Commit Graph

26329 Commits

Author SHA1 Message Date
MerryMage 9bf75a0f31 Jit_Integer: addx 2018-10-28 17:57:44 +00:00
MerryMage 50e7b97406 Jit_Integer: divwx 2018-10-28 17:57:44 +00:00
MerryMage f945457915 Jit_Integer: divwux 2018-10-28 17:57:44 +00:00
MerryMage 2652d4dfdb Jit_Integer: mulhwXx 2018-10-28 17:57:44 +00:00
MerryMage 24aadd933e Jit_Integer: mullwx 2018-10-28 17:57:44 +00:00
MerryMage 02deaab6ee Jit_Integer: mulli 2018-10-28 17:57:44 +00:00
MerryMage 497ac5789d Jit_Integer: subfx 2018-10-28 17:57:44 +00:00
MerryMage 64c29ab942 Jit_Integer: Port subfic to new register cache interface 2018-10-28 17:57:44 +00:00
MerryMage 33812319ac Jit: Add preg_t variant of ComputeRC 2018-10-28 17:57:44 +00:00
MerryMage 5e46c16e4f JitRegCache: Add IsZero to RCOpArg 2018-10-28 17:57:43 +00:00
MerryMage 2e955012b2 JitRegCache: Add BindOrImm 2018-10-28 17:57:43 +00:00
MerryMage 590ec866b0 JitRegCache: Add revertable binds 2018-10-28 17:57:43 +00:00
MerryMage 16f8b7413d JitRegCache: IsAllUnlocked 2018-10-28 17:57:43 +00:00
MerryMage 6c61d9a426 JitRegCache: RCForkGuard 2018-10-28 17:57:43 +00:00
MerryMage 367a0bb672 JitRegCache: Add RCOpArg::ExtractWithByteOffset 2018-10-28 17:57:43 +00:00
MerryMage ae1bd7a6b0 JitRegCache: New interface 2018-10-28 17:57:43 +00:00
MerryMage 6fef683e14 JitRegCache: Move files to subdirectory 2018-10-28 17:57:43 +00:00
MerryMage 448fc89e4c JitRegCache: Count locks/unlocks 2018-10-28 17:57:43 +00:00
MerryMage 2dce7e6e21 Common: Add variant utilities 2018-10-28 17:57:43 +00:00
Pierre Bourdon 98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras 13930f565a DolphinQt: reduce warnings about MO files 2018-10-28 11:45:59 +00:00
JosJuice 8baafcc523 Accurate region detection for NAND titles 2018-10-28 11:27:08 +01:00
Stenzek 7c4607a05a Vulkan: Add missing increment of draw call count 2018-10-28 11:32:26 +10:00
Pierre Bourdon 756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow 3499a416e7 Android: Add controller rumble support
Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon 83c3370c2a RenderBase: send performance sample at every end of frame
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon 6a891ea37c Core/Analytics: add support for performance sampling
Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon d98c0da41b Common/Analytics: add basic support for vector serialization
Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice ce640e129d Android: Don't create a savestate when rotating 2018-10-27 15:52:39 +02:00
mahdihijazi cc4d998118 Android: Change the file browser dialog ok button title
I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon 64e04eb38c SystemTimers: export performance index from the throttler callback 2018-10-27 15:14:59 +02:00
weihuoya 1e3a297900 android: remove enter and exit transition 2018-10-27 18:29:01 +08:00
JosJuice 5718b870d1 Use wcsftime instead of strftime on Windows to fix encoding errors
Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow df12942244 Android: Don't require vibrate permission
Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice 34edcdd454 Never return Unknown from SConfig::GetFallbackRegion
This happens if Wii Menu 1.0 is installed.

Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice 8bbec31295 DolphinQt: Implement "Purge Game List Cache"
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M 61821b067f
Merge pull request #7508 from zackhow/lock-landscape
Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow 9e44df1d3a Android: lock screen to landscape by default
A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M 74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon eadb4a66a5 ThrottleCallback: use microseconds to represent realtime
Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek 8c84e27155 Core: Fix display being passed as surface to ControllerInterface 2018-10-24 15:24:10 +10:00
Stenzek 1e8cdc02d1 CMake: Fix DolphinNoGUI build 2018-10-24 14:50:23 +10:00
Stenzek 2c6d96433c GLContext: Try GL versions 3.2-4.6 when getting a context
GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek c95802afeb CMake: Make X11 and EGL optional 2018-10-20 21:11:34 +10:00
Stenzek 0559311f92 GLContext: Runtime selection of EGL/GLX on Linux 2018-10-20 21:11:34 +10:00
Stenzek 025e909773 GLContext: Use destructor instead of Shutdown() to cleanup
Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek 4b8d1c2b42 GLContext: Combine shared context initialization and creation 2018-10-20 21:11:34 +10:00
Stenzek dcdd02d646 GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
Stenzek eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek 9c57a98723 GLContext: Use host connection
This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek 1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Stenzek a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Stenzek 134d967be2 Refactoring and cleanup of GLInterface (now GLContext) 2018-10-20 21:11:34 +10:00
Stenzek 74b82bab3b GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
Tillmann Karras 97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Mat M 4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice 338f3467e5 DiscIO: Restore the Korean case in CountryCodeToCountry
I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice 03d401127e Fix issue 11422 (inconsistent game ID for some hacked games)
Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage 688e8db904 BTReal: Correct comparison of integers of different signs 2018-10-15 19:30:58 +01:00
Anthony cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice 4a07b9a0e1 Improve the "functions signature" string 2018-10-15 18:31:02 +02:00
Techjar 8560eecd49 VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
Z1ni d7640f5929 Qt/GameList: Cancel ISO compression when the user cancels the save dialog 2018-10-14 21:04:43 +03:00
Stenzek ea77899ddd Qt/MainWindow: Maintain pointer to hotkey window
Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek 211a9bf6d2 Qt/MainWindow: Lazy initialize child windows 2018-10-14 21:46:59 +10:00
Tilka b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek e3f475b30e NullBackend: Initialize vtx_decl in VertexFormat
This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka 660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek c2fab7f016 ShaderCache: Don't create or load shader cache with Null backend 2018-10-14 20:03:57 +10:00
Tilka 64515d0840
Merge pull request #7216 from leoetlino/test
Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka 8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice 34c05e17dc Show 1.0U instead of 1.0 for Wii Menu 1.0
As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
Tilka e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka 9a1f259626
Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
Tilka 1abb27909d
Merge pull request #7480 from sp00nd/master
Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Tilka 2d0e217715
Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
MerryMage 93ec976975 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
Pierre Bourdon 2508f6c621
Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0" 2018-10-13 20:04:30 +02:00
Pierre Bourdon 2bdee9b80b
Merge pull request #7455 from spycrab/qt_tags
Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
Tilka 58361d827e
Merge pull request #7491 from MerryMage/SPR_HID0
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
2018-10-13 17:18:13 +01:00
MerryMage e7a65c31a8 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
BTR modifies its argument
2018-10-13 15:59:40 +01:00
zackhow cd02a16a07 Android: fix crash on rotate 2018-10-13 07:22:38 -04:00
Zexaron 550aa93ed0 NetPlay: Properly save Hosting GUI settings 2018-10-13 10:35:42 +02:00
Antonio Maiorano 3dec84a91b Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
MerryMage d60345f15e Jit_FloatingPoint: Make fp_tri_op a local lambda 2018-10-12 20:46:02 +01:00
Tilka 94f07e7fa9
Merge pull request #7472 from Z1ni/usb-dev-dialog-close
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
Mat M bbb08eec98
Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
JosJuice 7643d6d2f9 Treat Wii Menu 1.0 as NTSC-U
See the comments of https://github.com/dolphin-emu/dolphin/pull/7440.
2018-10-12 17:13:40 +02:00
Mat M 57529bc455
Merge pull request #7438 from RolandMunsil/master
Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
Mat M ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Mat M 7ac90b55d6
Merge pull request #7466 from zackhow/hide-savestate
Android: Require user to enable savestate menu options
2018-10-12 10:27:44 -04:00
Mat M b3cd6158fc
Merge pull request #7471 from JosJuice/country-region-switch
DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
JosJuice f834ef1dfe DiscIO: Rename RegionSwitch/CountrySwitch
Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice 7fd1784b9a DiscIO: Add more RegionSwitch/CountrySwitch comments 2018-10-12 12:32:22 +02:00
JosJuice 7607dc3573 DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments) 2018-10-12 12:31:52 +02:00
Tilka f5bfcdda5a
Merge pull request #7473 from aldelaro5/fix-signature-export
Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
Tilka b35e0fd456
Merge pull request #7451 from stenzek/gles-blit-scissor
OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
Antonio Maiorano 3a8493cc59 Make double click on selected usb whitelist device add it 2018-10-09 20:34:32 -04:00
Tillmann Karras db54b903ef Zero-initialize CPU state and register view 2018-10-10 00:04:02 +01:00
Tillmann Karras dfe8305ae7 PowerPC: fix a cast warning 2018-10-10 00:03:54 +01:00
sp00nd 6cd53bf92d
Change gecko sorting back to manual
Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.

After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.

This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
Tilka 7cfba7397c
Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00
Z1ni b27c688fdf Qt/Settings: Add Cancel button to USB passthrough device dialog 2018-10-09 15:28:40 +03:00
Pierre Bourdon 8e26d33133 Externals: Add a stripped down version of minizip. 2018-10-09 14:27:53 +02:00
Stenzek 2e905455b1 OGL: Disable scissor test when calling glBlitFramebuffer()
glBlitFramebuffer() does not bypass the scissor test, which meant that
part of texture copies (e.g. XFB) could have been clipped when running
under OpenGL ES, as glCopyImageSubData() is not supported.
2018-10-09 22:00:40 +10:00
Tilka 480972612c
Merge pull request #7474 from aldelaro5/fix-pc-icons-swap
Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-09 09:02:10 +01:00
Tilka 5b8e1e61e8
Merge pull request #7470 from Tilka/fifoplayer
FifoPlayer: reduce XF_REGS_SIZE to what we know
2018-10-09 08:56:48 +01:00
aldelaro5 68aff9c023
Qt/debugger: make the symbols search case insensitive 2018-10-08 21:17:33 -04:00
aldelaro5 9fd7da59b1
Qt/debugger: reorder the PC toolbar icons to their correct buttons 2018-10-08 21:10:18 -04:00
aldelaro5 3921d8a8be
Qt/debugger: restore previous symbols and signature features
They were mysteriously lost after the Qt migration.
2018-10-08 20:59:55 -04:00
Tillmann Karras 56fdcf5f00 VideoCommon: remove unnecessary floor()
floatindex is clamped to the range [0, 9]. For non-negative numbers
floor() is equivalent to trunc(). Truncation happens implicitly when
converting to uint, so the floor() is unnecessary.
2018-10-09 00:31:43 +01:00
Tilka 31594a8138
Merge pull request #7462 from aldelaro5/fix-signature-export
Qt/debugger: Accept empty prefix input
2018-10-09 00:30:19 +01:00
Tillmann Karras 79051a28c4 evdev: simplify code
No need to check write access if we call open() right after which checks
that anyway. Also only get the device name once.
2018-10-08 19:51:29 +01:00
JosJuice cab5e52d15 DiscIO: Fix the 'W', 'X', 'Y' and 'Z' country codes
These country codes have the unfortunate property that they are used
by Wii disc games in two different regions. We already correct for this
in VolumeGC::GetCountry and VolumeWii::GetCountry, so this commit
shouldn't really have any effect on how the game list behaves,
but it will be useful if we in the future would want to call
CountrySwitch directly without having extra code in the caller for
handling region weirdness.
2018-10-08 13:57:31 +02:00
JosJuice 504024ab46 DiscIO: Add the missing 'V' country code 2018-10-08 13:57:31 +02:00
JosJuice 57d05293fd DiscIO: Move the Korean GC mess out of VolumeGC 2018-10-08 13:56:13 +02:00
Tillmann Karras 9c7136453d FifoPlayer: reduce XF_REGS_SIZE to what we know
This avoids out-of-bounds warnings when replaying FIFO captures.

The value of XF_REGS_SIZE is written into the DFF header and we only
read the min of XF_REGS_SIZE and the header value, so this change is
backward compatible and doesn't break forward compatibility for old
Dolphin versions either.
2018-10-08 06:54:32 +01:00
Tillmann Karras b37886580b GekkoDisassembler: fix mtfsf yet again 2018-10-08 02:43:34 +01:00
Tillmann Karras 09385b9542 FIFOAnalyzer: print BP registers without X suffix 2018-10-08 02:00:25 +01:00
Tillmann Karras ec4c019a7b FIFOAnalyzer: fix printing of XF registers 2018-10-08 02:00:25 +01:00
Mat M 74fd95c4c4
Merge pull request #7465 from Tilka/mtfsf_disasm
GekkoDisassembler: fix disassembly of mtfsf
2018-10-07 20:53:55 -04:00
Tilka 63dcd33e9c
Merge pull request #7467 from MerryMage/lXXx
Jit_LoadStore: Name indexed condition
2018-10-07 20:35:05 +01:00
MerryMage 8e3846d844 Jit_LoadStore: Name indexed condition
inst.OPCD == 31 represents an indexed instruction
2018-10-07 20:29:47 +01:00
Jules Blok 1ab1d41b10
Merge pull request #7457 from Tilka/use_clamp
VideoSoftware: make use of Clamp()
2018-10-07 19:53:45 +01:00
zackhow e52be87bf1 Android: Require user to enable savestate menus
With the nature of android updates invalidating save states, it's best to hide
these options unless enabled by the user. The option to use savestates can now
be enabled via the General settings menu.
2018-10-07 12:57:27 -04:00
Tillmann Karras 29c271d0eb GekkoDisassembler: fix disassembly of mtfsf
This fixes https://dolp.in/i11411.
2018-10-07 17:27:02 +01:00
Tillmann Karras c53cd09b00 BPStructs: don't warn about busclock/perf regs 2018-10-07 16:08:18 +01:00
mazes-80 eae36399dc IOWindow: append new text at the end by default
This fixes https://dolp.in/i11026.
2018-10-07 12:27:05 +01:00
MerryMage d448ed3308 JitRegCache: Fix SanityCheck 2018-10-07 11:48:06 +01:00
MerryMage d5999bc0df JitRegCache: Rename CachedReg function names
* BoundTo -> SetBoundTo
* Flushed -> SetFlushed
* Remove argument from MakeDirty
2018-10-07 11:48:06 +01:00
MerryMage 29d301e303 JitRegCache: Use preg_t for PPC register indexes 2018-10-07 11:48:06 +01:00
MerryMage d9e2b3ed98 JitRegCache: Make {Store,Load}Register protected
No reason for them to be public
2018-10-07 11:48:06 +01:00
MerryMage 66c3d1e183 JitRegCache: Remove FlushR
No external users.
2018-10-07 11:48:05 +01:00
MerryMage ba33e1e69b JitRegCache: Simplify ASSERTs 2018-10-07 11:48:05 +01:00
aldelaro5 4b75876ba1
Qt/debugger: Accept empty prefix input 2018-10-06 21:22:34 -04:00
MerryMage ff0a6b8331 JitRegCache: Encapsulate behavior of X64CachedReg 2018-10-06 19:27:56 +01:00
MerryMage dd41bab365 JitRegCache: Encapsulate behavior of PPCCachedReg 2018-10-06 19:27:56 +01:00
Stenzek 06476594bf clang-format: Split C++/ObjC sections
Fixes the lint error that an objective-C section is missing from the config when a .mm file is modified.
2018-10-06 11:30:45 +10:00
Tilka af2f212039
Merge pull request #7348 from spycrab/gl_cache_shaders
GL/TextureCache: Clean up inline shader code
2018-10-06 00:28:54 +01:00
Tilka 32ef8706e5
Merge pull request #7414 from Sintendo/shortmovs
x64Emitter: emit shorter MOVs for 64-bit immediates
2018-10-06 00:01:35 +01:00
Tilka b480db9392
Merge pull request #7419 from Sintendo/miscopts
Miscellaneous x64 micro-optimizations
2018-10-05 23:44:25 +01:00
Tilka 781b707af8
Merge pull request #7444 from amaiorano/fix-messagebox-icons
Fix QMessageBox icons using the default rather than the Dolphin logo
2018-10-05 23:34:40 +01:00
Tillmann Karras a6a5d86cd8 VideoSoftware: make use of Clamp() 2018-10-05 22:07:38 +01:00
JosJuice 08d0b98988 DiscIO: Merge RegionSwitchGC and RegionSwitchWii 2018-10-05 17:54:29 +02:00
JosJuice 683eef3044
Merge pull request #7413 from zackhow/launcher-crash
Android: Run Directory Initialization as a thread instead of service
2018-10-05 15:45:36 +02:00
spycrab 6e873c6e06 Qt/GameList: Implement tag system 2018-10-05 08:22:51 +02:00
Stenzek 4ebf3f3189
Merge pull request #7453 from amaiorano/improve-progress-dialog
Make the progress dialog look better (used for e.g. shader compiling)
2018-10-05 14:39:45 +10:00
Antonio Maiorano bf18f19b0a Make the progress dialog look better (used for e.g. shader compiling)
* Removed the Cancel button since the code doesn't react to it anyway.
* Only show a window title, not the help icon (?), and disable the close button
* Set the title to "Dolphin" instead of repeating the label text
2018-10-03 21:35:10 -04:00
Antonio Maiorano f257630c0a Fix resetting emulated wii remote settings to default not updating Extension combo box 2018-10-02 23:34:32 -04:00
Anthony d741c239d2
Merge pull request #7447 from JosJuice/guitar-bue
Android: Fix blue guitar fret for emulated Wii Remotes
2018-10-02 14:07:10 -07:00
JosJuice cf1578c89d Android: Fix blue guitar fret for emulated Wii Remotes 2018-10-02 23:02:46 +02:00
Techjar c5b4e1a5f6 Improve SFMLHelper
Switch to using additional overloads of sf::Packet, so we can eliminate
some of the messy code and just use the normal syntax for
BigEndianValue.

