Qt: Fix crash when adjusting settings after closing a game

This commit is contained in:
Jeffrey Pfau 2015-02-21 01:59:33 -08:00
parent 7f592f78e8
commit 2235dcf2ab
2 changed files with 2 additions and 1 deletions

View File

@ -41,6 +41,7 @@ Bugfixes:
- GBA Thread: Fix possible deadlock in video sync
- GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
- Qt: Fix crash starting a GDB stub if a game isn't loaded
- Qt: Fix crash when adjusting settings after closing a game
Misc:
- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
- GBA Memory: Simplify memory API and use fixed bus width

View File

@ -22,7 +22,7 @@ AudioDevice::AudioDevice(QObject* parent)
}
void AudioDevice::setFormat(const QAudioFormat& format) {
if (!GBAThreadHasStarted(m_context)) {
if (!GBAThreadIsActive(m_context)) {
return;
}
#if RESAMPLE_LIBRARY == RESAMPLE_NN