VFS: Fix reading multiple files from a 7z archive

This commit is contained in:
Jeffrey Pfau 2016-08-27 00:55:57 -07:00
parent 7bcda2daa9
commit 93121d9319
2 changed files with 1 additions and 1 deletions

View File

@ -32,6 +32,7 @@ Bugfixes:
- Wii: Fix garbage flash at startup
- VFS: Fix uninitialized varaible reading from 7z
- GBA: Fix losing IRQs when CPSR I bit isn't cleared
- VFS: Fix reading multiple files from a 7z archive
Misc:
- 3DS: Use blip_add_delta_fast for a small speed improvement
- OpenGL: Log shader compilation failure

View File

@ -122,7 +122,6 @@ struct VDir* VDirOpen7z(const char* path, int flags) {
bool _vf7zClose(struct VFile* vf) {
struct VFile7z* vf7z = (struct VFile7z*) vf;
IAlloc_Free(&vf7z->vd->allocImp, vf7z->outBuffer);
File_Close(&vf7z->vd->archiveStream.file);
return true;
}