We can't avoid helper functions with u64 due to SFML's non-standard way
of defining 64-bit integer types.
2018-10-02 05:44:50 -04:00
Antonio Maiorano 165ac1c29e Fix QMessageBox icons using the default rather than the Dolphin logo 2018-10-02 00:26:43 -04:00
Pierre Bourdon 58b0a284a8
Merge pull request #7408 from AdmiralCurtiss/twin-snakes-cutscene-flicker-fix
Do not consider XFB copies for invalidating textures when loading a new texture.
2018-10-01 22:24:31 +02:00
Pierre Bourdon 91d9190e69
Merge pull request #7442 from shuffle2/fix-sram
mx sram: fix checksum calc; use Common::BigEndianValue for rtc field.
2018-10-01 22:08:42 +02:00
Pierre Bourdon 94c70bf884
Merge pull request #7441 from JosJuice/fix-read-title-id
Fix reading title IDs of Wii discs
2018-10-01 22:07:03 +02:00
Shawn Hoffman 2a0f022da3 mx sram: replace union-with-byte-array with operator[] to make gcc happy. 2018-10-01 00:00:20 -07:00
Shawn Hoffman d300f3bbbc exi ipl: quiet a gcc warning 2018-09-30 18:22:35 -07:00
Shawn Hoffman 2cd96aa5bb mx sram: fix checksum calc; use Common::BigEndianValue for rtc field. 2018-09-30 17:58:37 -07:00
JosJuice 0bcb9923f8 Fix reading title IDs of Wii discs
Partial revert of a1db82a.
Should fix https://bugs.dolphin-emu.org/issues/11404.
2018-09-30 17:46:20 +02:00
Shawn Hoffman d594d4f12f Fix sram accesses. 2018-09-29 22:52:29 -07:00
Sintendo d8953dbe57 x64Emitter: nit, use helper method in CMP_or_TEST 2018-09-29 09:52:54 +02:00
Sintendo ef94fca504 DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
Sintendo e3b424facd EmuCodeBlock: remove redundant instructions
Their result is overwritten by a subsequent MOV.
2018-09-28 23:58:16 +02:00
MerryMage 89a0b0de32 Jit64AsmCommon: Reduce branches in fast-path and inline most behavior
The only behavior requires a function call is denormal behaviour. We also fix fpscr exception raising.
2018-09-28 18:11:30 +01:00
MerryMage 826bcad3a5 UnitTets: Add tests for frsqrte 2018-09-28 18:11:30 +01:00
Stenzek 349765ba77 GraphicsWindow: Ensure adapter selection isn't enabled while running 2018-09-28 22:01:23 +10:00
Stenzek eb33d7af64 Core: Call InitBackendInfo before loading config 2018-09-28 21:44:41 +10:00
Stenzek 93923e2b29 Don't fill backend info when core is running
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
Mat M a1db82a72e
Merge pull request #7411 from JosJuice/wii-metadata-unencrypted
Read Wii disc metadata from the unencrypted header
2018-09-28 00:44:25 -04:00
Stenzek a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
Mat M a5c74cd6d1
Merge pull request #7382 from stenzek/drop-vk-nv-glsl
Vulkan: Drop usage of VK_NV_glsl extension
2018-09-27 21:56:22 -04:00
Mat M 3cee297c87
Merge pull request #7331 from booto/si_buffer
SI: Add 16bit accessors for SI IO buffer
2018-09-27 21:50:50 -04:00
Mat M d0b2f04539
Merge pull request #7421 from JosJuice/qt-sd-hotplug
DolphinQt: Allow inserting/ejecting SD cards during emulation
2018-09-27 21:48:16 -04:00
Mat M 62b88f890d
Merge pull request #7422 from JosJuice/scrub-unencrypted
Fix scrubbing unencrypted Wii disc images
2018-09-27 21:47:49 -04:00
JosJuice 4a7715927e
Merge pull request #7392 from weihuoya/android-menu-fx
Menu show action fx for android
2018-09-26 19:54:36 +02:00
Roland Munsil 5eefd0482a Fix issue with breakpoint type loaded from settings not propogating to MemoryWindow 2018-09-25 17:45:18 -05:00
Roland Munsil 54bd16e753 Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin 2018-09-24 23:01:24 -05:00
Roland Munsil 04969f94b6 Fix some Cheat Manager comparisons being wrong 2018-09-24 21:34:48 -05:00
zackhow 67902a7091 Android: Layout for emulation when phone is portrait
This sets the surfaceview to the top half of the screen instead of it sitting in the middle which gives more room for onscreen controls.
2018-09-21 17:20:13 -04:00
zackhow f05d85dfe4 Android: add reset touch overlay 2018-09-21 17:20:13 -04:00
zackhow ab46f0cb82 Android: Add default portrait touch overlays 2018-09-21 17:18:30 -04:00
zackhow afe59c50c4 Android: add profile for portrait touch overlay 2018-09-21 17:18:30 -04:00
Markus Wick 85961f996e
Merge pull request #7400 from zackhow/phone-rumble
Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
JosJuice facaeb615e Fix scrubbing unencrypted Wii disc images
Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice ce3e0fc091 Refactor DiscScrubber::MarkAsUsedE 2018-09-20 23:23:06 +02:00
JosJuice 5db27b8e7e DolphinQt: Allow inserting/ejecting SD cards during emulation
This is possible on real hardware and was possible in DolphinWX.
2018-09-20 18:41:37 +02:00
Sintendo 8a93dd0105 x64EmitterTest: Fix linting issues 2018-09-16 19:52:12 +02:00
Sintendo 58a0d0f117 x64EmitterTest: test MOV with 64-bit immediates 2018-09-16 19:52:12 +02:00
Sintendo 53a947749a x64Emitter: short MOV for 64bit immediates (2)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de 00    movabs rax,0xdeadbeef
7:  00 00 00

With this change, it will instead rely on the fact that on x64 writes to
32-bit registers are automatically zero extended to 64-bits, allowing
us to emit a 5 or 6-bytes instruction with the same effect for certain
immediates.

0:  b8 ef be ad de          mov    eax,0xdeadbeef
2018-09-16 19:52:03 +02:00
Léo Lam e90bd035cb
Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam 5a289de27a Fix BT passthrough by sending larger packets
Fixes a critical regression from 8bb08d1ca6.

In that commit, I replaced a 1024 byte buffer with a SHCIEventCommand.
However, it looks like some Bluetooth adapters actually require such
a large buffer, so this change needs to be reverted.
2018-09-16 15:36:58 +02:00
Léo Lam 40b7fab235
Merge pull request #7261 from lioncash/static
WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam 3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam 80c402e1ad
Merge pull request #7161 from lioncash/disasm
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam 3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
Translation fixes
2018-09-16 15:09:26 +02:00
Pierre Bourdon e3a52b3361
Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
JosJuice b5bb445f21 Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
Admiral H. Curtiss f2fa63783b Do not consider XFB copies for invalidating textures when loading a new texture.
This fixes severe image flickering in some cutscenes of Twin Snakes. The game appears to sometimes load a previously made XFB copy as a texture before it is actually rendered to the screen, which we took as an invitation to invalidate the XFB copy.
2018-09-15 13:56:45 +02:00
Sintendo 575f1b309a x64Emitter: short MOV for 64bit immediates (1)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de ff    movabs rax,0xffffffffdeadbeef
7:  ff ff ff

With this change, it will instead emit a 7-byte instruction when it is
possible to express the 64-bit immediate using a signed 32-bit value.

0:  48 c7 c0 ef be ad de    mov    rax,0xffffffffdeadbeef
2018-09-14 23:11:26 +02:00
Admiral H. Curtiss 3e95d3c477 Stitch together overlapping XFB regions in order of XFB copy creation. 2018-09-14 19:41:27 +02:00
zackhow 1311f84706 Android: Run Directory Initialization as a thread instead of service
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
2018-09-14 09:54:36 -04:00
Admiral H. Curtiss d97bc0d359 Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
JosJuice cec601f1fb Read Wii disc metadata from the unencrypted header
The header of a Wii disc can be read from two places: The
unencrypted area at the beginning of the disc, or the beginning of
the game partition. The two copies are usually identical (except
for 0x60 and 0x61), but there are exceptions. For most of Dolphin's
history, we have been reading from the header inside the game
partition when getting metadata. This was however not the case
starting with 4.0-4901 and ending with 5.0-3762. This commit once
again makes Dolphin read metadata from the unencrypted header,
because of the following reasons that I recently was informed about:

- The "pink fish" disc has the game ID 410E01 in the unencrypted
  header but the placeholder game ID RELSAB in the partition header.
- The revisions of some games differ between the two headers,
  with the unencrypted one making more sense.
  (See https://bugs.dolphin-emu.org/issues/11387)

For better or worse, this also means that sloppily hacked games where
only the game ID in the unencrypted header has been changed now will
use that modified game ID. And unlike with the partition header,
there is no signing or hashing that can tell us whether the
unencrypted header has been modified by someone other than Nintendo.
2018-09-12 13:41:30 +02:00
booto 3825e2e5ff SI: Add 16bit accessors for SI IO buffer
Dolphin has traditionally treated the SI IO buffer (128 bytes) as a set of
32 little endian u32s. This works out fine if you only ever read/write
using aligned 32bit accesses. Different sized accesses or misaligned reads
will mess it up. Byte swapping reads/writes will fix this up, but all the
SI devices that use the SI IO buffer need to be adjusted.
2018-09-11 22:19:13 -04:00
JosJuice fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00
JosJuice e0cb56edb9 Reword some translatable strings
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice 5f35edf505 Remove unused function and translatable strings 2018-09-08 15:18:31 +02:00
JosJuice a4f950ee86 Fix a string not getting translated 2018-09-08 15:16:39 +02:00
zackhow 1f34471130 Fix lint 2018-09-07 08:56:05 -04:00
zackhow 126ff8dc5f Android: Add rumble for phone
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
Techjar e9046f8eec VideoCommon: Skip vsync if configured emulation speed is not 100%
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
weihuoya c062258719 use app:showAsAction 2018-09-03 16:07:45 +08:00
Techjar bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
Pierre Bourdon 95c2a92f26
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" 2018-09-01 05:32:56 +02:00
Anthony 4a34dba001
Merge pull request #7387 from zackhow/covers-nostretch
Android: Fix cover stretching and show more games per row
2018-08-31 19:29:49 -07:00
zackhow 374b0bf2dc Android: show more games per row 2018-08-31 21:15:28 -04:00
zackhow ec0e1d2826 Android: Fix cover stretching 2018-08-30 17:14:09 -04:00
spycrab 392df8a11d GL/TextureCache: Clean up inline shader code 2018-08-30 16:05:39 +02:00
MerryMage 9753f21cc7 Arm64Emitter: Remove unsequenced expressions
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
zackhow 169e41aa30 Android: fix crash if user is offline
If the user is offline, then there won't be a network response. Just debug log that the report couldn't send and move on
2018-08-29 16:41:47 -04:00
Stenzek 448e19629d Vulkan: Drop usage of VK_NV_glsl extension
It's not providing a large performance improvement anymore, after the
more recent drivers introduced a new shader compiler.
2018-08-29 13:12:19 +10:00
zackhow bbf2184933 Android: Analytics - get android ui type when called instead of setting it ahead of time
It's possible to not have set the device type if the user launches a game without going to the main activity(like launching from the TV menu)
2018-08-28 18:23:57 -04:00
Stenzek 3ad7812b53 ShaderGen: Drop broken fragment shader index workaround for Vulkan
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
JosJuice fbdc239199 Fix reducing log paths when building with MSVC
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:

1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC

Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice 762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
Techjar c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
Pierre Bourdon 2033d660d2
Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash d10a0b440f SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00
Lioncash e6a4116bf2 Common/SFMLHelper: Remove unused forward declaration
BigEndianValue isn't used in either the header or SFMLHelper.cpp, so it
can be removed.
2018-08-27 16:48:12 -04:00
Pierre Bourdon 4c75331d5d
Merge pull request #7374 from lioncash/iowin
IOWin: Make functions internally linked where applicable
2018-08-27 22:13:24 +02:00
Lioncash 8753321841 IOWin: Use anonymous namespaces where applicable
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
2018-08-27 16:10:07 -04:00
Lioncash d40022d6d0 JitInterface: Move explanatory comment of ClearSafe() to the function's prototype
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
2018-08-27 13:04:05 -04:00
Lioncash 36b24bf7a0 PowerPC: Remove Profiler.cpp
With 7aa305ea35 merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
2018-08-27 12:13:39 -04:00
Lioncash 7aa305ea35 Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.

Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
Pierre Bourdon 88a91562b5
Merge pull request #7370 from lioncash/constness
JitArm64/Jit: Don't cast away const within DumpCode()
2018-08-27 16:31:15 +02:00
Lioncash cc2ef5a2c3 JitArm64/Jit: Don't cast away const within DumpCode()
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
2018-08-27 10:28:11 -04:00
Lioncash e81408588f JitCommon/JitCache: Make JitBlock's checkedEntry and normalEntry members non-const pointers
In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.

In this case, we shouldn't be using const period if we're writing to the
emitted data.
2018-08-27 10:23:22 -04:00
Pierre Bourdon 25898cfa55
Merge pull request #7368 from lioncash/const-cast
Arm64Emitter: Make the Align* functions return a non-const data pointer
2018-08-27 15:54:05 +02:00
Lioncash 208be26bb4 Arm64Emitter: Make the Align* functions return a non-const data pointer
Similar in nature to e28d063539 in which
this same change was applied to the x64 emitter.

