GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble

This commit is contained in:
Jeffrey Pfau 2016-09-16 12:50:56 -07:00
parent 5e02cbd6f3
commit a9c8a02cf9
2 changed files with 7 additions and 0 deletions

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@ -99,6 +99,7 @@ Misc:
- Debugger: Add software breakpoint support to gdb
- Util: Add PRIz macro for libc versions that don't support %z
- SDL: Increase default audio buffer size to 1024 samples
- GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
0.4.1: (2016-07-11)
Bugfixes:

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@ -70,6 +70,12 @@ static const struct GBACartridgeOverride _overrides[] = {
// Metal Slug Advance
{ "BSME", SAVEDATA_EEPROM, HW_NONE, 0x8000290, false },
// Pokemon Pinball: Ruby & Sapphire
{ "BPPJ", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
{ "BPPE", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
{ "BPPP", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
{ "BPPU", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
// Pokemon Ruby
{ "AXVJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
{ "AXVE", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },