;
size_t UnpackSizesDataSize;
// UInt64 *CoderUnpackSizes;
} CSzAr;
SRes SzAr_DecodeFolder(const CSzAr *p, UInt32 folderIndex,
ILookInStream *stream, UInt64 startPos,
Byte *outBuffer, size_t outSize,
ISzAlloc *allocMain);
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
typedef struct
{
CSzAr db;
UInt64 startPosAfterHeader;
UInt64 dataPos;
UInt32 NumFiles;
UInt64 *UnpackPositions;
// Byte *IsEmptyFiles;
Byte *IsDirs;
CSzBitUi32s CRCs;
CSzBitUi32s Attribs;
// CSzBitUi32s Parents;
CSzBitUi64s MTime;
CSzBitUi64s CTime;
// UInt32 *FolderStartPackStreamIndex;
UInt32 *FolderStartFileIndex; // + 1
UInt32 *FileIndexToFolderIndexMap;
size_t *FileNameOffsets; /* in 2-byte steps */
Byte *FileNames; /* UTF-16-LE */
} CSzArEx;
#define SzArEx_IsDir(p, i) (SzBitArray_Check((p)->IsDirs, i))
#define SzArEx_GetFileSize(p, i) ((p)->UnpackPositions[(i) + 1] - (p)->UnpackPositions[i])
void SzArEx_Init(CSzArEx *p);
void SzArEx_Free(CSzArEx *p, ISzAlloc *alloc);
UInt64 SzArEx_GetFolderStreamPos(const CSzArEx *p, UInt32 folderIndex, UInt32 indexInFolder);
int SzArEx_GetFolderFullPackSize(const CSzArEx *p, UInt32 folderIndex, UInt64 *resSize);
/*
if dest == NULL, the return value specifies the required size of the buffer,
in 16-bit characters, including the null-terminating character.
if dest != NULL, the return value specifies the number of 16-bit characters that
are written to the dest, including the null-terminating character. */
size_t SzArEx_GetFileNameUtf16(const CSzArEx *p, size_t fileIndex, UInt16 *dest);
/*
size_t SzArEx_GetFullNameLen(const CSzArEx *p, size_t fileIndex);
UInt16 *SzArEx_GetFullNameUtf16_Back(const CSzArEx *p, size_t fileIndex, UInt16 *dest);
*/
SRes SzArEx_Extract(
const CSzArEx *db,
ILookInStream *inStream,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
/*
SzArEx_Open Errors:
SZ_ERROR_NO_ARCHIVE
SZ_ERROR_ARCHIVE
SZ_ERROR_UNSUPPORTED
SZ_ERROR_MEM
SZ_ERROR_CRC
SZ_ERROR_INPUT_EOF
SZ_ERROR_FAIL
*/
SRes SzArEx_Open(CSzArEx *p, ILookInStream *inStream,
ISzAlloc *allocMain, ISzAlloc *allocTemp);
EXTERN_C_END
#endif

78
src/third-party/lzma/7zAlloc.c vendored Normal file
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@ -0,0 +1,78 @@
/* 7zAlloc.c -- Allocation functions
2010-10-29 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zAlloc.h"
/* #define _SZ_ALLOC_DEBUG */
/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */
#ifdef _SZ_ALLOC_DEBUG
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdio.h>
int g_allocCount = 0;
int g_allocCountTemp = 0;
#endif
void *SzAlloc(void *p, size_t size)
{
(void) p;
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc %10d bytes; count = %10d", size, g_allocCount);
g_allocCount++;
#endif
return malloc(size);
}
void SzFree(void *p, void *address)
{
(void) p;
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
{
g_allocCount--;
fprintf(stderr, "\nFree; count = %10d", g_allocCount);
}
#endif
free(address);
}
void *SzAllocTemp(void *p, size_t size)
{
(void) p;
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_temp %10d bytes; count = %10d", size, g_allocCountTemp);
g_allocCountTemp++;
#ifdef _WIN32
return HeapAlloc(GetProcessHeap(), 0, size);
#endif
#endif
return malloc(size);
}
void SzFreeTemp(void *p, void *address)
{
(void) p;
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
{
g_allocCountTemp--;
fprintf(stderr, "\nFree_temp; count = %10d", g_allocCountTemp);
}
#ifdef _WIN32
HeapFree(GetProcessHeap(), 0, address);
return;
#endif
#endif
free(address);
}

15
src/third-party/lzma/7zAlloc.h vendored Normal file
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@ -0,0 +1,15 @@
/* 7zAlloc.h -- Allocation functions
2010-10-29 : Igor Pavlov : Public domain */
#ifndef __7Z_ALLOC_H
#define __7Z_ALLOC_H
#include <stdlib.h>
void *SzAlloc(void *p, size_t size);
void SzFree(void *p, void *address);
void *SzAllocTemp(void *p, size_t size);
void SzFreeTemp(void *p, void *address);
#endif

1839
src/third-party/lzma/7zArcIn.c vendored Normal file

File diff suppressed because it is too large Load Diff

36
src/third-party/lzma/7zBuf.c vendored Normal file
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@ -0,0 +1,36 @@
/* 7zBuf.c -- Byte Buffer
2013-01-21 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zBuf.h"
void Buf_Init(CBuf *p)
{
p->data = 0;
p->size = 0;
}
int Buf_Create(CBuf *p, size_t size, ISzAlloc *alloc)
{
p->size = 0;
if (size == 0)
{
p->data = 0;
return 1;
}
p->data = (Byte *)alloc->Alloc(alloc, size);
if (p->data != 0)
{
p->size = size;
return 1;
}
return 0;
}
void Buf_Free(CBuf *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->data);
p->data = 0;
p->size = 0;
}

35
src/third-party/lzma/7zBuf.h vendored Normal file
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@ -0,0 +1,35 @@
/* 7zBuf.h -- Byte Buffer
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __7Z_BUF_H
#define __7Z_BUF_H
#include "7zTypes.h"
EXTERN_C_BEGIN
typedef struct
{
Byte *data;
size_t size;
} CBuf;
void Buf_Init(CBuf *p);
int Buf_Create(CBuf *p, size_t size, ISzAlloc *alloc);
void Buf_Free(CBuf *p, ISzAlloc *alloc);
typedef struct
{
Byte *data;
size_t size;
size_t pos;
} CDynBuf;
void DynBuf_Construct(CDynBuf *p);
void DynBuf_SeekToBeg(CDynBuf *p);
int DynBuf_Write(CDynBuf *p, const Byte *buf, size_t size, ISzAlloc *alloc);
void DynBuf_Free(CDynBuf *p, ISzAlloc *alloc);
EXTERN_C_END
#endif

48
src/third-party/lzma/7zBuf2.c vendored Normal file
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@ -0,0 +1,48 @@
/* 7zBuf2.c -- Byte Buffer
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include <string.h>
#include "7zBuf.h"
void DynBuf_Construct(CDynBuf *p)
{
p->data = 0;
p->size = 0;
p->pos = 0;
}
void DynBuf_SeekToBeg(CDynBuf *p)
{
p->pos = 0;
}
int DynBuf_Write(CDynBuf *p, const Byte *buf, size_t size, ISzAlloc *alloc)
{
if (size > p->size - p->pos)
{
size_t newSize = p->pos + size;
Byte *data;
newSize += newSize / 4;
data = (Byte *)alloc->Alloc(alloc, newSize);
if (data == 0)
return 0;
p->size = newSize;
memcpy(data, p->data, p->pos);
alloc->Free(alloc, p->data);
p->data = data;
}
memcpy(p->data + p->pos, buf, size);
p->pos += size;
return 1;
}
void DynBuf_Free(CDynBuf *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->data);
p->data = 0;
p->size = 0;
p->pos = 0;
}

85
src/third-party/lzma/7zCrc.c vendored Normal file
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@ -0,0 +1,85 @@
/* 7zCrc.c -- CRC32 init
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zCrc.h"
#include "CpuArch.h"
#define kCrcPoly 0xEDB88320
#ifdef MY_CPU_X86_OR_AMD64
#define CRC_NUM_TABLES 8
UInt32 MY_FAST_CALL CrcUpdateT8(UInt32 v, const void *data, size_t size, const UInt32 *table);
#elif defined(MY_CPU_LE)
#define CRC_NUM_TABLES 4
#else
#define CRC_NUM_TABLES 5
#define CRC_UINT32_SWAP(v) ((v >> 24) | ((v >> 8) & 0xFF00) | ((v << 8) & 0xFF0000) | (v << 24))
UInt32 MY_FAST_CALL CrcUpdateT1_BeT4(UInt32 v, const void *data, size_t size, const UInt32 *table);
#endif
#ifndef MY_CPU_BE
UInt32 MY_FAST_CALL CrcUpdateT4(UInt32 v, const void *data, size_t size, const UInt32 *table);
#endif
typedef UInt32 (MY_FAST_CALL *CRC_FUNC)(UInt32 v, const void *data, size_t size, const UInt32 *table);
CRC_FUNC g_CrcUpdate;
UInt32 g_CrcTable[256 * CRC_NUM_TABLES];
UInt32 MY_FAST_CALL CrcUpdate(UInt32 v, const void *data, size_t size)
{
return g_CrcUpdate(v, data, size, g_CrcTable);
}
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size)
{
return g_CrcUpdate(CRC_INIT_VAL, data, size, g_CrcTable) ^ CRC_INIT_VAL;
}
void MY_FAST_CALL CrcGenerateTable()
{
UInt32 i;
for (i = 0; i < 256; i++)
{
UInt32 r = i;
unsigned j;
for (j = 0; j < 8; j++)
r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1));
g_CrcTable[i] = r;
}
for (; i < 256 * CRC_NUM_TABLES; i++)
{
UInt32 r = g_CrcTable[i - 256];
g_CrcTable[i] = g_CrcTable[r & 0xFF] ^ (r >> 8);
}
#ifdef MY_CPU_LE
g_CrcUpdate = CrcUpdateT4;
#if CRC_NUM_TABLES == 8
if (!CPU_Is_InOrder())
g_CrcUpdate = CrcUpdateT8;
#endif
#else
{
#ifndef MY_CPU_BE
UInt32 k = 1;
if (*(const Byte *)&k == 1)
g_CrcUpdate = CrcUpdateT4;
else
#endif
{
for (i = 256 * CRC_NUM_TABLES - 1; i >= 256; i--)
{
UInt32 x = g_CrcTable[i - 256];
g_CrcTable[i] = CRC_UINT32_SWAP(x);
}
g_CrcUpdate = CrcUpdateT1_BeT4;
}
}
#endif
}

25
src/third-party/lzma/7zCrc.h vendored Normal file
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@ -0,0 +1,25 @@
/* 7zCrc.h -- CRC32 calculation
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __7Z_CRC_H
#define __7Z_CRC_H
#include "7zTypes.h"
EXTERN_C_BEGIN
extern UInt32 g_CrcTable[];
/* Call CrcGenerateTable one time before other CRC functions */
void MY_FAST_CALL CrcGenerateTable(void);
#define CRC_INIT_VAL 0xFFFFFFFF
#define CRC_GET_DIGEST(crc) ((crc) ^ CRC_INIT_VAL)
#define CRC_UPDATE_BYTE(crc, b) (g_CrcTable[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
UInt32 MY_FAST_CALL CrcUpdate(UInt32 crc, const void *data, size_t size);
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size);
EXTERN_C_END
#endif

66
src/third-party/lzma/7zCrcOpt.c vendored Normal file
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@ -0,0 +1,66 @@
/* 7zCrcOpt.c -- CRC32 calculation
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "CpuArch.h"
#define CRC_UPDATE_BYTE_2(crc, b) (table[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
#ifndef MY_CPU_BE
UInt32 MY_FAST_CALL CrcUpdateT4(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
const Byte *p = (const Byte *)data;
for (; size > 0 && ((unsigned)(ptrdiff_t)p & 3) != 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
for (; size >= 4; size -= 4, p += 4)
{
v ^= *(const UInt32 *)p;
v =
table[0x300 + (v & 0xFF)] ^
table[0x200 + ((v >> 8) & 0xFF)] ^
table[0x100 + ((v >> 16) & 0xFF)] ^
table[0x000 + ((v >> 24))];
}
for (; size > 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
return v;
}
UInt32 MY_FAST_CALL CrcUpdateT8(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
return CrcUpdateT4(v, data, size, table);
}
#endif
#ifndef MY_CPU_LE
#define CRC_UINT32_SWAP(v) ((v >> 24) | ((v >> 8) & 0xFF00) | ((v << 8) & 0xFF0000) | (v << 24))
UInt32 MY_FAST_CALL CrcUpdateT1_BeT4(UInt32 v, const void *data, size_t size, const UInt32 *table)
{
const Byte *p = (const Byte *)data;
for (; size > 0 && ((unsigned)(ptrdiff_t)p & 3) != 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
v = CRC_UINT32_SWAP(v);
table += 0x100;
for (; size >= 4; size -= 4, p += 4)
{
v ^= *(const UInt32 *)p;
v =
table[0x000 + (v & 0xFF)] ^
table[0x100 + ((v >> 8) & 0xFF)] ^
table[0x200 + ((v >> 16) & 0xFF)] ^
table[0x300 + ((v >> 24))];
}
table -= 0x100;
v = CRC_UINT32_SWAP(v);
for (; size > 0; size--, p++)
v = CRC_UPDATE_BYTE_2(v, *p);
return v;
}
#endif

493
src/third-party/lzma/7zDec.c vendored Normal file
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@ -0,0 +1,493 @@
/* 7zDec.c -- Decoding from 7z folder
2014-06-16 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include <string.h>
/* #define _7ZIP_PPMD_SUPPPORT */
#include "7z.h"
#include "Bcj2.h"
#include "Bra.h"
#include "CpuArch.h"
#include "LzmaDec.h"
#include "Lzma2Dec.h"
#ifdef _7ZIP_PPMD_SUPPPORT
#include "Ppmd7.h"
#endif
#define k_Copy 0
#define k_LZMA2 0x21
#define k_LZMA 0x30101
#define k_BCJ 0x03030103
#define k_PPC 0x03030205
#define k_ARM 0x03030501
#define k_ARMT 0x03030701
#define k_SPARC 0x03030805
#define k_BCJ2 0x0303011B
#ifdef _7ZIP_PPMD_SUPPPORT
#define k_PPMD 0x30401
typedef struct
{
IByteIn p;
const Byte *cur;
const Byte *end;
const Byte *begin;
UInt64 processed;
Bool extra;
SRes res;
ILookInStream *inStream;
} CByteInToLook;
static Byte ReadByte(void *pp)
{
CByteInToLook *p = (CByteInToLook *)pp;
if (p->cur != p->end)
return *p->cur++;
if (p->res == SZ_OK)
{
size_t size = p->cur - p->begin;
p->processed += size;
p->res = p->inStream->Skip(p->inStream, size);
size = (1 << 25);
p->res = p->inStream->Look(p->inStream, (const void **)&p->begin, &size);
p->cur = p->begin;
p->end = p->begin + size;
if (size != 0)
return *p->cur++;;
}
p->extra = True;
return 0;
}
static SRes SzDecodePpmd(const Byte *props, unsigned propsSize, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CPpmd7 ppmd;
CByteInToLook s;
SRes res = SZ_OK;
s.p.Read = ReadByte;
s.inStream = inStream;
s.begin = s.end = s.cur = NULL;
s.extra = False;
s.res = SZ_OK;
s.processed = 0;
if (propsSize != 5)
return SZ_ERROR_UNSUPPORTED;
{
unsigned order = props[0];
UInt32 memSize = GetUi32(props + 1);
if (order < PPMD7_MIN_ORDER ||
order > PPMD7_MAX_ORDER ||
memSize < PPMD7_MIN_MEM_SIZE ||
memSize > PPMD7_MAX_MEM_SIZE)
return SZ_ERROR_UNSUPPORTED;
Ppmd7_Construct(&ppmd);
if (!Ppmd7_Alloc(&ppmd, memSize, allocMain))
return SZ_ERROR_MEM;
Ppmd7_Init(&ppmd, order);
}
{
CPpmd7z_RangeDec rc;
Ppmd7z_RangeDec_CreateVTable(&rc);
rc.Stream = &s.p;
if (!Ppmd7z_RangeDec_Init(&rc))
res = SZ_ERROR_DATA;
else if (s.extra)
res = (s.res != SZ_OK ? s.res : SZ_ERROR_DATA);
else
{
SizeT i;
for (i = 0; i < outSize; i++)
{
int sym = Ppmd7_DecodeSymbol(&ppmd, &rc.p);
if (s.extra || sym < 0)
break;
outBuffer[i] = (Byte)sym;
}
if (i != outSize)
res = (s.res != SZ_OK ? s.res : SZ_ERROR_DATA);
else if (s.processed + (s.cur - s.begin) != inSize || !Ppmd7z_RangeDec_IsFinishedOK(&rc))
res = SZ_ERROR_DATA;
}
}
Ppmd7_Free(&ppmd, allocMain);
return res;
}
#endif
static SRes SzDecodeLzma(const Byte *props, unsigned propsSize, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CLzmaDec state;
SRes res = SZ_OK;
LzmaDec_Construct(&state);
RINOK(LzmaDec_AllocateProbs(&state, props, propsSize, allocMain));
state.dic = outBuffer;
state.dicBufSize = outSize;
LzmaDec_Init(&state);
for (;;)
{
Byte *inBuf = NULL;
size_t lookahead = (1 << 18);
if (lookahead > inSize)
lookahead = (size_t)inSize;
res = inStream->Look((void *)inStream, (const void **)&inBuf, &lookahead);
if (res != SZ_OK)
break;
{
SizeT inProcessed = (SizeT)lookahead, dicPos = state.dicPos;
ELzmaStatus status;
res = LzmaDec_DecodeToDic(&state, outSize, inBuf, &inProcessed, LZMA_FINISH_END, &status);
lookahead -= inProcessed;
inSize -= inProcessed;
if (res != SZ_OK)
break;
if (state.dicPos == state.dicBufSize || (inProcessed == 0 && dicPos == state.dicPos))
{
if (state.dicBufSize != outSize || lookahead != 0 ||
(status != LZMA_STATUS_FINISHED_WITH_MARK &&
status != LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK))
res = SZ_ERROR_DATA;
break;
}
res = inStream->Skip((void *)inStream, inProcessed);
if (res != SZ_OK)
break;
}
}
LzmaDec_FreeProbs(&state, allocMain);
return res;
}
static SRes SzDecodeLzma2(const Byte *props, unsigned propsSize, UInt64 inSize, ILookInStream *inStream,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain)
{
CLzma2Dec state;
SRes res = SZ_OK;
Lzma2Dec_Construct(&state);
if (propsSize != 1)
return SZ_ERROR_DATA;
RINOK(Lzma2Dec_AllocateProbs(&state, props[0], allocMain));
state.decoder.dic = outBuffer;
state.decoder.dicBufSize = outSize;
Lzma2Dec_Init(&state);
for (;;)
{
Byte *inBuf = NULL;
size_t lookahead = (1 << 18);
if (lookahead > inSize)
lookahead = (size_t)inSize;
res = inStream->Look((void *)inStream, (const void **)&inBuf, &lookahead);
if (res != SZ_OK)
break;
{
SizeT inProcessed = (SizeT)lookahead, dicPos = state.decoder.dicPos;
ELzmaStatus status;
res = Lzma2Dec_DecodeToDic(&state, outSize, inBuf, &inProcessed, LZMA_FINISH_END, &status);
lookahead -= inProcessed;
inSize -= inProcessed;
if (res != SZ_OK)
break;
if (state.decoder.dicPos == state.decoder.dicBufSize || (inProcessed == 0 && dicPos == state.decoder.dicPos))
{
if (state.decoder.dicBufSize != outSize || lookahead != 0 ||
(status != LZMA_STATUS_FINISHED_WITH_MARK))
res = SZ_ERROR_DATA;
break;
}
res = inStream->Skip((void *)inStream, inProcessed);
if (res != SZ_OK)
break;
}
}
Lzma2Dec_FreeProbs(&state, allocMain);
return res;
}
static SRes SzDecodeCopy(UInt64 inSize, ILookInStream *inStream, Byte *outBuffer)
{
while (inSize > 0)
{
void *inBuf;
size_t curSize = (1 << 18);
if (curSize > inSize)
curSize = (size_t)inSize;
RINOK(inStream->Look((void *)inStream, (const void **)&inBuf, &curSize));
if (curSize == 0)
return SZ_ERROR_INPUT_EOF;
memcpy(outBuffer, inBuf, curSize);
outBuffer += curSize;
inSize -= curSize;
RINOK(inStream->Skip((void *)inStream, curSize));
}
return SZ_OK;
}
static Bool IS_MAIN_METHOD(UInt32 m)
{
switch (m)
{
case k_Copy:
case k_LZMA:
case k_LZMA2:
#ifdef _7ZIP_PPMD_SUPPPORT
case k_PPMD:
#endif
return True;
}
return False;
}
static Bool IS_SUPPORTED_CODER(const CSzCoderInfo *c)
{
return
c->NumInStreams == 1 &&
c->NumOutStreams == 1 &&
/* c->MethodID <= (UInt32)0xFFFFFFFF && */
IS_MAIN_METHOD((UInt32)c->MethodID);
}
#define IS_BCJ2(c) ((c)->MethodID == k_BCJ2 && (c)->NumInStreams == 4 && (c)->NumOutStreams == 1)
static SRes CheckSupportedFolder(const CSzFolder *f)
{
if (f->NumCoders < 1 || f->NumCoders > 4)
return SZ_ERROR_UNSUPPORTED;
if (!IS_SUPPORTED_CODER(&f->Coders[0]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumCoders == 1)
{
if (f->NumPackStreams != 1 || f->PackStreams[0] != 0 || f->NumBindPairs != 0)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
if (f->NumCoders == 2)
{
const CSzCoderInfo *c = &f->Coders[1];
if (
/* c->MethodID > (UInt32)0xFFFFFFFF || */
c->NumInStreams != 1 ||
c->NumOutStreams != 1 ||
f->NumPackStreams != 1 ||
f->PackStreams[0] != 0 ||
f->NumBindPairs != 1 ||
f->BindPairs[0].InIndex != 1 ||
f->BindPairs[0].OutIndex != 0)
return SZ_ERROR_UNSUPPORTED;
switch ((UInt32)c->MethodID)
{
case k_BCJ:
case k_ARM:
break;
default:
return SZ_ERROR_UNSUPPORTED;
}
return SZ_OK;
}
if (f->NumCoders == 4)
{
if (!IS_SUPPORTED_CODER(&f->Coders[1]) ||
!IS_SUPPORTED_CODER(&f->Coders[2]) ||
!IS_BCJ2(&f->Coders[3]))
return SZ_ERROR_UNSUPPORTED;
if (f->NumPackStreams != 4 ||
f->PackStreams[0] != 2 ||
f->PackStreams[1] != 6 ||
f->PackStreams[2] != 1 ||
f->PackStreams[3] != 0 ||
f->NumBindPairs != 3 ||
f->BindPairs[0].InIndex != 5 || f->BindPairs[0].OutIndex != 0 ||
f->BindPairs[1].InIndex != 4 || f->BindPairs[1].OutIndex != 1 ||
f->BindPairs[2].InIndex != 3 || f->BindPairs[2].OutIndex != 2)
return SZ_ERROR_UNSUPPORTED;
return SZ_OK;
}
return SZ_ERROR_UNSUPPORTED;
}
#define CASE_BRA_CONV(isa) case k_ ## isa: isa ## _Convert(outBuffer, outSize, 0, 0); break;
static SRes SzFolder_Decode2(const CSzFolder *folder,
const Byte *propsData,
const UInt64 *unpackSizes,
const UInt64 *packPositions,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, SizeT outSize, ISzAlloc *allocMain,
Byte *tempBuf[])
{
UInt32 ci;
SizeT tempSizes[3] = { 0, 0, 0};
SizeT tempSize3 = 0;
Byte *tempBuf3 = 0;
RINOK(CheckSupportedFolder(folder));
for (ci = 0; ci < folder->NumCoders; ci++)
{
const CSzCoderInfo *coder = &folder->Coders[ci];
if (IS_MAIN_METHOD((UInt32)coder->MethodID))
{
UInt32 si = 0;
UInt64 offset;
UInt64 inSize;
Byte *outBufCur = outBuffer;
SizeT outSizeCur = outSize;
if (folder->NumCoders == 4)
{
UInt32 indices[] = { 3, 2, 0 };
UInt64 unpackSize = unpackSizes[ci];
si = indices[ci];
if (ci < 2)
{
Byte *temp;
outSizeCur = (SizeT)unpackSize;
if (outSizeCur != unpackSize)
return SZ_ERROR_MEM;
temp = (Byte *)IAlloc_Alloc(allocMain, outSizeCur);
if (temp == 0 && outSizeCur != 0)
return SZ_ERROR_MEM;
outBufCur = tempBuf[1 - ci] = temp;
tempSizes[1 - ci] = outSizeCur;
}
else if (ci == 2)
{
if (unpackSize > outSize) /* check it */
return SZ_ERROR_PARAM;
tempBuf3 = outBufCur = outBuffer + (outSize - (size_t)unpackSize);
tempSize3 = outSizeCur = (SizeT)unpackSize;
}
else
return SZ_ERROR_UNSUPPORTED;
}
offset = packPositions[si];
inSize = packPositions[si + 1] - offset;
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
if (coder->MethodID == k_Copy)
{
if (inSize != outSizeCur) /* check it */
return SZ_ERROR_DATA;
RINOK(SzDecodeCopy(inSize, inStream, outBufCur));
}
else if (coder->MethodID == k_LZMA)
{
RINOK(SzDecodeLzma(propsData + coder->PropsOffset, coder->PropsSize, inSize, inStream, outBufCur, outSizeCur, allocMain));
}
else if (coder->MethodID == k_LZMA2)
{
RINOK(SzDecodeLzma2(propsData + coder->PropsOffset, coder->PropsSize, inSize, inStream, outBufCur, outSizeCur, allocMain));
}
else
{
#ifdef _7ZIP_PPMD_SUPPPORT
RINOK(SzDecodePpmd(propsData + coder->PropsOffset, coder->PropsSize, inSize, inStream, outBufCur, outSizeCur, allocMain));
#else
return SZ_ERROR_UNSUPPORTED;
#endif
}
}
else if (coder->MethodID == k_BCJ2)
{
UInt64 offset = packPositions[1];
UInt64 s3Size = packPositions[2] - offset;
SRes res;
if (ci != 3)
return SZ_ERROR_UNSUPPORTED;
RINOK(LookInStream_SeekTo(inStream, startPos + offset));
tempSizes[2] = (SizeT)s3Size;
if (tempSizes[2] != s3Size)
return SZ_ERROR_MEM;
tempBuf[2] = (Byte *)IAlloc_Alloc(allocMain, tempSizes[2]);
if (tempBuf[2] == 0 && tempSizes[2] != 0)
return SZ_ERROR_MEM;
res = SzDecodeCopy(s3Size, inStream, tempBuf[2]);
RINOK(res)
res = Bcj2_Decode(
tempBuf3, tempSize3,
tempBuf[0], tempSizes[0],
tempBuf[1], tempSizes[1],
tempBuf[2], tempSizes[2],
outBuffer, outSize);
RINOK(res)
}
else
{
if (ci != 1)
return SZ_ERROR_UNSUPPORTED;
switch (coder->MethodID)
{
case k_BCJ:
{
UInt32 state;
x86_Convert_Init(state);
x86_Convert(outBuffer, outSize, 0, &state, 0);
break;
}
CASE_BRA_CONV(ARM)
default:
return SZ_ERROR_UNSUPPORTED;
}
}
}
return SZ_OK;
}
SRes SzAr_DecodeFolder(const CSzAr *p, UInt32 folderIndex,
ILookInStream *inStream, UInt64 startPos,
Byte *outBuffer, size_t outSize,
ISzAlloc *allocMain)
{
SRes res;
CSzFolder folder;
CSzData sd;
CSzData sdSizes;
const Byte *data = p->CodersData + p->FoCodersOffsets[folderIndex];
sd.Data = data;
sd.Size = p->FoCodersOffsets[folderIndex + 1] - p->FoCodersOffsets[folderIndex];
sdSizes.Data = p->UnpackSizesData + p->FoSizesOffsets[folderIndex];
sdSizes.Size =
p->FoSizesOffsets[folderIndex + 1] -
p->FoSizesOffsets[folderIndex];
res = SzGetNextFolderItem(&folder, &sd, &sdSizes);
if (res != SZ_OK)
return res;
if (sd.Size != 0 || outSize != folder.CodersUnpackSizes[folder.MainOutStream])
return SZ_ERROR_FAIL;
{
int i;
Byte *tempBuf[3] = { 0, 0, 0};
res = SzFolder_Decode2(&folder, data, folder.CodersUnpackSizes,
p->PackPositions + p->FoStartPackStreamIndex[folderIndex],
inStream, startPos,
outBuffer, (SizeT)outSize, allocMain, tempBuf);
for (i = 0; i < 3; i++)
IAlloc_Free(allocMain, tempBuf[i]);
return res;
}
}