There's no real requirement to make this const, and this should also
be decided by the calling code, considering we had places that would
simply cast away the const and carry on
2018-08-27 09:44:38 -04:00
Pierre Bourdon 6a22f1b3e0
Merge pull request #7253 from booto/fifo_reg
CP: some bits in some of the HI registers cannot be set
2018-08-27 14:56:12 +02:00
Pierre Bourdon b2b72bd3ce
Merge pull request #7272 from Techjar/xkb-mouse-button-fix
InputCommon/XInput2: Increase mouse buttons to 32
2018-08-27 14:52:37 +02:00
Techjar 311d0442de InputCommon/XInput2: Increase mouse buttons to 32
Xlib supports many mouse buttons, though there are 9 standard buttons, and they aren't arranged like other mouse APIs. Using only 5 buttons was preventing the use of buttons besides left/right/middle click and the scroll wheel. Here's what all the standard buttons are:
1. left button
2. middle button (pressing the scroll wheel)
3. right button
4. turn scroll wheel up
5. turn scroll wheel down
6. push scroll wheel left
7. push scroll wheel right
8. 4th button (aka browser backward button)
9. 5th button (aka browser forward button)

The remaining button indices are non-standard and device-specific, and technically far more than 32 are supported, but this seems like a reasonable limit to avoid cluttering the list with tons of useless mouse buttons. What mouse has more than 32 buttons anyways?
2018-08-27 08:47:32 -04:00
Techjar f1bc17ab9e Qt/MD5Dialog: Fix pressing enter on NetPlay window causing dialog to close 2018-08-27 08:39:39 -04:00
Pierre Bourdon ea26ccbbe1
Merge pull request #7318 from VinDuv/rename-master-log
LogManager: Change Master Log short name to fix log configuration loading
2018-08-27 13:36:04 +02:00
Pierre Bourdon 62928de547
Merge pull request #7357 from Techjar/qt-memcard-manager-select-button
Qt/GCMemcardManager: Make slot and file selection more intuitive
2018-08-27 13:35:38 +02:00
Pierre Bourdon af2e69dfdc
Merge pull request #7366 from Techjar/discord-pics-popular
DiscordPresence: Add popular games to artwork list
2018-08-27 12:40:57 +02:00
Techjar 80c4e77735 DiscordPresence: Add popular games to artwork list 2018-08-27 06:10:11 -04:00
Pierre Bourdon b1889fc785
Merge pull request #7364 from riking/android-reformat
Reformat all Android code
2018-08-27 09:36:19 +02:00
Pierre Bourdon 0d4a28dfdf
Merge pull request #7365 from riking/android-code-style
Update Android code style file to better match C/C++ code style
2018-08-27 09:35:58 +02:00
riking 248ee12aed Reformat Android code 2018-08-26 21:37:54 -07:00
riking ab76631a7f Update code style file, remove old style .jar 2018-08-26 21:32:56 -07:00
Pierre Bourdon f2323331ea
Merge pull request #7240 from lioncash/namespace
Common/DebugInterface: Namespace code under the Common namespace
2018-08-27 04:49:26 +02:00
Pierre Bourdon 0c39590353
Merge pull request #7229 from lioncash/truncate
Interpreter: Remove an unnecessary cast in Trace()
2018-08-27 04:49:06 +02:00
Pierre Bourdon 3cc8a19dd4
Merge pull request #7215 from leoetlino/dsptool-fix
DSPTool: Use std::string == instead of strcmp
2018-08-27 04:48:37 +02:00
Pierre Bourdon e096ca20e9
Merge pull request #7358 from Techjar/qt-memcard-manager-deletion-fix
Qt/GCMemcardManager: Fix deletion of multiple files
2018-08-27 04:48:07 +02:00
Pierre Bourdon dbb7563cce
Merge pull request #7363 from Techjar/netplay-hia-comments
NetPlay: Add additional comments for host input authority mode
2018-08-27 04:45:20 +02:00
Pierre Bourdon db55c36f09
Merge pull request #7359 from stenzek/intel-d3d-crash
PixelShaderGen: Ensure all components of ocol1 are initialized
2018-08-27 04:42:28 +02:00
Pierre Bourdon eef47990d9
Merge pull request #7339 from weihuoya/cache-all-page
Android: cache all page, avoid image flicking when swipe from last page to first page
2018-08-27 04:41:23 +02:00
Pierre Bourdon 246b1f4459
Merge pull request #7350 from zackhow/android-analytics
Android: Add usage statistics to android
2018-08-27 04:37:17 +02:00
Pierre Bourdon b571d0c537
Merge pull request #7355 from hackbar/style-cleanup
Style cleanup
2018-08-27 04:32:50 +02:00
Pierre Bourdon 045b9a97b5
Merge pull request #7330 from Ebola16/314
Update Android Gradle Plugin to 3.1.4
2018-08-27 04:31:35 +02:00
Pierre Bourdon 3d94dc1870
Merge pull request #7353 from hackbar/cleanup
Cleanup
2018-08-27 04:31:10 +02:00
Techjar 1ba834d13c NetPlay: Add additional comments for host input authority mode 2018-08-26 22:28:23 -04:00
Pierre Bourdon ca719dbdd6
Merge pull request #7362 from riking/android-code-style
Android code style enforcement
2018-08-27 04:25:22 +02:00
riking c5ecb718ac Add Android code style enforcement to lint.sh
This requires buildbot changes: the path to the Android Studio
installation must be supplied in an environment variable.

Modified files are copied out to a temporary directory, Android Studio
is asked to format the files, and a git diff is performed.
2018-08-26 19:18:31 -07:00
Pierre Bourdon 0cc3ae72a5
Merge pull request #7344 from delroth/discord-pics
DiscordPresence: use game-specific artwork if available
2018-08-27 00:11:21 +02:00
Pierre Bourdon 9bcd7bfe1e
Merge pull request #7360 from Techjar/netplay-host-input-authority
NetPlay host input authority mode
2018-08-26 23:15:44 +02:00
Techjar 5519efa66e NetPlay host input authority mode
Currently, each player buffers their own inputs and sends them to the
host. The host then relays those inputs to everyone else. Every player
waits on inputs from all players to be buffered before continuing. What
this means is all clients run in lockstep, and the total latency of
inputs cannot be lower than the sum of the 2 highest client ping times
in the game (in 3+ player sessions with people across the world, the
latency can be very high).

Host input authority mode changes it so players no longer buffer their
own inputs, and only send them to the host. The host stores only the
most recent input received from a player. The host then sends inputs
for all pads at the SI poll interval, similar to the existing code. If
a player sends inputs to slowly, their last received input is simply
sent again. If they send too quickly, inputs are dropped. This means
that the host has full control over what inputs are actually read by
the game, hence the name of the mode. Also, because the rate at which
inputs are received by SI is decoupled from the rate at which players
are sending inputs, clients are no longer dependent on each other. They
only care what the host is doing. This means that they can set their
buffer individually based on their latency to the host, rather than the
highest latency between any 2 players, allowing someone with lower ping
to the host to have less latency than someone else.

This is a catch to this: as a necessity of how the host's input sending
works, the host has 0 latency. There isn't a good way to fix this, as
input delay is now solely dependent on the real latency to the host's
server. Having differing latency between players would be considered
unfair for competitive play, but for casual play we don't really care.
For this reason though, combined with the potential for a few inputs to
be dropped on a bad connection, the old mode will remain and this new
mode is entirely optional.
2018-08-26 17:10:23 -04:00
zackhow a26cf8febc Android: Analytics - Set new session after being closed for 6 hours 2018-08-25 16:57:07 -04:00
BhaaL 5f95ed5263 Jit64: get rid of global g_jit accesses 2018-08-25 16:53:49 +02:00
spycrab 476037d1f2
Merge pull request #7345 from spycrab/qt_cover_uniform
Qt/GridProxyModel: Ensure uniform sizes in cover mode
2018-08-25 02:01:14 +02:00
Mike 308ae11f2b Android: add a description for 'Compile Shaders Before Starting'
Before this, it was using 0 as a resource ID. That has undefined
behavior, and seemed to use a previous string.
2018-08-24 08:50:29 -07:00
Mike 55e4637b42 Android: add braces to a one-line if block
There isn't an official Java style, but this seems to be consistent with
everything else. Also it's weird to see one one liners without braces in
Java.
2018-08-24 08:50:29 -07:00
Mike 6d954afddd Android: minor spacing and brace fix.
There isn't an official Java style, but this seems to be consistent with
everything else.
2018-08-24 08:50:25 -07:00
Stenzek bae1168fe9 PixelShaderGen: Ensure all components of ocol1 are initialized
This was causing a warning in the shader compiler, as the rgb components
were not initialized. Which shouldn't be an issue, as the rgb is not
used in the blend equation, only the alpha. However, the lack of
initialization causes crashes in Intel's D3D shader compiler, so we'll
play nice and initialize all the channels.
2018-08-24 23:53:00 +10:00
Techjar fd7d51eed6 Qt/GCMemcardManager: Fix deletion of multiple files 2018-08-24 07:58:38 -04:00
Techjar 6ae77623c5 Qt/GCMemcardManager: Make slot and file selection more intuitive 2018-08-24 07:10:48 -04:00
Mike fda785c452 Android: whitespace fix 2018-08-23 18:32:29 -07:00
Mike dd8d7bba98 Android: Get rid of the per-platform styles, as we only using the GC one.
I think the intention might have been to switch styles based on what
platform was selected, but that never happened. Instead, everything just
used the GC styles.

All the platform-specific styles did was add an accent color (which
tints the checkbox and text area elements). This adds a specific color for
that instead of abusing a platform color.

There should be no visual changes for this commit.
2018-08-23 18:32:29 -07:00
spycrab 248afb9fa7
Merge pull request #7347 from spycrab/qt_fix_visibility
Qt: Fix widgets being visible when they shouldn't be
2018-08-24 01:58:55 +02:00
spycrab 398cce52be
Merge pull request #7352 from Techjar/qt-signal-blocker
Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-24 01:58:21 +02:00
zackhow 82f82a6b7d Android: Add usage statistics to android.
Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
Techjar 1547b185c7 Qt: Switch to QSignalBlocker for scoped signal blocking 2018-08-23 07:11:52 -04:00
Techjar d72f4ed468 Qt/AdvancedPane: Block signals during Update() 2018-08-23 07:00:20 -04:00
Techjar 5512eadd08 VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
Pierre Bourdon d44087128e
Merge pull request #7342 from spycrab/qt_dbg_scroll
Qt/Debugger: Improve scrolling
2018-08-20 21:41:54 +02:00
Pierre Bourdon 183fb9bf6a
Merge pull request #7338 from booto/controller_modes
Fix analog modes that use 4 bits for c-stick data
2018-08-20 13:02:32 +02:00
Markus Wick 3c354d9280
Merge pull request #7333 from weihuoya/gamecover-nomedia
Hide game cover in android gallery
2018-08-20 10:01:50 +02:00
spycrab 77ebd721e3 Qt: Fix widgets being visible when they shouldn't be 2018-08-20 00:39:57 +02:00
spycrab 5b992f138b Qt/Debugger: Improve scrolling
Reduces the scrolling speed for both keyboard and mouse scrolling so
users are able to navigate the code and memory view line by line
2018-08-19 22:36:04 +02:00
JosJuice c3b0208de6
Merge pull request #7340 from zackhow/enable-touch-con
Android: Set GC controller 1 to enabled if settings don't exist
2018-08-19 20:32:21 +02:00
JosJuice b2880d0330
Merge pull request #7336 from zackhow/extension-ui-bug
Android: Fix wiimote extension from defaulting to none in UI
2018-08-19 20:31:21 +02:00
JosJuice be890c56ac Fix critital buffer overflow in LoadPNG 2018-08-19 17:35:15 +02:00
spycrab 2ea6cc66ba Qt/GridProxyModel: Ensure uniform sizes in cover mode 2018-08-19 17:13:29 +02:00
Pierre Bourdon 4ecee3cb99 DiscordPresence: use game-specific artwork if available
Since we don't have a way (AFAIK) to dynamically collect the list of
available art assets, we hardcode a list of gameids with available
artwork inside Dolphin. It's not great, but I don't think it's a
terrible solution either.

