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GBA Audio: Allow GBAAVStream to have no video callback
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@ -15,6 +15,7 @@ Misc:
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- SDL: Support fullscreen in SDL 1.2
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- GBA: Attempting to save a screenshot-style savestate should be allowed without libpng
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- GBA: Better memory handling with PNG savestates
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- GBA Audio: Allow GBAAVStream to have no video callback
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0.3.0: (2015-08-16)
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Features:
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@ -812,7 +812,7 @@ void GBAFrameEnded(struct GBA* gba) {
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}
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}
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if (gba->stream) {
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if (gba->stream && gba->stream->postVideoFrame) {
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gba->stream->postVideoFrame(gba->stream, gba->video.renderer);
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}
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