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/* 7zFile.c -- File IO
2009-11-24 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "7zFile.h"
#ifndef USE_WINDOWS_FILE
#ifndef UNDER_CE
#include <errno.h>
#endif
#else
/*
ReadFile and WriteFile functions in Windows have BUG:
If you Read or Write 64MB or more (probably min_failure_size = 64MB - 32KB + 1)
from/to Network file, it returns ERROR_NO_SYSTEM_RESOURCES
(Insufficient system resources exist to complete the requested service).
Probably in some version of Windows there are problems with other sizes:
for 32 MB (maybe also for 16 MB).
And message can be "Network connection was lost"
*/
#define kChunkSizeMax (1 << 22)
#endif
void File_Construct(CSzFile *p)
{
#ifdef USE_WINDOWS_FILE
p->handle = INVALID_HANDLE_VALUE;
#else
p->file = NULL;
#endif
}
#if !defined(UNDER_CE) || !defined(USE_WINDOWS_FILE)
static WRes File_Open(CSzFile *p, const char *name, int writeMode)
{
#ifdef USE_WINDOWS_FILE
p->handle = CreateFileA(name,
writeMode ? GENERIC_WRITE : GENERIC_READ,
FILE_SHARE_READ, NULL,
writeMode ? CREATE_ALWAYS : OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL, NULL);
return (p->handle != INVALID_HANDLE_VALUE) ? 0 : GetLastError();
#else
p->file = fopen(name, writeMode ? "wb+" : "rb");
return (p->file != 0) ? 0 :
#ifdef UNDER_CE
2; /* ENOENT */
#else
errno;
#endif
#endif
}
WRes InFile_Open(CSzFile *p, const char *name) { return File_Open(p, name, 0); }
WRes OutFile_Open(CSzFile *p, const char *name) { return File_Open(p, name, 1); }
#endif
#ifdef USE_WINDOWS_FILE
static WRes File_OpenW(CSzFile *p, const WCHAR *name, int writeMode)
{
p->handle = CreateFileW(name,
writeMode ? GENERIC_WRITE : GENERIC_READ,
FILE_SHARE_READ, NULL,
writeMode ? CREATE_ALWAYS : OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL, NULL);
return (p->handle != INVALID_HANDLE_VALUE) ? 0 : GetLastError();
}
WRes InFile_OpenW(CSzFile *p, const WCHAR *name) { return File_OpenW(p, name, 0); }
WRes OutFile_OpenW(CSzFile *p, const WCHAR *name) { return File_OpenW(p, name, 1); }
#endif
WRes File_Close(CSzFile *p)
{
#ifdef USE_WINDOWS_FILE
if (p->handle != INVALID_HANDLE_VALUE)
{
if (!CloseHandle(p->handle))
return GetLastError();
p->handle = INVALID_HANDLE_VALUE;
}
#else
if (p->file != NULL)
{
int res = fclose(p->file);
if (res != 0)
return res;
p->file = NULL;
}
#endif
return 0;
}
WRes File_Read(CSzFile *p, void *data, size_t *size)
{
size_t originalSize = *size;
if (originalSize == 0)
return 0;
#ifdef USE_WINDOWS_FILE
*size = 0;
do
{
DWORD curSize = (originalSize > kChunkSizeMax) ? kChunkSizeMax : (DWORD)originalSize;
DWORD processed = 0;
BOOL res = ReadFile(p->handle, data, curSize, &processed, NULL);
data = (void *)((Byte *)data + processed);
originalSize -= processed;
*size += processed;
if (!res)
return GetLastError();
if (processed == 0)
break;
}
while (originalSize > 0);
return 0;
#else
*size = fread(data, 1, originalSize, p->file);
if (*size == originalSize)
return 0;
return ferror(p->file);
#endif
}
WRes File_Write(CSzFile *p, const void *data, size_t *size)
{
size_t originalSize = *size;
if (originalSize == 0)
return 0;
#ifdef USE_WINDOWS_FILE
*size = 0;
do
{
DWORD curSize = (originalSize > kChunkSizeMax) ? kChunkSizeMax : (DWORD)originalSize;
DWORD processed = 0;
BOOL res = WriteFile(p->handle, data, curSize, &processed, NULL);
data = (void *)((Byte *)data + processed);
originalSize -= processed;
*size += processed;
if (!res)
return GetLastError();
if (processed == 0)
break;
}
while (originalSize > 0);
return 0;
#else
*size = fwrite(data, 1, originalSize, p->file);
if (*size == originalSize)
return 0;
return ferror(p->file);
#endif
}
WRes File_Seek(CSzFile *p, Int64 *pos, ESzSeek origin)
{
#ifdef USE_WINDOWS_FILE
LARGE_INTEGER value;
DWORD moveMethod;
value.LowPart = (DWORD)*pos;
value.HighPart = (LONG)((UInt64)*pos >> 16 >> 16); /* for case when UInt64 is 32-bit only */
switch (origin)
{
case SZ_SEEK_SET: moveMethod = FILE_BEGIN; break;
case SZ_SEEK_CUR: moveMethod = FILE_CURRENT; break;
case SZ_SEEK_END: moveMethod = FILE_END; break;
default: return ERROR_INVALID_PARAMETER;
}
value.LowPart = SetFilePointer(p->handle, value.LowPart, &value.HighPart, moveMethod);
if (value.LowPart == 0xFFFFFFFF)
{
WRes res = GetLastError();
if (res != NO_ERROR)
return res;
}
*pos = ((Int64)value.HighPart << 32) | value.LowPart;
return 0;
#else
int moveMethod;
int res;
switch (origin)
{
case SZ_SEEK_SET: moveMethod = SEEK_SET; break;
case SZ_SEEK_CUR: moveMethod = SEEK_CUR; break;
case SZ_SEEK_END: moveMethod = SEEK_END; break;
default: return 1;
}
res = fseek(p->file, (long)*pos, moveMethod);
*pos = ftell(p->file);
return res;
#endif
}
WRes File_GetLength(CSzFile *p, UInt64 *length)
{
#ifdef USE_WINDOWS_FILE
DWORD sizeHigh;
DWORD sizeLow = GetFileSize(p->handle, &sizeHigh);
if (sizeLow == 0xFFFFFFFF)
{
DWORD res = GetLastError();
if (res != NO_ERROR)
return res;
}
*length = (((UInt64)sizeHigh) << 32) + sizeLow;
return 0;
#else
long pos = ftell(p->file);
int res = fseek(p->file, 0, SEEK_END);
*length = ftell(p->file);
fseek(p->file, pos, SEEK_SET);
return res;
#endif
}
/* ---------- FileSeqInStream ---------- */
static SRes FileSeqInStream_Read(void *pp, void *buf, size_t *size)
{
CFileSeqInStream *p = (CFileSeqInStream *)pp;
return File_Read(&p->file, buf, size) == 0 ? SZ_OK : SZ_ERROR_READ;
}
void FileSeqInStream_CreateVTable(CFileSeqInStream *p)
{
p->s.Read = FileSeqInStream_Read;
}
/* ---------- FileInStream ---------- */
static SRes FileInStream_Read(void *pp, void *buf, size_t *size)
{
CFileInStream *p = (CFileInStream *)pp;
return (File_Read(&p->file, buf, size) == 0) ? SZ_OK : SZ_ERROR_READ;
}
static SRes FileInStream_Seek(void *pp, Int64 *pos, ESzSeek origin)
{
CFileInStream *p = (CFileInStream *)pp;
return File_Seek(&p->file, pos, origin);
}
void FileInStream_CreateVTable(CFileInStream *p)
{
p->s.Read = FileInStream_Read;
p->s.Seek = FileInStream_Seek;
}
/* ---------- FileOutStream ---------- */
static size_t FileOutStream_Write(void *pp, const void *data, size_t size)
{
CFileOutStream *p = (CFileOutStream *)pp;
File_Write(&p->file, data, &size);
return size;
}
void FileOutStream_CreateVTable(CFileOutStream *p)
{
p->s.Write = FileOutStream_Write;
}

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/* 7zFile.h -- File IO
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __7Z_FILE_H
#define __7Z_FILE_H
#ifdef _WIN32
#define USE_WINDOWS_FILE
#endif
#ifdef USE_WINDOWS_FILE
#include <windows.h>
#else
#include <stdio.h>
#endif
#include "7zTypes.h"
EXTERN_C_BEGIN
/* ---------- File ---------- */
typedef struct
{
#ifdef USE_WINDOWS_FILE
HANDLE handle;
#else
FILE *file;
#endif
} CSzFile;
void File_Construct(CSzFile *p);
#if !defined(UNDER_CE) || !defined(USE_WINDOWS_FILE)
WRes InFile_Open(CSzFile *p, const char *name);
WRes OutFile_Open(CSzFile *p, const char *name);
#endif
#ifdef USE_WINDOWS_FILE
WRes InFile_OpenW(CSzFile *p, const WCHAR *name);
WRes OutFile_OpenW(CSzFile *p, const WCHAR *name);
#endif
WRes File_Close(CSzFile *p);
/* reads max(*size, remain file's size) bytes */
WRes File_Read(CSzFile *p, void *data, size_t *size);
/* writes *size bytes */
WRes File_Write(CSzFile *p, const void *data, size_t *size);
WRes File_Seek(CSzFile *p, Int64 *pos, ESzSeek origin);
WRes File_GetLength(CSzFile *p, UInt64 *length);
/* ---------- FileInStream ---------- */
typedef struct
{
ISeqInStream s;
CSzFile file;
} CFileSeqInStream;
void FileSeqInStream_CreateVTable(CFileSeqInStream *p);
typedef struct
{
ISeekInStream s;
CSzFile file;
} CFileInStream;
void FileInStream_CreateVTable(CFileInStream *p);
typedef struct
{
ISeqOutStream s;
CSzFile file;
} CFileOutStream;
void FileOutStream_CreateVTable(CFileOutStream *p);
EXTERN_C_END
#endif

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/* 7zStream.c -- 7z Stream functions
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include <string.h>
#include "7zTypes.h"
SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType)
{
while (size != 0)
{
size_t processed = size;
RINOK(stream->Read(stream, buf, &processed));
if (processed == 0)
return errorType;
buf = (void *)((Byte *)buf + processed);
size -= processed;
}
return SZ_OK;
}
SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size)
{
return SeqInStream_Read2(stream, buf, size, SZ_ERROR_INPUT_EOF);
}
SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf)
{
size_t processed = 1;
RINOK(stream->Read(stream, buf, &processed));
return (processed == 1) ? SZ_OK : SZ_ERROR_INPUT_EOF;
}
SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset)
{
Int64 t = offset;
return stream->Seek(stream, &t, SZ_SEEK_SET);
}
SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size)
{
const void *lookBuf;
if (*size == 0)
return SZ_OK;
RINOK(stream->Look(stream, &lookBuf, size));
memcpy(buf, lookBuf, *size);
return stream->Skip(stream, *size);
}
SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType)
{
while (size != 0)
{
size_t processed = size;
RINOK(stream->Read(stream, buf, &processed));
if (processed == 0)
return errorType;
buf = (void *)((Byte *)buf + processed);
size -= processed;
}
return SZ_OK;
}
SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size)
{
return LookInStream_Read2(stream, buf, size, SZ_ERROR_INPUT_EOF);
}
static SRes LookToRead_Look_Lookahead(void *pp, const void **buf, size_t *size)
{
SRes res = SZ_OK;
CLookToRead *p = (CLookToRead *)pp;
size_t size2 = p->size - p->pos;
if (size2 == 0 && *size > 0)
{
p->pos = 0;
size2 = LookToRead_BUF_SIZE;
res = p->realStream->Read(p->realStream, p->buf, &size2);
p->size = size2;
}
if (size2 < *size)
*size = size2;
*buf = p->buf + p->pos;
return res;
}
static SRes LookToRead_Look_Exact(void *pp, const void **buf, size_t *size)
{
SRes res = SZ_OK;
CLookToRead *p = (CLookToRead *)pp;
size_t size2 = p->size - p->pos;
if (size2 == 0 && *size > 0)
{
p->pos = 0;
if (*size > LookToRead_BUF_SIZE)
*size = LookToRead_BUF_SIZE;
res = p->realStream->Read(p->realStream, p->buf, size);
size2 = p->size = *size;
}
if (size2 < *size)
*size = size2;
*buf = p->buf + p->pos;
return res;
}
static SRes LookToRead_Skip(void *pp, size_t offset)
{
CLookToRead *p = (CLookToRead *)pp;
p->pos += offset;
return SZ_OK;
}
static SRes LookToRead_Read(void *pp, void *buf, size_t *size)
{
CLookToRead *p = (CLookToRead *)pp;
size_t rem = p->size - p->pos;
if (rem == 0)
return p->realStream->Read(p->realStream, buf, size);
if (rem > *size)
rem = *size;
memcpy(buf, p->buf + p->pos, rem);
p->pos += rem;
*size = rem;
return SZ_OK;
}
static SRes LookToRead_Seek(void *pp, Int64 *pos, ESzSeek origin)
{
CLookToRead *p = (CLookToRead *)pp;
p->pos = p->size = 0;
return p->realStream->Seek(p->realStream, pos, origin);
}
void LookToRead_CreateVTable(CLookToRead *p, int lookahead)
{
p->s.Look = lookahead ?
LookToRead_Look_Lookahead :
LookToRead_Look_Exact;
p->s.Skip = LookToRead_Skip;
p->s.Read = LookToRead_Read;
p->s.Seek = LookToRead_Seek;
}
void LookToRead_Init(CLookToRead *p)
{
p->pos = p->size = 0;
}
static SRes SecToLook_Read(void *pp, void *buf, size_t *size)
{
CSecToLook *p = (CSecToLook *)pp;
return LookInStream_LookRead(p->realStream, buf, size);
}
void SecToLook_CreateVTable(CSecToLook *p)
{
p->s.Read = SecToLook_Read;
}
static SRes SecToRead_Read(void *pp, void *buf, size_t *size)
{
CSecToRead *p = (CSecToRead *)pp;
return p->realStream->Read(p->realStream, buf, size);
}
void SecToRead_CreateVTable(CSecToRead *p)
{
p->s.Read = SecToRead_Read;
}

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/* 7zTypes.h -- Basic types
2013-11-12 : Igor Pavlov : Public domain */
#ifndef __7Z_TYPES_H
#define __7Z_TYPES_H
#ifdef _WIN32
/* #include <windows.h> */
#endif
#include <stddef.h>
#ifndef EXTERN_C_BEGIN
#ifdef __cplusplus
#define EXTERN_C_BEGIN extern "C" {
#define EXTERN_C_END }
#else
#define EXTERN_C_BEGIN
#define EXTERN_C_END
#endif
#endif
EXTERN_C_BEGIN
#define SZ_OK 0
#define SZ_ERROR_DATA 1
#define SZ_ERROR_MEM 2
#define SZ_ERROR_CRC 3
#define SZ_ERROR_UNSUPPORTED 4
#define SZ_ERROR_PARAM 5
#define SZ_ERROR_INPUT_EOF 6
#define SZ_ERROR_OUTPUT_EOF 7
#define SZ_ERROR_READ 8
#define SZ_ERROR_WRITE 9
#define SZ_ERROR_PROGRESS 10
#define SZ_ERROR_FAIL 11
#define SZ_ERROR_THREAD 12
#define SZ_ERROR_ARCHIVE 16
#define SZ_ERROR_NO_ARCHIVE 17
typedef int SRes;
#ifdef _WIN32
/* typedef DWORD WRes; */
typedef unsigned WRes;
#else
typedef int WRes;
#endif
#ifndef RINOK
#define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; }
#endif
typedef unsigned char Byte;
typedef short Int16;
typedef unsigned short UInt16;
#ifdef _LZMA_UINT32_IS_ULONG
typedef long Int32;
typedef unsigned long UInt32;
#else
typedef int Int32;
typedef unsigned int UInt32;
#endif
#ifdef _SZ_NO_INT_64
/* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers.
NOTES: Some code will work incorrectly in that case! */
typedef long Int64;
typedef unsigned long UInt64;
#else
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#define UINT64_CONST(n) n
#else
typedef long long int Int64;
typedef unsigned long long int UInt64;
#define UINT64_CONST(n) n ## ULL
#endif
#endif
#ifdef _LZMA_NO_SYSTEM_SIZE_T
typedef UInt32 SizeT;
#else
typedef size_t SizeT;
#endif
typedef int Bool;
#define True 1
#define False 0
#ifdef _WIN32
#define MY_STD_CALL __stdcall
#else
#define MY_STD_CALL
#endif
#ifdef _MSC_VER
#if _MSC_VER >= 1300
#define MY_NO_INLINE __declspec(noinline)
#else
#define MY_NO_INLINE
#endif
#define MY_CDECL __cdecl
#define MY_FAST_CALL __fastcall
#else
#define MY_NO_INLINE
#define MY_CDECL
#define MY_FAST_CALL
#endif
/* The following interfaces use first parameter as pointer to structure */
typedef struct
{
Byte (*Read)(void *p); /* reads one byte, returns 0 in case of EOF or error */
} IByteIn;
typedef struct
{
void (*Write)(void *p, Byte b);
} IByteOut;
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) < input(*size)) is allowed */
} ISeqInStream;
/* it can return SZ_ERROR_INPUT_EOF */
SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size);
SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType);
SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf);
typedef struct
{
size_t (*Write)(void *p, const void *buf, size_t size);
/* Returns: result - the number of actually written bytes.
(result < size) means error */
} ISeqOutStream;
typedef enum
{
SZ_SEEK_SET = 0,
SZ_SEEK_CUR = 1,
SZ_SEEK_END = 2
} ESzSeek;
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size); /* same as ISeqInStream::Read */
SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
} ISeekInStream;
typedef struct
{
SRes (*Look)(void *p, const void **buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) > input(*size)) is not allowed
(output(*size) < input(*size)) is allowed */
SRes (*Skip)(void *p, size_t offset);
/* offset must be <= output(*size) of Look */
SRes (*Read)(void *p, void *buf, size_t *size);
/* reads directly (without buffer). It's same as ISeqInStream::Read */
SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
} ILookInStream;
SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size);
SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset);
/* reads via ILookInStream::Read */
SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType);
SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size);
#define LookToRead_BUF_SIZE (1 << 14)
typedef struct
{
ILookInStream s;
ISeekInStream *realStream;
size_t pos;
size_t size;
Byte buf[LookToRead_BUF_SIZE];
} CLookToRead;
void LookToRead_CreateVTable(CLookToRead *p, int lookahead);
void LookToRead_Init(CLookToRead *p);
typedef struct
{
ISeqInStream s;
ILookInStream *realStream;
} CSecToLook;
void SecToLook_CreateVTable(CSecToLook *p);
typedef struct
{
ISeqInStream s;
ILookInStream *realStream;
} CSecToRead;
void SecToRead_CreateVTable(CSecToRead *p);
typedef struct
{
SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize);
/* Returns: result. (result != SZ_OK) means break.
Value (UInt64)(Int64)-1 for size means unknown value. */
} ICompressProgress;
typedef struct
{
void *(*Alloc)(void *p, size_t size);
void (*Free)(void *p, void *address); /* address can be 0 */
} ISzAlloc;
#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
#define IAlloc_Free(p, a) (p)->Free((p), a)
#ifdef _WIN32
#define CHAR_PATH_SEPARATOR '\\'
#define WCHAR_PATH_SEPARATOR L'\\'
#define STRING_PATH_SEPARATOR "\\"
#define WSTRING_PATH_SEPARATOR L"\\"
#else
#define CHAR_PATH_SEPARATOR '/'
#define WCHAR_PATH_SEPARATOR L'/'
#define STRING_PATH_SEPARATOR "/"
#define WSTRING_PATH_SEPARATOR L"/"
#endif
EXTERN_C_END
#endif

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#define MY_VER_MAJOR 9
#define MY_VER_MINOR 38
#define MY_VER_BUILD 00
#define MY_VERSION "9.38 beta"
// #define MY_7ZIP_VERSION "9.38"
#define MY_DATE "2015-01-03"
#undef MY_COPYRIGHT
#undef MY_VERSION_COPYRIGHT_DATE
#define MY_COPYRIGHT ": Igor Pavlov : Public domain"
#define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " : " MY_DATE

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src/third-party/lzma/7zVersion.rc vendored Normal file
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#define MY_VS_FFI_FILEFLAGSMASK 0x0000003FL
#define MY_VOS_NT_WINDOWS32 0x00040004L
#define MY_VOS_CE_WINDOWS32 0x00050004L
#define MY_VFT_APP 0x00000001L
#define MY_VFT_DLL 0x00000002L
// #include <WinVer.h>
#ifndef MY_VERSION
#include "7zVersion.h"
#endif
#define MY_VER MY_VER_MAJOR,MY_VER_MINOR,MY_VER_BUILD,0
#ifdef DEBUG
#define DBG_FL VS_FF_DEBUG
#else
#define DBG_FL 0
#endif
#define MY_VERSION_INFO(fileType, descr, intName, origName) \
LANGUAGE 9, 1 \
1 VERSIONINFO \
FILEVERSION MY_VER \
PRODUCTVERSION MY_VER \
FILEFLAGSMASK MY_VS_FFI_FILEFLAGSMASK \
FILEFLAGS DBG_FL \
FILEOS MY_VOS_NT_WINDOWS32 \
FILETYPE fileType \
FILESUBTYPE 0x0L \
BEGIN \
BLOCK "StringFileInfo" \
BEGIN \
BLOCK "040904b0" \
BEGIN \
VALUE "CompanyName", "Igor Pavlov" \
VALUE "FileDescription", descr \
VALUE "FileVersion", MY_VERSION \
VALUE "InternalName", intName \
VALUE "LegalCopyright", MY_COPYRIGHT \
VALUE "OriginalFilename", origName \
VALUE "ProductName", "7-Zip" \
VALUE "ProductVersion", MY_VERSION \
END \
END \
BLOCK "VarFileInfo" \
BEGIN \
VALUE "Translation", 0x409, 1200 \
END \
END
#define MY_VERSION_INFO_APP(descr, intName) MY_VERSION_INFO(MY_VFT_APP, descr, intName, intName ".exe")
#define MY_VERSION_INFO_DLL(descr, intName) MY_VERSION_INFO(MY_VFT_DLL, descr, intName, intName ".dll")