Art has to be manually uploaded to our Discord app configuration, and we
have a limit of ~150 assets, so most likely we'll limit ourselves to a
small set of popular games.
2018-08-19 14:53:40 +02:00
Mat M 8f847c7655
Merge pull request #7343 from spycrab/qt_bp_fix
Qt/Debugger: Readd title bar to breakpoint widget
2018-08-19 08:41:36 -04:00
Pierre Bourdon 0fdb6f4267
Merge pull request #7249 from yourWaifu/discord-rpc-join
Add Discord Join Net Play functionally
2018-08-19 13:43:33 +02:00
spycrab 27bc9046e7 Qt/Debugger: Readd title bar to breakpoint widget
Removed it by accident in #7299
2018-08-19 13:37:59 +02:00
Admiral H. Curtiss 5df424a1ec Use simplified libpng PNG reading API to avoid PNG reading bugs. 2018-08-19 13:14:11 +02:00
spycrab 12a5fd80bd
Merge pull request #7299 from spycrab/qt_compact
Qt/Debugger: Make spacing more compact
2018-08-17 15:28:03 +02:00
zackhow afc1876e49 Android: Set GC controller 1 to enabled if settings don't exist
If a user changes any config options before starting emulation then all SIDevices are set to 0.
This was added in PR 6267(commit 58ee9d2a78) to fix a bug.
2018-08-17 08:20:22 -04:00
booto 168fdf814b Fix analog modes that use 4 bits for c-stick data
Also get rid of a load of unnecessary casts
2018-08-16 02:17:17 -04:00
weihuoya 4f90bcce63 cache all pages, android 2018-08-16 14:10:44 +08:00
zackhow 4c281f72b6 Android: Enhance Dpad movements/touches
Allows you to 'slide' your finger to move across the dpad like a joystick.
2018-08-15 21:13:11 -04:00
zackhow a20513eff9 Android: Fix wiimote extension from defaulting to none in UI
Another index disconnect between the padId's and the wiimote numbers. This was done correctly when saving but not when reading the current value
2018-08-15 17:39:22 -04:00
spycrab 8e5c3d5b4e
Merge pull request #7326 from spycrab/qt_tas_fancy
Qt/TAS: Enable antialiasing for Stick/IR widgets
2018-08-15 19:46:56 +02:00
spycrab 8d184ab9bd Qt/Debugger: Make spacing more compact 2018-08-15 19:26:04 +02:00
BreadFish64 b246678c8c
Fix spelling in assert macro 2018-08-15 12:12:19 -05:00
weihuoya eefef73141 nomedia, add comment text 2018-08-15 19:41:55 +08:00
spycrab 6d56b03304
Merge pull request #7325 from spycrab/qt_tas_reset
Qt/TAS: Implement recentering feature
2018-08-15 13:07:58 +02:00
weihuoya 2fac523e10 hide game cover in android gallery 2018-08-15 16:37:00 +08:00
Lioncash 67b015d76b Arm64Emitter: Get rid of a pointer cast within SetJumpTarget()
Type punning like this is undefined behavior. Instead, we use std::memcpy to
copy the necessary data over, which is well defined (as it treats both
the source and destination as unsigned char).
2018-08-14 23:47:53 -04:00
spycrab fb382e90eb
Merge pull request #7324 from spycrab/qt_independent_tas
Qt/TAS: Make TAS input windows independent
2018-08-15 01:51:26 +02:00
master0fdisaster 0d79e8a2ca Qt: Config/Advanced: Fix CPU Clock Speed Slider
Changes rounding from ceiling to nearest, when updating the slider value. Using ceiling as rounding made some values inaccessible.
2018-08-14 17:22:30 +02:00
master0fdisaster 1544d7d681 Qt: Config/Interface: Fix "Show Active title in Window Title" Checkbox
Makes the checkbox save when it's toggled.
2018-08-14 17:22:30 +02:00
master0fdisaster bc3cc01cc9 Qt: Config/Interface: Fix User Style Drop Down
makes the user style drop down load the right custom style after a restart
2018-08-14 17:21:50 +02:00
Ryan Meredith 4a6d9f7b6a Update Android Gradle Plugin 2018-08-14 07:40:25 -04:00
JosJuice 6a34210c2d
Merge pull request #7328 from zackhow/covers-nocrop
Android: Don't crop covers
2018-08-14 11:45:14 +02:00
Sleepy Flower Girl 158c0d54b1 Force IPv4 on external IP addresses 2018-08-13 21:17:38 -04:00
Pierre Bourdon 6c1f39458b Jit64: Update PC before checking for exceptions 2018-08-14 02:27:48 +02:00
zackhow 1f40efda5d Android: Don't crop covers 2018-08-13 17:39:26 -04:00
spycrab 1c793503b1 Qt/TAS: Implement recentering feature 2018-08-13 23:34:25 +02:00
Billy Robert O'Neal III 6640d1ec81 Attempt to fix linter issues. 2018-08-13 12:17:56 -07:00
Billy Robert O'Neal III a0af0bf588 Workaround use of private constant _Snan no longer being present in <limits>. 2018-08-13 12:05:50 -07:00
spycrab 55c608b482 Qt/TAS: Enable antialiasing for Stick/IR widgets 2018-08-13 15:05:30 +02:00
zackhow 3f21975d2a Android: Update mobile and TV to use game covers
Using covers should give a consistent look to dolphin's library.
2018-08-13 08:24:52 -04:00
spycrab 9739ad9f48 Qt/TAS: Make TAS input windows independent 2018-08-13 14:15:09 +02:00
Markus Wick 84c24516b1
Merge pull request #7306 from zackhow/touch-button-placement
Android: Add default touch button overlay
2018-08-13 13:44:03 +02:00
Markus Wick 9322c0edfa
Merge pull request #7320 from zackhow/leanback-button-clear
Android: Clear controller binding by long press on TV
2018-08-13 13:42:48 +02:00
Markus Wick 15ef7d6fb8
Merge pull request #7323 from lioncash/dedup
PowerPC: Deduplicate Helper_Mask() code
2018-08-13 13:41:10 +02:00
spycrab 1c324c8927
Merge pull request #7317 from spycrab/qt_fix_mpbtn_crash
Qt/MappingButton: Fix crash when exiting during input detection
2018-08-13 00:14:25 +02:00
Lioncash a4110ad958 PowerPC: Deduplicate Helper_Mask() code
We can share this across all implementations instead of duplicating it
in different ways.
2018-08-12 17:24:16 -04:00
VperuS e5980f280d
Core/UICommon: Fix assignment to pointer 2018-08-12 17:15:14 +03:00
zackhow a2f90d3915 Android: require back to be pressed twice to exit on mobile 2018-08-12 06:59:06 -04:00
zackhow 51fa5d2fd8 Android: Clear controller binding by long press on TV
The TV interface can't 'click' the clear button, this gives TV a way to clear
2018-08-11 21:47:49 -04:00
zackhow 75f4e74e94 Android: Add default touch button overlay
This sets up default positions for touch buttons so they are not just bunched in the corner on a fresh install. Also added a toast when emulation starts on how to edit button layout
2018-08-11 12:56:23 -04:00
Vincent Duvert e2a557e739 LogManager: Change Master Log short name
Change the Master Log short name from “*” to “MASTER”. This fixes
saving the master log enable state, as INI files may not start with *.
2018-08-11 18:37:33 +02:00
spycrab 159d5a6925 Qt/MappingButton: Fix crash when exiting during input detection 2018-08-11 17:37:12 +02:00
JMC47 3a4574957b Disables a panic alert in lswx that makes using not64 impossible 2018-08-10 21:22:45 -04:00
Pierre Bourdon 55fa4842fb
Merge pull request #7307 from booto/qsortfilter-strict-weak
GameList: QSortFilterProxyModel should provide strict weak ordering
2018-08-11 02:57:36 +02:00
Pierre Bourdon 91edc95243
Merge pull request #7315 from delroth/crset-fix
Jit64: fix crset implementation
2018-08-11 02:24:15 +02:00
Pierre Bourdon b382310367
Merge pull request #7313 from PoroCYon/master
Rename SIGTRAP, SIGTERM etc. to GDB_SIGTRAP etc.
2018-08-11 01:40:14 +02:00
Pierre Bourdon c8d4fa5308 Jit64: fix crset implementation
At some point SetCRFieldBit was modified to operate on RSCRATCH, but the
function was only partially changed. As such, setting SO, GT or LT would
write the right bit to cr_field, but then cr_field would just get
overwritten with RSCRATCH, undoing the work.
2018-08-11 01:12:49 +02:00
Markus Wick 185f971e2a
Merge pull request #7308 from booto/dualcore-fifo-player-shutdown
FifoPlayer: Actually exit on 'Stop' in dualcore
2018-08-10 18:00:18 +02:00
PoroCYon 26a9ab5b19 Use GDB_SIG* enum instead of the system's macros, as the latter mightn't be included or might have a different value. 2018-08-10 16:09:27 +02:00
JosJuice 2a2a2cfc5e DolphinQt: Don't call "frame advance" "frame skip"
Just to avoid confusion.
2018-08-09 10:32:32 +02:00
JosJuice 2ee8a61148 ConfigManager: Remove m_FrameSkip
This setting was removed some time ago but was apparently
still being read and written by ConfigManager.
2018-08-09 10:31:02 +02:00
Markus Wick 74057ec222
Merge pull request #7303 from zackhow/exitemumenu
Android:  Add exit to phone emu menu
2018-08-09 10:19:25 +02:00
Markus Wick bfbf9ed2ee
Merge pull request #7292 from mahdihijazi/settings_refactor
Android: Settings refactor & Fix custom game settings
2018-08-09 10:17:03 +02:00
booto da0927fe8f FifoPlayer: Actually exit on 'Stop' in dualcore
Quit the fifoplayer cpu idle loop if a shutdown has been requested
2018-08-09 01:08:21 -04:00
booto aef446697d GameList: QSortFilterProxyModel should provide strict weak ordering 2018-08-08 23:59:58 -04:00
spycrab 7cb310791b Cleanup: Remove some left over references to wxWidgets 2018-08-07 15:48:17 +02:00
spycrab ddf09a0841
Merge pull request #7298 from spycrab/usb_keyboard_hotkey
Hotkeys: Add "Toggle USB Keyboard" hotkey
2018-08-07 07:47:20 +02:00
zackhow 58aa6b9905 Android: Add exit to phone emu menu
Some phones that have capacitive nav bar buttons disable those buttons while in emulation. This gives those devices a way to exit
2018-08-06 22:26:58 -04:00
Sleepy Flower Girl c2aedb7649 Adds a UI for accepting Discord join requests in Dolphin
also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
Anthony 0a8e04e469
Merge pull request #7301 from zackhow/wiicontroller
Android: Return 0 on fail on WiimoteReal IOWrite and update WiimoteNew defaults
2018-08-05 00:05:11 -07:00
mahdihijazi f41785e1b9 Android: Reflect the settings that is being used by the emulator on the UI
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have

where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
2018-08-05 01:33:30 +02:00
Lioncash ac1b48497e NetPlayServer: Make g_initial_netplay_rtc a member variable of NetPlayClient
Behaviorally, this belongs within the netplay client. The server will
always transmit a known RTC value, so it doesn't even need a global for
this. Given the client receives the packet containing said RTC value, we can
store it as a member variable and provide an accessor for reading that
value.

This removes another global variable within the netplay code.
2018-08-03 23:20:16 -04:00
Anthony 72d5ff54f3
Merge pull request #7257 from lioncash/const
WiimoteEmu: Minor changes
2018-08-03 20:09:31 -07:00
Anthony 15090dc4b8
Merge pull request #7300 from stenzek/qt-open-dff
DolphinQt: Add .dff to open file filter
2018-08-03 20:08:18 -07:00
zackhow ec5e46fa7a Android: Return 0 on fail on WiimoteReal IOWrite and update WiimoteNew defaults
Some of the write checks do an & on the result, returning 0 will allow these fails to be caught.
Updated the default WiimoteNew to set wiimotes 2-4 to be disabled on new install. No reason to have these
enabled unless there is actually a 2+ players
2018-08-03 19:46:26 -04:00
mahdihijazi ed1c91b4f6 Android: Fix custom game settings
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
2018-08-03 22:45:52 +02:00
mahdihijazi c664bb7458 Android: Refactor the settings managemnt
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2018-08-03 21:45:39 +02:00
mahdihijazi 61835a7e08 Android: Start structure the project around features instead of data types
This only moves the settings feature, the rest will be moved slowely later
2018-08-03 21:41:34 +02:00
JosJuice d425732837
Merge pull request #7297 from booto/no-dol
ExportDOL: ActionReplay has a 0'd dol offset. Don't try to extract.
2018-08-03 16:19:18 +02:00
Stenzek dca1096664 DolphinQt: Add .dff to open file filter 2018-08-03 17:39:17 +10:00
spycrab cf116d488a
Merge pull request #7268 from lioncash/config
Core/BootManager: Remove unnecessary includes
2018-08-02 23:17:03 +02:00
spycrab e3f36b74c5 Hotkeys: Add "Toggle USB Keyboard" hotkey 2018-08-02 12:55:30 +02:00
booto 800c1570ea ExportDOL: ActionReplay has a 0'd dol offset. Don't try to extract. 2018-08-02 05:32:05 -04:00
booto f800f6343d BS2Emu: Don't do a DVDCopy when AppLdrMain returns 0 2018-08-02 01:30:25 -04:00
Sleepy Flower Girl b7c241ea4c Add Discord Join Net Play functionally 2018-07-31 22:24:10 -04:00
zackhow be02a8e70b Android: Fix wiimote settings saving.
Index was off by one, so if you enabled Emulated Controller for
wiimote1, it would set the 'Source = 1' for wiimote0.
2018-07-30 19:50:45 -04:00
JosJuice db76994a9a Android: Don't crash when loading games into game list
Regression from PR #7285 / PR #7293.
2018-07-30 18:08:53 +02:00
spycrab 6af7c1fe27
Merge pull request #7273 from Techjar/qt-iowindow-detect-spaces
Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
2018-07-30 11:58:47 +02:00
spycrab 81c3400681
Merge pull request #7269 from lioncash/qt
DolphinQt/MainWindow: Replace includes with forward declarations
2018-07-30 11:56:31 +02:00
spycrab 2a776bf2b6
Merge pull request #7258 from Techjar/netplay-fix-segfaults
Fix more segfaults on NetPlay quit
2018-07-30 11:52:38 +02:00
spycrab 7c2569ada7
Merge pull request #7283 from Techjar/netplay-improve-settings-sync
NetPlay: Improve settings synchronization and UI
2018-07-30 11:47:48 +02:00
Pierre Bourdon 22108bbae7
Merge pull request #7288 from zackhow/wiisettings
Android: Fix emulated wiimotes via controller
2018-07-30 11:42:05 +02:00
zackhow 38c8d970f2 Android: Fix emulated wiimotes via controller
A little background: Android has 8 controller setup, 4 gamecube pads and 4 wiimote pads. When the static GCPadNew.ini and wiimotenew.ini is created, pads 0-3 are gc 1-4, and 4-7 are wii 1-4. Problem was the settings set wii controllers as pads 1-4, instead of 4-7. So any setting for wiimote1, was set for gc2(padID 1). Which is why the only wiimote to work was 4, since it mapped to padID 4, which is actually wiimote1.
2018-07-29 21:24:28 -04:00
spycrab 8fb3085b07 Revert "Revert "Qt/GameList: Add option to show covers in grid mode"" 2018-07-30 03:16:37 +02:00
degasus 5333c17cca Jit: Fix branch following.
The idea of this code was to not unroll loops, but it was completely broken.
So we've unrolled all loops, but only up to the second iteration.
Honestly, a better check would test if we branch to code which is already in the compiling block. But this is out of scope for now.

But testing shows that this unrolling actually improve the performance. So instead of fixing this bug, this check can be dropped.
2018-07-28 16:35:42 +02:00
Techjar 7036299a92 NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay.
Additionally, there's a strict sync mode which will sync various
enhancements to prevent desync in games that use EFB reads.

This also adds a check for all players having the IPL.bin file, and
doesn't load it for anyone if someone is missing it. This prevents
desyncs caused by mismatched system fonts.

Additionally, the NetPlay window was getting too wide with checkboxes,
so FlowLayout has been introduced to make the checkboxes take up
multiple rows dynamically. However, there's some minor vertical
centering issues I haven't been able to solve, but it's better than a
ridiculously wide window.
2018-07-26 17:23:04 -04:00
JosJuice 7c2d2548a8
Merge pull request #7284 from Techjar/netplay-fix-unknown-region-crash
Fix segfault on NetPlay start with unknown region
2018-07-22 22:27:34 +02:00
Markus Wick be9437450e
Merge pull request #7234 from zackhow/master
Android: Support for AndroidTV Oreo Homescreen channels
2018-07-22 15:02:49 +02:00
Techjar dee64a89e0 Fix segfault on NetPlay start with unknown region
This is accomplished by having SConfig::GetDirectoryForRegion no longer
return nullptr, as doing that was kind silly, considering we never
check for nullptr.
2018-07-21 13:13:08 -04:00
JosJuice 448547c38f
Merge pull request #7250 from JosJuice/android-nonzero-axis
Android controller mapping: Ignore axes with constant values
2018-07-21 14:23:49 +02:00
Techjar cfeffdcf42 Fix more segfaults on NetPlay quit
Basically everything here was race conditions in Qt callbacks, so I changed the client/server instances to std::shared_ptr and added null checks. It checks that the object exists in the callback, and the shared_ptr ensures it doesn't get destroyed until we're done with it.

MD5 check would also cause a segfault if you quit without cancelling it first, which was pretty silly.
2018-07-21 00:04:14 -04:00
Mat M a21d536f99
Merge pull request #7282 from booto/no-more-global-dcbz-disable
Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
2018-07-20 23:05:38 -04:00
spycrab d6833cb217
Merge pull request #7279 from Techjar/qt-macos-iowindow
Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS
2018-07-21 02:16:46 +02:00
spycrab c141511c87
Merge pull request #7222 from Techjar/netplay-sync-saves
NetPlay save data synchronization
2018-07-21 02:09:02 +02:00
zackhow 0488fe1d30 Android: Support for AndroidTV Oreo Homescreen channels 2018-07-20 17:56:45 -04:00
booto f88c46b4da Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
This option completely disabled the DCBZ instruction. Users are toggling
this option in dolphin forks and using that same problematic config when
launching dolphin. Removing the option from dolphin will let the config be
ignored.
2018-07-20 03:25:12 -04:00
Techjar 4407854e9c NetPlay save data synchronization
This adds the functionality of sending the host's save data (raw memory
cards, as well as GCI files and Wii saves with a matching GameID) to
all other clients. The data is compressed using LZO1X to greatly reduce
its size while keeping compression/decompression fast. Save
synchronization is enabled by default, and toggleable with a checkbox
in the NetPlay dialog.

