mirror of https://github.com/mgba-emu/mgba.git
PSP2: Fix accelerometer range
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@ -13,6 +13,7 @@ Bugfixes:
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- PSP2: Fix VSync
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- ARM7: Fix decoding of Thumb ADD (variants 5 and 6)
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- GBA Serialize: Savestates now properly store prefetch
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- PSP2: Fix accelerometer range
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Misc:
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- 3DS: Use blip_add_delta_fast for a small speed improvement
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- OpenGL: Log shader compilation failure
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@ -103,12 +103,12 @@ static void _sampleRotation(struct mRotationSource* source) {
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static int32_t _readTiltX(struct mRotationSource* source) {
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struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
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return rotation->state.accelerometer.x * 0x60000000;
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return rotation->state.accelerometer.x * 0x30000000;
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}
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static int32_t _readTiltY(struct mRotationSource* source) {
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struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
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return rotation->state.accelerometer.y * 0x60000000;
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return rotation->state.accelerometer.y * -0x30000000;
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}
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static int32_t _readGyroZ(struct mRotationSource* source) {
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