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GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
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@ -99,6 +99,7 @@ Misc:
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- Debugger: Add software breakpoint support to gdb
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- Util: Add PRIz macro for libc versions that don't support %z
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- SDL: Increase default audio buffer size to 1024 samples
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- GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
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0.4.1: (2016-07-11)
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Bugfixes:
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@ -70,6 +70,12 @@ static const struct GBACartridgeOverride _overrides[] = {
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// Metal Slug Advance
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{ "BSME", SAVEDATA_EEPROM, HW_NONE, 0x8000290, false },
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// Pokemon Pinball: Ruby & Sapphire
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{ "BPPJ", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
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{ "BPPE", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
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{ "BPPP", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
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{ "BPPU", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
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// Pokemon Ruby
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{ "AXVJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
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{ "AXVE", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
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