On clicking start, if the option is enabled, game boot will be delayed
until all players have received the save data sent by the host. If any
player fails to receive it properly, boot will be cancelled to prevent
desyncs.
2018-07-19 18:09:20 -04:00
Stenzek dae161e138 FramebufferManager: Use D24S8 on Adreno when using Vulkan
D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
2018-07-19 23:30:25 +10:00
Stenzek 3323265d91 FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
Stenzek b30342d38f VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Markus Wick f5e8af7b6c
Merge pull request #7276 from stenzek/disable-shared-context-nouveau
DriverDetails: Disable shared context shader compilation on nouveau
2018-07-19 09:15:27 +02:00
Mat M bcdffdfe63
Merge pull request #7280 from Techjar/qt-cheats-manager-crash
Qt/CheatsManager: Fix segfault in GenerateARCode
2018-07-18 18:05:45 -04:00
Techjar 3cee7d599b Qt/CheatsManager: Fix segfault in GenerateARCode 2018-07-18 17:56:31 -04:00
Techjar 44aa3cdc0f Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS 2018-07-17 14:35:56 -04:00
cremno 4ad2153378 fix compilation w/o Discord Rich Presence 2018-07-17 12:03:41 +02:00
Anthony 98c7b232c4
Merge pull request #7266 from spycrab/qt_discord_fix
Qt/GeneralPane: Disable Rich Presence checkbox while emulation is run…
2018-07-16 22:10:32 -07:00
Mat M 944b5fade6
Merge pull request #7264 from ligfx/ffmpeg_deprecations
Fix deprecation warnings with recent FFmpeg versions
2018-07-16 23:44:18 -04:00
Stenzek 602fe0f457 DriverDetails: Disable shared context shader compilation on nouveau
Our usage of glFinish() can cause driver crashes and/or lockups.

Please note that this disables the background shader compilation (i.e.
all shaders will be compiled on boot). There is no way around this.
2018-07-17 13:34:18 +10:00
Techjar f37813d8b6 Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
The button wouldn't be highlighted in the list, as it would look for something like `Click 1` instead of Click 1.
2018-07-16 18:59:23 -04:00
JosJuice c663dc9e00 Remove settings that only were used by DolphinWX 2018-07-16 21:21:42 +02:00
JosJuice 325f3c6ee5
Merge pull request #7254 from Techjar/dont-set-jitfollowbranch
Core/ConfigManager: Don't set JITFollowBranch
2018-07-16 21:06:31 +02:00
Lioncash a9003aadc6
DolphinQt/MainWindow: Replace includes with forward declarations
Reduces the amount of dependencies dragged in by the main window's
header. This also removes MainWindow.h includes elsewhere where they
aren't necessary, reducing the amount of UI files that need to be
recompiled if the main window's header changes.
2018-07-15 18:46:26 -04:00
Techjar d49b415e75 Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems
with leaking settings changed by GameINI into the base configs. The
result of this is that if someone plays an N64 VC game (or other game
where we disable this setting) the branch following option can get
unintentionally disabled globally, which will reduce performance in
many games and cause NetPlay to desync with users who still have it
enabled.
2018-07-15 17:38:10 -04:00
Lioncash 71de1abd88 Core/BootManager: Remove unnecessary includes
Lessens the amount of files that have to be recompiled if
ConfigManager.h is modified. This also removes an indirect inclusion
within DolphinQt/Main.cpp.
2018-07-14 23:16:23 -04:00
spycrab 6044165f9d
Merge pull request #7237 from lioncash/netsettings
NetPlayClient: Make global NetSettings instance part of the NetPlayClient class
2018-07-15 00:02:58 +02:00
spycrab d438e80bfd Qt/GeneralPane: Disable Rich Presence checkbox while emulation is running
Works around core hanging when Discord Rich Presence is toggled
while emulation is running.
2018-07-14 23:39:06 +02:00
spycrab e9158bae6f Qt/LogWidget: Fix messages not being escaped properly 2018-07-14 23:06:18 +02:00
Michael M 857138a0ba AVIDump: use dump_path rather than deprecated AVFormatContext::filename
AVFormatContext::filename was deprecated in lavf 58.7.100 in favor
of AVFormatContext::url. Instead of adding version-checking logic,
just use the passed-in dump path instead.
2018-07-14 12:46:04 -07:00
Michael M e45698aaa0 AVIDump: av_register_all is deprecated/unneeded since 58.9.100 2018-07-14 12:46:00 -07:00
Lioncash 9983d92981 WiimoteEmu: Resolve unrelated lint code style warnings
This discrepancy was introduced in b3b1845785
2018-07-13 13:34:00 -04:00
Lioncash cfe7549091 ControlGroup/Triggers: Return state data by value
Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 97ba02df27 ControlGroup/Tilt: Return state data by value
Makes it less error-prone to get state data from tilt controls (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 918d448b5b ControlGroup/Slider: Return state data by value
Makes it less error-prone to get state data from sliders (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash 4c30b9e14d ControlGroup/Force: Return state data by value
Ensures that an array of sufficient size is always used and doesn't put
the responsibility on the caller. It also allows for direct assignment.
2018-07-13 13:20:35 -04:00
Lioncash ef1240b0c7 ControlGroup/Cursor: Return state data by value
Makes it less error-prone to get state data from cursors (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash d05f490caa ControlGroup/AnalogStick: Return state data by value
Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:31 -04:00
Lioncash d80f91478f WiimoteReal: Make functions internally linked where applicable
These functions are only used within this translation unit, so they can
be made internally linked.
2018-07-13 09:24:27 -04:00
spycrab 4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab c8af83202a Qt/GraphicsWindow: Fix lazy initialisation bugs 2018-07-13 12:38:21 +02:00
booto e2e43b4896 CP: some bits in some of the HI registers cannot be set
The mask is slightly different for Wii and GCN so we need to work it out at runtime.
2018-07-12 20:15:27 -04:00
Lioncash 7f8cdbb2a4
CMake: Only link in Bochs on x86 platforms
Bochs' disassembler is only for disassembling x86 code. On non-x86
platforms it doesn't really make sense to build and link this in.
2018-07-12 16:44:17 -04:00
Lioncash 113a357604 WiimoteEmu: Make constructor of Wiimote explicit
Prevents implicit conversions
2018-07-12 15:59:31 -04:00
Lioncash 5b58977561 WiimoteEmu: Amend parameter names for EmulateShake() and EmulateSwing()
Ensures they match their naming within the definition of the function.

In EmulateSwing's case, one parameter was erroneously named tilt_group,
when it's actually supposed to be swing_group.
2018-07-12 15:58:50 -04:00
Lioncash 2825b2daa2 WiimoteEmu: Remove unnecessary value-wise const from function prototypes
These aren't necessary in the prototype, however they do apply in the
definition of the function. This just cuts down on line noise within the
prototypes.
2018-07-12 15:54:01 -04:00
spycrab cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab 303f5e0dc2
Merge pull request #7256 from spycrab/qt_forward
HW/WiimoteEmu: Add Forward Option
2018-07-12 20:21:11 +02:00
Lioncash f209f5f2a4
NetPlayClient: Make the NetSettings instance part of the NetPlayClient class
This is only ever read from externally, so we can expose a getter that ensures that
immutability, while making the actual instance internal. Given the
filling out of these settings depends on packets received by the client
instance, it makes more sense to make it a part of the client itself.

This trims off one lingering global.
2018-07-12 13:55:41 -04:00
spycrab 55b5a24910
Merge pull request #7244 from lioncash/error
Qt/MenuBar: Make failures to load map and signature files more obvious
2018-07-12 19:41:36 +02:00
spycrab b3b1845785 HW/WiimoteEmu: Add Forward Option 2018-07-12 19:35:30 +02:00
spycrab 92f397d0fa
Merge pull request #7255 from Techjar/qt-netplay-message-color
[RFC] Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 17:42:55 +02:00
spycrab 9ab489aab8 Qt/NetPlayDialog: Show alerts when events happen
Displays an alert when you receive a message or a player joins / leaves
2018-07-12 17:33:12 +02:00
Techjar d85dd287cf Qt/NetPlayDialog: Change own chat message color to better suit dark themes 2018-07-12 06:34:14 -04:00
Shawn Hoffman 19ddd29afb bump msvc version check 2018-07-11 14:53:38 -07:00
JosJuice 7f6be99ad9 Android: Make ControllerMappingHelper methods static
This class has no state.
2018-07-11 14:00:57 +02:00
JosJuice 78cb1c2914 Android: Remove controller-specific code that isn't needed anymore 2018-07-11 14:00:37 +02:00
JosJuice d32c297c0d Android controller mapping: Ignore axes with constant values
Some controllers have axes that are stuck to values like 0.5 or 1.
Starting with PR #6123, when you press a control to map, Dolphin will
immediately think that such an axis is the axis that you want to map.
This commit fixes that issue (https://bugs.dolphin-emu.org/issues/10909)
2018-07-11 13:59:22 +02:00
spycrab fc967908ea
Merge pull request #7238 from Techjar/netplay-bundle-pad-states
NetPlay: Bundle multiple local pads into one packet
2018-07-11 11:27:10 +02:00
spycrab df5d1cf13a
Merge pull request #7233 from Techjar/qt-jit-branch-menu
Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-11 11:27:00 +02:00
spycrab c04b07674e
Merge pull request #7243 from Ebola16/SU
Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
spycrab ea99cdd781
Merge pull request #7247 from lioncash/fwd
Qt/GameList: Replace includes with forward declarations where applicable
2018-07-11 10:57:02 +02:00
spycrab d81b63f403
Merge pull request #7245 from lioncash/internal
Qt/CheatsManager: Move concealable types into the cpp file
2018-07-11 10:55:42 +02:00
spycrab f170009aad
Merge pull request #7246 from lioncash/enum
Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
2018-07-11 10:52:04 +02:00
Markus Wick d819df1d08
Merge pull request #7186 from gwicks/androidTouchJoystickRelCenter
Android: Make touch joystick re-centering configurable
2018-07-11 08:41:06 +02:00
spycrab bf4341f762
Merge pull request #7248 from Techjar/netplay-fix-spectator-deadlock
NetPlay: Don't update mappings on leave if player had no mappings
2018-07-11 01:18:22 +02:00
spycrab 42298f6d6d
Merge pull request #7239 from addestroyer24/manual-update-now
Updater: fix immediate manual updating
2018-07-11 00:58:21 +02:00
spycrab c7c364f8d5
Merge pull request #7242 from spycrab/np_debug
Core/NetPlay: Add debugging messages
2018-07-11 00:57:22 +02:00
Techjar 39449da304 NetPlay: Don't update mappings on leave if player had no mappings
This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
spycrab b367cd0331 Core/NetPlay: Add debugging messages 2018-07-10 22:23:49 +02:00
Lioncash 9b2ffb6221 Qt/GameList: Replace includes with forward declarations where applicable
Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00
Lioncash a0642b3b00 Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
Makes the parameter strongly-typed and doesn't accept arbitrary int
values.
2018-07-10 15:23:12 -04:00
Lioncash 43bc3656eb
Qt/CheatsManager: Move concealable types into the cpp file
CompareType, DataType, and Result aren't directly used externally, so
these can have their definitions moved into the cpp file.
2018-07-10 14:34:24 -04:00
spycrab 71ff634c95
Merge pull request #7149 from spycrab/qt_5.9
Qt: Make Qt 5.9 a hard requirement
2018-07-10 20:20:27 +02:00
Lioncash 74899e417b Qt/MenuBar: Make failures to load map and signature files more obvious
Previously we wouldn't indicate if saving or loading these files
happened to fail. In some cases we'd only print out to the logger, but
this is a pretty poor way to tell a user of the interface that something
went wrong in a direct way (the logging messages aren't able to be localized
either).
2018-07-10 14:16:00 -04:00
Ryan Meredith affd5689ff Qt: Clarify Synchronous (Ubershaders) name 2018-07-10 12:22:21 -04:00
spycrab b9960777a7
Merge pull request #7236 from lioncash/fwd
DolphinQt/Settings: Replace includes with forward declarations
2018-07-10 16:24:33 +02:00
Techjar 006202a33c NetPlay: Fix SRAM desyncing after first boot 2018-07-10 05:03:31 -04:00
Lioncash dfdfe6c972
Common/DebugInterface: Namespace code under the Common namespace
Gets more identifiers out of the global namespace and makes it more in
line with the rest of the (mostly) namespaced Common code.
2018-07-09 22:23:57 -04:00
Techjar f68dbed535 NetPlay: Bundle multiple local pads into one packet
This saves a significant amount of bandwidth with multiple controllers on one client, as most of the packet is just protocol overhead.
2018-07-09 21:37:44 -04:00
Zac Davidsen 69999fd309 fix manual updating by passing the main window to the updater instead of the menubar 2018-07-09 19:39:50 -04:00
spycrab 31d9ca34e3
Merge pull request #7231 from Techjar/netplay-less-timebase
NetPlay: Send timebase packet less frequently
2018-07-09 23:29:46 +02:00
spycrab 4f5ea1ad5e
Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
2018-07-09 23:29:22 +02:00
spycrab 31bc017593
Merge pull request #7235 from spycrab/jit_disable_following
Core/PowerPC: Add option to disable branch following
2018-07-09 23:22:08 +02:00
spycrab df61e527da Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
spycrab 074b67706b Qt/Main: Remove redundant version check 2018-07-09 10:03:13 +02:00
spycrab a22ffb6387 Qt: Remove ActionHelper 2018-07-09 10:02:10 +02:00
spycrab 4266d1f237 CMake: Require Qt 5.9 2018-07-09 09:17:33 +02:00
Lioncash b4d91cc612 DolphinQt/Settings: Replace includes with forward declarations
Avoids dragging in netplay-related headers where they aren't explicitly
necessary.
2018-07-09 00:53:13 -04:00
Mat M 9487892c18
Merge pull request #7226 from lioncash/netplay
Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
Techjar 2ee7021cda Qt/MenuBar: Add missing JIT branch option in debugger 2018-07-08 14:32:40 -04:00
Techjar 38e67c0530 NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
Techjar 98447eae64 NetPlay: Send timebase packet less frequently
This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
2018-07-08 02:18:17 -04:00
spycrab 8c97fb7cd4
Merge pull request #7203 from rukai/use_tas_checkbox
Add "Enable Controller Input" Checkbox on TAS dialogs
2018-07-08 04:35:50 +02:00
Michael M 2a30e64974 RenderBase: don't clamp draw size to window
It distorts the aspect ratio when cropping, rather than actually cropping.
2018-07-07 13:32:10 -07:00
Lioncash db5b2d93c3 Interpreter: Remove an unnecessary cast in Trace()
PowerPCState's cr_val member is an array of u64s, so we can just use the
correct printf macro specifier within cinttypes. This also avoids
truncation on operating systems that use an LLP64 data model (like
Windows), where long is actually 32 bits in size, not 64-bit, which
could result in wonky values being printed, should Trace ever be used on
it.
2018-07-07 16:06:26 -04:00
iwubcode bce8041cce Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis 2018-07-07 13:02:39 -05:00
iwubcode 3b11066e61 Fix lint bugs 2018-07-07 13:02:38 -05:00
iwubcode 230af569ed Input - Make dynamic rules be definable per game. Configuration can now
define how many frames constitute a high or a low swing/shake when the
button is down.  Also configurable is the number of frames to execute
the swing/shake after the button is released.
2018-07-07 12:55:52 -05:00
iwubcode 83c94feb3d Input: Trim profile names to allow spaces between ','s 2018-07-07 12:55:52 -05:00
iwubcode e10abaed3e InputConfig: Show display message when game specific input profile is loaded; matching how cycling works 2018-07-07 12:55:52 -05:00
iwubcode 14482a72af Input: Allow cycling to occur for each individual controller 2018-07-07 12:55:49 -05:00
iwubcode 485285eadc Input: Add cycling between game specific profiles 2018-07-07 12:39:08 -05:00
iwubcode 3969bf6d1c Input: Add hotkey to cycle the wiimote profile forward or backward
Co-authored-by:  Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00
spycrab 7b986c1b54
Merge pull request #7224 from lioncash/warning
VideoCommon/DolphinQt2: Resolve compiler warnings
2018-07-07 16:20:56 +02:00
Rukai b94262ec33 Add 'Enable Controller Input' checkbox to TAS dialogs
When disabled only inputs from TAS dialog are used.
When enabled inputs from TAS dialog are used, except when a change in
input is detected from a real controller, in this case the TAS value is
replaced with the real controller value.
2018-07-07 22:55:42 +10:00
iwubcode 29b71fb9ce Wiimote Emulation: increase left/right bounds for IR calculation, to fix games that previously you couldn't reach the left/right edges (ex: system menu) 2018-07-07 00:49:47 -05:00
iwubcode 5cbc825bc9 Wiimote Emulation: add 'dynamic' swing/shake options that vary based on how long the key is pressed 2018-07-07 00:49:47 -05:00
iwubcode 9936a83a1b Add game-configurable shake/swing commands for the nunchuk at three intensities 2018-07-07 00:49:47 -05:00
iwubcode fb7a6a1bbe Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
iwubcode 9f9afeb63e Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel) 2018-07-07 00:49:47 -05:00
Michael M e7cbee235c Convert Dolphin.Core.DefaultISO to use new-style config 2018-07-06 19:28:19 -07:00
Michael M ce98a9c71d Qt/MappingWindow: update devices combo box when hotplugging devices 2018-07-06 17:15:30 -07:00
Michael M b689a195ff Qt: add Settings::DevicesChanged signal 2018-07-06 17:15:29 -07:00
Lioncash ef35f93cbd
DolphinQt/PatchesWidget: Remove unused private member variable m_game
This resolves a -Wunused-private-field warning
2018-07-06 19:58:51 -04:00
Lioncash 935a273cf1
DolphinQt/GameTracker: Remove unused lambda capture in constructor
This resolves a -Wunused-lambda-capture warning
2018-07-06 19:58:31 -04:00
Lioncash 34c3a65de6
VideoCommon/TextureCacheBase: Resolve a -Wmissing-braces warning in GetRAMCopyFilterCoefficients() 2018-07-06 19:56:35 -04:00
Lioncash 675260b0f7
Core: Namespace NetPlay utilities under the NetPlay namespace
Previously there was only one function under the NetPlay namespace,
which is kind of silly considering we have all of these other types
and functions existing outside of the namespace.