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/* Aes.c -- AES encryption / decryption
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Aes.h"
#include "CpuArch.h"
static UInt32 T[256 * 4];
static Byte Sbox[256] = {
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16};
void MY_FAST_CALL AesCbc_Encode(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCbc_Decode(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCtr_Code(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCbc_Encode_Intel(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCbc_Decode_Intel(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCtr_Code_Intel(UInt32 *ivAes, Byte *data, size_t numBlocks);
AES_CODE_FUNC g_AesCbc_Encode;
AES_CODE_FUNC g_AesCbc_Decode;
AES_CODE_FUNC g_AesCtr_Code;
static UInt32 D[256 * 4];
static Byte InvS[256];
static Byte Rcon[11] = { 0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36 };
#define xtime(x) ((((x) << 1) ^ (((x) & 0x80) != 0 ? 0x1B : 0)) & 0xFF)
#define Ui32(a0, a1, a2, a3) ((UInt32)(a0) | ((UInt32)(a1) << 8) | ((UInt32)(a2) << 16) | ((UInt32)(a3) << 24))
#define gb0(x) ( (x) & 0xFF)
#define gb1(x) (((x) >> ( 8)) & 0xFF)
#define gb2(x) (((x) >> (16)) & 0xFF)
#define gb3(x) (((x) >> (24)) & 0xFF)
void AesGenTables(void)
{
unsigned i;
for (i = 0; i < 256; i++)
InvS[Sbox[i]] = (Byte)i;
for (i = 0; i < 256; i++)
{
{
UInt32 a1 = Sbox[i];
UInt32 a2 = xtime(a1);
UInt32 a3 = a2 ^ a1;
T[ i] = Ui32(a2, a1, a1, a3);
T[0x100 + i] = Ui32(a3, a2, a1, a1);
T[0x200 + i] = Ui32(a1, a3, a2, a1);
T[0x300 + i] = Ui32(a1, a1, a3, a2);
}
{
UInt32 a1 = InvS[i];
UInt32 a2 = xtime(a1);
UInt32 a4 = xtime(a2);
UInt32 a8 = xtime(a4);
UInt32 a9 = a8 ^ a1;
UInt32 aB = a8 ^ a2 ^ a1;
UInt32 aD = a8 ^ a4 ^ a1;
UInt32 aE = a8 ^ a4 ^ a2;
D[ i] = Ui32(aE, a9, aD, aB);
D[0x100 + i] = Ui32(aB, aE, a9, aD);
D[0x200 + i] = Ui32(aD, aB, aE, a9);
D[0x300 + i] = Ui32(a9, aD, aB, aE);
}
}
g_AesCbc_Encode = AesCbc_Encode;
g_AesCbc_Decode = AesCbc_Decode;
g_AesCtr_Code = AesCtr_Code;
#ifdef MY_CPU_X86_OR_AMD64
if (CPU_Is_Aes_Supported())
{
g_AesCbc_Encode = AesCbc_Encode_Intel;
g_AesCbc_Decode = AesCbc_Decode_Intel;
g_AesCtr_Code = AesCtr_Code_Intel;
}
#endif
}
#define HT(i, x, s) (T + (x << 8))[gb ## x(s[(i + x) & 3])]
#define HT4(m, i, s, p) m[i] = \
HT(i, 0, s) ^ \
HT(i, 1, s) ^ \
HT(i, 2, s) ^ \
HT(i, 3, s) ^ w[p + i]
/* such order (2031) in HT16 is for VC6/K8 speed optimization) */
#define HT16(m, s, p) \
HT4(m, 2, s, p); \
HT4(m, 0, s, p); \
HT4(m, 3, s, p); \
HT4(m, 1, s, p); \
#define FT(i, x) Sbox[gb ## x(m[(i + x) & 3])]
#define FT4(i) dest[i] = Ui32(FT(i, 0), FT(i, 1), FT(i, 2), FT(i, 3)) ^ w[i];
#define HD(i, x, s) (D + (x << 8))[gb ## x(s[(i - x) & 3])]
#define HD4(m, i, s, p) m[i] = \
HD(i, 0, s) ^ \
HD(i, 1, s) ^ \
HD(i, 2, s) ^ \
HD(i, 3, s) ^ w[p + i];
/* such order (0231) in HD16 is for VC6/K8 speed optimization) */
#define HD16(m, s, p) \
HD4(m, 0, s, p); \
HD4(m, 2, s, p); \
HD4(m, 3, s, p); \
HD4(m, 1, s, p); \
#define FD(i, x) InvS[gb ## x(m[(i - x) & 3])]
#define FD4(i) dest[i] = Ui32(FD(i, 0), FD(i, 1), FD(i, 2), FD(i, 3)) ^ w[i];
void MY_FAST_CALL Aes_SetKey_Enc(UInt32 *w, const Byte *key, unsigned keySize)
{
unsigned i, wSize;
wSize = keySize + 28;
keySize /= 4;
w[0] = ((UInt32)keySize / 2) + 3;
w += 4;
for (i = 0; i < keySize; i++, key += 4)
w[i] = GetUi32(key);
for (; i < wSize; i++)
{
UInt32 t = w[i - 1];
unsigned rem = i % keySize;
if (rem == 0)
t = Ui32(Sbox[gb1(t)] ^ Rcon[i / keySize], Sbox[gb2(t)], Sbox[gb3(t)], Sbox[gb0(t)]);
else if (keySize > 6 && rem == 4)
t = Ui32(Sbox[gb0(t)], Sbox[gb1(t)], Sbox[gb2(t)], Sbox[gb3(t)]);
w[i] = w[i - keySize] ^ t;
}
}
void MY_FAST_CALL Aes_SetKey_Dec(UInt32 *w, const Byte *key, unsigned keySize)
{
unsigned i, num;
Aes_SetKey_Enc(w, key, keySize);
num = keySize + 20;
w += 8;
for (i = 0; i < num; i++)
{
UInt32 r = w[i];
w[i] =
D[ Sbox[gb0(r)]] ^
D[0x100 + Sbox[gb1(r)]] ^
D[0x200 + Sbox[gb2(r)]] ^
D[0x300 + Sbox[gb3(r)]];
}
}
/* Aes_Encode and Aes_Decode functions work with little-endian words.
src and dest are pointers to 4 UInt32 words.
arc and dest can point to same block */
static void Aes_Encode(const UInt32 *w, UInt32 *dest, const UInt32 *src)
{
UInt32 s[4];
UInt32 m[4];
UInt32 numRounds2 = w[0];
w += 4;
s[0] = src[0] ^ w[0];
s[1] = src[1] ^ w[1];
s[2] = src[2] ^ w[2];
s[3] = src[3] ^ w[3];
w += 4;
for (;;)
{
HT16(m, s, 0);
if (--numRounds2 == 0)
break;
HT16(s, m, 4);
w += 8;
}
w += 4;
FT4(0); FT4(1); FT4(2); FT4(3);
}
static void Aes_Decode(const UInt32 *w, UInt32 *dest, const UInt32 *src)
{
UInt32 s[4];
UInt32 m[4];
UInt32 numRounds2 = w[0];
w += 4 + numRounds2 * 8;
s[0] = src[0] ^ w[0];
s[1] = src[1] ^ w[1];
s[2] = src[2] ^ w[2];
s[3] = src[3] ^ w[3];
for (;;)
{
w -= 8;
HD16(m, s, 4);
if (--numRounds2 == 0)
break;
HD16(s, m, 0);
}
FD4(0); FD4(1); FD4(2); FD4(3);
}
void AesCbc_Init(UInt32 *p, const Byte *iv)
{
unsigned i;
for (i = 0; i < 4; i++)
p[i] = GetUi32(iv + i * 4);
}
void MY_FAST_CALL AesCbc_Encode(UInt32 *p, Byte *data, size_t numBlocks)
{
for (; numBlocks != 0; numBlocks--, data += AES_BLOCK_SIZE)
{
p[0] ^= GetUi32(data);
p[1] ^= GetUi32(data + 4);
p[2] ^= GetUi32(data + 8);
p[3] ^= GetUi32(data + 12);
Aes_Encode(p + 4, p, p);
SetUi32(data, p[0]);
SetUi32(data + 4, p[1]);
SetUi32(data + 8, p[2]);
SetUi32(data + 12, p[3]);
}
}
void MY_FAST_CALL AesCbc_Decode(UInt32 *p, Byte *data, size_t numBlocks)
{
UInt32 in[4], out[4];
for (; numBlocks != 0; numBlocks--, data += AES_BLOCK_SIZE)
{
in[0] = GetUi32(data);
in[1] = GetUi32(data + 4);
in[2] = GetUi32(data + 8);
in[3] = GetUi32(data + 12);
Aes_Decode(p + 4, out, in);
SetUi32(data, p[0] ^ out[0]);
SetUi32(data + 4, p[1] ^ out[1]);
SetUi32(data + 8, p[2] ^ out[2]);
SetUi32(data + 12, p[3] ^ out[3]);
p[0] = in[0];
p[1] = in[1];
p[2] = in[2];
p[3] = in[3];
}
}
void MY_FAST_CALL AesCtr_Code(UInt32 *p, Byte *data, size_t numBlocks)
{
for (; numBlocks != 0; numBlocks--)
{
UInt32 temp[4];
Byte buf[16];
int i;
if (++p[0] == 0)
p[1]++;
Aes_Encode(p + 4, temp, p);
SetUi32(buf, temp[0]);
SetUi32(buf + 4, temp[1]);
SetUi32(buf + 8, temp[2]);
SetUi32(buf + 12, temp[3]);
for (i = 0; i < 16; i++)
*data++ ^= buf[i];
}
}

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/* Aes.h -- AES encryption / decryption
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __AES_H
#define __AES_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define AES_BLOCK_SIZE 16
/* Call AesGenTables one time before other AES functions */
void AesGenTables(void);
/* UInt32 pointers must be 16-byte aligned */
/* 16-byte (4 * 32-bit words) blocks: 1 (IV) + 1 (keyMode) + 15 (AES-256 roundKeys) */
#define AES_NUM_IVMRK_WORDS ((1 + 1 + 15) * 4)
/* aes - 16-byte aligned pointer to keyMode+roundKeys sequence */
/* keySize = 16 or 24 or 32 (bytes) */
typedef void (MY_FAST_CALL *AES_SET_KEY_FUNC)(UInt32 *aes, const Byte *key, unsigned keySize);
void MY_FAST_CALL Aes_SetKey_Enc(UInt32 *aes, const Byte *key, unsigned keySize);
void MY_FAST_CALL Aes_SetKey_Dec(UInt32 *aes, const Byte *key, unsigned keySize);
/* ivAes - 16-byte aligned pointer to iv+keyMode+roundKeys sequence: UInt32[AES_NUM_IVMRK_WORDS] */
void AesCbc_Init(UInt32 *ivAes, const Byte *iv); /* iv size is AES_BLOCK_SIZE */
/* data - 16-byte aligned pointer to data */
/* numBlocks - the number of 16-byte blocks in data array */
typedef void (MY_FAST_CALL *AES_CODE_FUNC)(UInt32 *ivAes, Byte *data, size_t numBlocks);
extern AES_CODE_FUNC g_AesCbc_Encode;
extern AES_CODE_FUNC g_AesCbc_Decode;
extern AES_CODE_FUNC g_AesCtr_Code;
EXTERN_C_END
#endif

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/* AesOpt.c -- Intel's AES
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "CpuArch.h"
#ifdef MY_CPU_X86_OR_AMD64
#if _MSC_VER >= 1500
#define USE_INTEL_AES
#endif
#endif
#ifdef USE_INTEL_AES
#include <wmmintrin.h>
void MY_FAST_CALL AesCbc_Encode_Intel(__m128i *p, __m128i *data, size_t numBlocks)
{
__m128i m = *p;
for (; numBlocks != 0; numBlocks--, data++)
{
UInt32 numRounds2 = *(const UInt32 *)(p + 1) - 1;
const __m128i *w = p + 3;
m = _mm_xor_si128(m, *data);
m = _mm_xor_si128(m, p[2]);
do
{
m = _mm_aesenc_si128(m, w[0]);
m = _mm_aesenc_si128(m, w[1]);
w += 2;
}
while (--numRounds2 != 0);
m = _mm_aesenc_si128(m, w[0]);
m = _mm_aesenclast_si128(m, w[1]);
*data = m;
}
*p = m;
}
#define NUM_WAYS 3
#define AES_OP_W(op, n) { \
const __m128i t = w[n]; \
m0 = op(m0, t); \
m1 = op(m1, t); \
m2 = op(m2, t); \
}
#define AES_DEC(n) AES_OP_W(_mm_aesdec_si128, n)
#define AES_DEC_LAST(n) AES_OP_W(_mm_aesdeclast_si128, n)
#define AES_ENC(n) AES_OP_W(_mm_aesenc_si128, n)
#define AES_ENC_LAST(n) AES_OP_W(_mm_aesenclast_si128, n)
void MY_FAST_CALL AesCbc_Decode_Intel(__m128i *p, __m128i *data, size_t numBlocks)
{
__m128i iv = *p;
for (; numBlocks >= NUM_WAYS; numBlocks -= NUM_WAYS, data += NUM_WAYS)
{
UInt32 numRounds2 = *(const UInt32 *)(p + 1);
const __m128i *w = p + numRounds2 * 2;
__m128i m0, m1, m2;
{
const __m128i t = w[2];
m0 = _mm_xor_si128(t, data[0]);
m1 = _mm_xor_si128(t, data[1]);
m2 = _mm_xor_si128(t, data[2]);
}
numRounds2--;
do
{
AES_DEC(1)
AES_DEC(0)
w -= 2;
}
while (--numRounds2 != 0);
AES_DEC(1)
AES_DEC_LAST(0)
{
__m128i t;
t = _mm_xor_si128(m0, iv); iv = data[0]; data[0] = t;
t = _mm_xor_si128(m1, iv); iv = data[1]; data[1] = t;
t = _mm_xor_si128(m2, iv); iv = data[2]; data[2] = t;
}
}
for (; numBlocks != 0; numBlocks--, data++)
{
UInt32 numRounds2 = *(const UInt32 *)(p + 1);
const __m128i *w = p + numRounds2 * 2;
__m128i m = _mm_xor_si128(w[2], *data);
numRounds2--;
do
{
m = _mm_aesdec_si128(m, w[1]);
m = _mm_aesdec_si128(m, w[0]);
w -= 2;
}
while (--numRounds2 != 0);
m = _mm_aesdec_si128(m, w[1]);
m = _mm_aesdeclast_si128(m, w[0]);
m = _mm_xor_si128(m, iv);
iv = *data;
*data = m;
}
*p = iv;
}
void MY_FAST_CALL AesCtr_Code_Intel(__m128i *p, __m128i *data, size_t numBlocks)
{
__m128i ctr = *p;
__m128i one;
one.m128i_u64[0] = 1;
one.m128i_u64[1] = 0;
for (; numBlocks >= NUM_WAYS; numBlocks -= NUM_WAYS, data += NUM_WAYS)
{
UInt32 numRounds2 = *(const UInt32 *)(p + 1) - 1;
const __m128i *w = p;
__m128i m0, m1, m2;
{
const __m128i t = w[2];
ctr = _mm_add_epi64(ctr, one); m0 = _mm_xor_si128(ctr, t);
ctr = _mm_add_epi64(ctr, one); m1 = _mm_xor_si128(ctr, t);
ctr = _mm_add_epi64(ctr, one); m2 = _mm_xor_si128(ctr, t);
}
w += 3;
do
{
AES_ENC(0)
AES_ENC(1)
w += 2;
}
while (--numRounds2 != 0);
AES_ENC(0)
AES_ENC_LAST(1)
data[0] = _mm_xor_si128(data[0], m0);
data[1] = _mm_xor_si128(data[1], m1);
data[2] = _mm_xor_si128(data[2], m2);
}
for (; numBlocks != 0; numBlocks--, data++)
{
UInt32 numRounds2 = *(const UInt32 *)(p + 1) - 1;
const __m128i *w = p;
__m128i m;
ctr = _mm_add_epi64(ctr, one);
m = _mm_xor_si128(ctr, p[2]);
w += 3;
do
{
m = _mm_aesenc_si128(m, w[0]);
m = _mm_aesenc_si128(m, w[1]);
w += 2;
}
while (--numRounds2 != 0);
m = _mm_aesenc_si128(m, w[0]);
m = _mm_aesenclast_si128(m, w[1]);
*data = _mm_xor_si128(*data, m);
}
*p = ctr;
}
#else
void MY_FAST_CALL AesCbc_Encode(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCbc_Decode(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCtr_Code(UInt32 *ivAes, Byte *data, size_t numBlocks);
void MY_FAST_CALL AesCbc_Encode_Intel(UInt32 *p, Byte *data, size_t numBlocks)
{
AesCbc_Encode(p, data, numBlocks);
}
void MY_FAST_CALL AesCbc_Decode_Intel(UInt32 *p, Byte *data, size_t numBlocks)
{
AesCbc_Decode(p, data, numBlocks);
}
void MY_FAST_CALL AesCtr_Code_Intel(UInt32 *p, Byte *data, size_t numBlocks)
{
AesCtr_Code(p, data, numBlocks);
}
#endif

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/* Alloc.c -- Memory allocation functions
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include "Alloc.h"
/* #define _SZ_ALLOC_DEBUG */
/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */
#ifdef _SZ_ALLOC_DEBUG
#include <stdio.h>
int g_allocCount = 0;
int g_allocCountMid = 0;
int g_allocCountBig = 0;
#endif
void *MyAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
{
void *p = malloc(size);
fprintf(stderr, "\nAlloc %10d bytes, count = %10d, addr = %8X", size, g_allocCount++, (unsigned)p);
return p;
}
#else
return malloc(size);
#endif
}
void MyFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree; count = %10d, addr = %8X", --g_allocCount, (unsigned)address);
#endif
free(address);
}
#ifdef _WIN32
void *MidAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Mid %10d bytes; count = %10d", size, g_allocCountMid++);
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void MidFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Mid; count = %10d", --g_allocCountMid);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#ifndef MEM_LARGE_PAGES
#undef _7ZIP_LARGE_PAGES
#endif
#ifdef _7ZIP_LARGE_PAGES
SIZE_T g_LargePageSize = 0;
typedef SIZE_T (WINAPI *GetLargePageMinimumP)();
#endif
void SetLargePageSize()
{
#ifdef _7ZIP_LARGE_PAGES
SIZE_T size = 0;
GetLargePageMinimumP largePageMinimum = (GetLargePageMinimumP)
GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "GetLargePageMinimum");
if (largePageMinimum == 0)
return;
size = largePageMinimum();
if (size == 0 || (size & (size - 1)) != 0)
return;
g_LargePageSize = size;
#endif
}
void *BigAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Big %10d bytes; count = %10d", size, g_allocCountBig++);
#endif
#ifdef _7ZIP_LARGE_PAGES
if (g_LargePageSize != 0 && g_LargePageSize <= (1 << 30) && size >= (1 << 18))
{
void *res = VirtualAlloc(0, (size + g_LargePageSize - 1) & (~(g_LargePageSize - 1)),
MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
if (res != 0)
return res;
}
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void BigFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Big; count = %10d", --g_allocCountBig);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#endif

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/* Alloc.h -- Memory allocation functions
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __COMMON_ALLOC_H
#define __COMMON_ALLOC_H
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
void *MyAlloc(size_t size);
void MyFree(void *address);
#ifdef _WIN32
void SetLargePageSize();
void *MidAlloc(size_t size);
void MidFree(void *address);
void *BigAlloc(size_t size);
void BigFree(void *address);
#else
#define MidAlloc(size) MyAlloc(size)
#define MidFree(address) MyFree(address)
#define BigAlloc(size) MyAlloc(size)
#define BigFree(address) MyFree(address)
#endif
#ifdef __cplusplus
}
#endif
#endif

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/* Bcj2.c -- Converter for x86 code (BCJ2)
2008-10-04 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Bcj2.h"
#ifdef _LZMA_PROB32
#define CProb UInt32
#else
#define CProb UInt16
#endif
#define IsJcc(b0, b1) ((b0) == 0x0F && ((b1) & 0xF0) == 0x80)
#define IsJ(b0, b1) ((b1 & 0xFE) == 0xE8 || IsJcc(b0, b1))
#define kNumTopBits 24
#define kTopValue ((UInt32)1 << kNumTopBits)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
#define RC_READ_BYTE (*buffer++)
#define RC_TEST { if (buffer == bufferLim) return SZ_ERROR_DATA; }
#define RC_INIT2 code = 0; range = 0xFFFFFFFF; \
{ int i; for (i = 0; i < 5; i++) { RC_TEST; code = (code << 8) | RC_READ_BYTE; }}
#define NORMALIZE if (range < kTopValue) { RC_TEST; range <<= 8; code = (code << 8) | RC_READ_BYTE; }
#define IF_BIT_0(p) ttt = *(p); bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound)
#define UPDATE_0(p) range = bound; *(p) = (CProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits)); NORMALIZE;
#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CProb)(ttt - (ttt >> kNumMoveBits)); NORMALIZE;
int Bcj2_Decode(
const Byte *buf0, SizeT size0,
const Byte *buf1, SizeT size1,
const Byte *buf2, SizeT size2,
const Byte *buf3, SizeT size3,
Byte *outBuf, SizeT outSize)
{
CProb p[256 + 2];
SizeT inPos = 0, outPos = 0;
const Byte *buffer, *bufferLim;
UInt32 range, code;
Byte prevByte = 0;
unsigned int i;
for (i = 0; i < sizeof(p) / sizeof(p[0]); i++)
p[i] = kBitModelTotal >> 1;
buffer = buf3;
bufferLim = buffer + size3;
RC_INIT2
if (outSize == 0)
return SZ_OK;
for (;;)
{
Byte b;
CProb *prob;
UInt32 bound;
UInt32 ttt;
SizeT limit = size0 - inPos;
if (outSize - outPos < limit)
limit = outSize - outPos;
while (limit != 0)
{
Byte b = buf0[inPos];
outBuf[outPos++] = b;
if (IsJ(prevByte, b))
break;
inPos++;
prevByte = b;
limit--;
}
if (limit == 0 || outPos == outSize)
break;
b = buf0[inPos++];
if (b == 0xE8)
prob = p + prevByte;
else if (b == 0xE9)
prob = p + 256;
else
prob = p + 257;
IF_BIT_0(prob)
{
UPDATE_0(prob)
prevByte = b;
}
else
{
UInt32 dest;
const Byte *v;
UPDATE_1(prob)
if (b == 0xE8)
{
v = buf1;
if (size1 < 4)
return SZ_ERROR_DATA;
buf1 += 4;
size1 -= 4;
}
else
{
v = buf2;
if (size2 < 4)
return SZ_ERROR_DATA;
buf2 += 4;
size2 -= 4;
}
dest = (((UInt32)v[0] << 24) | ((UInt32)v[1] << 16) |
((UInt32)v[2] << 8) | ((UInt32)v[3])) - ((UInt32)outPos + 4);
outBuf[outPos++] = (Byte)dest;
if (outPos == outSize)
break;
outBuf[outPos++] = (Byte)(dest >> 8);
if (outPos == outSize)
break;
outBuf[outPos++] = (Byte)(dest >> 16);
if (outPos == outSize)
break;
outBuf[outPos++] = prevByte = (Byte)(dest >> 24);
}
}
return (outPos == outSize) ? SZ_OK : SZ_ERROR_DATA;
}

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/* Bcj2.h -- Converter for x86 code (BCJ2)
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __BCJ2_H
#define __BCJ2_H
#include "7zTypes.h"
EXTERN_C_BEGIN
/*
Conditions:
outSize <= FullOutputSize,
where FullOutputSize is full size of output stream of x86_2 filter.
If buf0 overlaps outBuf, there are two required conditions:
1) (buf0 >= outBuf)
2) (buf0 + size0 >= outBuf + FullOutputSize).
Returns:
SZ_OK
SZ_ERROR_DATA - Data error
*/
int Bcj2_Decode(
const Byte *buf0, SizeT size0,
const Byte *buf1, SizeT size1,
const Byte *buf2, SizeT size2,
const Byte *buf3, SizeT size3,
Byte *outBuf, SizeT outSize);
EXTERN_C_END
#endif

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/* Bra.c -- Converters for RISC code
2010-04-16 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Bra.h"
SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
ip += 8;
for (i = 0; i <= size; i += 4)
{
if (data[i + 3] == 0xEB)
{
UInt32 dest;
UInt32 src = ((UInt32)data[i + 2] << 16) | ((UInt32)data[i + 1] << 8) | (data[i + 0]);
src <<= 2;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
dest >>= 2;
data[i + 2] = (Byte)(dest >> 16);
data[i + 1] = (Byte)(dest >> 8);
data[i + 0] = (Byte)dest;
}
}
return i;
}
SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
ip += 4;
for (i = 0; i <= size; i += 2)
{
if ((data[i + 1] & 0xF8) == 0xF0 &&
(data[i + 3] & 0xF8) == 0xF8)
{
UInt32 dest;
UInt32 src =
(((UInt32)data[i + 1] & 0x7) << 19) |
((UInt32)data[i + 0] << 11) |
(((UInt32)data[i + 3] & 0x7) << 8) |
(data[i + 2]);
src <<= 1;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
dest >>= 1;
data[i + 1] = (Byte)(0xF0 | ((dest >> 19) & 0x7));
data[i + 0] = (Byte)(dest >> 11);
data[i + 3] = (Byte)(0xF8 | ((dest >> 8) & 0x7));
data[i + 2] = (Byte)dest;
i += 2;
}
}
return i;
}
SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 4)
return 0;
size -= 4;
for (i = 0; i <= size; i += 4)
{
if ((data[i] >> 2) == 0x12 && (data[i + 3] & 3) == 1)
{
UInt32 src = ((UInt32)(data[i + 0] & 3) << 24) |
((UInt32)data[i + 1] << 16) |
((UInt32)data[i + 2] << 8) |
((UInt32)data[i + 3] & (~3));
UInt32 dest;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
data[i + 0] = (Byte)(0x48 | ((dest >> 24) & 0x3));
data[i + 1] = (Byte)(dest >> 16);
data[i + 2] = (Byte)(dest >> 8);
data[i + 3] &= 0x3;
data[i + 3] |= dest;
}
}
return i;
}
SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
UInt32 i;
if (size < 4)
return 0;
size -= 4;
for (i = 0; i <= size; i += 4)
{
if ((data[i] == 0x40 && (data[i + 1] & 0xC0) == 0x00) ||
(data[i] == 0x7F && (data[i + 1] & 0xC0) == 0xC0))
{
UInt32 src =
((UInt32)data[i + 0] << 24) |
((UInt32)data[i + 1] << 16) |
((UInt32)data[i + 2] << 8) |
((UInt32)data[i + 3]);
UInt32 dest;
src <<= 2;
if (encoding)
dest = ip + i + src;
else
dest = src - (ip + i);
dest >>= 2;
dest = (((0 - ((dest >> 22) & 1)) << 22) & 0x3FFFFFFF) | (dest & 0x3FFFFF) | 0x40000000;
data[i + 0] = (Byte)(dest >> 24);
data[i + 1] = (Byte)(dest >> 16);
data[i + 2] = (Byte)(dest >> 8);
data[i + 3] = (Byte)dest;
}
}
return i;
}

