mirror of https://github.com/mgba-emu/mgba.git
GBA Hardware: Backport generic RTC source into core
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@ -90,6 +90,7 @@ Misc:
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- GBA: Don't include GBACLIDebugger struct unless needed
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- SDL: Clean up GL context
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- GBA Audio: Implement audio reset for channels A/B
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- GBA Hardware: Backport generic RTC source into core
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0.2.1: (2015-05-13)
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Bugfixes:
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@ -17,6 +17,8 @@ static void _rtcProcessByte(struct GBACartridgeHardware* hw);
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static void _rtcUpdateClock(struct GBACartridgeHardware* hw);
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static unsigned _rtcBCD(unsigned value);
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static time_t _rtcGenericCallback(struct GBARTCSource* source);
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static void _gyroReadPins(struct GBACartridgeHardware* hw);
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static void _rumbleReadPins(struct GBACartridgeHardware* hw);
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@ -246,7 +248,9 @@ void _rtcUpdateClock(struct GBACartridgeHardware* hw) {
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time_t t;
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struct GBARTCSource* rtc = hw->p->rtcSource;
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if (rtc) {
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rtc->sample(rtc);
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if (rtc->sample) {
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rtc->sample(rtc);
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}
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t = rtc->unixTime(rtc);
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} else {
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t = time(0);
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@ -277,6 +281,27 @@ unsigned _rtcBCD(unsigned value) {
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return counter;
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}
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time_t _rtcGenericCallback(struct GBARTCSource* source) {
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struct GBARTCGenericSource* rtc = (struct GBARTCGenericSource*) source;
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switch (rtc->override) {
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case RTC_NO_OVERRIDE:
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default:
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return time(0);
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case RTC_FIXED:
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return rtc->value;
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case RTC_FAKE_EPOCH:
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return rtc->value + rtc->p->video.frameCounter * (int64_t) VIDEO_TOTAL_LENGTH / GBA_ARM7TDMI_FREQUENCY;
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}
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}
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void GBARTCGenericSourceInit(struct GBARTCGenericSource* rtc, struct GBA* gba) {
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rtc->p = gba;
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rtc->override = RTC_NO_OVERRIDE;
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rtc->value = 0;
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rtc->d.sample = 0;
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rtc->d.unixTime = _rtcGenericCallback;
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}
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// == Gyro
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void GBAHardwareInitGyro(struct GBACartridgeHardware* hw) {
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@ -466,7 +491,6 @@ void GBAHardwareDeserialize(struct GBACartridgeHardware* hw, const struct GBASer
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hw->readWrite = state->hw.readWrite;
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hw->pinState = state->hw.pinState;
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hw->direction = state->hw.pinDirection;
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// TODO: Deterministic RTC
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hw->rtc = state->hw.rtc;
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hw->gyroSample = state->hw.gyroSample;
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hw->gyroEdge = state->hw.gyroEdge;
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@ -35,6 +35,17 @@ struct GBARTCSource {
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time_t (*unixTime)(struct GBARTCSource*);
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};
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struct GBARTCGenericSource {
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struct GBARTCSource d;
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struct GBA* p;
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enum {
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RTC_NO_OVERRIDE,
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RTC_FIXED,
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RTC_FAKE_EPOCH
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} override;
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int64_t value;
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};
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enum GBAHardwareDevice {
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HW_NO_OVERRIDE = 0x8000,
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HW_NONE = 0,
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@ -132,6 +143,8 @@ uint8_t GBAHardwareTiltRead(struct GBACartridgeHardware* gpio, uint32_t address)
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struct GBAVideo;
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bool GBAHardwarePlayerCheckScreen(const struct GBAVideo* video);
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void GBARTCGenericSourceInit(struct GBARTCGenericSource* rtc, struct GBA* gba);
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struct GBASerializedState;
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void GBAHardwareSerialize(const struct GBACartridgeHardware* gpio, struct GBASerializedState* state);
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void GBAHardwareDeserialize(struct GBACartridgeHardware* gpio, const struct GBASerializedState* state);
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@ -81,27 +81,12 @@ GameController::GameController(QObject* parent)
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};
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setLuminanceLevel(0);
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m_rtc.p = this;
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m_rtc.override = GameControllerRTC::NO_OVERRIDE;
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m_rtc.sample = [](GBARTCSource* context) {};
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m_rtc.unixTime = [](GBARTCSource* context) -> time_t {
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GameControllerRTC* rtc = static_cast<GameControllerRTC*>(context);
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switch (rtc->override) {
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case GameControllerRTC::NO_OVERRIDE:
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default:
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return time(nullptr);
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case GameControllerRTC::FIXED:
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return rtc->value;
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case GameControllerRTC::FAKE_EPOCH:
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return rtc->value + rtc->p->m_threadContext.gba->video.frameCounter * (int64_t) VIDEO_TOTAL_LENGTH / GBA_ARM7TDMI_FREQUENCY;
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}
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};
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m_threadContext.startCallback = [](GBAThread* context) {
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GameController* controller = static_cast<GameController*>(context->userData);
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controller->m_audioProcessor->setInput(context);
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context->gba->luminanceSource = &controller->m_lux;
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context->gba->rtcSource = &controller->m_rtc;
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GBARTCGenericSourceInit(&controller->m_rtc, context->gba);
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context->gba->rtcSource = &controller->m_rtc.d;
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context->gba->rumble = controller->m_inputController->rumble();
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context->gba->rotationSource = controller->m_inputController->rotationSource();
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controller->m_fpsTarget = context->fpsTarget;
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@ -730,16 +715,16 @@ void GameController::setLuminanceLevel(int level) {
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}
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void GameController::setRealTime() {
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m_rtc.override = GameControllerRTC::NO_OVERRIDE;
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m_rtc.override = GBARTCGenericSource::RTC_NO_OVERRIDE;
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}
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void GameController::setFixedTime(const QDateTime& time) {
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m_rtc.override = GameControllerRTC::FIXED;
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m_rtc.override = GBARTCGenericSource::RTC_FIXED;
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m_rtc.value = time.toMSecsSinceEpoch() / 1000;
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}
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void GameController::setFakeEpoch(const QDateTime& time) {
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m_rtc.override = GameControllerRTC::FAKE_EPOCH;
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m_rtc.override = GBARTCGenericSource::RTC_FAKE_EPOCH;
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m_rtc.value = time.toMSecsSinceEpoch() / 1000;
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}
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@ -205,15 +205,7 @@ private:
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static const int LUX_LEVELS[10];
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struct GameControllerRTC : GBARTCSource {
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GameController* p;
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enum {
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NO_OVERRIDE,
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FIXED,
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FAKE_EPOCH
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} override;
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int64_t value;
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} m_rtc;
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GBARTCGenericSource m_rtc;
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};
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}
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