This moves the rest of them into the namespace.

This gets some general names, like Player, for example, out of the global namespace.
2018-07-06 19:53:23 -04:00
spycrab 13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
spycrab 059880bb16
Merge pull request #7221 from Techjar/netplay-config-junk
Fix NetPlay using some config values wrongly
2018-07-06 22:32:18 +02:00
spycrab bb8b872863 Qt: Refresh Gamelist more thoroughly 2018-07-06 20:27:07 +02:00
spycrab 64c3d01551 Qt/GameTracker: Remove workaround 2018-07-06 20:18:45 +02:00
spycrab 28ca6fec9a
Merge pull request #7202 from Techjar/better-netplay-errors
Improve NetPlay connection error handling
2018-07-06 12:27:03 +02:00
spycrab eb01a0a040
Merge pull request #7204 from spycrab/exclusive_mapping
Support for exclusive mapping booleans
2018-07-06 11:27:20 +02:00
Techjar eeff5e07ff Fix NetPlay using some config values wrongly 2018-07-05 17:52:53 -04:00
Techjar a29cdb5713 Improve NetPlay connection error handling 2018-07-05 17:15:19 -04:00
spycrab 14317c8a0f
Merge pull request #7212 from Techjar/netplay-unparent-dialog
Qt: Unparent NetPlay dialog from main window
2018-07-05 22:49:58 +02:00
spycrab fbf445154b
Merge pull request #7217 from Techjar/qt-clock-speed-slider
Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change
2018-07-05 22:48:21 +02:00
spycrab 233787e8a7
Merge pull request #7213 from Techjar/netplay-fix-md5
Qt/MD5Dialog: Fix checksum result comparison
2018-07-05 22:45:54 +02:00
spycrab bb2eed2df3 Qt/GameTracker: Work around Qt crash
Works around a bug in QtCore that will cause crashes when
QFileSystemWatcher::addPath is called on a directory that is located on a
removable device (USB mass storage devices, etc.)
2018-07-05 22:07:41 +02:00
Techjar cd8e3efb21 Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change 2018-07-05 15:20:29 -04:00
Techjar f620128dac Qt: Unparent NetPlay dialog from main window
This should make the NetPlay dialog appear as a separate window in the taskbar on most systems, which makes more sense than a parented dialog as the user will leave it open for an extended period.
2018-07-05 06:48:31 -04:00
Léo Lam eb9009e5c0 DSPTool: Use std::string == instead of strcmp
Less C-like and conveniently fixes a build issue caused by strcmp
not being declared for some reason.

Converting to std::string is safe because the argument count is
checked every time so the char* cannot be a nullptr.
2018-07-05 09:40:43 +02:00
Techjar f3e2d98fdd Qt/MD5Dialog: Fix checksum result comparison 2018-07-04 22:51:11 -04:00
Mat M 9ea3e833ba
Merge pull request #7141 from lioncash/fp
Interpreter_FPUtils: Handle the FPSCR.ZE and FPSCR.VE flags with arithmetic instructions
2018-07-04 22:26:24 -04:00
Markus Wick fd83937987
Merge pull request #6338 from mahdihijazi/settings_enhancements
Update Android UI Settings to have the most common used settings
2018-07-04 21:50:09 +02:00
Markus Wick 0cf205f947
Merge pull request #7211 from mahdihijazi/upgrade_targetsdk
Android: Upgrade targetSDK to 27 and androidSupportVersion to 7.1.1
2018-07-04 21:45:13 +02:00
Markus Wick 28e5ccb2a9
Merge pull request #7210 from mahdihijazi/disable_auto_backup
Android: Disable automatic backup
2018-07-04 21:44:53 +02:00
spycrab 3ab3ba0d99
Merge pull request #7187 from Techjar/netplay-reduce-poll-rate
Add "Reduce Polling Rate" option to NetPlay
2018-07-04 20:49:29 +02:00
spycrab 7cbb111703
Merge pull request #7209 from spycrab/netplay_stop
Qt/NetPlay: Fix not being able to stop NetPlay games properly
2018-07-04 18:59:46 +02:00
spycrab f7887a442f Qt/NetPlayDialog: Stop games properly 2018-07-04 16:27:16 +02:00
spycrab 713d55f284
Merge pull request #7208 from Techjar/mipmap-invalidate
Make arbitrary mipmap detection toggle invalidate the texture cache
2018-07-04 01:26:49 +02:00
spycrab bbbd886184 Qt/MainWindow: Instantly stop when requested by NetPlay 2018-07-04 00:54:50 +02:00
spycrab d8212fd927 Core/Core: Fix getting stuck when Stop is called without emulation running 2018-07-04 00:52:53 +02:00
Techjar 80b05b6f0d Make arbitrary mipmap detection toggle invalidate the texture cache
We want this setting to invalidate the cache because it may affect the appearance of textures in the rendered scene, therefore one would expect changing it while the game is running to have the expected effect immediately.
2018-07-03 18:44:11 -04:00
spycrab 47c5a2f7ed
Merge pull request #7200 from Techjar/qt-dialog-fixes-2-electric-boogaloo
Qt: Various dialog fixes
2018-07-03 12:32:31 +02:00
Techjar a6a188a66b Qt: Various dialog fixes 2018-07-03 04:28:07 -04:00
Markus Wick 4b1b713e61
Merge pull request #7191 from GerbilSoft/feature/ar-thin-archives
CMake: Use thin archives on Linux.
2018-07-03 10:22:02 +02:00
spycrab 806c1ee8f0
Merge pull request #7207 from spycrab/qt_lazy_hotkey
Qt/MainWindow: Lazily initialize hotkey mapping window
2018-07-03 08:42:33 +02:00
spycrab f8bb4355a5
Merge pull request #7199 from spycrab/qt_default_iso
Qt/PathPane: Update "Default ISO" when changed
2018-07-03 08:34:47 +02:00
spycrab 457d7cf58f Qt/MainWindow: Lazily initialize hotkey mapping window 2018-07-03 08:24:45 +02:00
Pierre Bourdon 4a68490abc
Merge pull request #7170 from JonnyH/WIP/arbitrary-mipmap-detection-integer
Do all arbitrary mipmap detection in integer space
2018-07-03 04:04:16 +02:00
Pierre Bourdon da0de12cce dqt2: lazy-initialize GraphicsWindow
Initializing GraphicsWindow layout & children requires cooperation from
the graphics stack: on my system, for example, it causes a Vulkan
context to get created in order to get driver info. This is a slow
operation, and right now it is taking about 60-70% of the Dolphin
startup time on my system.

Move instead to a lazy-initialization model where the constructor
does nothing, instead offloading work to a separate Initialize() method
called before the window is shown.

I would expect this should be done for other larger parts of the UI,
especially the ones where creating widgets ends up triggering large IO
subsystems (I suspect controller configuration might be doing that).

(I'm not super happy with how this is implemented, but right now it's a
one-off, and it's a major complaint users have with the new UI. I
prioritized getting something working quickly...)
2018-07-03 03:48:32 +02:00
David Korth 0149d22385 Removed some more double-expansions of CMAKE_SYSTEM_NAME. 2018-07-02 13:01:16 -04:00
Jonathan Hamilton b54803a074 Remove unused sRGB conversion functions
Now the arbitrary mipmap reference downsampling is just done in linear space,
these are no longer used.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton 431b9e76be Set arbitrary mipmap detection threshold default to 14
Now the detection heuristic has changed, the old value is no longer
valid.

Some example thresholds for known mipmap effects that should trigger:

SMG's lava has a mimimum difference of ~17.8, SMG2's clouds have a
minimum difference of ~14.8, and Wind Waker's foam has a minimum
difference of ~15

Non-triggering examples were tested and all had a calculated difference
lower than 3.

So a value of 14 should lean towards false-negatives instead of
positives, but this is clearly incomplete testing and may require
further tweaks later.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton ac05d1a593 Do all arbitrary mipmap detection in integer space
This no longer converts from sRGB to linear for the reference mip
downsample - even if the original mipmap creation tool used an sRGB
colorspace (which isn't really guaranteed, and may even change per
game), this is a "fast" heuristic that's only an estimate anyway.

The average diff is also now stored in a u64, avoiding floating point
calculations in the per-pixel hot loop.

This should speed up the detection significantly, hopefully fixing
jank when loading in new textures.
2018-07-02 09:52:15 -07:00
spycrab 4eeef6e5b3
Merge pull request #7201 from 8times9/multiselection_deletion_menu_name
Qt/GameList: Change multiselection deletion name for consistency
2018-07-02 17:55:20 +02:00
mahdihijazi e8ad6e4d49 Upgrade targetSDK to 27 and androidSupportVersion to 7.1.1 2018-07-02 16:40:16 +02:00
mahdihijazi 03fd8ddce6 Disable automatic backup
Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.
2018-07-02 16:24:57 +02:00
spycrab 0f48653935 Qt/Mapping: Add support for exclusive boolean settings 2018-07-02 15:27:04 +02:00
spycrab 3e2e813607 HW/WiimoteEmu: Make "Upright / Sideways Wii Remote" mutually exclusive 2018-07-02 15:27:03 +02:00
spycrab c7c93a8e80 ControllerEmu/BooleanSetting: Add exclusive flag 2018-07-02 15:15:23 +02:00
8times9 fb98dbc41c Qt/GameList: Change multiselection deletion name for consistency 2018-07-01 21:22:55 -05:00
mahdihijazi 77e51ab527 Android: Make the header focusable
otherwise the settings list scrolling is not working properly
on Android Oreo(Tv)
2018-07-01 22:25:14 +02:00
mahdihijazi a639fa9a81 Android: Expose arbitrary mipmap detection toggle in UI 2018-07-01 22:25:14 +02:00
mahdihijazi e7d295894a Android: Support GameCube System Language 2018-07-01 22:25:14 +02:00
mahdihijazi d5a048a2ba Android: Create didcated sections for GameCube & Wii
This align the Android UI with the desktop UI
2018-07-01 22:25:14 +02:00
mahdihijazi 5010dfde7e Android: Support WideScreen Hack 2018-07-01 22:25:13 +02:00
mahdihijazi 84229c0c05 Android: Support SpeedLimit config option 2018-07-01 22:25:13 +02:00
mahdihijazi b924445e48 Android: Support Post Processing Shaders 2018-07-01 22:25:13 +02:00
mahdihijazi b4bb213ffd Android: Add Force 24-Bit Color enhancement option 2018-07-01 22:25:12 +02:00
mahdihijazi ef23d97063 Android: Refine the Graphics Settings Screen
1. Add General Section
2. Move the Aspect Ration Settings from the Enhancmenets Section to
the General section to match the desktop GUI.
2018-07-01 22:25:12 +02:00
mahdihijazi e0e9b43559 Android: Rename main settings buttons to match the desktop version
- Video Settings to Graphics Settings
- CPU Settings to Config
2018-07-01 22:25:12 +02:00
mahdihijazi 9316537964 Android: Change the incremental value of the slider to be 5% instead of 20% 2018-07-01 22:25:12 +02:00
mahdihijazi 87534f1b2f RfC: Refactor the settings for Android to use dedicated tags
Before we used different way of identifying which settings menu to
show, someotimes we used the section name, other times we used the
settings file name. This one replaces all those different ways by just
one way based on a menu tag which is more clear and easy to follow.
2018-07-01 22:25:05 +02:00
spycrab 37e936fa9e Qt/PathPane: Update "Default ISO" when changed 2018-07-01 18:20:59 +02:00
spycrab b5141ca6ce Qt/Hotkeys: Show OSD message when selecting slots 2018-07-01 16:30:12 +02:00
spycrab 32382438be Qt/Hotkeys: Implement "Load from File" / "Save from File" hotkeys 2018-07-01 16:14:29 +02:00
Stenzek 9cfcbfacbe
Merge pull request #7177 from Techjar/mipmap-detection-gui
Expose arbitrary mipmap detection toggle in UI
2018-07-01 19:21:22 +10:00
Techjar bc15eb2d57 Expose arbitrary mipmap detection toggle in UI 2018-07-01 04:42:47 -04:00
spycrab 8e1425b363
Merge pull request #7193 from spycrab/qt_mac_bgcolor
Qt/WrapInScrollArea: Ensure correct macOS background colors
2018-07-01 04:02:56 +02:00
Cuyler36 c4db7475d5 Fix Address Search Box Focus Lost 2018-06-30 17:47:16 -04:00
spycrab a4ef6f40d0
Merge pull request #7194 from Techjar/qt-pp-state
Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should
2018-06-30 21:52:37 +02:00
Mike Ravenelle 8218de0762 QT: Removed iterative input in options groups. 2018-06-30 14:38:42 -05:00
Techjar 68b8cd1e7c Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should 2018-06-30 14:59:19 -04:00
spycrab e23a2e3063
Merge pull request #7189 from Techjar/qt-backend-translated
Qt: Fix inability to select translated video backend names
2018-06-30 20:32:12 +02:00
spycrab 4bf276e912 Qt/WrapInScrollArea: Ensure correct macOS background colors 2018-06-30 20:15:22 +02:00
Techjar 5adeca4087 Add "Reduce Polling Rate" option to NetPlay
Normally, SI is polled at a rate defined by the game, and we have to send the pad state to other clients on every poll or else we'll desync. This can result in fairly high bandwidth usage, especially with multiple controllers, mostly due to UDP/IP overhead.