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/* Bra.h -- Branch converters for executables
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __BRA_H
#define __BRA_H
#include "7zTypes.h"
EXTERN_C_BEGIN
/*
These functions convert relative addresses to absolute addresses
in CALL instructions to increase the compression ratio.
In:
data - data buffer
size - size of data
ip - current virtual Instruction Pinter (IP) value
state - state variable for x86 converter
encoding - 0 (for decoding), 1 (for encoding)
Out:
state - state variable for x86 converter
Returns:
The number of processed bytes. If you call these functions with multiple calls,
you must start next call with first byte after block of processed bytes.
Type Endian Alignment LookAhead
x86 little 1 4
ARMT little 2 2
ARM little 4 0
PPC big 4 0
SPARC big 4 0
IA64 little 16 0
size must be >= Alignment + LookAhead, if it's not last block.
If (size < Alignment + LookAhead), converter returns 0.
Example:
UInt32 ip = 0;
for ()
{
; size must be >= Alignment + LookAhead, if it's not last block
SizeT processed = Convert(data, size, ip, 1);
data += processed;
size -= processed;
ip += processed;
}
*/
#define x86_Convert_Init(state) { state = 0; }
SizeT x86_Convert(Byte *data, SizeT size, UInt32 ip, UInt32 *state, int encoding);
SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
EXTERN_C_END
#endif

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/* Bra86.c -- Converter for x86 code (BCJ)
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Bra.h"
#define Test86MSByte(b) ((((b) + 1) & 0xFE) == 0)
SizeT x86_Convert(Byte *data, SizeT size, UInt32 ip, UInt32 *state, int encoding)
{
SizeT pos = 0;
UInt32 mask = *state & 7;
if (size < 5)
return 0;
size -= 4;
ip += 5;
for (;;)
{
Byte *p = data + pos;
const Byte *limit = data + size;
for (; p < limit; p++)
if ((*p & 0xFE) == 0xE8)
break;
{
SizeT d = (SizeT)(p - data - pos);
pos = (SizeT)(p - data);
if (p >= limit)
{
*state = (d > 2 ? 0 : mask >> (unsigned)d);
return pos;
}
if (d > 2)
mask = 0;
else
{
mask >>= (unsigned)d;
if (mask != 0 && (mask > 4 || mask == 3 || Test86MSByte(p[(mask >> 1) + 1])))
{
mask = (mask >> 1) | 4;
pos++;
continue;
}
}
}
if (Test86MSByte(p[4]))
{
UInt32 v = ((UInt32)p[4] << 24) | ((UInt32)p[3] << 16) | ((UInt32)p[2] << 8) | ((UInt32)p[1]);
UInt32 cur = ip + (UInt32)pos;
pos += 5;
if (encoding)
v += cur;
else
v -= cur;
if (mask != 0)
{
unsigned sh = (mask & 6) << 2;
if (Test86MSByte((Byte)(v >> sh)))
{
v ^= (((UInt32)0x100 << sh) - 1);
if (encoding)
v += cur;
else
v -= cur;
}
mask = 0;
}
p[1] = (Byte)v;
p[2] = (Byte)(v >> 8);
p[3] = (Byte)(v >> 16);
p[4] = (Byte)(0 - ((v >> 24) & 1));
}
else
{
mask = (mask >> 1) | 4;
pos++;
}
}
}

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/* BraIA64.c -- Converter for IA-64 code
2013-11-12 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Bra.h"
static const Byte kBranchTable[32] =
{
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
4, 4, 6, 6, 0, 0, 7, 7,
4, 4, 0, 0, 4, 4, 0, 0
};
SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 16)
return 0;
size -= 16;
for (i = 0; i <= size; i += 16)
{
UInt32 instrTemplate = data[i] & 0x1F;
UInt32 mask = kBranchTable[instrTemplate];
UInt32 bitPos = 5;
int slot;
for (slot = 0; slot < 3; slot++, bitPos += 41)
{
UInt32 bytePos, bitRes;
UInt64 instruction, instNorm;
int j;
if (((mask >> slot) & 1) == 0)
continue;
bytePos = (bitPos >> 3);
bitRes = bitPos & 0x7;
instruction = 0;
for (j = 0; j < 6; j++)
instruction += (UInt64)data[i + j + bytePos] << (8 * j);
instNorm = instruction >> bitRes;
if (((instNorm >> 37) & 0xF) == 0x5 && ((instNorm >> 9) & 0x7) == 0)
{
UInt32 src = (UInt32)((instNorm >> 13) & 0xFFFFF);
UInt32 dest;
src |= ((UInt32)(instNorm >> 36) & 1) << 20;
src <<= 4;
if (encoding)
dest = ip + (UInt32)i + src;
else
dest = src - (ip + (UInt32)i);
dest >>= 4;
instNorm &= ~((UInt64)(0x8FFFFF) << 13);
instNorm |= ((UInt64)(dest & 0xFFFFF) << 13);
instNorm |= ((UInt64)(dest & 0x100000) << (36 - 20));
instruction &= (1 << bitRes) - 1;
instruction |= (instNorm << bitRes);
for (j = 0; j < 6; j++)
data[i + j + bytePos] = (Byte)(instruction >> (8 * j));
}
}
}
return i;
}

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/* Compiler.h -- Compiler ypes
2013-11-12 : Igor Pavlov : Public domain */
#ifndef __7Z_COMPILER_H
#define __7Z_COMPILER_H
#ifdef _MSC_VER
#ifdef UNDER_CE
#define RPC_NO_WINDOWS_H
/* #pragma warning(disable : 4115) // '_RPC_ASYNC_STATE' : named type definition in parentheses */
#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union
#pragma warning(disable : 4214) // nonstandard extension used : bit field types other than int
#endif
#if _MSC_VER >= 1300
#pragma warning(disable : 4996) // This function or variable may be unsafe
#else
#pragma warning(disable : 4511) // copy constructor could not be generated
#pragma warning(disable : 4512) // assignment operator could not be generated
#pragma warning(disable : 4702) // unreachable code
#pragma warning(disable : 4710) // not inlined
#pragma warning(disable : 4786) // identifier was truncated to '255' characters in the debug information
#endif
#endif
#endif

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/* CpuArch.c -- CPU specific code
2012-05-29: Igor Pavlov : Public domain */
#include "Precomp.h"
#include "CpuArch.h"
#ifdef MY_CPU_X86_OR_AMD64
#if (defined(_MSC_VER) && !defined(MY_CPU_AMD64)) || defined(__GNUC__)
#define USE_ASM
#endif
#if !defined(USE_ASM) && _MSC_VER >= 1500
#include <intrin.h>
#endif
#if defined(USE_ASM) && !defined(MY_CPU_AMD64)
static UInt32 CheckFlag(UInt32 flag)
{
#ifdef _MSC_VER
__asm pushfd;
__asm pop EAX;
__asm mov EDX, EAX;
__asm xor EAX, flag;
__asm push EAX;
__asm popfd;
__asm pushfd;
__asm pop EAX;
__asm xor EAX, EDX;
__asm push EDX;
__asm popfd;
__asm and flag, EAX;
#else
__asm__ __volatile__ (
"pushf\n\t"
"pop %%EAX\n\t"
"movl %%EAX,%%EDX\n\t"
"xorl %0,%%EAX\n\t"
"push %%EAX\n\t"
"popf\n\t"
"pushf\n\t"
"pop %%EAX\n\t"
"xorl %%EDX,%%EAX\n\t"
"push %%EDX\n\t"
"popf\n\t"
"andl %%EAX, %0\n\t":
"=c" (flag) : "c" (flag));
#endif
return flag;
}
#define CHECK_CPUID_IS_SUPPORTED if (CheckFlag(1 << 18) == 0 || CheckFlag(1 << 21) == 0) return False;
#else
#define CHECK_CPUID_IS_SUPPORTED
#endif
static void MyCPUID(UInt32 function, UInt32 *a, UInt32 *b, UInt32 *c, UInt32 *d)
{
#ifdef USE_ASM
#ifdef _MSC_VER
UInt32 a2, b2, c2, d2;
__asm xor EBX, EBX;
__asm xor ECX, ECX;
__asm xor EDX, EDX;
__asm mov EAX, function;
__asm cpuid;
__asm mov a2, EAX;
__asm mov b2, EBX;
__asm mov c2, ECX;
__asm mov d2, EDX;
*a = a2;
*b = b2;
*c = c2;
*d = d2;
#else
__asm__ __volatile__ (
#if defined(MY_CPU_X86) && defined(__PIC__)
"mov %%ebx, %%edi;"
"cpuid;"
"xchgl %%ebx, %%edi;"
: "=a" (*a) ,
"=D" (*b) ,
#else
"cpuid"
: "=a" (*a) ,
"=b" (*b) ,
#endif
"=c" (*c) ,
"=d" (*d)
: "0" (function)) ;
#endif
#else
int CPUInfo[4];
__cpuid(CPUInfo, function);
*a = CPUInfo[0];
*b = CPUInfo[1];
*c = CPUInfo[2];
*d = CPUInfo[3];
#endif
}
Bool x86cpuid_CheckAndRead(Cx86cpuid *p)
{
CHECK_CPUID_IS_SUPPORTED
MyCPUID(0, &p->maxFunc, &p->vendor[0], &p->vendor[2], &p->vendor[1]);
MyCPUID(1, &p->ver, &p->b, &p->c, &p->d);
return True;
}
static UInt32 kVendors[][3] =
{
{ 0x756E6547, 0x49656E69, 0x6C65746E},
{ 0x68747541, 0x69746E65, 0x444D4163},
{ 0x746E6543, 0x48727561, 0x736C7561}
};
int x86cpuid_GetFirm(const Cx86cpuid *p)
{
unsigned i;
for (i = 0; i < sizeof(kVendors) / sizeof(kVendors[i]); i++)
{
const UInt32 *v = kVendors[i];
if (v[0] == p->vendor[0] &&
v[1] == p->vendor[1] &&
v[2] == p->vendor[2])
return (int)i;
}
return -1;
}
Bool CPU_Is_InOrder()
{
Cx86cpuid p;
int firm;
UInt32 family, model;
if (!x86cpuid_CheckAndRead(&p))
return True;
family = x86cpuid_GetFamily(&p);
model = x86cpuid_GetModel(&p);
firm = x86cpuid_GetFirm(&p);
switch (firm)
{
case CPU_FIRM_INTEL: return (family < 6 || (family == 6 && (
/* Atom CPU */
model == 0x100C /* 45 nm, N4xx, D4xx, N5xx, D5xx, 230, 330 */
|| model == 0x2006 /* 45 nm, Z6xx */
|| model == 0x2007 /* 32 nm, Z2460 */
|| model == 0x3005 /* 32 nm, Z2760 */
|| model == 0x3006 /* 32 nm, N2xxx, D2xxx */
)));
case CPU_FIRM_AMD: return (family < 5 || (family == 5 && (model < 6 || model == 0xA)));
case CPU_FIRM_VIA: return (family < 6 || (family == 6 && model < 0xF));
}
return True;
}
#if !defined(MY_CPU_AMD64) && defined(_WIN32)
#include <windows.h>
static Bool CPU_Sys_Is_SSE_Supported()
{
OSVERSIONINFO vi;
vi.dwOSVersionInfoSize = sizeof(vi);
if (!GetVersionEx(&vi))
return False;
return (vi.dwMajorVersion >= 5);
}
#define CHECK_SYS_SSE_SUPPORT if (!CPU_Sys_Is_SSE_Supported()) return False;
#else
#define CHECK_SYS_SSE_SUPPORT
#endif
Bool CPU_Is_Aes_Supported()
{
Cx86cpuid p;
CHECK_SYS_SSE_SUPPORT
if (!x86cpuid_CheckAndRead(&p))
return False;
return (p.c >> 25) & 1;
}
#endif

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/* CpuArch.h -- CPU specific code
2013-11-12: Igor Pavlov : Public domain */
#ifndef __CPU_ARCH_H
#define __CPU_ARCH_H
#include "7zTypes.h"
EXTERN_C_BEGIN
/*
MY_CPU_LE means that CPU is LITTLE ENDIAN.
If MY_CPU_LE is not defined, we don't know about that property of platform (it can be LITTLE ENDIAN).
MY_CPU_LE_UNALIGN means that CPU is LITTLE ENDIAN and CPU supports unaligned memory accesses.
If MY_CPU_LE_UNALIGN is not defined, we don't know about these properties of platform.
*/
#if defined(_M_X64) || defined(_M_AMD64) || defined(__x86_64__)
#define MY_CPU_AMD64
#endif
#if defined(MY_CPU_AMD64) || defined(_M_IA64)
#define MY_CPU_64BIT
#endif
#if defined(_M_IX86) || defined(__i386__)
#define MY_CPU_X86
#endif
#if defined(MY_CPU_X86) || defined(MY_CPU_AMD64)
#define MY_CPU_X86_OR_AMD64
#endif
#if defined(MY_CPU_X86) || defined(_M_ARM)
#define MY_CPU_32BIT
#endif
#if defined(_WIN32) && defined(_M_ARM)
#define MY_CPU_ARM_LE
#endif
#if defined(_WIN32) && defined(_M_IA64)
#define MY_CPU_IA64_LE
#endif
#if defined(MY_CPU_X86_OR_AMD64)
#define MY_CPU_LE_UNALIGN
#endif
#if defined(MY_CPU_X86_OR_AMD64) || defined(MY_CPU_ARM_LE) || defined(MY_CPU_IA64_LE) || defined(__ARMEL__) || defined(__MIPSEL__) || defined(__LITTLE_ENDIAN__)
#define MY_CPU_LE
#endif
#if defined(__BIG_ENDIAN__) || defined(__m68k__) || defined(__ARMEB__) || defined(__MIPSEB__)
#define MY_CPU_BE
#endif
#if defined(MY_CPU_LE) && defined(MY_CPU_BE)
Stop_Compiling_Bad_Endian
#endif
#ifdef MY_CPU_LE_UNALIGN
#define GetUi16(p) (*(const UInt16 *)(const void *)(p))
#define GetUi32(p) (*(const UInt32 *)(const void *)(p))
#define GetUi64(p) (*(const UInt64 *)(const void *)(p))
#define SetUi16(p, d) *(UInt16 *)(p) = (d);
#define SetUi32(p, d) *(UInt32 *)(p) = (d);
#define SetUi64(p, d) *(UInt64 *)(p) = (d);
#else
#define GetUi16(p) (((const Byte *)(p))[0] | ((UInt16)((const Byte *)(p))[1] << 8))
#define GetUi32(p) ( \
((const Byte *)(p))[0] | \
((UInt32)((const Byte *)(p))[1] << 8) | \
((UInt32)((const Byte *)(p))[2] << 16) | \
((UInt32)((const Byte *)(p))[3] << 24))
#define GetUi64(p) (GetUi32(p) | ((UInt64)GetUi32(((const Byte *)(p)) + 4) << 32))
#define SetUi16(p, d) { UInt32 _x_ = (d); \
((Byte *)(p))[0] = (Byte)_x_; \
((Byte *)(p))[1] = (Byte)(_x_ >> 8); }
#define SetUi32(p, d) { UInt32 _x_ = (d); \
((Byte *)(p))[0] = (Byte)_x_; \
((Byte *)(p))[1] = (Byte)(_x_ >> 8); \
((Byte *)(p))[2] = (Byte)(_x_ >> 16); \
((Byte *)(p))[3] = (Byte)(_x_ >> 24); }
#define SetUi64(p, d) { UInt64 _x64_ = (d); \
SetUi32(p, (UInt32)_x64_); \
SetUi32(((Byte *)(p)) + 4, (UInt32)(_x64_ >> 32)); }
#endif
#if defined(MY_CPU_LE_UNALIGN) && defined(_WIN64) && (_MSC_VER >= 1300)
#include <stdlib.h>
#pragma intrinsic(_byteswap_ulong)
#pragma intrinsic(_byteswap_uint64)
#define GetBe32(p) _byteswap_ulong(*(const UInt32 *)(const Byte *)(p))
#define GetBe64(p) _byteswap_uint64(*(const UInt64 *)(const Byte *)(p))
#else
#define GetBe32(p) ( \
((UInt32)((const Byte *)(p))[0] << 24) | \
((UInt32)((const Byte *)(p))[1] << 16) | \
((UInt32)((const Byte *)(p))[2] << 8) | \
((const Byte *)(p))[3] )
#define GetBe64(p) (((UInt64)GetBe32(p) << 32) | GetBe32(((const Byte *)(p)) + 4))
#endif
#define GetBe16(p) ((UInt16)(((UInt16)((const Byte *)(p))[0] << 8) | ((const Byte *)(p))[1]))
#ifdef MY_CPU_X86_OR_AMD64
typedef struct
{
UInt32 maxFunc;
UInt32 vendor[3];
UInt32 ver;
UInt32 b;
UInt32 c;
UInt32 d;
} Cx86cpuid;
enum
{
CPU_FIRM_INTEL,
CPU_FIRM_AMD,
CPU_FIRM_VIA
};
Bool x86cpuid_CheckAndRead(Cx86cpuid *p);
int x86cpuid_GetFirm(const Cx86cpuid *p);
#define x86cpuid_GetFamily(p) (((p)->ver >> 8) & 0xFF00F)
#define x86cpuid_GetModel(p) (((p)->ver >> 4) & 0xF00F)
#define x86cpuid_GetStepping(p) ((p)->ver & 0xF)
Bool CPU_Is_InOrder();
Bool CPU_Is_Aes_Supported();
#endif
EXTERN_C_END
#endif

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/* Delta.c -- Delta converter
2009-05-26 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Delta.h"
void Delta_Init(Byte *state)
{
unsigned i;
for (i = 0; i < DELTA_STATE_SIZE; i++)
state[i] = 0;
}
static void MyMemCpy(Byte *dest, const Byte *src, unsigned size)
{
unsigned i;
for (i = 0; i < size; i++)
dest[i] = src[i];
}
void Delta_Encode(Byte *state, unsigned delta, Byte *data, SizeT size)
{
Byte buf[DELTA_STATE_SIZE];
unsigned j = 0;
MyMemCpy(buf, state, delta);
{
SizeT i;
for (i = 0; i < size;)
{
for (j = 0; j < delta && i < size; i++, j++)
{
Byte b = data[i];
data[i] = (Byte)(b - buf[j]);
buf[j] = b;
}
}
}
if (j == delta)
j = 0;
MyMemCpy(state, buf + j, delta - j);
MyMemCpy(state + delta - j, buf, j);
}
void Delta_Decode(Byte *state, unsigned delta, Byte *data, SizeT size)
{
Byte buf[DELTA_STATE_SIZE];
unsigned j = 0;
MyMemCpy(buf, state, delta);
{
SizeT i;
for (i = 0; i < size;)
{
for (j = 0; j < delta && i < size; i++, j++)
{
buf[j] = data[i] = (Byte)(buf[j] + data[i]);
}
}
}
if (j == delta)
j = 0;
MyMemCpy(state, buf + j, delta - j);
MyMemCpy(state + delta - j, buf, j);
}

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/* Delta.h -- Delta converter
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __DELTA_H
#define __DELTA_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define DELTA_STATE_SIZE 256
void Delta_Init(Byte *state);
void Delta_Encode(Byte *state, unsigned delta, Byte *data, SizeT size);
void Delta_Decode(Byte *state, unsigned delta, Byte *data, SizeT size);
EXTERN_C_END
#endif

