GBA: Deinit savegame when unloading a ROM

This commit is contained in:
Jeffrey Pfau 2015-08-30 16:22:33 -07:00
parent 31f40b05ba
commit e9c64a87bc
2 changed files with 3 additions and 0 deletions

View File

@ -5,6 +5,7 @@ Bugfixes:
- Qt: Fix drag and drop on Windows
- Qt: Reenable double buffering, as disabling it broke some Windows configs
- GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded
- GBA: Deinit savegame when unloading a ROM
Misc:
- Qt: Window size command line options are now supported
- Qt: Increase usability of key mapper

View File

@ -122,6 +122,8 @@ void GBAUnloadROM(struct GBA* gba) {
gba->pristineRom = 0;
gba->romVf = 0;
}
GBASavedataDeinit(&gba->memory.savedata);
}
void GBADestroy(struct GBA* gba) {