PSP2: Fix accelerometer range

This commit is contained in:
Jeffrey Pfau 2016-08-01 23:59:14 -07:00
parent ef742cb128
commit 15477688d7
2 changed files with 3 additions and 2 deletions

View File

@ -13,6 +13,7 @@ Bugfixes:
- PSP2: Fix VSync
- ARM7: Fix decoding of Thumb ADD (variants 5 and 6)
- GBA Serialize: Savestates now properly store prefetch
- PSP2: Fix accelerometer range
Misc:
- 3DS: Use blip_add_delta_fast for a small speed improvement
- OpenGL: Log shader compilation failure

View File

@ -103,12 +103,12 @@ static void _sampleRotation(struct mRotationSource* source) {
static int32_t _readTiltX(struct mRotationSource* source) {
struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
return rotation->state.accelerometer.x * 0x60000000;
return rotation->state.accelerometer.x * 0x30000000;
}
static int32_t _readTiltY(struct mRotationSource* source) {
struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
return rotation->state.accelerometer.y * 0x60000000;
return rotation->state.accelerometer.y * -0x30000000;
}
static int32_t _readGyroZ(struct mRotationSource* source) {