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/* LzFind.c -- Match finder for LZ algorithms
2009-04-22 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include <string.h>
#include "LzFind.h"
#include "LzHash.h"
#define kEmptyHashValue 0
#define kMaxValForNormalize ((UInt32)0xFFFFFFFF)
#define kNormalizeStepMin (1 << 10) /* it must be power of 2 */
#define kNormalizeMask (~(kNormalizeStepMin - 1))
#define kMaxHistorySize ((UInt32)3 << 30)
#define kStartMaxLen 3
static void LzInWindow_Free(CMatchFinder *p, ISzAlloc *alloc)
{
if (!p->directInput)
{
alloc->Free(alloc, p->bufferBase);
p->bufferBase = 0;
}
}
/* keepSizeBefore + keepSizeAfter + keepSizeReserv must be < 4G) */
static int LzInWindow_Create(CMatchFinder *p, UInt32 keepSizeReserv, ISzAlloc *alloc)
{
UInt32 blockSize = p->keepSizeBefore + p->keepSizeAfter + keepSizeReserv;
if (p->directInput)
{
p->blockSize = blockSize;
return 1;
}
if (p->bufferBase == 0 || p->blockSize != blockSize)
{
LzInWindow_Free(p, alloc);
p->blockSize = blockSize;
p->bufferBase = (Byte *)alloc->Alloc(alloc, (size_t)blockSize);
}
return (p->bufferBase != 0);
}
Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p) { return p->buffer; }
Byte MatchFinder_GetIndexByte(CMatchFinder *p, Int32 index) { return p->buffer[index]; }
UInt32 MatchFinder_GetNumAvailableBytes(CMatchFinder *p) { return p->streamPos - p->pos; }
void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue)
{
p->posLimit -= subValue;
p->pos -= subValue;
p->streamPos -= subValue;
}
static void MatchFinder_ReadBlock(CMatchFinder *p)
{
if (p->streamEndWasReached || p->result != SZ_OK)
return;
if (p->directInput)
{
UInt32 curSize = 0xFFFFFFFF - p->streamPos;
if (curSize > p->directInputRem)
curSize = (UInt32)p->directInputRem;
p->directInputRem -= curSize;
p->streamPos += curSize;
if (p->directInputRem == 0)
p->streamEndWasReached = 1;
return;
}
for (;;)
{
Byte *dest = p->buffer + (p->streamPos - p->pos);
size_t size = (p->bufferBase + p->blockSize - dest);
if (size == 0)
return;
p->result = p->stream->Read(p->stream, dest, &size);
if (p->result != SZ_OK)
return;
if (size == 0)
{
p->streamEndWasReached = 1;
return;
}
p->streamPos += (UInt32)size;
if (p->streamPos - p->pos > p->keepSizeAfter)
return;
}
}
void MatchFinder_MoveBlock(CMatchFinder *p)
{
memmove(p->bufferBase,
p->buffer - p->keepSizeBefore,
(size_t)(p->streamPos - p->pos + p->keepSizeBefore));
p->buffer = p->bufferBase + p->keepSizeBefore;
}
int MatchFinder_NeedMove(CMatchFinder *p)
{
if (p->directInput)
return 0;
/* if (p->streamEndWasReached) return 0; */
return ((size_t)(p->bufferBase + p->blockSize - p->buffer) <= p->keepSizeAfter);
}
void MatchFinder_ReadIfRequired(CMatchFinder *p)
{
if (p->streamEndWasReached)
return;
if (p->keepSizeAfter >= p->streamPos - p->pos)
MatchFinder_ReadBlock(p);
}
static void MatchFinder_CheckAndMoveAndRead(CMatchFinder *p)
{
if (MatchFinder_NeedMove(p))
MatchFinder_MoveBlock(p);
MatchFinder_ReadBlock(p);
}
static void MatchFinder_SetDefaultSettings(CMatchFinder *p)
{
p->cutValue = 32;
p->btMode = 1;
p->numHashBytes = 4;
p->bigHash = 0;
}
#define kCrcPoly 0xEDB88320
void MatchFinder_Construct(CMatchFinder *p)
{
UInt32 i;
p->bufferBase = 0;
p->directInput = 0;
p->hash = 0;
MatchFinder_SetDefaultSettings(p);
for (i = 0; i < 256; i++)
{
UInt32 r = i;
int j;
for (j = 0; j < 8; j++)
r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1));
p->crc[i] = r;
}
}
static void MatchFinder_FreeThisClassMemory(CMatchFinder *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->hash);
p->hash = 0;
}
void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc)
{
MatchFinder_FreeThisClassMemory(p, alloc);
LzInWindow_Free(p, alloc);
}
static CLzRef* AllocRefs(UInt32 num, ISzAlloc *alloc)
{
size_t sizeInBytes = (size_t)num * sizeof(CLzRef);
if (sizeInBytes / sizeof(CLzRef) != num)
return 0;
return (CLzRef *)alloc->Alloc(alloc, sizeInBytes);
}
int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
ISzAlloc *alloc)
{
UInt32 sizeReserv;
if (historySize > kMaxHistorySize)
{
MatchFinder_Free(p, alloc);
return 0;
}
sizeReserv = historySize >> 1;
if (historySize > ((UInt32)2 << 30))
sizeReserv = historySize >> 2;
sizeReserv += (keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2 + (1 << 19);
p->keepSizeBefore = historySize + keepAddBufferBefore + 1;
p->keepSizeAfter = matchMaxLen + keepAddBufferAfter;
/* we need one additional byte, since we use MoveBlock after pos++ and before dictionary using */
if (LzInWindow_Create(p, sizeReserv, alloc))
{
UInt32 newCyclicBufferSize = historySize + 1;
UInt32 hs;
p->matchMaxLen = matchMaxLen;
{
p->fixedHashSize = 0;
if (p->numHashBytes == 2)
hs = (1 << 16) - 1;
else
{
hs = historySize - 1;
hs |= (hs >> 1);
hs |= (hs >> 2);
hs |= (hs >> 4);
hs |= (hs >> 8);
hs >>= 1;
hs |= 0xFFFF; /* don't change it! It's required for Deflate */
if (hs > (1 << 24))
{
if (p->numHashBytes == 3)
hs = (1 << 24) - 1;
else
hs >>= 1;
}
}
p->hashMask = hs;
hs++;
if (p->numHashBytes > 2) p->fixedHashSize += kHash2Size;
if (p->numHashBytes > 3) p->fixedHashSize += kHash3Size;
if (p->numHashBytes > 4) p->fixedHashSize += kHash4Size;
hs += p->fixedHashSize;
}
{
UInt32 prevSize = p->hashSizeSum + p->numSons;
UInt32 newSize;
p->historySize = historySize;
p->hashSizeSum = hs;
p->cyclicBufferSize = newCyclicBufferSize;
p->numSons = (p->btMode ? newCyclicBufferSize * 2 : newCyclicBufferSize);
newSize = p->hashSizeSum + p->numSons;
if (p->hash != 0 && prevSize == newSize)
return 1;
MatchFinder_FreeThisClassMemory(p, alloc);
p->hash = AllocRefs(newSize, alloc);
if (p->hash != 0)
{
p->son = p->hash + p->hashSizeSum;
return 1;
}
}
}
MatchFinder_Free(p, alloc);
return 0;
}
static void MatchFinder_SetLimits(CMatchFinder *p)
{
UInt32 limit = kMaxValForNormalize - p->pos;
UInt32 limit2 = p->cyclicBufferSize - p->cyclicBufferPos;
if (limit2 < limit)
limit = limit2;
limit2 = p->streamPos - p->pos;
if (limit2 <= p->keepSizeAfter)
{
if (limit2 > 0)
limit2 = 1;
}
else
limit2 -= p->keepSizeAfter;
if (limit2 < limit)
limit = limit2;
{
UInt32 lenLimit = p->streamPos - p->pos;
if (lenLimit > p->matchMaxLen)
lenLimit = p->matchMaxLen;
p->lenLimit = lenLimit;
}
p->posLimit = p->pos + limit;
}
void MatchFinder_Init(CMatchFinder *p)
{
UInt32 i;
for (i = 0; i < p->hashSizeSum; i++)
p->hash[i] = kEmptyHashValue;
p->cyclicBufferPos = 0;
p->buffer = p->bufferBase;
p->pos = p->streamPos = p->cyclicBufferSize;
p->result = SZ_OK;
p->streamEndWasReached = 0;
MatchFinder_ReadBlock(p);
MatchFinder_SetLimits(p);
}
static UInt32 MatchFinder_GetSubValue(CMatchFinder *p)
{
return (p->pos - p->historySize - 1) & kNormalizeMask;
}
void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems)
{
UInt32 i;
for (i = 0; i < numItems; i++)
{
UInt32 value = items[i];
if (value <= subValue)
value = kEmptyHashValue;
else
value -= subValue;
items[i] = value;
}
}
static void MatchFinder_Normalize(CMatchFinder *p)
{
UInt32 subValue = MatchFinder_GetSubValue(p);
MatchFinder_Normalize3(subValue, p->hash, p->hashSizeSum + p->numSons);
MatchFinder_ReduceOffsets(p, subValue);
}
static void MatchFinder_CheckLimits(CMatchFinder *p)
{
if (p->pos == kMaxValForNormalize)
MatchFinder_Normalize(p);
if (!p->streamEndWasReached && p->keepSizeAfter == p->streamPos - p->pos)
MatchFinder_CheckAndMoveAndRead(p);
if (p->cyclicBufferPos == p->cyclicBufferSize)
p->cyclicBufferPos = 0;
MatchFinder_SetLimits(p);
}
static UInt32 * Hc_GetMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue,
UInt32 *distances, UInt32 maxLen)
{
son[_cyclicBufferPos] = curMatch;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
return distances;
{
const Byte *pb = cur - delta;
curMatch = son[_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)];
if (pb[maxLen] == cur[maxLen] && *pb == *cur)
{
UInt32 len = 0;
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
return distances;
}
}
}
}
}
UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue,
UInt32 *distances, UInt32 maxLen)
{
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
return distances;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
if (++len != lenLimit && pb[len] == cur[len])
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
return distances;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
}
static void SkipMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue)
{
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
return;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
{
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
return;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
}
#define MOVE_POS \
++p->cyclicBufferPos; \
p->buffer++; \
if (++p->pos == p->posLimit) MatchFinder_CheckLimits(p);
#define MOVE_POS_RET MOVE_POS return offset;
static void MatchFinder_MovePos(CMatchFinder *p) { MOVE_POS; }
#define GET_MATCHES_HEADER2(minLen, ret_op) \
UInt32 lenLimit; UInt32 hashValue; const Byte *cur; UInt32 curMatch; \
lenLimit = p->lenLimit; { if (lenLimit < minLen) { MatchFinder_MovePos(p); ret_op; }} \
cur = p->buffer;
#define GET_MATCHES_HEADER(minLen) GET_MATCHES_HEADER2(minLen, return 0)
#define SKIP_HEADER(minLen) GET_MATCHES_HEADER2(minLen, continue)
#define MF_PARAMS(p) p->pos, p->buffer, p->son, p->cyclicBufferPos, p->cyclicBufferSize, p->cutValue
#define GET_MATCHES_FOOTER(offset, maxLen) \
offset = (UInt32)(GetMatchesSpec1(lenLimit, curMatch, MF_PARAMS(p), \
distances + offset, maxLen) - distances); MOVE_POS_RET;
#define SKIP_FOOTER \
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p)); MOVE_POS;
static UInt32 Bt2_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(2)
HASH2_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = 0;
GET_MATCHES_FOOTER(offset, 1)
}
UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = 0;
GET_MATCHES_FOOTER(offset, 2)
}
static UInt32 Bt3_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, delta2, maxLen, offset;
GET_MATCHES_HEADER(3)
HASH3_CALC;
delta2 = p->pos - p->hash[hash2Value];
curMatch = p->hash[kFix3HashSize + hashValue];
p->hash[hash2Value] =
p->hash[kFix3HashSize + hashValue] = p->pos;
maxLen = 2;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[0] = maxLen;
distances[1] = delta2 - 1;
offset = 2;
if (maxLen == lenLimit)
{
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p));
MOVE_POS_RET;
}
}
GET_MATCHES_FOOTER(offset, maxLen)
}
static UInt32 Bt4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset;
GET_MATCHES_HEADER(4)
HASH4_CALC;
delta2 = p->pos - p->hash[ hash2Value];
delta3 = p->pos - p->hash[kFix3HashSize + hash3Value];
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
maxLen = 1;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
distances[0] = maxLen = 2;
distances[1] = delta2 - 1;
offset = 2;
}
if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur)
{
maxLen = 3;
distances[offset + 1] = delta3 - 1;
offset += 2;
delta2 = delta3;
}
if (offset != 0)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[offset - 2] = maxLen;
if (maxLen == lenLimit)
{
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p));
MOVE_POS_RET;
}
}
if (maxLen < 3)
maxLen = 3;
GET_MATCHES_FOOTER(offset, maxLen)
}
static UInt32 Hc4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset;
GET_MATCHES_HEADER(4)
HASH4_CALC;
delta2 = p->pos - p->hash[ hash2Value];
delta3 = p->pos - p->hash[kFix3HashSize + hash3Value];
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
maxLen = 1;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
distances[0] = maxLen = 2;
distances[1] = delta2 - 1;
offset = 2;
}
if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur)
{
maxLen = 3;
distances[offset + 1] = delta3 - 1;
offset += 2;
delta2 = delta3;
}
if (offset != 0)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[offset - 2] = maxLen;
if (maxLen == lenLimit)
{
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS_RET;
}
}
if (maxLen < 3)
maxLen = 3;
offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p),
distances + offset, maxLen) - (distances));
MOVE_POS_RET
}
UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p),
distances, 2) - (distances));
MOVE_POS_RET
}
static void Bt2_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(2)
HASH2_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Bt3_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value;
SKIP_HEADER(3)
HASH3_CALC;
curMatch = p->hash[kFix3HashSize + hashValue];
p->hash[hash2Value] =
p->hash[kFix3HashSize + hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Bt4_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value, hash3Value;
SKIP_HEADER(4)
HASH4_CALC;
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] = p->pos;
p->hash[kFix4HashSize + hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Hc4_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value, hash3Value;
SKIP_HEADER(4)
HASH4_CALC;
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS
}
while (--num != 0);
}
void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS
}
while (--num != 0);
}
void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable)
{
vTable->Init = (Mf_Init_Func)MatchFinder_Init;
vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinder_GetIndexByte;
vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinder_GetNumAvailableBytes;
vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinder_GetPointerToCurrentPos;
if (!p->btMode)
{
vTable->GetMatches = (Mf_GetMatches_Func)Hc4_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Hc4_MatchFinder_Skip;
}
else if (p->numHashBytes == 2)
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt2_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt2_MatchFinder_Skip;
}
else if (p->numHashBytes == 3)
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt3_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt3_MatchFinder_Skip;
}
else
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt4_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt4_MatchFinder_Skip;
}
}

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src/third-party/lzma/LzFind.h vendored Normal file
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/* LzFind.h -- Match finder for LZ algorithms
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZ_FIND_H
#define __LZ_FIND_H
#include "7zTypes.h"
EXTERN_C_BEGIN
typedef UInt32 CLzRef;
typedef struct _CMatchFinder
{
Byte *buffer;
UInt32 pos;
UInt32 posLimit;
UInt32 streamPos;
UInt32 lenLimit;
UInt32 cyclicBufferPos;
UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */
UInt32 matchMaxLen;
CLzRef *hash;
CLzRef *son;
UInt32 hashMask;
UInt32 cutValue;
Byte *bufferBase;
ISeqInStream *stream;
int streamEndWasReached;
UInt32 blockSize;
UInt32 keepSizeBefore;
UInt32 keepSizeAfter;
UInt32 numHashBytes;
int directInput;
size_t directInputRem;
int btMode;
int bigHash;
UInt32 historySize;
UInt32 fixedHashSize;
UInt32 hashSizeSum;
UInt32 numSons;
SRes result;
UInt32 crc[256];
} CMatchFinder;
#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer)
#define Inline_MatchFinder_GetIndexByte(p, index) ((p)->buffer[(Int32)(index)])
#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos)
int MatchFinder_NeedMove(CMatchFinder *p);
Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p);
void MatchFinder_MoveBlock(CMatchFinder *p);
void MatchFinder_ReadIfRequired(CMatchFinder *p);
void MatchFinder_Construct(CMatchFinder *p);
/* Conditions:
historySize <= 3 GB
keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB
*/
int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
ISzAlloc *alloc);
void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc);
void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems);
void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue);
UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *buffer, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
UInt32 *distances, UInt32 maxLen);
/*
Conditions:
Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func.
Mf_GetPointerToCurrentPos_Func's result must be used only before any other function
*/
typedef void (*Mf_Init_Func)(void *object);
typedef Byte (*Mf_GetIndexByte_Func)(void *object, Int32 index);
typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void *object);
typedef const Byte * (*Mf_GetPointerToCurrentPos_Func)(void *object);
typedef UInt32 (*Mf_GetMatches_Func)(void *object, UInt32 *distances);
typedef void (*Mf_Skip_Func)(void *object, UInt32);
typedef struct _IMatchFinder
{
Mf_Init_Func Init;
Mf_GetIndexByte_Func GetIndexByte;
Mf_GetNumAvailableBytes_Func GetNumAvailableBytes;
Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos;
Mf_GetMatches_Func GetMatches;
Mf_Skip_Func Skip;
} IMatchFinder;
void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable);
void MatchFinder_Init(CMatchFinder *p);
UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
EXTERN_C_END
#endif

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/* LzFindMt.c -- multithreaded Match finder for LZ algorithms
2014-12-29 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "LzHash.h"
#include "LzFindMt.h"
void MtSync_Construct(CMtSync *p)
{
p->wasCreated = False;
p->csWasInitialized = False;
p->csWasEntered = False;
Thread_Construct(&p->thread);
Event_Construct(&p->canStart);
Event_Construct(&p->wasStarted);
Event_Construct(&p->wasStopped);
Semaphore_Construct(&p->freeSemaphore);
Semaphore_Construct(&p->filledSemaphore);
}
void MtSync_GetNextBlock(CMtSync *p)
{
if (p->needStart)
{
p->numProcessedBlocks = 1;
p->needStart = False;
p->stopWriting = False;
p->exit = False;
Event_Reset(&p->wasStarted);
Event_Reset(&p->wasStopped);
Event_Set(&p->canStart);
Event_Wait(&p->wasStarted);
}
else
{
CriticalSection_Leave(&p->cs);
p->csWasEntered = False;
p->numProcessedBlocks++;
Semaphore_Release1(&p->freeSemaphore);
}
Semaphore_Wait(&p->filledSemaphore);
CriticalSection_Enter(&p->cs);
p->csWasEntered = True;
}
/* MtSync_StopWriting must be called if Writing was started */
void MtSync_StopWriting(CMtSync *p)
{
UInt32 myNumBlocks = p->numProcessedBlocks;
if (!Thread_WasCreated(&p->thread) || p->needStart)
return;
p->stopWriting = True;
if (p->csWasEntered)
{
CriticalSection_Leave(&p->cs);
p->csWasEntered = False;
}
Semaphore_Release1(&p->freeSemaphore);
Event_Wait(&p->wasStopped);
while (myNumBlocks++ != p->numProcessedBlocks)
{
Semaphore_Wait(&p->filledSemaphore);
Semaphore_Release1(&p->freeSemaphore);
}
p->needStart = True;
}
void MtSync_Destruct(CMtSync *p)
{
if (Thread_WasCreated(&p->thread))
{
MtSync_StopWriting(p);
p->exit = True;
if (p->needStart)
Event_Set(&p->canStart);
Thread_Wait(&p->thread);
Thread_Close(&p->thread);
}
if (p->csWasInitialized)
{
CriticalSection_Delete(&p->cs);
p->csWasInitialized = False;
}
Event_Close(&p->canStart);
Event_Close(&p->wasStarted);
Event_Close(&p->wasStopped);
Semaphore_Close(&p->freeSemaphore);
Semaphore_Close(&p->filledSemaphore);
p->wasCreated = False;
}
#define RINOK_THREAD(x) { if ((x) != 0) return SZ_ERROR_THREAD; }
static SRes MtSync_Create2(CMtSync *p, THREAD_FUNC_TYPE startAddress, void *obj, UInt32 numBlocks)
{
if (p->wasCreated)
return SZ_OK;
RINOK_THREAD(CriticalSection_Init(&p->cs));
p->csWasInitialized = True;
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->canStart));
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStarted));
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStopped));
RINOK_THREAD(Semaphore_Create(&p->freeSemaphore, numBlocks, numBlocks));
RINOK_THREAD(Semaphore_Create(&p->filledSemaphore, 0, numBlocks));
p->needStart = True;
RINOK_THREAD(Thread_Create(&p->thread, startAddress, obj));
p->wasCreated = True;
return SZ_OK;
}
static SRes MtSync_Create(CMtSync *p, THREAD_FUNC_TYPE startAddress, void *obj, UInt32 numBlocks)
{
SRes res = MtSync_Create2(p, startAddress, obj, numBlocks);
if (res != SZ_OK)
MtSync_Destruct(p);
return res;
}
void MtSync_Init(CMtSync *p) { p->needStart = True; }
#define kMtMaxValForNormalize 0xFFFFFFFF
#define DEF_GetHeads2(name, v, action) \
static void GetHeads ## name(const Byte *p, UInt32 pos, \
UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc) \
{ action; for (; numHeads != 0; numHeads--) { \
const UInt32 value = (v); p++; *heads++ = pos - hash[value]; hash[value] = pos++; } }
#define DEF_GetHeads(name, v) DEF_GetHeads2(name, v, ;)
DEF_GetHeads2(2, (p[0] | ((UInt32)p[1] << 8)), hashMask = hashMask; crc = crc; )
DEF_GetHeads(3, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8)) & hashMask)
DEF_GetHeads(4, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5)) & hashMask)
DEF_GetHeads(4b, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ ((UInt32)p[3] << 16)) & hashMask)
/* DEF_GetHeads(5, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5) ^ (crc[p[4]] << 3)) & hashMask) */
void HashThreadFunc(CMatchFinderMt *mt)
{
CMtSync *p = &mt->hashSync;
for (;;)
{
UInt32 numProcessedBlocks = 0;
Event_Wait(&p->canStart);
Event_Set(&p->wasStarted);
for (;;)
{
if (p->exit)
return;
if (p->stopWriting)
{
p->numProcessedBlocks = numProcessedBlocks;
Event_Set(&p->wasStopped);
break;
}
{
CMatchFinder *mf = mt->MatchFinder;
if (MatchFinder_NeedMove(mf))
{
CriticalSection_Enter(&mt->btSync.cs);
CriticalSection_Enter(&mt->hashSync.cs);
{
const Byte *beforePtr = MatchFinder_GetPointerToCurrentPos(mf);
const Byte *afterPtr;
MatchFinder_MoveBlock(mf);
afterPtr = MatchFinder_GetPointerToCurrentPos(mf);
mt->pointerToCurPos -= beforePtr - afterPtr;
mt->buffer -= beforePtr - afterPtr;
}
CriticalSection_Leave(&mt->btSync.cs);
CriticalSection_Leave(&mt->hashSync.cs);
continue;
}
Semaphore_Wait(&p->freeSemaphore);
MatchFinder_ReadIfRequired(mf);
if (mf->pos > (kMtMaxValForNormalize - kMtHashBlockSize))
{
UInt32 subValue = (mf->pos - mf->historySize - 1);
MatchFinder_ReduceOffsets(mf, subValue);
MatchFinder_Normalize3(subValue, mf->hash + mf->fixedHashSize, mf->hashMask + 1);
}
{
UInt32 *heads = mt->hashBuf + ((numProcessedBlocks++) & kMtHashNumBlocksMask) * kMtHashBlockSize;
UInt32 num = mf->streamPos - mf->pos;
heads[0] = 2;
heads[1] = num;
if (num >= mf->numHashBytes)
{
num = num - mf->numHashBytes + 1;
if (num > kMtHashBlockSize - 2)
num = kMtHashBlockSize - 2;
mt->GetHeadsFunc(mf->buffer, mf->pos, mf->hash + mf->fixedHashSize, mf->hashMask, heads + 2, num, mf->crc);
heads[0] += num;
}
mf->pos += num;
mf->buffer += num;
}
}
Semaphore_Release1(&p->filledSemaphore);
}
}
}
void MatchFinderMt_GetNextBlock_Hash(CMatchFinderMt *p)
{
MtSync_GetNextBlock(&p->hashSync);
p->hashBufPosLimit = p->hashBufPos = ((p->hashSync.numProcessedBlocks - 1) & kMtHashNumBlocksMask) * kMtHashBlockSize;
p->hashBufPosLimit += p->hashBuf[p->hashBufPos++];
p->hashNumAvail = p->hashBuf[p->hashBufPos++];
}
#define kEmptyHashValue 0
/* #define MFMT_GM_INLINE */
#ifdef MFMT_GM_INLINE
#define NO_INLINE MY_FAST_CALL
Int32 NO_INLINE GetMatchesSpecN(UInt32 lenLimit, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
UInt32 *_distances, UInt32 _maxLen, const UInt32 *hash, Int32 limit, UInt32 size, UInt32 *posRes)
{
do
{
UInt32 *distances = _distances + 1;
UInt32 curMatch = pos - *hash++;
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
UInt32 cutValue = _cutValue;
UInt32 maxLen = _maxLen;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
break;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
if (++len != lenLimit && pb[len] == cur[len])
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
break;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
pos++;
_cyclicBufferPos++;
cur++;
{
UInt32 num = (UInt32)(distances - _distances);
*_distances = num - 1;
_distances += num;
limit -= num;
}
}
while (limit > 0 && --size != 0);
*posRes = pos;
return limit;
}
#endif
void BtGetMatches(CMatchFinderMt *p, UInt32 *distances)
{
UInt32 numProcessed = 0;
UInt32 curPos = 2;
UInt32 limit = kMtBtBlockSize - (p->matchMaxLen * 2);
distances[1] = p->hashNumAvail;
while (curPos < limit)
{
if (p->hashBufPos == p->hashBufPosLimit)
{
MatchFinderMt_GetNextBlock_Hash(p);
distances[1] = numProcessed + p->hashNumAvail;
if (p->hashNumAvail >= p->numHashBytes)
continue;
for (; p->hashNumAvail != 0; p->hashNumAvail--)
distances[curPos++] = 0;
break;
}
{
UInt32 size = p->hashBufPosLimit - p->hashBufPos;
UInt32 lenLimit = p->matchMaxLen;
UInt32 pos = p->pos;
UInt32 cyclicBufferPos = p->cyclicBufferPos;
if (lenLimit >= p->hashNumAvail)
lenLimit = p->hashNumAvail;
{
UInt32 size2 = p->hashNumAvail - lenLimit + 1;
if (size2 < size)
size = size2;
size2 = p->cyclicBufferSize - cyclicBufferPos;
if (size2 < size)
size = size2;
}
#ifndef MFMT_GM_INLINE
while (curPos < limit && size-- != 0)
{
UInt32 *startDistances = distances + curPos;
UInt32 num = (UInt32)(GetMatchesSpec1(lenLimit, pos - p->hashBuf[p->hashBufPos++],
pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue,
startDistances + 1, p->numHashBytes - 1) - startDistances);
*startDistances = num - 1;
curPos += num;
cyclicBufferPos++;
pos++;
p->buffer++;
}
#else
{
UInt32 posRes;
curPos = limit - GetMatchesSpecN(lenLimit, pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue,
distances + curPos, p->numHashBytes - 1, p->hashBuf + p->hashBufPos, (Int32)(limit - curPos) , size, &posRes);
p->hashBufPos += posRes - pos;
cyclicBufferPos += posRes - pos;
p->buffer += posRes - pos;
pos = posRes;
}
#endif
numProcessed += pos - p->pos;
p->hashNumAvail -= pos - p->pos;
p->pos = pos;
if (cyclicBufferPos == p->cyclicBufferSize)
cyclicBufferPos = 0;
p->cyclicBufferPos = cyclicBufferPos;
}
}
distances[0] = curPos;
}
void BtFillBlock(CMatchFinderMt *p, UInt32 globalBlockIndex)
{
CMtSync *sync = &p->hashSync;
if (!sync->needStart)
{
CriticalSection_Enter(&sync->cs);
sync->csWasEntered = True;
}
BtGetMatches(p, p->btBuf + (globalBlockIndex & kMtBtNumBlocksMask) * kMtBtBlockSize);
if (p->pos > kMtMaxValForNormalize - kMtBtBlockSize)
{
UInt32 subValue = p->pos - p->cyclicBufferSize;
MatchFinder_Normalize3(subValue, p->son, p->cyclicBufferSize * 2);
p->pos -= subValue;
}
if (!sync->needStart)
{
CriticalSection_Leave(&sync->cs);
sync->csWasEntered = False;
}
}
void BtThreadFunc(CMatchFinderMt *mt)
{
CMtSync *p = &mt->btSync;
for (;;)
{
UInt32 blockIndex = 0;
Event_Wait(&p->canStart);
Event_Set(&p->wasStarted);
for (;;)
{
if (p->exit)
return;
if (p->stopWriting)
{
p->numProcessedBlocks = blockIndex;
MtSync_StopWriting(&mt->hashSync);
Event_Set(&p->wasStopped);
break;
}
Semaphore_Wait(&p->freeSemaphore);
BtFillBlock(mt, blockIndex++);
Semaphore_Release1(&p->filledSemaphore);
}
}
}
void MatchFinderMt_Construct(CMatchFinderMt *p)
{
p->hashBuf = 0;
MtSync_Construct(&p->hashSync);
MtSync_Construct(&p->btSync);
}
void MatchFinderMt_FreeMem(CMatchFinderMt *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->hashBuf);
p->hashBuf = 0;
}
void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc)
{
MtSync_Destruct(&p->hashSync);
MtSync_Destruct(&p->btSync);
MatchFinderMt_FreeMem(p, alloc);
}
#define kHashBufferSize (kMtHashBlockSize * kMtHashNumBlocks)
#define kBtBufferSize (kMtBtBlockSize * kMtBtNumBlocks)
static THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE HashThreadFunc2(void *p) { HashThreadFunc((CMatchFinderMt *)p); return 0; }
static THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE BtThreadFunc2(void *p)
{
Byte allocaDummy[0x180];
allocaDummy[0] = 0;
allocaDummy[1] = allocaDummy[0];
BtThreadFunc((CMatchFinderMt *)p);
return 0;
}
SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc)
{
CMatchFinder *mf = p->MatchFinder;
p->historySize = historySize;
if (kMtBtBlockSize <= matchMaxLen * 4)
return SZ_ERROR_PARAM;
if (p->hashBuf == 0)
{
p->hashBuf = (UInt32 *)alloc->Alloc(alloc, (kHashBufferSize + kBtBufferSize) * sizeof(UInt32));
if (p->hashBuf == 0)
return SZ_ERROR_MEM;
p->btBuf = p->hashBuf + kHashBufferSize;
}
keepAddBufferBefore += (kHashBufferSize + kBtBufferSize);
keepAddBufferAfter += kMtHashBlockSize;
if (!MatchFinder_Create(mf, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter, alloc))
return SZ_ERROR_MEM;
RINOK(MtSync_Create(&p->hashSync, HashThreadFunc2, p, kMtHashNumBlocks));
RINOK(MtSync_Create(&p->btSync, BtThreadFunc2, p, kMtBtNumBlocks));
return SZ_OK;
}
/* Call it after ReleaseStream / SetStream */
void MatchFinderMt_Init(CMatchFinderMt *p)
{
CMatchFinder *mf = p->MatchFinder;
p->btBufPos = p->btBufPosLimit = 0;
p->hashBufPos = p->hashBufPosLimit = 0;
MatchFinder_Init(mf);
p->pointerToCurPos = MatchFinder_GetPointerToCurrentPos(mf);
p->btNumAvailBytes = 0;
p->lzPos = p->historySize + 1;
p->hash = mf->hash;
p->fixedHashSize = mf->fixedHashSize;
p->crc = mf->crc;
p->son = mf->son;
p->matchMaxLen = mf->matchMaxLen;
p->numHashBytes = mf->numHashBytes;
p->pos = mf->pos;
p->buffer = mf->buffer;
p->cyclicBufferPos = mf->cyclicBufferPos;
p->cyclicBufferSize = mf->cyclicBufferSize;
p->cutValue = mf->cutValue;
}
/* ReleaseStream is required to finish multithreading */
void MatchFinderMt_ReleaseStream(CMatchFinderMt *p)
{
MtSync_StopWriting(&p->btSync);
/* p->MatchFinder->ReleaseStream(); */
}
void MatchFinderMt_Normalize(CMatchFinderMt *p)
{
MatchFinder_Normalize3(p->lzPos - p->historySize - 1, p->hash, p->fixedHashSize);
p->lzPos = p->historySize + 1;
}
void MatchFinderMt_GetNextBlock_Bt(CMatchFinderMt *p)
{
UInt32 blockIndex;
MtSync_GetNextBlock(&p->btSync);
blockIndex = ((p->btSync.numProcessedBlocks - 1) & kMtBtNumBlocksMask);
p->btBufPosLimit = p->btBufPos = blockIndex * kMtBtBlockSize;
p->btBufPosLimit += p->btBuf[p->btBufPos++];
p->btNumAvailBytes = p->btBuf[p->btBufPos++];
if (p->lzPos >= kMtMaxValForNormalize - kMtBtBlockSize)
MatchFinderMt_Normalize(p);
}
const Byte * MatchFinderMt_GetPointerToCurrentPos(CMatchFinderMt *p)
{
return p->pointerToCurPos;
}
#define GET_NEXT_BLOCK_IF_REQUIRED if (p->btBufPos == p->btBufPosLimit) MatchFinderMt_GetNextBlock_Bt(p);
UInt32 MatchFinderMt_GetNumAvailableBytes(CMatchFinderMt *p)
{
GET_NEXT_BLOCK_IF_REQUIRED;
return p->btNumAvailBytes;
}
Byte MatchFinderMt_GetIndexByte(CMatchFinderMt *p, Int32 index)
{
return p->pointerToCurPos[index];
}
UInt32 * MixMatches2(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, curMatch2;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH2_CALC
curMatch2 = hash[hash2Value];
hash[hash2Value] = lzPos;
if (curMatch2 >= matchMinPos)
if (cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
*distances++ = 2;
*distances++ = lzPos - curMatch2 - 1;
}
return distances;
}
UInt32 * MixMatches3(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, curMatch2, curMatch3;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH3_CALC
curMatch2 = hash[ hash2Value];
curMatch3 = hash[kFix3HashSize + hash3Value];
hash[ hash2Value] =
hash[kFix3HashSize + hash3Value] =
lzPos;
if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch2 - 1;
if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2])
{
distances[0] = 3;
return distances + 2;
}
distances[0] = 2;
distances += 2;
}
if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0])
{
*distances++ = 3;
*distances++ = lzPos - curMatch3 - 1;
}
return distances;
}
/*
UInt32 *MixMatches4(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, hash4Value, curMatch2, curMatch3, curMatch4;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH4_CALC
curMatch2 = hash[ hash2Value];
curMatch3 = hash[kFix3HashSize + hash3Value];
curMatch4 = hash[kFix4HashSize + hash4Value];
hash[ hash2Value] =
hash[kFix3HashSize + hash3Value] =
hash[kFix4HashSize + hash4Value] =
lzPos;
if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch2 - 1;
if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2])
{
distances[0] = (cur[(ptrdiff_t)curMatch2 - lzPos + 3] == cur[3]) ? 4 : 3;
return distances + 2;
}
distances[0] = 2;
distances += 2;
}
if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch3 - 1;
if (cur[(ptrdiff_t)curMatch3 - lzPos + 3] == cur[3])
{
distances[0] = 4;
return distances + 2;
}
distances[0] = 3;
distances += 2;
}
if (curMatch4 >= matchMinPos)
if (
cur[(ptrdiff_t)curMatch4 - lzPos] == cur[0] &&
cur[(ptrdiff_t)curMatch4 - lzPos + 3] == cur[3]
)
{
*distances++ = 4;
*distances++ = lzPos - curMatch4 - 1;
}
return distances;
}
*/
#define INCREASE_LZ_POS p->lzPos++; p->pointerToCurPos++;
UInt32 MatchFinderMt2_GetMatches(CMatchFinderMt *p, UInt32 *distances)
{
const UInt32 *btBuf = p->btBuf + p->btBufPos;
UInt32 len = *btBuf++;
p->btBufPos += 1 + len;
p->btNumAvailBytes--;
{
UInt32 i;
for (i = 0; i < len; i += 2)
{
*distances++ = *btBuf++;
*distances++ = *btBuf++;
}
}
INCREASE_LZ_POS
return len;
}
UInt32 MatchFinderMt_GetMatches(CMatchFinderMt *p, UInt32 *distances)
{
const UInt32 *btBuf = p->btBuf + p->btBufPos;
UInt32 len = *btBuf++;
p->btBufPos += 1 + len;
if (len == 0)
{
if (p->btNumAvailBytes-- >= 4)
len = (UInt32)(p->MixMatchesFunc(p, p->lzPos - p->historySize, distances) - (distances));
}
else
{
/* Condition: there are matches in btBuf with length < p->numHashBytes */
UInt32 *distances2;
p->btNumAvailBytes--;
distances2 = p->MixMatchesFunc(p, p->lzPos - btBuf[1], distances);
do
{
*distances2++ = *btBuf++;
*distances2++ = *btBuf++;
}
while ((len -= 2) != 0);
len = (UInt32)(distances2 - (distances));
}
INCREASE_LZ_POS
return len;
}
#define SKIP_HEADER2_MT do { GET_NEXT_BLOCK_IF_REQUIRED
#define SKIP_HEADER_MT(n) SKIP_HEADER2_MT if (p->btNumAvailBytes-- >= (n)) { const Byte *cur = p->pointerToCurPos; UInt32 *hash = p->hash;
#define SKIP_FOOTER_MT } INCREASE_LZ_POS p->btBufPos += p->btBuf[p->btBufPos] + 1; } while (--num != 0);
void MatchFinderMt0_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER2_MT { p->btNumAvailBytes--;
SKIP_FOOTER_MT
}
void MatchFinderMt2_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER_MT(2)
UInt32 hash2Value;
MT_HASH2_CALC
hash[hash2Value] = p->lzPos;
SKIP_FOOTER_MT
}
void MatchFinderMt3_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER_MT(3)
UInt32 hash2Value, hash3Value;
MT_HASH3_CALC
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER_MT
}
/*
void MatchFinderMt4_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER_MT(4)
UInt32 hash2Value, hash3Value, hash4Value;
MT_HASH4_CALC
hash[kFix4HashSize + hash4Value] =
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER_MT
}
*/
void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable)
{
vTable->Init = (Mf_Init_Func)MatchFinderMt_Init;
vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinderMt_GetIndexByte;
vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinderMt_GetNumAvailableBytes;
vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinderMt_GetPointerToCurrentPos;
vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt_GetMatches;
switch(p->MatchFinder->numHashBytes)
{
case 2:
p->GetHeadsFunc = GetHeads2;
p->MixMatchesFunc = (Mf_Mix_Matches)0;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt0_Skip;
vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt2_GetMatches;
break;
case 3:
p->GetHeadsFunc = GetHeads3;
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches2;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt2_Skip;
break;
default:
/* case 4: */
p->GetHeadsFunc = p->MatchFinder->bigHash ? GetHeads4b : GetHeads4;
/* p->GetHeadsFunc = GetHeads4; */
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches3;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt3_Skip;
break;
/*
default:
p->GetHeadsFunc = GetHeads5;
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches4;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt4_Skip;
break;
*/
}
}