This change introduces an option to reduce the SI poll rate to once per frame, which may introduce up to one frame of additional latency, but will reduce bandwidth usage substantially, which is useful for users on very slow internet connections.

Polling SI less frequently than the game asked for did not seem to cause any problems in my testing, so this should be perfectly safe to do.
2018-06-30 13:13:44 -04:00
spycrab a9841e4fc4
Merge pull request #7190 from Techjar/video-backend-translation
Mark all video backend names for translation
2018-06-30 15:48:32 +02:00
Techjar b59387a65d Qt: Fix inability to select translated video backend names 2018-06-30 07:31:44 -04:00
Techjar dc2f22516c Mark all video backend names for translation 2018-06-30 06:30:19 -04:00
Techjar 7785255470 Qt: Add titles to various message boxes 2018-06-29 23:29:23 -04:00
spycrab e22c5333ab
Merge pull request #6819 from spycrab/delete_wx
Remove DolphinWX
2018-06-30 00:12:24 +02:00
Greg Wicks 82ec3c929c Android: Make touch joystick re centering configurable 2018-06-29 16:09:59 -04:00
spycrab 227290055d
Merge pull request #7184 from spycrab/qt_tas_round
Qt/TAS: Fix slightly off-center default values
2018-06-29 11:47:32 +02:00
spycrab eac5d3d089 Qt/TAS: Fix slightly off-center default values 2018-06-29 11:39:36 +02:00
Techjar d94805bab3 Qt/GameList: Explicitly set minimum section size 2018-06-29 05:22:26 -04:00
spycrab bd28bf6b1e
Merge pull request #7164 from Techjar/gamelist-multiselect
Qt/GameList: Reimplement multiselection functionality from WX
2018-06-29 11:14:28 +02:00
spycrab a595ac6b27
Merge pull request #7169 from Techjar/qt-memcard-creation
Qt/GameCubePane: Fix inability to create new memory card file
2018-06-29 11:07:56 +02:00
spycrab 9b00045220
Merge pull request #7168 from Techjar/qt-image-columns
Qt/GameList: Adjust image column widths for equal padding
2018-06-29 11:05:39 +02:00
spycrab 2e6d2a0342
Merge pull request #7183 from spycrab/qt_gamelist_fixes
Qt/GameList: Fix some resizing bugs
2018-06-29 10:52:45 +02:00
JosJuice 1073aa4602
Merge pull request #7181 from Ebola16/R
Android: Properly set default Internal Resolution
2018-06-29 09:40:09 +02:00
spycrab a9f065a559 Qt/GameList: Fix some resizing bugs 2018-06-29 09:22:18 +02:00
Ryan Meredith cdbc61dd0e Android: Properly set default Internal Resolution 2018-06-28 22:14:53 -04:00
spycrab 3eef8145d2
Merge pull request #7172 from spycrab/qt_np_map
Qt/PadMappingDialog: Retain previous settings
2018-06-29 01:01:42 +02:00
spycrab 6700cc4234
Merge pull request #7174 from spycrab/qt_fs_export
Qt/FilesystemWidget: Suggest default filename when exporting files
2018-06-28 22:32:22 +02:00
spycrab 317de3cf5b
Merge pull request #7173 from spycrab/qt_np_dclick
Qt/NetPlay: Make double clicking game entries confirm dialogs
2018-06-28 20:02:55 +02:00
spycrab c3108468fb
Merge pull request #7175 from spycrab/qt_col_empty
Qt/GameList: Fix empty columns showing up when they should get hidden
2018-06-28 19:12:10 +02:00
spycrab d2527db8ec Externals/Qt: Update to 5.11.1 2018-06-28 14:38:17 +02:00
spycrab 727b6ba81a Qt/GameList: Fix empty columns showing up when they should get hidden 2018-06-27 14:10:53 +02:00
spycrab c8e4b692a4 Qt/FilesystemWidget: Suggest default filename when exporting files 2018-06-27 14:04:41 +02:00
spycrab 4af021ea03 Qt/PadMappingDialog: Retain previous settings 2018-06-27 13:40:39 +02:00
spycrab 1bc8c34f8b Qt/NetPlay: Make double clicking game entries confirm dialogs 2018-06-27 13:35:34 +02:00
spycrab 1ec0a39cf1 Qt/GameList: Fix search messing up columns 2018-06-27 12:57:32 +02:00
spycrab 44b22c90df Remove DolphinWX 2018-06-26 20:50:39 +02:00
Techjar a9222bf969 Qt/GameList: Adjust image column widths for equal padding 2018-06-26 14:31:54 -04:00
Techjar 2491c53b92 Qt/GameCubePane: Fix inability to create new memory card file 2018-06-26 00:37:08 -04:00
spycrab beeb6754d2
Merge pull request #7166 from spycrab/qt_columns
Qt/GameList: Fix column (re)sizing issues
2018-06-25 22:41:46 +02:00
spycrab d746a8dae3 Qt/GameList: Fix weird column resizing 2018-06-25 22:37:43 +02:00
Stenzek 2debe9e9d1
Merge pull request #7167 from Techjar/patch-437
VideoCommon: Fix auto IR being very overzealous
2018-06-25 15:43:37 +10:00
Techjar 25bfee2233 VideoCommon: Fix auto IR being very overzealous 2018-06-25 00:48:57 -04:00
Pierre Bourdon 86edf7f848
Merge pull request #7087 from spycrab/qt_disable_watcher
Qt: Add option to disable auto-refresh
2018-06-25 01:46:19 +02:00
Pierre Bourdon 212adc7b87
Merge pull request #7115 from Sintendo/double2singleopt
Jit64Common: Eliminate branch in ConvertDoubleToSingle
2018-06-25 01:45:11 +02:00
Pierre Bourdon 1453a314df
Merge pull request #7130 from 8times9/master
Qt: Add Vulkan to graphics backend description
2018-06-25 01:43:41 +02:00
Pierre Bourdon 307d705654
Merge pull request #7152 from lioncash/dsp-interp
DSPIntExtOps: Minor cleanups
2018-06-25 01:42:42 +02:00
Pierre Bourdon 8129a3db6c
Merge pull request #7156 from lioncash/psq
Interpreter_LoadStorePaired: Generate a program exception if non-indexed paired-single load/stores are used and HID2.LSQE is not set
2018-06-25 01:41:48 +02:00
Pierre Bourdon 4200d2e5e3
Merge pull request #7155 from degasus/arm_registers
JitArm64: Drop the plattform register.
2018-06-25 01:38:29 +02:00
Pierre Bourdon 2cfdf89898
Merge pull request #6983 from yourWaifu/add-discord-rpc-support
Add Discord Rich Presence support
2018-06-25 00:06:27 +02:00
Techjar 9a26cc18c9 Qt/GameList: Reimplement multiselection functionality from WX 2018-06-24 15:57:45 -04:00
spycrab 7e881288a2 Qt/GameList: Fix some columns being too wide 2018-06-24 15:58:42 +02:00
Shawn Hoffman 553ac7e7cd Add nag dialog to get users to explain why they still use DolphinWX 2018-06-23 19:15:09 -07:00
Markus Wick b3fa5a4f2e
Merge pull request #7158 from lioncash/dsptool
DSPTool: Minor cleanups
2018-06-23 10:50:45 +02:00
Lioncash 135398fcea BTEmu: Get rid of a few pointer casts
Maintains the same behavior without invoking undefined behavior.
2018-06-22 21:24:49 -04:00
Lioncash bc8f932f0c BTEmu: Make WriteToEndpoint's reference parameter const
This function doesn't modify anything being referenced.
2018-06-22 20:59:00 -04:00
Léo Lam 971972069c
Merge pull request #7148 from lioncash/build
Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms
2018-06-22 23:55:37 +02:00
Lioncash 43daebbc66 DSPTool: Get rid of unnecessary casts 2018-06-22 17:53:24 -04:00
Lioncash 83dab8dd36 DSPTool: Get rid of raw new and delete
We can just use a vector of a vector, which also has the benefit of
keeping the size accounted for as well, allowing us to get rid of a
count parameter for CodesToHeader().
2018-06-22 17:53:20 -04:00
Léo Lam 1da868ee82
Merge pull request #7150 from lioncash/naming
BTEmu: Amend variable naming
2018-06-22 22:50:48 +02:00
Léo Lam d07e599a74
Merge pull request #7151 from lioncash/const
Movie: Make pointer parameters const where applicable
2018-06-22 22:50:25 +02:00
Lioncash d81e3fddce DSPTool: Make CodeToHeader() and CodesToHeader() return a std::string directly
Instead of using an out-reference, we can modernize these to return the
std::string directly. While we're at it, also remove the unused name
parameter.
2018-06-22 16:50:13 -04:00
Léo Lam e16cadf982
Merge pull request #7153 from lioncash/deduplicate
DSPTables: Deduplicate FindByOpcode() implementations in DSP opcode tables
2018-06-22 22:49:16 +02:00
Léo Lam 167c19ae19
Merge pull request #7154 from lioncash/emitter
DSPEmitter: Make member functions, aliases and constants private where applicable
2018-06-22 22:47:34 +02:00
Lioncash 537d09e1d4 DSPTool: Remove unnecessary c_str() calls
These functions already accept std::string instances, so c_str here just
causes an unnecessary copy of the string to be made.
2018-06-22 16:38:15 -04:00
Lioncash f62dffa9f0 DSPTool: Factor out assembly file retrieval
Keeps the retrieval behavior isolated and lessens the amount of
variables within PerformAssembly's scope.
2018-06-22 16:36:35 -04:00
spycrab 308d4bb670 Qt/Mapping: Fix "Options" entries disappearing 2018-06-22 00:16:28 +02:00
Lioncash 8d9f74b762 DSPEmitter: Make member functions, aliases and constants private where applicable
Given we now use a base class for the interface, we can make all member
functions, types and constants that aren't directly related to
instructions private.
2018-06-21 17:29:33 -04:00
Lioncash 47acf794c7 Interpreter_LoadStorePaired: Generate a program exception if non-indexed paired-single load/stores are used and HID2.LSQE is not set
HID2.LSQE is the Load/store quantize enable bit for non-indexed format
instructions (which are psq_l, psq_lu, psq_st, and psq_stu). If this bit
is not set and any of these instructions are attempted to be executed,
then a program exception is supposed to occur.
2018-06-21 17:16:54 -04:00
degasus ecf86bbf7b JitArm64: Drop the plattform register.
This register is defined as "optional reserved" within the aarch64 ABI.
Linux doesn't use it, but we must not modify it on ios or windows.
As we have plenty of registers on aarch64, let's just always skip this one.
2018-06-21 22:39:15 +02:00
Lioncash fd1ad02c5c DSPTables: Deduplicate FindByOpcode() implementations in DSP opcode tables
This function was duplicated across all the opcode tables: the main info
tables, the interpreter tables, and the x86-64 JIT tables. However, we
can just make the type of the std::array parameter a template type and
get rid of this duplication.
2018-06-21 13:35:06 -04:00
Lioncash fdf057efce DSPIntExtOps: Remove unnecessary const from function prototypes
const on a parameter being passed by value in a prototype doesn't actually signify
anything, these are only applicable in the definition, where they make
the opcode parameter immutable.
2018-06-21 13:00:08 -04:00
Lioncash 42846e6ef1 DSPIntExtOps: Correct casing of functions
Corrects several functions to conform to our coding style.
2018-06-21 12:53:22 -04:00
Lioncash 4367e3aeda DSPIntExtOps: Make IsSameMemArea internally linked
inline has external linkage, which doesn't really make sense here, given
the function is only used within this translation unit. So we can
replace inline with static.

While we're at it, the code within the function can also be compressed
to a single return statement.
2018-06-21 12:46:01 -04:00
Lioncash 2354d933c8 Movie: Make pointer parameters const where applicable
A few functions don't actually modify the data being pointed to, so
these can be made pointer-to-const.
2018-06-21 12:27:30 -04:00
Lioncash 25e3ec23f8 BTEmu: Rename AccessWiiMote to AccessWiimote
Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
2018-06-21 11:36:02 -04:00
Lioncash 56b8d1803e BTEmu: Amend parameter and local variable naming 2018-06-21 11:35:31 -04:00
Lioncash 16c6e9fa57 BTEmu: Amend class member variable naming 2018-06-21 10:53:07 -04:00
spycrab 77f6e50493
Merge pull request #7134 from spycrab/qt_housekeep
Qt: Basic housekeeping
2018-06-21 14:24:53 +02:00
Markus Wick b7068bfefd
Merge pull request #7129 from lioncash/dsptool
DSPTool: Factor out behavior from main()
2018-06-21 13:33:24 +02:00
Lioncash c4fb07f428 Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms
Previously these were required to be built into the executable so that
the JIT portion of the DSP code would build properly, as the
x86-64-specifics were tightly coupled to the DSP common code. As this is
no longer the case, this is no longer necessary.
2018-06-21 06:53:31 -04:00
Markus Wick 630c3f0805
Merge pull request #7147 from lioncash/emitter
DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base
2018-06-21 12:34:13 +02:00
Markus Wick 52990d215d
Merge pull request #7145 from lioncash/mtspr
Interpreter_SystemRegisters: Handle mtspr to HID1 and PVR properly
2018-06-21 11:36:12 +02:00
Lioncash b7301bee29 DSP: Replace x64 JIT pointer with a pointer to an architecture-agnostic base
This adds a base class that is used to replace the concrete instance of
the x64 JIT pointer within DSPCore. This fully removes the direct use
(read: non-ifdefed) usage of x86-64-specifics within the main DSP code.

Said base can also be used for creating JITs for other architectures,
such as AArch64, etc.
2018-06-21 05:20:22 -04:00
Mat M 8b68a7d88a
Merge pull request #7109 from degasus/cached_interpreter
CachedInterpreter: Implement breakpoints.
2018-06-21 04:23:38 -04:00
Markus Wick 5f7dc31a9f
Merge pull request #7138 from lioncash/dsp-table
DSPTables: Separate interpreter and JIT functions from main info table
2018-06-21 10:23:03 +02:00
Lioncash 474c1bb4f7 DSPTables: Separate interpreter and JIT functions from main info table
This is one of the last things that needed to be done in order to
finally separate the x86-64-specific code from the rest of the common
DSP code. This splits the tables up similar to how it's currently done
for the PowerPC CPU tables.

Now, the tables are split up and within their own relevant source files,
so the main table within the common DSP code acts as the "info" table
that provides specifics about a particular instruction, while the other
tables contain the actual instruction.

With this out of the way, all that's left is to make a general base for
the emitters and we can then replace the x64 JIT pointer in DSPCore with
it, getting all x64 out of the common code once and for all.