101
src/third-party/lzma/LzFindMt.h vendored Normal file
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/* LzFindMt.h -- multithreaded Match finder for LZ algorithms
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZ_FIND_MT_H
#define __LZ_FIND_MT_H
#include "LzFind.h"
#include "Threads.h"
EXTERN_C_BEGIN
#define kMtHashBlockSize (1 << 13)
#define kMtHashNumBlocks (1 << 3)
#define kMtHashNumBlocksMask (kMtHashNumBlocks - 1)
#define kMtBtBlockSize (1 << 14)
#define kMtBtNumBlocks (1 << 6)
#define kMtBtNumBlocksMask (kMtBtNumBlocks - 1)
typedef struct _CMtSync
{
Bool wasCreated;
Bool needStart;
Bool exit;
Bool stopWriting;
CThread thread;
CAutoResetEvent canStart;
CAutoResetEvent wasStarted;
CAutoResetEvent wasStopped;
CSemaphore freeSemaphore;
CSemaphore filledSemaphore;
Bool csWasInitialized;
Bool csWasEntered;
CCriticalSection cs;
UInt32 numProcessedBlocks;
} CMtSync;
typedef UInt32 * (*Mf_Mix_Matches)(void *p, UInt32 matchMinPos, UInt32 *distances);
/* kMtCacheLineDummy must be >= size_of_CPU_cache_line */
#define kMtCacheLineDummy 128
typedef void (*Mf_GetHeads)(const Byte *buffer, UInt32 pos,
UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc);
typedef struct _CMatchFinderMt
{
/* LZ */
const Byte *pointerToCurPos;
UInt32 *btBuf;
UInt32 btBufPos;
UInt32 btBufPosLimit;
UInt32 lzPos;
UInt32 btNumAvailBytes;
UInt32 *hash;
UInt32 fixedHashSize;
UInt32 historySize;
const UInt32 *crc;
Mf_Mix_Matches MixMatchesFunc;
/* LZ + BT */
CMtSync btSync;
Byte btDummy[kMtCacheLineDummy];
/* BT */
UInt32 *hashBuf;
UInt32 hashBufPos;
UInt32 hashBufPosLimit;
UInt32 hashNumAvail;
CLzRef *son;
UInt32 matchMaxLen;
UInt32 numHashBytes;
UInt32 pos;
Byte *buffer;
UInt32 cyclicBufferPos;
UInt32 cyclicBufferSize; /* it must be historySize + 1 */
UInt32 cutValue;
/* BT + Hash */
CMtSync hashSync;
/* Byte hashDummy[kMtCacheLineDummy]; */
/* Hash */
Mf_GetHeads GetHeadsFunc;
CMatchFinder *MatchFinder;
} CMatchFinderMt;
void MatchFinderMt_Construct(CMatchFinderMt *p);
void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc);
SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc);
void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable);
void MatchFinderMt_ReleaseStream(CMatchFinderMt *p);
EXTERN_C_END
#endif

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/* LzHash.h -- HASH functions for LZ algorithms
2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZ_HASH_H
#define __LZ_HASH_H
#define kHash2Size (1 << 10)
#define kHash3Size (1 << 16)
#define kHash4Size (1 << 20)
#define kFix3HashSize (kHash2Size)
#define kFix4HashSize (kHash2Size + kHash3Size)
#define kFix5HashSize (kHash2Size + kHash3Size + kHash4Size)
#define HASH2_CALC hashValue = cur[0] | ((UInt32)cur[1] << 8);
#define HASH3_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hashValue = (temp ^ ((UInt32)cur[2] << 8)) & p->hashMask; }
#define HASH4_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hashValue = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & p->hashMask; }
#define HASH5_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)); \
hashValue = (hash4Value ^ (p->crc[cur[4]] << 3)) & p->hashMask; \
hash4Value &= (kHash4Size - 1); }
/* #define HASH_ZIP_CALC hashValue = ((cur[0] | ((UInt32)cur[1] << 8)) ^ p->crc[cur[2]]) & 0xFFFF; */
#define HASH_ZIP_CALC hashValue = ((cur[2] | ((UInt32)cur[0] << 8)) ^ p->crc[cur[1]]) & 0xFFFF;
#define MT_HASH2_CALC \
hash2Value = (p->crc[cur[0]] ^ cur[1]) & (kHash2Size - 1);
#define MT_HASH3_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); }
#define MT_HASH4_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & (kHash4Size - 1); }
#endif

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/* Lzma2Dec.c -- LZMA2 Decoder
2010-12-15 : Igor Pavlov : Public domain */
/* #define SHOW_DEBUG_INFO */
#include "Precomp.h"
#ifdef SHOW_DEBUG_INFO
#include <stdio.h>
#endif
#include <string.h>
#include "Lzma2Dec.h"
/*
00000000 - EOS
00000001 U U - Uncompressed Reset Dic
00000010 U U - Uncompressed No Reset
100uuuuu U U P P - LZMA no reset
101uuuuu U U P P - LZMA reset state
110uuuuu U U P P S - LZMA reset state + new prop
111uuuuu U U P P S - LZMA reset state + new prop + reset dic
u, U - Unpack Size
P - Pack Size
S - Props
*/
#define LZMA2_CONTROL_LZMA (1 << 7)
#define LZMA2_CONTROL_COPY_NO_RESET 2
#define LZMA2_CONTROL_COPY_RESET_DIC 1
#define LZMA2_CONTROL_EOF 0
#define LZMA2_IS_UNCOMPRESSED_STATE(p) (((p)->control & LZMA2_CONTROL_LZMA) == 0)
#define LZMA2_GET_LZMA_MODE(p) (((p)->control >> 5) & 3)
#define LZMA2_IS_THERE_PROP(mode) ((mode) >= 2)
#define LZMA2_LCLP_MAX 4
#define LZMA2_DIC_SIZE_FROM_PROP(p) (((UInt32)2 | ((p) & 1)) << ((p) / 2 + 11))
#ifdef SHOW_DEBUG_INFO
#define PRF(x) x
#else
#define PRF(x)
#endif
typedef enum
{
LZMA2_STATE_CONTROL,
LZMA2_STATE_UNPACK0,
LZMA2_STATE_UNPACK1,
LZMA2_STATE_PACK0,
LZMA2_STATE_PACK1,
LZMA2_STATE_PROP,
LZMA2_STATE_DATA,
LZMA2_STATE_DATA_CONT,
LZMA2_STATE_FINISHED,
LZMA2_STATE_ERROR
} ELzma2State;
static SRes Lzma2Dec_GetOldProps(Byte prop, Byte *props)
{
UInt32 dicSize;
if (prop > 40)
return SZ_ERROR_UNSUPPORTED;
dicSize = (prop == 40) ? 0xFFFFFFFF : LZMA2_DIC_SIZE_FROM_PROP(prop);
props[0] = (Byte)LZMA2_LCLP_MAX;
props[1] = (Byte)(dicSize);
props[2] = (Byte)(dicSize >> 8);
props[3] = (Byte)(dicSize >> 16);
props[4] = (Byte)(dicSize >> 24);
return SZ_OK;
}
SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc)
{
Byte props[LZMA_PROPS_SIZE];
RINOK(Lzma2Dec_GetOldProps(prop, props));
return LzmaDec_AllocateProbs(&p->decoder, props, LZMA_PROPS_SIZE, alloc);
}
SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc)
{
Byte props[LZMA_PROPS_SIZE];
RINOK(Lzma2Dec_GetOldProps(prop, props));
return LzmaDec_Allocate(&p->decoder, props, LZMA_PROPS_SIZE, alloc);
}
void Lzma2Dec_Init(CLzma2Dec *p)
{
p->state = LZMA2_STATE_CONTROL;
p->needInitDic = True;
p->needInitState = True;
p->needInitProp = True;
LzmaDec_Init(&p->decoder);
}
static ELzma2State Lzma2Dec_UpdateState(CLzma2Dec *p, Byte b)
{
switch(p->state)
{
case LZMA2_STATE_CONTROL:
p->control = b;
PRF(printf("\n %4X ", p->decoder.dicPos));
PRF(printf(" %2X", b));
if (p->control == 0)
return LZMA2_STATE_FINISHED;
if (LZMA2_IS_UNCOMPRESSED_STATE(p))
{
if ((p->control & 0x7F) > 2)
return LZMA2_STATE_ERROR;
p->unpackSize = 0;
}
else
p->unpackSize = (UInt32)(p->control & 0x1F) << 16;
return LZMA2_STATE_UNPACK0;
case LZMA2_STATE_UNPACK0:
p->unpackSize |= (UInt32)b << 8;
return LZMA2_STATE_UNPACK1;
case LZMA2_STATE_UNPACK1:
p->unpackSize |= (UInt32)b;
p->unpackSize++;
PRF(printf(" %8d", p->unpackSize));
return (LZMA2_IS_UNCOMPRESSED_STATE(p)) ? LZMA2_STATE_DATA : LZMA2_STATE_PACK0;
case LZMA2_STATE_PACK0:
p->packSize = (UInt32)b << 8;
return LZMA2_STATE_PACK1;
case LZMA2_STATE_PACK1:
p->packSize |= (UInt32)b;
p->packSize++;
PRF(printf(" %8d", p->packSize));
return LZMA2_IS_THERE_PROP(LZMA2_GET_LZMA_MODE(p)) ? LZMA2_STATE_PROP:
(p->needInitProp ? LZMA2_STATE_ERROR : LZMA2_STATE_DATA);
case LZMA2_STATE_PROP:
{
int lc, lp;
if (b >= (9 * 5 * 5))
return LZMA2_STATE_ERROR;
lc = b % 9;
b /= 9;
p->decoder.prop.pb = b / 5;
lp = b % 5;
if (lc + lp > LZMA2_LCLP_MAX)
return LZMA2_STATE_ERROR;
p->decoder.prop.lc = lc;
p->decoder.prop.lp = lp;
p->needInitProp = False;
return LZMA2_STATE_DATA;
}
}
return LZMA2_STATE_ERROR;
}
static void LzmaDec_UpdateWithUncompressed(CLzmaDec *p, const Byte *src, SizeT size)
{
memcpy(p->dic + p->dicPos, src, size);
p->dicPos += size;
if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= size)
p->checkDicSize = p->prop.dicSize;
p->processedPos += (UInt32)size;
}
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState);
SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT inSize = *srcLen;
*srcLen = 0;
*status = LZMA_STATUS_NOT_SPECIFIED;
while (p->state != LZMA2_STATE_FINISHED)
{
SizeT dicPos = p->decoder.dicPos;
if (p->state == LZMA2_STATE_ERROR)
return SZ_ERROR_DATA;
if (dicPos == dicLimit && finishMode == LZMA_FINISH_ANY)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_OK;
}
if (p->state != LZMA2_STATE_DATA && p->state != LZMA2_STATE_DATA_CONT)
{
if (*srcLen == inSize)
{
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
(*srcLen)++;
p->state = Lzma2Dec_UpdateState(p, *src++);
continue;
}
{
SizeT destSizeCur = dicLimit - dicPos;
SizeT srcSizeCur = inSize - *srcLen;
ELzmaFinishMode curFinishMode = LZMA_FINISH_ANY;
if (p->unpackSize <= destSizeCur)
{
destSizeCur = (SizeT)p->unpackSize;
curFinishMode = LZMA_FINISH_END;
}
if (LZMA2_IS_UNCOMPRESSED_STATE(p))
{
if (*srcLen == inSize)
{
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
if (p->state == LZMA2_STATE_DATA)
{
Bool initDic = (p->control == LZMA2_CONTROL_COPY_RESET_DIC);
if (initDic)
p->needInitProp = p->needInitState = True;
else if (p->needInitDic)
return SZ_ERROR_DATA;
p->needInitDic = False;
LzmaDec_InitDicAndState(&p->decoder, initDic, False);
}
if (srcSizeCur > destSizeCur)
srcSizeCur = destSizeCur;
if (srcSizeCur == 0)
return SZ_ERROR_DATA;
LzmaDec_UpdateWithUncompressed(&p->decoder, src, srcSizeCur);
src += srcSizeCur;
*srcLen += srcSizeCur;
p->unpackSize -= (UInt32)srcSizeCur;
p->state = (p->unpackSize == 0) ? LZMA2_STATE_CONTROL : LZMA2_STATE_DATA_CONT;
}
else
{
SizeT outSizeProcessed;
SRes res;
if (p->state == LZMA2_STATE_DATA)
{
int mode = LZMA2_GET_LZMA_MODE(p);
Bool initDic = (mode == 3);
Bool initState = (mode > 0);
if ((!initDic && p->needInitDic) || (!initState && p->needInitState))
return SZ_ERROR_DATA;
LzmaDec_InitDicAndState(&p->decoder, initDic, initState);
p->needInitDic = False;
p->needInitState = False;
p->state = LZMA2_STATE_DATA_CONT;
}
if (srcSizeCur > p->packSize)
srcSizeCur = (SizeT)p->packSize;
res = LzmaDec_DecodeToDic(&p->decoder, dicPos + destSizeCur, src, &srcSizeCur, curFinishMode, status);
src += srcSizeCur;
*srcLen += srcSizeCur;
p->packSize -= (UInt32)srcSizeCur;
outSizeProcessed = p->decoder.dicPos - dicPos;
p->unpackSize -= (UInt32)outSizeProcessed;
RINOK(res);
if (*status == LZMA_STATUS_NEEDS_MORE_INPUT)
return res;
if (srcSizeCur == 0 && outSizeProcessed == 0)
{
if (*status != LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK ||
p->unpackSize != 0 || p->packSize != 0)
return SZ_ERROR_DATA;
p->state = LZMA2_STATE_CONTROL;
}
if (*status == LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK)
*status = LZMA_STATUS_NOT_FINISHED;
}
}
}
*status = LZMA_STATUS_FINISHED_WITH_MARK;
return SZ_OK;
}
SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT outSize = *destLen, inSize = *srcLen;
*srcLen = *destLen = 0;
for (;;)
{
SizeT srcSizeCur = inSize, outSizeCur, dicPos;
ELzmaFinishMode curFinishMode;
SRes res;
if (p->decoder.dicPos == p->decoder.dicBufSize)
p->decoder.dicPos = 0;
dicPos = p->decoder.dicPos;
if (outSize > p->decoder.dicBufSize - dicPos)
{
outSizeCur = p->decoder.dicBufSize;
curFinishMode = LZMA_FINISH_ANY;
}
else
{
outSizeCur = dicPos + outSize;
curFinishMode = finishMode;
}
res = Lzma2Dec_DecodeToDic(p, outSizeCur, src, &srcSizeCur, curFinishMode, status);
src += srcSizeCur;
inSize -= srcSizeCur;
*srcLen += srcSizeCur;
outSizeCur = p->decoder.dicPos - dicPos;
memcpy(dest, p->decoder.dic + dicPos, outSizeCur);
dest += outSizeCur;
outSize -= outSizeCur;
*destLen += outSizeCur;
if (res != 0)
return res;
if (outSizeCur == 0 || outSize == 0)
return SZ_OK;
}
}
SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc)
{
CLzma2Dec p;
SRes res;
SizeT outSize = *destLen, inSize = *srcLen;
*destLen = *srcLen = 0;
*status = LZMA_STATUS_NOT_SPECIFIED;
Lzma2Dec_Construct(&p);
RINOK(Lzma2Dec_AllocateProbs(&p, prop, alloc));
p.decoder.dic = dest;
p.decoder.dicBufSize = outSize;
Lzma2Dec_Init(&p);
*srcLen = inSize;
res = Lzma2Dec_DecodeToDic(&p, outSize, src, srcLen, finishMode, status);
*destLen = p.decoder.dicPos;
if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT)
res = SZ_ERROR_INPUT_EOF;
Lzma2Dec_FreeProbs(&p, alloc);
return res;
}

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/* Lzma2Dec.h -- LZMA2 Decoder
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA2_DEC_H
#define __LZMA2_DEC_H
#include "LzmaDec.h"
EXTERN_C_BEGIN
/* ---------- State Interface ---------- */
typedef struct
{
CLzmaDec decoder;
UInt32 packSize;
UInt32 unpackSize;
int state;
Byte control;
Bool needInitDic;
Bool needInitState;
Bool needInitProp;
} CLzma2Dec;
#define Lzma2Dec_Construct(p) LzmaDec_Construct(&(p)->decoder)
#define Lzma2Dec_FreeProbs(p, alloc) LzmaDec_FreeProbs(&(p)->decoder, alloc);
#define Lzma2Dec_Free(p, alloc) LzmaDec_Free(&(p)->decoder, alloc);
SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc);
SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc);
void Lzma2Dec_Init(CLzma2Dec *p);
/*
finishMode:
It has meaning only if the decoding reaches output limit (*destLen or dicLimit).
LZMA_FINISH_ANY - use smallest number of input bytes
LZMA_FINISH_END - read EndOfStream marker after decoding
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_NEEDS_MORE_INPUT
SZ_ERROR_DATA - Data error
*/
SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- One Call Interface ---------- */
/*
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - use smallest number of input bytes
LZMA_FINISH_END - read EndOfStream marker after decoding
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
*/
SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc);
EXTERN_C_END
#endif

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/* Lzma2Enc.c -- LZMA2 Encoder
2012-06-19 : Igor Pavlov : Public domain */
#include "Precomp.h"
/* #include <stdio.h> */
#include <string.h>
/* #define _7ZIP_ST */
#include "Lzma2Enc.h"
#ifndef _7ZIP_ST
#include "MtCoder.h"
#else
#define NUM_MT_CODER_THREADS_MAX 1
#endif
#define LZMA2_CONTROL_LZMA (1 << 7)
#define LZMA2_CONTROL_COPY_NO_RESET 2
#define LZMA2_CONTROL_COPY_RESET_DIC 1
#define LZMA2_CONTROL_EOF 0
#define LZMA2_LCLP_MAX 4
#define LZMA2_DIC_SIZE_FROM_PROP(p) (((UInt32)2 | ((p) & 1)) << ((p) / 2 + 11))
#define LZMA2_PACK_SIZE_MAX (1 << 16)
#define LZMA2_COPY_CHUNK_SIZE LZMA2_PACK_SIZE_MAX
#define LZMA2_UNPACK_SIZE_MAX (1 << 21)
#define LZMA2_KEEP_WINDOW_SIZE LZMA2_UNPACK_SIZE_MAX
#define LZMA2_CHUNK_SIZE_COMPRESSED_MAX ((1 << 16) + 16)
#define PRF(x) /* x */
/* ---------- CLzma2EncInt ---------- */
typedef struct
{
CLzmaEncHandle enc;
UInt64 srcPos;
Byte props;
Bool needInitState;
Bool needInitProp;
} CLzma2EncInt;
static SRes Lzma2EncInt_Init(CLzma2EncInt *p, const CLzma2EncProps *props)
{
Byte propsEncoded[LZMA_PROPS_SIZE];
SizeT propsSize = LZMA_PROPS_SIZE;
RINOK(LzmaEnc_SetProps(p->enc, &props->lzmaProps));
RINOK(LzmaEnc_WriteProperties(p->enc, propsEncoded, &propsSize));
p->srcPos = 0;
p->props = propsEncoded[0];
p->needInitState = True;
p->needInitProp = True;
return SZ_OK;
}
SRes LzmaEnc_PrepareForLzma2(CLzmaEncHandle pp, ISeqInStream *inStream, UInt32 keepWindowSize,
ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_MemPrepare(CLzmaEncHandle pp, const Byte *src, SizeT srcLen,
UInt32 keepWindowSize, ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_CodeOneMemBlock(CLzmaEncHandle pp, Bool reInit,
Byte *dest, size_t *destLen, UInt32 desiredPackSize, UInt32 *unpackSize);
const Byte *LzmaEnc_GetCurBuf(CLzmaEncHandle pp);
void LzmaEnc_Finish(CLzmaEncHandle pp);
void LzmaEnc_SaveState(CLzmaEncHandle pp);
void LzmaEnc_RestoreState(CLzmaEncHandle pp);
static SRes Lzma2EncInt_EncodeSubblock(CLzma2EncInt *p, Byte *outBuf,
size_t *packSizeRes, ISeqOutStream *outStream)
{
size_t packSizeLimit = *packSizeRes;
size_t packSize = packSizeLimit;
UInt32 unpackSize = LZMA2_UNPACK_SIZE_MAX;
unsigned lzHeaderSize = 5 + (p->needInitProp ? 1 : 0);
Bool useCopyBlock;
SRes res;
*packSizeRes = 0;
if (packSize < lzHeaderSize)
return SZ_ERROR_OUTPUT_EOF;
packSize -= lzHeaderSize;
LzmaEnc_SaveState(p->enc);
res = LzmaEnc_CodeOneMemBlock(p->enc, p->needInitState,
outBuf + lzHeaderSize, &packSize, LZMA2_PACK_SIZE_MAX, &unpackSize);
PRF(printf("\npackSize = %7d unpackSize = %7d ", packSize, unpackSize));
if (unpackSize == 0)
return res;
if (res == SZ_OK)
useCopyBlock = (packSize + 2 >= unpackSize || packSize > (1 << 16));
else
{
if (res != SZ_ERROR_OUTPUT_EOF)
return res;
res = SZ_OK;
useCopyBlock = True;
}
if (useCopyBlock)
{
size_t destPos = 0;
PRF(printf("################# COPY "));
while (unpackSize > 0)
{
UInt32 u = (unpackSize < LZMA2_COPY_CHUNK_SIZE) ? unpackSize : LZMA2_COPY_CHUNK_SIZE;
if (packSizeLimit - destPos < u + 3)
return SZ_ERROR_OUTPUT_EOF;
outBuf[destPos++] = (Byte)(p->srcPos == 0 ? LZMA2_CONTROL_COPY_RESET_DIC : LZMA2_CONTROL_COPY_NO_RESET);
outBuf[destPos++] = (Byte)((u - 1) >> 8);
outBuf[destPos++] = (Byte)(u - 1);
memcpy(outBuf + destPos, LzmaEnc_GetCurBuf(p->enc) - unpackSize, u);
unpackSize -= u;
destPos += u;
p->srcPos += u;
if (outStream)
{
*packSizeRes += destPos;
if (outStream->Write(outStream, outBuf, destPos) != destPos)
return SZ_ERROR_WRITE;
destPos = 0;
}
else
*packSizeRes = destPos;
/* needInitState = True; */
}
LzmaEnc_RestoreState(p->enc);
return SZ_OK;
}
{
size_t destPos = 0;
UInt32 u = unpackSize - 1;
UInt32 pm = (UInt32)(packSize - 1);
unsigned mode = (p->srcPos == 0) ? 3 : (p->needInitState ? (p->needInitProp ? 2 : 1) : 0);
PRF(printf(" "));
outBuf[destPos++] = (Byte)(LZMA2_CONTROL_LZMA | (mode << 5) | ((u >> 16) & 0x1F));
outBuf[destPos++] = (Byte)(u >> 8);
outBuf[destPos++] = (Byte)u;
outBuf[destPos++] = (Byte)(pm >> 8);
outBuf[destPos++] = (Byte)pm;
if (p->needInitProp)
outBuf[destPos++] = p->props;
p->needInitProp = False;
p->needInitState = False;
destPos += packSize;
p->srcPos += unpackSize;
if (outStream)
if (outStream->Write(outStream, outBuf, destPos) != destPos)
return SZ_ERROR_WRITE;
*packSizeRes = destPos;
return SZ_OK;
}
}
/* ---------- Lzma2 Props ---------- */
void Lzma2EncProps_Init(CLzma2EncProps *p)
{
LzmaEncProps_Init(&p->lzmaProps);
p->numTotalThreads = -1;
p->numBlockThreads = -1;
p->blockSize = 0;
}
void Lzma2EncProps_Normalize(CLzma2EncProps *p)
{
int t1, t1n, t2, t3;
{
CLzmaEncProps lzmaProps = p->lzmaProps;
LzmaEncProps_Normalize(&lzmaProps);
t1n = lzmaProps.numThreads;
}
t1 = p->lzmaProps.numThreads;
t2 = p->numBlockThreads;
t3 = p->numTotalThreads;
if (t2 > NUM_MT_CODER_THREADS_MAX)
t2 = NUM_MT_CODER_THREADS_MAX;
if (t3 <= 0)
{
if (t2 <= 0)
t2 = 1;
t3 = t1n * t2;
}
else if (t2 <= 0)
{
t2 = t3 / t1n;
if (t2 == 0)
{
t1 = 1;
t2 = t3;
}
if (t2 > NUM_MT_CODER_THREADS_MAX)
t2 = NUM_MT_CODER_THREADS_MAX;
}
else if (t1 <= 0)
{
t1 = t3 / t2;
if (t1 == 0)
t1 = 1;
}
else
t3 = t1n * t2;
p->lzmaProps.numThreads = t1;
LzmaEncProps_Normalize(&p->lzmaProps);
if (p->blockSize == 0)
{
UInt32 dictSize = p->lzmaProps.dictSize;
UInt64 blockSize = (UInt64)dictSize << 2;
const UInt32 kMinSize = (UInt32)1 << 20;
const UInt32 kMaxSize = (UInt32)1 << 28;
if (blockSize < kMinSize) blockSize = kMinSize;
if (blockSize > kMaxSize) blockSize = kMaxSize;
if (blockSize < dictSize) blockSize = dictSize;
p->blockSize = (size_t)blockSize;
}
if (t2 > 1)
{
UInt64 temp = p->lzmaProps.reduceSize + p->blockSize - 1;
if (temp > p->lzmaProps.reduceSize)
{
UInt64 numBlocks = temp / p->blockSize;
if (numBlocks < t2)
{
t2 = (UInt32)numBlocks;
t3 = t1 * t2;
}
}
}
p->numBlockThreads = t2;
p->numTotalThreads = t3;
}
static SRes Progress(ICompressProgress *p, UInt64 inSize, UInt64 outSize)
{
return (p && p->Progress(p, inSize, outSize) != SZ_OK) ? SZ_ERROR_PROGRESS : SZ_OK;
}
/* ---------- Lzma2 ---------- */
typedef struct
{
Byte propEncoded;
CLzma2EncProps props;
Byte *outBuf;
ISzAlloc *alloc;
ISzAlloc *allocBig;
CLzma2EncInt coders[NUM_MT_CODER_THREADS_MAX];
#ifndef _7ZIP_ST
CMtCoder mtCoder;
#endif
} CLzma2Enc;
/* ---------- Lzma2EncThread ---------- */
static SRes Lzma2Enc_EncodeMt1(CLzma2EncInt *p, CLzma2Enc *mainEncoder,
ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress)
{
UInt64 packTotal = 0;
SRes res = SZ_OK;
if (mainEncoder->outBuf == 0)
{
mainEncoder->outBuf = (Byte *)IAlloc_Alloc(mainEncoder->alloc, LZMA2_CHUNK_SIZE_COMPRESSED_MAX);
if (mainEncoder->outBuf == 0)
return SZ_ERROR_MEM;
}
RINOK(Lzma2EncInt_Init(p, &mainEncoder->props));
RINOK(LzmaEnc_PrepareForLzma2(p->enc, inStream, LZMA2_KEEP_WINDOW_SIZE,
mainEncoder->alloc, mainEncoder->allocBig));
for (;;)
{
size_t packSize = LZMA2_CHUNK_SIZE_COMPRESSED_MAX;
res = Lzma2EncInt_EncodeSubblock(p, mainEncoder->outBuf, &packSize, outStream);
if (res != SZ_OK)
break;
packTotal += packSize;
res = Progress(progress, p->srcPos, packTotal);
if (res != SZ_OK)
break;
if (packSize == 0)
break;
}
LzmaEnc_Finish(p->enc);
if (res == SZ_OK)
{
Byte b = 0;
if (outStream->Write(outStream, &b, 1) != 1)
return SZ_ERROR_WRITE;
}
return res;
}
#ifndef _7ZIP_ST
typedef struct
{
IMtCoderCallback funcTable;
CLzma2Enc *lzma2Enc;
} CMtCallbackImp;
static SRes MtCallbackImp_Code(void *pp, unsigned index, Byte *dest, size_t *destSize,
const Byte *src, size_t srcSize, int finished)
{
CMtCallbackImp *imp = (CMtCallbackImp *)pp;
CLzma2Enc *mainEncoder = imp->lzma2Enc;
CLzma2EncInt *p = &mainEncoder->coders[index];
SRes res = SZ_OK;
{
size_t destLim = *destSize;
*destSize = 0;
if (srcSize != 0)
{
RINOK(Lzma2EncInt_Init(p, &mainEncoder->props));
RINOK(LzmaEnc_MemPrepare(p->enc, src, srcSize, LZMA2_KEEP_WINDOW_SIZE,
mainEncoder->alloc, mainEncoder->allocBig));
while (p->srcPos < srcSize)
{
size_t packSize = destLim - *destSize;
res = Lzma2EncInt_EncodeSubblock(p, dest + *destSize, &packSize, NULL);
if (res != SZ_OK)
break;
*destSize += packSize;
if (packSize == 0)
{
res = SZ_ERROR_FAIL;
break;
}
if (MtProgress_Set(&mainEncoder->mtCoder.mtProgress, index, p->srcPos, *destSize) != SZ_OK)
{
res = SZ_ERROR_PROGRESS;
break;
}
}
LzmaEnc_Finish(p->enc);
if (res != SZ_OK)
return res;
}
if (finished)
{
if (*destSize == destLim)
return SZ_ERROR_OUTPUT_EOF;
dest[(*destSize)++] = 0;
}
}
return res;
}
#endif
/* ---------- Lzma2Enc ---------- */
CLzma2EncHandle Lzma2Enc_Create(ISzAlloc *alloc, ISzAlloc *allocBig)
{
CLzma2Enc *p = (CLzma2Enc *)alloc->Alloc(alloc, sizeof(CLzma2Enc));
if (p == 0)
return NULL;
Lzma2EncProps_Init(&p->props);
Lzma2EncProps_Normalize(&p->props);
p->outBuf = 0;
p->alloc = alloc;
p->allocBig = allocBig;
{
unsigned i;
for (i = 0; i < NUM_MT_CODER_THREADS_MAX; i++)
p->coders[i].enc = 0;
}
#ifndef _7ZIP_ST
MtCoder_Construct(&p->mtCoder);
#endif
return p;
}
void Lzma2Enc_Destroy(CLzma2EncHandle pp)
{
CLzma2Enc *p = (CLzma2Enc *)pp;
unsigned i;
for (i = 0; i < NUM_MT_CODER_THREADS_MAX; i++)
{
CLzma2EncInt *t = &p->coders[i];
if (t->enc)
{
LzmaEnc_Destroy(t->enc, p->alloc, p->allocBig);
t->enc = 0;
}
}
#ifndef _7ZIP_ST
MtCoder_Destruct(&p->mtCoder);
#endif
IAlloc_Free(p->alloc, p->outBuf);
IAlloc_Free(p->alloc, pp);
}
SRes Lzma2Enc_SetProps(CLzma2EncHandle pp, const CLzma2EncProps *props)
{
CLzma2Enc *p = (CLzma2Enc *)pp;
CLzmaEncProps lzmaProps = props->lzmaProps;
LzmaEncProps_Normalize(&lzmaProps);
if (lzmaProps.lc + lzmaProps.lp > LZMA2_LCLP_MAX)
return SZ_ERROR_PARAM;
p->props = *props;
Lzma2EncProps_Normalize(&p->props);
return SZ_OK;
}
Byte Lzma2Enc_WriteProperties(CLzma2EncHandle pp)
{
CLzma2Enc *p = (CLzma2Enc *)pp;
unsigned i;
UInt32 dicSize = LzmaEncProps_GetDictSize(&p->props.lzmaProps);
for (i = 0; i < 40; i++)
if (dicSize <= LZMA2_DIC_SIZE_FROM_PROP(i))
break;
return (Byte)i;
}
SRes Lzma2Enc_Encode(CLzma2EncHandle pp,
ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress)
{
CLzma2Enc *p = (CLzma2Enc *)pp;
int i;
for (i = 0; i < p->props.numBlockThreads; i++)
{
CLzma2EncInt *t = &p->coders[i];
if (t->enc == NULL)
{
t->enc = LzmaEnc_Create(p->alloc);
if (t->enc == NULL)
return SZ_ERROR_MEM;
}
}
#ifndef _7ZIP_ST
if (p->props.numBlockThreads <= 1)
#endif
return Lzma2Enc_EncodeMt1(&p->coders[0], p, outStream, inStream, progress);
#ifndef _7ZIP_ST
{
CMtCallbackImp mtCallback;
mtCallback.funcTable.Code = MtCallbackImp_Code;
mtCallback.lzma2Enc = p;
p->mtCoder.progress = progress;
p->mtCoder.inStream = inStream;
p->mtCoder.outStream = outStream;
p->mtCoder.alloc = p->alloc;
p->mtCoder.mtCallback = &mtCallback.funcTable;
p->mtCoder.blockSize = p->props.blockSize;
p->mtCoder.destBlockSize = p->props.blockSize + (p->props.blockSize >> 10) + 16;
p->mtCoder.numThreads = p->props.numBlockThreads;
return MtCoder_Code(&p->mtCoder);
}
#endif
}

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/* Lzma2Enc.h -- LZMA2 Encoder
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA2_ENC_H
#define __LZMA2_ENC_H
#include "LzmaEnc.h"
EXTERN_C_BEGIN
typedef struct
{
CLzmaEncProps lzmaProps;
size_t blockSize;
int numBlockThreads;
int numTotalThreads;
} CLzma2EncProps;
void Lzma2EncProps_Init(CLzma2EncProps *p);
void Lzma2EncProps_Normalize(CLzma2EncProps *p);
/* ---------- CLzmaEnc2Handle Interface ---------- */
/* Lzma2Enc_* functions can return the following exit codes:
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater in props
SZ_ERROR_WRITE - Write callback error
SZ_ERROR_PROGRESS - some break from progress callback
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
typedef void * CLzma2EncHandle;
CLzma2EncHandle Lzma2Enc_Create(ISzAlloc *alloc, ISzAlloc *allocBig);
void Lzma2Enc_Destroy(CLzma2EncHandle p);
SRes Lzma2Enc_SetProps(CLzma2EncHandle p, const CLzma2EncProps *props);
Byte Lzma2Enc_WriteProperties(CLzma2EncHandle p);
SRes Lzma2Enc_Encode(CLzma2EncHandle p,
ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress);
/* ---------- One Call Interface ---------- */
/* Lzma2Encode
Return code:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
/*
SRes Lzma2Encode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
const CLzmaEncProps *props, Byte *propsEncoded, int writeEndMark,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
*/
EXTERN_C_END
#endif

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/* Lzma86.h -- LZMA + x86 (BCJ) Filter
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA86_H
#define __LZMA86_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define LZMA86_SIZE_OFFSET (1 + 5)
#define LZMA86_HEADER_SIZE (LZMA86_SIZE_OFFSET + 8)
/*
It's an example for LZMA + x86 Filter use.
You can use .lzma86 extension, if you write that stream to file.
.lzma86 header adds one additional byte to standard .lzma header.
.lzma86 header (14 bytes):
Offset Size Description
0 1 = 0 - no filter, pure LZMA
= 1 - x86 filter + LZMA
1 1 lc, lp and pb in encoded form
2 4 dictSize (little endian)
6 8 uncompressed size (little endian)
Lzma86_Encode
-------------
level - compression level: 0 <= level <= 9, the default value for "level" is 5.
dictSize - The dictionary size in bytes. The maximum value is
128 MB = (1 << 27) bytes for 32-bit version
1 GB = (1 << 30) bytes for 64-bit version
The default value is 16 MB = (1 << 24) bytes, for level = 5.
It's recommended to use the dictionary that is larger than 4 KB and
that can be calculated as (1 << N) or (3 << N) sizes.
For better compression ratio dictSize must be >= inSize.
filterMode:
SZ_FILTER_NO - no Filter
SZ_FILTER_YES - x86 Filter
SZ_FILTER_AUTO - it tries both alternatives to select best.
Encoder will use 2 or 3 passes:
2 passes when FILTER_NO provides better compression.
3 passes when FILTER_YES provides better compression.
Lzma86Encode allocates Data with MyAlloc functions.
RAM Requirements for compressing:
RamSize = dictionarySize * 11.5 + 6MB + FilterBlockSize
filterMode FilterBlockSize
SZ_FILTER_NO 0
SZ_FILTER_YES inSize
SZ_FILTER_AUTO inSize
Return code:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
enum ESzFilterMode
{
SZ_FILTER_NO,
SZ_FILTER_YES,
SZ_FILTER_AUTO
};
SRes Lzma86_Encode(Byte *dest, size_t *destLen, const Byte *src, size_t srcLen,
int level, UInt32 dictSize, int filterMode);
/*
Lzma86_GetUnpackSize:
In:
src - input data
srcLen - input data size
Out:
unpackSize - size of uncompressed stream
Return code:
SZ_OK - OK
SZ_ERROR_INPUT_EOF - Error in headers
*/
SRes Lzma86_GetUnpackSize(const Byte *src, SizeT srcLen, UInt64 *unpackSize);
/*
Lzma86_Decode:
In:
dest - output data
destLen - output data size
src - input data
srcLen - input data size
Out:
destLen - processed output size
srcLen - processed input size
Return code:
SZ_OK - OK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - unsupported file
SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer
*/
SRes Lzma86_Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen);
EXTERN_C_END
#endif

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/* Lzma86Dec.c -- LZMA + x86 (BCJ) Filter Decoder
2009-08-14 : Igor Pavlov : Public domain */
#include "Lzma86.h"
#include "Alloc.h"
#include "Bra.h"
#include "LzmaDec.h"
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
SRes Lzma86_GetUnpackSize(const Byte *src, SizeT srcLen, UInt64 *unpackSize)
{
unsigned i;
if (srcLen < LZMA86_HEADER_SIZE)
return SZ_ERROR_INPUT_EOF;
*unpackSize = 0;
for (i = 0; i < sizeof(UInt64); i++)
*unpackSize += ((UInt64)src[LZMA86_SIZE_OFFSET + i]) << (8 * i);
return SZ_OK;
}
SRes Lzma86_Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen)
{
ISzAlloc g_Alloc = { SzAlloc, SzFree };
SRes res;
int useFilter;
SizeT inSizePure;
ELzmaStatus status;
if (*srcLen < LZMA86_HEADER_SIZE)
return SZ_ERROR_INPUT_EOF;
useFilter = src[0];
if (useFilter > 1)
{
*destLen = 0;
return SZ_ERROR_UNSUPPORTED;
}
inSizePure = *srcLen - LZMA86_HEADER_SIZE;
res = LzmaDecode(dest, destLen, src + LZMA86_HEADER_SIZE, &inSizePure,
src + 1, LZMA_PROPS_SIZE, LZMA_FINISH_ANY, &status, &g_Alloc);
*srcLen = inSizePure + LZMA86_HEADER_SIZE;
if (res != SZ_OK)
return res;
if (useFilter == 1)
{
UInt32 x86State;
x86_Convert_Init(x86State);
x86_Convert(dest, *destLen, 0, &x86State, 0);
}
return SZ_OK;
}

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/* Lzma86Enc.c -- LZMA + x86 (BCJ) Filter Encoder
2009-08-14 : Igor Pavlov : Public domain */
#include <string.h>
#include "Lzma86.h"
#include "Alloc.h"
#include "Bra.h"
#include "LzmaEnc.h"
#define SZE_OUT_OVERFLOW SZE_DATA_ERROR
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
int Lzma86_Encode(Byte *dest, size_t *destLen, const Byte *src, size_t srcLen,
int level, UInt32 dictSize, int filterMode)
{
ISzAlloc g_Alloc = { SzAlloc, SzFree };
size_t outSize2 = *destLen;
Byte *filteredStream;
Bool useFilter;
int mainResult = SZ_ERROR_OUTPUT_EOF;
CLzmaEncProps props;
LzmaEncProps_Init(&props);
props.level = level;
props.dictSize = dictSize;
*destLen = 0;
if (outSize2 < LZMA86_HEADER_SIZE)
return SZ_ERROR_OUTPUT_EOF;
{
int i;
UInt64 t = srcLen;
for (i = 0; i < 8; i++, t >>= 8)
dest[LZMA86_SIZE_OFFSET + i] = (Byte)t;
}
filteredStream = 0;
useFilter = (filterMode != SZ_FILTER_NO);
if (useFilter)
{
if (srcLen != 0)
{
filteredStream = (Byte *)MyAlloc(srcLen);
if (filteredStream == 0)
return SZ_ERROR_MEM;
memcpy(filteredStream, src, srcLen);
}
{
UInt32 x86State;
x86_Convert_Init(x86State);
x86_Convert(filteredStream, srcLen, 0, &x86State, 1);
}
}
{
size_t minSize = 0;
Bool bestIsFiltered = False;
/* passes for SZ_FILTER_AUTO:
0 - BCJ + LZMA
1 - LZMA
2 - BCJ + LZMA agaian, if pass 0 (BCJ + LZMA) is better.
*/
int numPasses = (filterMode == SZ_FILTER_AUTO) ? 3 : 1;
int i;
for (i = 0; i < numPasses; i++)
{
size_t outSizeProcessed = outSize2 - LZMA86_HEADER_SIZE;
size_t outPropsSize = 5;
SRes curRes;
Bool curModeIsFiltered = (numPasses > 1 && i == numPasses - 1);
if (curModeIsFiltered && !bestIsFiltered)
break;
if (useFilter && i == 0)
curModeIsFiltered = True;
curRes = LzmaEncode(dest + LZMA86_HEADER_SIZE, &outSizeProcessed,
curModeIsFiltered ? filteredStream : src, srcLen,
&props, dest + 1, &outPropsSize, 0,
NULL, &g_Alloc, &g_Alloc);
if (curRes != SZ_ERROR_OUTPUT_EOF)
{
if (curRes != SZ_OK)
{
mainResult = curRes;
break;
}
if (outSizeProcessed <= minSize || mainResult != SZ_OK)
{
minSize = outSizeProcessed;
bestIsFiltered = curModeIsFiltered;
mainResult = SZ_OK;
}
}
}
dest[0] = (Byte)(bestIsFiltered ? 1 : 0);
*destLen = LZMA86_HEADER_SIZE + minSize;
}
if (useFilter)
MyFree(filteredStream);
return mainResult;
}

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/* LzmaDec.h -- LZMA Decoder
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA_DEC_H
#define __LZMA_DEC_H
#include "7zTypes.h"
EXTERN_C_BEGIN
/* #define _LZMA_PROB32 */
/* _LZMA_PROB32 can increase the speed on some CPUs,
but memory usage for CLzmaDec::probs will be doubled in that case */
#ifdef _LZMA_PROB32
#define CLzmaProb UInt32
#else
#define CLzmaProb UInt16
#endif
/* ---------- LZMA Properties ---------- */
#define LZMA_PROPS_SIZE 5
typedef struct _CLzmaProps
{
unsigned lc, lp, pb;
UInt32 dicSize;
} CLzmaProps;
/* LzmaProps_Decode - decodes properties
Returns:
SZ_OK
SZ_ERROR_UNSUPPORTED - Unsupported properties
*/
SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size);
/* ---------- LZMA Decoder state ---------- */
/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case.
Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */
#define LZMA_REQUIRED_INPUT_MAX 20
typedef struct
{
CLzmaProps prop;
CLzmaProb *probs;
Byte *dic;
const Byte *buf;
UInt32 range, code;
SizeT dicPos;
SizeT dicBufSize;
UInt32 processedPos;
UInt32 checkDicSize;
unsigned state;
UInt32 reps[4];
unsigned remainLen;
int needFlush;
int needInitState;
UInt32 numProbs;
unsigned tempBufSize;
Byte tempBuf[LZMA_REQUIRED_INPUT_MAX];
} CLzmaDec;
#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; }
void LzmaDec_Init(CLzmaDec *p);
/* There are two types of LZMA streams:
0) Stream with end mark. That end mark adds about 6 bytes to compressed size.
1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */
typedef enum
{
LZMA_FINISH_ANY, /* finish at any point */
LZMA_FINISH_END /* block must be finished at the end */
} ELzmaFinishMode;
/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!!
You must use LZMA_FINISH_END, when you know that current output buffer
covers last bytes of block. In other cases you must use LZMA_FINISH_ANY.
If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK,
and output value of destLen will be less than output buffer size limit.
You can check status result also.
You can use multiple checks to test data integrity after full decompression:
1) Check Result and "status" variable.
2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
You must use correct finish mode in that case. */
typedef enum
{
LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */
LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */
LZMA_STATUS_NOT_FINISHED, /* stream was not finished */
LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */
} ELzmaStatus;
/* ELzmaStatus is used only as output value for function call */
/* ---------- Interfaces ---------- */
/* There are 3 levels of interfaces:
1) Dictionary Interface
2) Buffer Interface
3) One Call Interface
You can select any of these interfaces, but don't mix functions from different
groups for same object. */
/* There are two variants to allocate state for Dictionary Interface:
1) LzmaDec_Allocate / LzmaDec_Free
2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs
You can use variant 2, if you set dictionary buffer manually.
For Buffer Interface you must always use variant 1.
LzmaDec_Allocate* can return:
SZ_OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
*/
SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc);
void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc);
SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc);
void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc);
/* ---------- Dictionary Interface ---------- */
/* You can use it, if you want to eliminate the overhead for data copying from
dictionary to some other external buffer.
You must work with CLzmaDec variables directly in this interface.
STEPS:
LzmaDec_Constr()
LzmaDec_Allocate()
for (each new stream)
{
LzmaDec_Init()
while (it needs more decompression)
{
LzmaDec_DecodeToDic()
use data from CLzmaDec::dic and update CLzmaDec::dicPos
}
}
LzmaDec_Free()
*/
/* LzmaDec_DecodeToDic
The decoding to internal dictionary buffer (CLzmaDec::dic).
You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!!
finishMode:
It has meaning only if the decoding reaches output limit (dicLimit).
LZMA_FINISH_ANY - Decode just dicLimit bytes.
LZMA_FINISH_END - Stream must be finished after dicLimit.
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_NEEDS_MORE_INPUT
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
SZ_ERROR_DATA - Data error
*/
SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- Buffer Interface ---------- */
/* It's zlib-like interface.
See LzmaDec_DecodeToDic description for information about STEPS and return results,
but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need
to work with CLzmaDec variables manually.
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
*/
SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- One Call Interface ---------- */
/* LzmaDecode
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
*/
SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
ELzmaStatus *status, ISzAlloc *alloc);
EXTERN_C_END
#endif

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/* LzmaEnc.h -- LZMA Encoder
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA_ENC_H
#define __LZMA_ENC_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define LZMA_PROPS_SIZE 5
typedef struct _CLzmaEncProps
{
int level; /* 0 <= level <= 9 */
UInt32 dictSize; /* (1 << 12) <= dictSize <= (1 << 27) for 32-bit version
(1 << 12) <= dictSize <= (1 << 30) for 64-bit version
default = (1 << 24) */
UInt64 reduceSize; /* estimated size of data that will be compressed. default = 0xFFFFFFFF.
Encoder uses this value to reduce dictionary size */
int lc; /* 0 <= lc <= 8, default = 3 */
int lp; /* 0 <= lp <= 4, default = 0 */
int pb; /* 0 <= pb <= 4, default = 2 */
int algo; /* 0 - fast, 1 - normal, default = 1 */
int fb; /* 5 <= fb <= 273, default = 32 */
int btMode; /* 0 - hashChain Mode, 1 - binTree mode - normal, default = 1 */
int numHashBytes; /* 2, 3 or 4, default = 4 */
UInt32 mc; /* 1 <= mc <= (1 << 30), default = 32 */
unsigned writeEndMark; /* 0 - do not write EOPM, 1 - write EOPM, default = 0 */
int numThreads; /* 1 or 2, default = 2 */
} CLzmaEncProps;
void LzmaEncProps_Init(CLzmaEncProps *p);
void LzmaEncProps_Normalize(CLzmaEncProps *p);
UInt32 LzmaEncProps_GetDictSize(const CLzmaEncProps *props2);
/* ---------- CLzmaEncHandle Interface ---------- */
/* LzmaEnc_* functions can return the following exit codes:
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater in props
SZ_ERROR_WRITE - Write callback error.
SZ_ERROR_PROGRESS - some break from progress callback
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
typedef void * CLzmaEncHandle;
CLzmaEncHandle LzmaEnc_Create(ISzAlloc *alloc);
void LzmaEnc_Destroy(CLzmaEncHandle p, ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_SetProps(CLzmaEncHandle p, const CLzmaEncProps *props);
SRes LzmaEnc_WriteProperties(CLzmaEncHandle p, Byte *properties, SizeT *size);
SRes LzmaEnc_Encode(CLzmaEncHandle p, ISeqOutStream *outStream, ISeqInStream *inStream,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_MemEncode(CLzmaEncHandle p, Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
int writeEndMark, ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
/* ---------- One Call Interface ---------- */
/* LzmaEncode
Return code:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
EXTERN_C_END
#endif

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/* LzmaLib.c -- LZMA library wrapper
2008-08-05
Igor Pavlov
Public domain */
#include "LzmaEnc.h"
#include "LzmaDec.h"
#include "Alloc.h"
#include "LzmaLib.h"
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize,
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* use (1 << N) or (3 << N). 4 KB < dictSize <= 128 MB */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
)
{
CLzmaEncProps props;
LzmaEncProps_Init(&props);
props.level = level;
props.dictSize = dictSize;
props.lc = lc;
props.lp = lp;
props.pb = pb;
props.fb = fb;
props.numThreads = numThreads;
return LzmaEncode(dest, destLen, src, srcLen, &props, outProps, outPropsSize, 0,
NULL, &g_Alloc, &g_Alloc);
}
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t *srcLen,
const unsigned char *props, size_t propsSize)
{
ELzmaStatus status;
return LzmaDecode(dest, destLen, src, srcLen, props, (unsigned)propsSize, LZMA_FINISH_ANY, &status, &g_Alloc);
}

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/* LzmaLib.h -- LZMA library interface
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZMA_LIB_H
#define __LZMA_LIB_H
#include "7zTypes.h"
EXTERN_C_BEGIN
#define MY_STDAPI int MY_STD_CALL
#define LZMA_PROPS_SIZE 5
/*
RAM requirements for LZMA:
for compression: (dictSize * 11.5 + 6 MB) + state_size
for decompression: dictSize + state_size
state_size = (4 + (1.5 << (lc + lp))) KB
by default (lc=3, lp=0), state_size = 16 KB.
LZMA properties (5 bytes) format
Offset Size Description
0 1 lc, lp and pb in encoded form.
1 4 dictSize (little endian).
*/
/*
LzmaCompress
------------
outPropsSize -
In: the pointer to the size of outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
Out: the pointer to the size of written properties in outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
LZMA Encoder will use defult values for any parameter, if it is
-1 for any from: level, loc, lp, pb, fb, numThreads
0 for dictSize
level - compression level: 0 <= level <= 9;
level dictSize algo fb
0: 16 KB 0 32
1: 64 KB 0 32
2: 256 KB 0 32
3: 1 MB 0 32
4: 4 MB 0 32
5: 16 MB 1 32
6: 32 MB 1 32
7+: 64 MB 1 64
The default value for "level" is 5.
algo = 0 means fast method
algo = 1 means normal method
dictSize - The dictionary size in bytes. The maximum value is
128 MB = (1 << 27) bytes for 32-bit version
1 GB = (1 << 30) bytes for 64-bit version
The default value is 16 MB = (1 << 24) bytes.
It's recommended to use the dictionary that is larger than 4 KB and
that can be calculated as (1 << N) or (3 << N) sizes.
lc - The number of literal context bits (high bits of previous literal).
It can be in the range from 0 to 8. The default value is 3.
Sometimes lc=4 gives the gain for big files.
lp - The number of literal pos bits (low bits of current position for literals).
It can be in the range from 0 to 4. The default value is 0.
The lp switch is intended for periodical data when the period is equal to 2^lp.
For example, for 32-bit (4 bytes) periodical data you can use lp=2. Often it's
better to set lc=0, if you change lp switch.
pb - The number of pos bits (low bits of current position).
It can be in the range from 0 to 4. The default value is 2.
The pb switch is intended for periodical data when the period is equal 2^pb.
fb - Word size (the number of fast bytes).
It can be in the range from 5 to 273. The default value is 32.
Usually, a big number gives a little bit better compression ratio and
slower compression process.
numThreads - The number of thereads. 1 or 2. The default value is 2.
Fast mode (algo = 0) can use only 1 thread.
Out:
destLen - processed output size
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize, /* *outPropsSize must be = 5 */
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* default = (1 << 24) */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
);
/*
LzmaUncompress
--------------
In:
dest - output data
destLen - output data size
src - input data
srcLen - input data size
Out:
destLen - processed output size
srcLen - processed input size
Returns:
SZ_OK - OK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation arror
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer (src)
*/
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, SizeT *srcLen,
const unsigned char *props, size_t propsSize);
EXTERN_C_END
#endif

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/* MtCoder.c -- Multi-thread Coder
2010-09-24 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include <stdio.h>
#include "MtCoder.h"
void LoopThread_Construct(CLoopThread *p)
{
Thread_Construct(&p->thread);
Event_Construct(&p->startEvent);
Event_Construct(&p->finishedEvent);
}
void LoopThread_Close(CLoopThread *p)
{
Thread_Close(&p->thread);
Event_Close(&p->startEvent);
Event_Close(&p->finishedEvent);
}
static THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE LoopThreadFunc(void *pp)
{
CLoopThread *p = (CLoopThread *)pp;
for (;;)
{
if (Event_Wait(&p->startEvent) != 0)
return SZ_ERROR_THREAD;
if (p->stop)
return 0;
p->res = p->func(p->param);
if (Event_Set(&p->finishedEvent) != 0)
return SZ_ERROR_THREAD;
}
}
WRes LoopThread_Create(CLoopThread *p)
{
p->stop = 0;
RINOK(AutoResetEvent_CreateNotSignaled(&p->startEvent));
RINOK(AutoResetEvent_CreateNotSignaled(&p->finishedEvent));
return Thread_Create(&p->thread, LoopThreadFunc, p);
}
WRes LoopThread_StopAndWait(CLoopThread *p)
{
p->stop = 1;
if (Event_Set(&p->startEvent) != 0)
return SZ_ERROR_THREAD;
return Thread_Wait(&p->thread);
}
WRes LoopThread_StartSubThread(CLoopThread *p) { return Event_Set(&p->startEvent); }
WRes LoopThread_WaitSubThread(CLoopThread *p) { return Event_Wait(&p->finishedEvent); }
static SRes Progress(ICompressProgress *p, UInt64 inSize, UInt64 outSize)
{
return (p && p->Progress(p, inSize, outSize) != SZ_OK) ? SZ_ERROR_PROGRESS : SZ_OK;
}
static void MtProgress_Init(CMtProgress *p, ICompressProgress *progress)
{
unsigned i;
for (i = 0; i < NUM_MT_CODER_THREADS_MAX; i++)
p->inSizes[i] = p->outSizes[i] = 0;
p->totalInSize = p->totalOutSize = 0;
p->progress = progress;
p->res = SZ_OK;
}
static void MtProgress_Reinit(CMtProgress *p, unsigned index)
{
p->inSizes[index] = 0;
p->outSizes[index] = 0;
}
#define UPDATE_PROGRESS(size, prev, total) \
if (size != (UInt64)(Int64)-1) { total += size - prev; prev = size; }
SRes MtProgress_Set(CMtProgress *p, unsigned index, UInt64 inSize, UInt64 outSize)
{
SRes res;
CriticalSection_Enter(&p->cs);
UPDATE_PROGRESS(inSize, p->inSizes[index], p->totalInSize)
UPDATE_PROGRESS(outSize, p->outSizes[index], p->totalOutSize)
if (p->res == SZ_OK)
p->res = Progress(p->progress, p->totalInSize, p->totalOutSize);
res = p->res;
CriticalSection_Leave(&p->cs);
return res;
}
static void MtProgress_SetError(CMtProgress *p, SRes res)
{
CriticalSection_Enter(&p->cs);
if (p->res == SZ_OK)
p->res = res;
CriticalSection_Leave(&p->cs);
}
static void MtCoder_SetError(CMtCoder* p, SRes res)
{
CriticalSection_Enter(&p->cs);
if (p->res == SZ_OK)
p->res = res;
CriticalSection_Leave(&p->cs);
}
/* ---------- MtThread ---------- */
void CMtThread_Construct(CMtThread *p, CMtCoder *mtCoder)
{
p->mtCoder = mtCoder;
p->outBuf = 0;
p->inBuf = 0;
Event_Construct(&p->canRead);
Event_Construct(&p->canWrite);
LoopThread_Construct(&p->thread);
}
#define RINOK_THREAD(x) { if((x) != 0) return SZ_ERROR_THREAD; }
static void CMtThread_CloseEvents(CMtThread *p)
{
Event_Close(&p->canRead);
Event_Close(&p->canWrite);
}
static void CMtThread_Destruct(CMtThread *p)
{
CMtThread_CloseEvents(p);
if (Thread_WasCreated(&p->thread.thread))
{
LoopThread_StopAndWait(&p->thread);
LoopThread_Close(&p->thread);
}
if (p->mtCoder->alloc)
IAlloc_Free(p->mtCoder->alloc, p->outBuf);
p->outBuf = 0;
if (p->mtCoder->alloc)
IAlloc_Free(p->mtCoder->alloc, p->inBuf);
p->inBuf = 0;
}
#define MY_BUF_ALLOC(buf, size, newSize) \
if (buf == 0 || size != newSize) \
{ IAlloc_Free(p->mtCoder->alloc, buf); \
size = newSize; buf = (Byte *)IAlloc_Alloc(p->mtCoder->alloc, size); \
if (buf == 0) return SZ_ERROR_MEM; }
static SRes CMtThread_Prepare(CMtThread *p)
{
MY_BUF_ALLOC(p->inBuf, p->inBufSize, p->mtCoder->blockSize)
MY_BUF_ALLOC(p->outBuf, p->outBufSize, p->mtCoder->destBlockSize)
p->stopReading = False;
p->stopWriting = False;
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->canRead));
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->canWrite));
return SZ_OK;
}
static SRes FullRead(ISeqInStream *stream, Byte *data, size_t *processedSize)
{
size_t size = *processedSize;
*processedSize = 0;
while (size != 0)
{
size_t curSize = size;
SRes res = stream->Read(stream, data, &curSize);
*processedSize += curSize;
data += curSize;
size -= curSize;
RINOK(res);
if (curSize == 0)
return SZ_OK;
}
return SZ_OK;
}
#define GET_NEXT_THREAD(p) &p->mtCoder->threads[p->index == p->mtCoder->numThreads - 1 ? 0 : p->index + 1]
static SRes MtThread_Process(CMtThread *p, Bool *stop)
{
CMtThread *next;
*stop = True;
if (Event_Wait(&p->canRead) != 0)
return SZ_ERROR_THREAD;
next = GET_NEXT_THREAD(p);
if (p->stopReading)
{
next->stopReading = True;
return Event_Set(&next->canRead) == 0 ? SZ_OK : SZ_ERROR_THREAD;
}
{
size_t size = p->mtCoder->blockSize;
size_t destSize = p->outBufSize;
RINOK(FullRead(p->mtCoder->inStream, p->inBuf, &size));
next->stopReading = *stop = (size != p->mtCoder->blockSize);
if (Event_Set(&next->canRead) != 0)
return SZ_ERROR_THREAD;
RINOK(p->mtCoder->mtCallback->Code(p->mtCoder->mtCallback, p->index,
p->outBuf, &destSize, p->inBuf, size, *stop));
MtProgress_Reinit(&p->mtCoder->mtProgress, p->index);
if (Event_Wait(&p->canWrite) != 0)
return SZ_ERROR_THREAD;
if (p->stopWriting)
return SZ_ERROR_FAIL;
if (p->mtCoder->outStream->Write(p->mtCoder->outStream, p->outBuf, destSize) != destSize)
return SZ_ERROR_WRITE;
return Event_Set(&next->canWrite) == 0 ? SZ_OK : SZ_ERROR_THREAD;
}
}
static THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE ThreadFunc(void *pp)
{
CMtThread *p = (CMtThread *)pp;
for (;;)
{
Bool stop;
CMtThread *next = GET_NEXT_THREAD(p);
SRes res = MtThread_Process(p, &stop);
if (res != SZ_OK)
{
MtCoder_SetError(p->mtCoder, res);
MtProgress_SetError(&p->mtCoder->mtProgress, res);
next->stopReading = True;
next->stopWriting = True;
Event_Set(&next->canRead);
Event_Set(&next->canWrite);
return res;
}
if (stop)
return 0;
}
}
void MtCoder_Construct(CMtCoder* p)
{
unsigned i;
p->alloc = 0;
for (i = 0; i < NUM_MT_CODER_THREADS_MAX; i++)
{
CMtThread *t = &p->threads[i];
t->index = i;
CMtThread_Construct(t, p);
}
CriticalSection_Init(&p->cs);
CriticalSection_Init(&p->mtProgress.cs);
}
void MtCoder_Destruct(CMtCoder* p)
{
unsigned i;
for (i = 0; i < NUM_MT_CODER_THREADS_MAX; i++)
CMtThread_Destruct(&p->threads[i]);
CriticalSection_Delete(&p->cs);
CriticalSection_Delete(&p->mtProgress.cs);
}
SRes MtCoder_Code(CMtCoder *p)
{
unsigned i, numThreads = p->numThreads;
SRes res = SZ_OK;
p->res = SZ_OK;
MtProgress_Init(&p->mtProgress, p->progress);
for (i = 0; i < numThreads; i++)
{
RINOK(CMtThread_Prepare(&p->threads[i]));
}
for (i = 0; i < numThreads; i++)
{
CMtThread *t = &p->threads[i];
CLoopThread *lt = &t->thread;
if (!Thread_WasCreated(&lt->thread))
{
lt->func = ThreadFunc;
lt->param = t;
if (LoopThread_Create(lt) != SZ_OK)
{
res = SZ_ERROR_THREAD;
break;
}
}
}
if (res == SZ_OK)
{
unsigned j;
for (i = 0; i < numThreads; i++)
{
CMtThread *t = &p->threads[i];
if (LoopThread_StartSubThread(&t->thread) != SZ_OK)
{
res = SZ_ERROR_THREAD;
p->threads[0].stopReading = True;
break;
}
}
Event_Set(&p->threads[0].canWrite);
Event_Set(&p->threads[0].canRead);
for (j = 0; j < i; j++)
LoopThread_WaitSubThread(&p->threads[j].thread);
}
for (i = 0; i < numThreads; i++)
CMtThread_CloseEvents(&p->threads[i]);
return (res == SZ_OK) ? p->res : res;
}

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/* MtCoder.h -- Multi-thread Coder
2009-11-19 : Igor Pavlov : Public domain */
#ifndef __MT_CODER_H
#define __MT_CODER_H
#include "Threads.h"
EXTERN_C_BEGIN
typedef struct
{
CThread thread;
CAutoResetEvent startEvent;
CAutoResetEvent finishedEvent;
int stop;
THREAD_FUNC_TYPE func;
LPVOID param;
THREAD_FUNC_RET_TYPE res;
} CLoopThread;
void LoopThread_Construct(CLoopThread *p);
void LoopThread_Close(CLoopThread *p);
WRes LoopThread_Create(CLoopThread *p);
WRes LoopThread_StopAndWait(CLoopThread *p);
WRes LoopThread_StartSubThread(CLoopThread *p);
WRes LoopThread_WaitSubThread(CLoopThread *p);
#ifndef _7ZIP_ST
#define NUM_MT_CODER_THREADS_MAX 32
#else
#define NUM_MT_CODER_THREADS_MAX 1
#endif
typedef struct
{
UInt64 totalInSize;
UInt64 totalOutSize;
ICompressProgress *progress;
SRes res;
CCriticalSection cs;
UInt64 inSizes[NUM_MT_CODER_THREADS_MAX];
UInt64 outSizes[NUM_MT_CODER_THREADS_MAX];
} CMtProgress;
SRes MtProgress_Set(CMtProgress *p, unsigned index, UInt64 inSize, UInt64 outSize);
struct _CMtCoder;
typedef struct
{
struct _CMtCoder *mtCoder;
Byte *outBuf;
size_t outBufSize;
Byte *inBuf;
size_t inBufSize;
unsigned index;
CLoopThread thread;
Bool stopReading;
Bool stopWriting;
CAutoResetEvent canRead;
CAutoResetEvent canWrite;
} CMtThread;
typedef struct
{
SRes (*Code)(void *p, unsigned index, Byte *dest, size_t *destSize,
const Byte *src, size_t srcSize, int finished);
} IMtCoderCallback;
typedef struct _CMtCoder
{
size_t blockSize;
size_t destBlockSize;
unsigned numThreads;
ISeqInStream *inStream;
ISeqOutStream *outStream;
ICompressProgress *progress;
ISzAlloc *alloc;
IMtCoderCallback *mtCallback;
CCriticalSection cs;
SRes res;
CMtProgress mtProgress;
CMtThread threads[NUM_MT_CODER_THREADS_MAX];
} CMtCoder;
void MtCoder_Construct(CMtCoder* p);
void MtCoder_Destruct(CMtCoder* p);
SRes MtCoder_Code(CMtCoder *p);
EXTERN_C_END
#endif

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/* Ppmd.h -- PPMD codec common code
2013-01-18 : Igor Pavlov : Public domain
This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */
#ifndef __PPMD_H
#define __PPMD_H
#include "CpuArch.h"
EXTERN_C_BEGIN
#ifdef MY_CPU_32BIT
#define PPMD_32BIT
#endif
#define PPMD_INT_BITS 7
#define PPMD_PERIOD_BITS 7
#define PPMD_BIN_SCALE (1 << (PPMD_INT_BITS + PPMD_PERIOD_BITS))
#define PPMD_GET_MEAN_SPEC(summ, shift, round) (((summ) + (1 << ((shift) - (round)))) >> (shift))
#define PPMD_GET_MEAN(summ) PPMD_GET_MEAN_SPEC((summ), PPMD_PERIOD_BITS, 2)
#define PPMD_UPDATE_PROB_0(prob) ((prob) + (1 << PPMD_INT_BITS) - PPMD_GET_MEAN(prob))
#define PPMD_UPDATE_PROB_1(prob) ((prob) - PPMD_GET_MEAN(prob))
#define PPMD_N1 4
#define PPMD_N2 4
#define PPMD_N3 4
#define PPMD_N4 ((128 + 3 - 1 * PPMD_N1 - 2 * PPMD_N2 - 3 * PPMD_N3) / 4)
#define PPMD_NUM_INDEXES (PPMD_N1 + PPMD_N2 + PPMD_N3 + PPMD_N4)
#pragma pack(push, 1)
/* Most compilers works OK here even without #pragma pack(push, 1), but some GCC compilers need it. */
/* SEE-contexts for PPM-contexts with masked symbols */
typedef struct
{
UInt16 Summ; /* Freq */
Byte Shift; /* Speed of Freq change; low Shift is for fast change */
Byte Count; /* Count to next change of Shift */
} CPpmd_See;
#define Ppmd_See_Update(p) if ((p)->Shift < PPMD_PERIOD_BITS && --(p)->Count == 0) \
{ (p)->Summ <<= 1; (p)->Count = (Byte)(3 << (p)->Shift++); }
typedef struct
{
Byte Symbol;
Byte Freq;
UInt16 SuccessorLow;
UInt16 SuccessorHigh;
} CPpmd_State;
#pragma pack(pop)
typedef
#ifdef PPMD_32BIT
CPpmd_State *
#else
UInt32
#endif
CPpmd_State_Ref;
typedef
#ifdef PPMD_32BIT
void *
#else
UInt32
#endif
CPpmd_Void_Ref;
typedef
#ifdef PPMD_32BIT
Byte *
#else
UInt32
#endif
CPpmd_Byte_Ref;
#define PPMD_SetAllBitsIn256Bytes(p) \
{ unsigned i; for (i = 0; i < 256 / sizeof(p[0]); i += 8) { \
p[i+7] = p[i+6] = p[i+5] = p[i+4] = p[i+3] = p[i+2] = p[i+1] = p[i+0] = ~(size_t)0; }}
EXTERN_C_END
#endif

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