While shuffling all the code around, the removal of the DSPEmitter
includes in some places uncovered indirect inclusions, so this also
fixes those as well.
2018-06-21 04:21:44 -04:00
Markus Wick 0459a1a9e6
Merge pull request #6875 from JonnyH/WIP/mipmap-heuristic-tweaks
Make arbitrary mipmap detection a config option
2018-06-21 10:19:47 +02:00
Markus Wick bf50348d9f
Merge pull request #6539 from degasus/async
VideoCommon: Flush the GPU pipeline on async requests.
2018-06-21 10:16:54 +02:00
Markus Wick d8ba3034c3
Merge pull request #7133 from lioncash/assembler
DSPAssembler: Minor changes
2018-06-21 10:02:36 +02:00
Markus Wick b4b9b53239
Merge pull request #7143 from lioncash/bt-helper
BTEmu: Make m_WiiMotes private
2018-06-21 10:00:28 +02:00
Markus Wick 4ca05810be
Merge pull request #7144 from lioncash/cast
ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode()
2018-06-21 09:56:05 +02:00
Markus Wick 966cc5bc01
Merge pull request #7142 from lioncash/shadow
Common/MemoryPatches: Silence variable shadowing warnings
2018-06-21 09:52:47 +02:00
Markus Wick 9f03d8ca6a
Merge pull request #7139 from lioncash/tb
PowerPC: Add functions to read/write the full timebase value
2018-06-21 09:52:13 +02:00
Markus Wick 235a01c976
Merge pull request #7131 from JosJuice/android-case-insensitive-sort
Android: Use case insensitive sorting in game list
2018-06-21 09:29:41 +02:00
Markus Wick 3816e825c9
Merge pull request #7135 from JosJuice/cant-load-state
Only show savestate version mismatch OSD message when relevant
2018-06-21 09:28:47 +02:00
Lioncash 540bb1a1b0
Software: Don't link against X11 libraries
The software backend doesn't actually use X11 in any capacity directly.
2018-06-21 01:47:37 -04:00
Lioncash d0fbba9ac1 Interpreter_SystemRegisters: Handle mtspr to HID1 and PVR properly
Despite both being documented as read-only registers, only one of them
is truly read-only. An mtspr to HID1 will steamroll bits 0-4 with
bits 0-4 of whatever value is currently in the source register, the rest
of the bits are not modified as bits 5-31 are considered reserved, so
these ignore writes to them.

PVR on the other hand, is truly a read-only register. Attempts to write
to it don't modify the value within it, so we model this behavior.
2018-06-20 18:50:33 -04:00
Lioncash 7eb86cdb67 BTEmu: Add helper function for accessing WiimoteDevice instances by index
This makes it much more straightforward to access WiimoteDevice
instances and also keeps the implementation details of accessing those
instances in one spot.

Given as all external accesses to the WiimoteDevice instances go through
this function, we can make the other two private.
2018-06-20 17:05:54 -04:00
Lioncash 0e437c41e5 ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode()
Using reinterpret_cast (or a C-styled equivalent) to reinterpret
integers as floating-point values and vice-versa invokes undefined
behavior. Instead, use BitCast, which does this in a well-defined
manner.
2018-06-20 16:38:30 -04:00
Lioncash e4b6d7626b WiimoteDevice: Make Callback_WiimoteInterruptChannel() accept its data as a u8* rather than void*
All current usages of the function pass in either u8 arrays or pointers,
so we can make this part of the function a concrete type.
2018-06-20 16:04:10 -04:00
Lioncash 2b60fe684c BTEmu: Make m_WiiMotes private
We can already utilize the public interface to access the necessary
instance without exposing a private data member.
2018-06-20 15:15:05 -04:00
spycrab 583ddfa8f0 Qt/GCMemcardManager: Update free blocks when a memcard is changed 2018-06-20 12:33:14 +02:00
spycrab ce126f1cfe Qt/Mapping: Remove "Iterative Input" everywhere 2018-06-20 12:33:14 +02:00
yourWaifu 63f03455f3 Discord Rich Presence CMake integration
I have no idea if this works or not. Hopefully the build bot will tell me.
2018-06-19 22:43:03 -04:00
Lioncash dddac76b8c Common/MemoryPatches: Silence variable shadowing warnings 2018-06-19 21:33:50 -04:00
Lioncash 72e21bc679 Interpreter_FPUtils: Handle the FPSCR.ZE and FPSCR.VE flags with arithmetic instructions
According to PEM 3.3.6.1, if a division by zero occurs and FPSCR.ZE is
set, then the result of the instruction operation is unchanged (see
table 3-13). Similarly, if an invalid operation occurs and FPSCR.VE is
set, then the destination should also remain unchanged (see table 3-12).
Hardware also matches this behavior.

We were handling this for other relevant instructions, but we weren't
doing so for the arithmetic instructions. This corrects that.

This also alters our NI_* functions to return an FPResult type, which
allows us to see which kind of exception in particular is set in
exceptional cases. This is necessary for cases like the fdiv
instructions, which requires handling both ZE and VE being potentially
set.
2018-06-19 18:09:03 -04:00
Léo Lam bdfc6de9fd
Merge pull request #7137 from lioncash/copy
GameFile: Avoid copying map pairs in GetLanguages()
2018-06-19 22:57:29 +02:00
Léo Lam de0b153867
Merge pull request #7136 from lioncash/unused
GameFile: Remove unused variable within GetUniqueIdentifier()
2018-06-19 22:57:00 +02:00
Léo Lam e728c0c948
Merge pull request #7132 from lioncash/table
BTEmu: Make read-only arrays const
2018-06-19 22:56:10 +02:00
Lioncash 6066ca30b2 DolphinQt2/RegisterWidget: std::move std::function instances in AddRegister()
These can be moved into the RegisterColumn constructor, which avoids
potential allocations in the case a std::function would otherwise need
to allocate to hold all of it's captured data.

Also tidy up the inclusion order while we're at it.
2018-06-19 13:40:22 -04:00
Lioncash 562d2a700b PowerPC: Add functions to read/write the full timebase value
Allows us to get rid of a silly pointer cast and deduplicate some code
from the front-end when it comes to reading the value.
2018-06-19 13:26:08 -04:00
Lioncash d3ed750c9d GameFile: Avoid copying map pairs in GetLanguages()
We can just reference the pairs instead of taking them by value,
avoiding copying std::string instances.
2018-06-19 12:25:16 -04:00
Lioncash 1e4f3607c3 GameFile: Remove unused variable within GetUniqueIdentifier() 2018-06-19 12:18:09 -04:00
JosJuice 860a89b943 Only show savestate version mismatch OSD message when relevant
We used to show it for all failed savestate loads, no matter what the
failure reason was. Fixes https://bugs.dolphin-emu.org/issues/9815
2018-06-19 16:15:18 +02:00
8times9 33691d2992 Qt: Add Vulkan to graphics backend description 2018-06-19 08:38:48 -05:00
spycrab 18c3e0302f
Merge pull request #7127 from Techjar/patch-4
Qt/GameCubePane: Fix issues with changing memcard slots while game is running
2018-06-19 13:50:25 +02:00
spycrab 113f9767dd Qt/FilesystemWidget: Remove "Whats this?" button from extraction dialog 2018-06-19 10:30:32 +02:00
Lioncash 9c3c92329e DSPAssembler: Remove commented out code
This is just dead line noise sitting around, so we can get rid of it.
2018-06-18 16:24:38 -04:00
Lioncash 549bedd30b BTEmu: Make read-only arrays const
Several arrays within this source file are only ever read from, so the
data can be made immutable.
2018-06-18 16:03:05 -04:00
Lioncash b36cdbdda5 DSPAssembler: Convert typedef into a using alias 2018-06-18 15:45:59 -04:00
Lioncash af41a8efba DSPAssembler: Make member variable naming consistent
Previously the class was intermixing m_ prefixed variables and
non-prefixed ones, which can be misleading. Instead, we make the
prefixing consistent across the board.
2018-06-18 15:44:13 -04:00
Lioncash 1389bf35bd DSPAssembler: In-class initialize members where applicable
Avoids repeating ourself in the initializer list and makes the class
have a predictable initial state.
2018-06-18 15:35:58 -04:00
JosJuice d1a82182ac Android: Use case insensitive sorting in game list 2018-06-18 19:11:58 +02:00
JosJuice 091efcc41d
Merge pull request #7125 from lioncash/enum
ConfigManager: Convert GPUDeterminismMode into an enum class
2018-06-18 18:22:31 +02:00
Lioncash 78eba28975 DSPTool: Factor out behavior from main()
Keeps all behavior localized in their own functions, making it a tiny
bit nicer to read.
2018-06-17 18:21:33 -04:00
Lioncash eb76dc9600 DSPCore: Make ExceptionType an enum class
Makes the values strongly typed and avoids polluting the DSP namespace.
2018-06-17 17:42:54 -04:00
Lioncash 8459d2bc5d DSPCore: Make DSPCore_SetException() take an enum type instead of a u8
Makes it more immediately indicative which values are intended to be
passed to this function.
2018-06-17 16:02:56 -04:00
Techjar 7778859b55 Qt/GameCubePane: Fix issues with changing memcard slots while game is running
Selecting Dummy or Memory Card would pass wrong values to EXI::ChangeDevice and not work as expected
Changing path had no effect until device was changed as it didn't call EXI::ChangeDevice at all
2018-06-17 14:04:37 -04:00
spycrab e3f7b0274c Qt/HotkeyScheduler: Fix 3D Mode hotkeys not behaving properly 2018-06-16 21:38:14 +02:00
spycrab b5e6cd9725
Merge pull request #7122 from spycrab/qt_table_perf
Qt/GameList: Greatly improve performance (List view)
2018-06-16 12:40:13 +02:00
Lioncash de9c5fd375 ConfigManager: Convert GPUDeterminismMode into an enum class
Makes the values strongly-typed and gets more identifiers out of the
global namespace.

We are forced to use anything that is not "None" to mean none, because
X11 is garbage in that it has:

\#define None 0L

Because clearly no one else will ever want to use that identifier for
anything in their own code (and is why you should prefix literally
any and all preprocessor macros you expose to library users in public
headers).
2018-06-15 14:45:30 -04:00
Léo Lam bd85d63c62
Merge pull request #7120 from Ebola16/313
Update Android Gradle to 3.1.3 and minor improvements
2018-06-15 19:54:49 +02:00
Léo Lam 0ee9b884ca
Merge pull request #7123 from lioncash/enum
DSPCore: Convert core type enum into an enum class
2018-06-15 19:52:57 +02:00
Lioncash 6f473b96d0 PowerPC: Convert CPUCore enum into an enum class
Makes the enum values strongly-typed and prevents the identifiers from
polluting the PowerPC namespace. This also cleans up the parameters of
some functions where we were accepting an ambiguous int type and
expecting the correct values to be passed in.

Now those parameters accept a PowerPC::CPUCore type only, making it
immediately obvious which values should be passed in. It also turns out
we were storing these core types into other structures as plain ints,
which have also been corrected.

As this type is used directly with the configuration code, we need to
provide our own overloaded insertion (<<) and extraction (>>) operators
in order to make it compatible with it. These are fairly trivial to
implement, so there's no issue here.

A minor adjustment to TryParse() was required, as our generic function
was doing the following:

N tmp = 0;

which is problematic, as custom types may not be able to have that
assignment performed (e.g. strongly-typed enums), so we change this to:

N tmp;

which is sufficient, as the value is attempted to be initialized
immediately under that statement.
2018-06-15 10:27:59 -04:00
Lioncash 161dffe2f9 DSPCore: Rename JIT core type to JIT64
This changes the identifier to represent the x86-64 DSP emitter. If any
other JITs for the DSP are added in the future, they all can't use the
same generic identifier.
2018-06-15 07:59:05 -04:00
Lioncash 98af5e4c10 DSPCore: Convert core type enum into an enum class
Prevents pollution of the surrounding scope and makes the values
strongly-typed.
2018-06-15 07:55:31 -04:00
spycrab daebbabb35 Qt/GameList: Greatly improve performance (List view) 2018-06-15 12:05:11 +02:00
Ryan Meredith 31b3647d73 Android: Add Emulated CPU Clock description and minor cleanup 2018-06-14 23:15:39 -04:00
Léo Lam 58606702f7
Merge pull request #7107 from lioncash/mac
Common/Network: Get rid of out parameters for MAC address utilities
2018-06-14 19:44:09 +02:00
Léo Lam c7280707ec
Merge pull request #7113 from lioncash/mask
Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
2018-06-14 18:28:11 +02:00
Léo Lam 59cd9a5af7
Merge pull request #7118 from lioncash/hotkey-str
HotkeyManager: Minor changes
2018-06-14 18:26:03 +02:00
Lioncash 189d277cfc Common/Random: Add convenience template for simple arithmetic values
In cases where we just want a random value for a primitive arithmetic
type, we can wrap this in a template to allow convenient direct
assignment instead of keeping declaration and initialization separate
(making it more difficult to use values uninitialized). This also allows
the use of Common::Random with functions such as std::generate, making
it more flexible in how random values can be generated.
2018-06-14 10:31:13 -04:00
spycrab e69c6cdaab
Merge pull request #7114 from Techjar/patch-3
Qt/GameCubePane: Fix memcard browsing starting in working directory instead of User/GC/ directory
2018-06-14 16:13:21 +02:00
Lioncash 410792d922 HotkeyManager: Add missing s_ prefixes to internally-linked file-scope variables
Previously there was an intermixing of no prefixing and prefixing. This
makes the notation consistent.
2018-06-14 10:07:22 -04:00
Lioncash d22d32372e HotkeyManager: Use std::array where applicable 2018-06-14 10:07:01 -04:00
Lioncash aae06f1cf7 HotkeyManager: Move HotkeyGroupInfo struct into the cpp file
This is only ever used internally. Also change the std::string name over
to a const char*, so that we don't need to potentially allocate anything
on the heap at immediate runtime.
2018-06-14 09:12:19 -04:00
Techjar 027fc6efd5 Qt/GameCubePane: Fix memcard browsing starting in working directory instead of User/GC/ directory 2018-06-14 09:11:54 -04:00
Lioncash d459470fee HotkeyManager: Convert file-scope std::string array to constexpr const char* array
Previously, a total of 114 std::string instances would need to construct
(allocating on the heap for larger strings that can't be stored with
small string optimizations). We can just use an array of const char*
strings instead, which allows us to avoid this.
2018-06-14 09:04:57 -04:00
Markus Wick 1f49a9c87c
Merge pull request #7116 from lioncash/log
JitCommon/JitBase: Rename x86-specific logging define to be platform agnostic
2018-06-14 15:00:34 +02:00
Lioncash 065aba43e2 JitBase: Remove unused rewriteStart data member from JitState 2018-06-14 08:46:34 -04:00
Lioncash ace24c2932 JitCommon/JitBase: Rename x86-specific logging define to be platform agnostic
Given JitBase shouldn't include platform specifics, we can generalize this
preprocessor define and allow any JIT to use it to indicate that generated code should be logged.

While we're at it, also move these defines beneath the includes with the
rest of the defines.
2018-06-14 08:35:35 -04:00
spycrab e8c1e5af63
Merge pull request #7112 from spycrab/qt_macos_layout
Qt/macOS: Make configuration layout consistent with other platforms
2018-06-14 12:29:24 +02:00
Sintendo 78bc9690e2 Eliminate branch in ConvertDoubleToSingle 2018-06-13 23:02:50 +02:00
degasus 03c88c83ac CachedInterpreter: Implement breakpoints.
There were missed on the initial implementation of the cached interpreter.
2018-06-13 08:33:57 +02:00
spycrab 09df03382d
Merge pull request #7094 from spycrab/qt_fs_fixes
Qt: Fix multiple fullscreen issues
2018-06-12 22:46:29 +02:00
Lioncash 0049ef3a2a Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.

This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
2018-06-12 14:15:50 -04:00
spycrab f2c6a97916 Qt/macOS: Make configuration layout consistent with other platforms 2018-06-12 15:45:33 +02:00
spycrab 4d55cb745c UnitTests: Fix MSVC compilation 2018-06-12 15:28:59 +02:00
spycrab ccf9ecbb03 UnitTests/VertexLoaderTest: Fix compilation on newer GTest versions 2018-06-12 14:59:57 +02:00
Léo Lam f3a18db9e0
Merge pull request #7106 from lioncash/name
WiimoteDevice: Amend variable naming
2018-06-11 11:12:08 +02:00
Lioncash 59846378b3 BTReal: Handle case where a link key may be invalid within LoadLinkKeys()
This can only occur if a user purposely corrupts their config file, but
still, we may as well protect users from themselves.
2018-06-10 16:11:36 -04:00
Lioncash ce69201f33 Common/Network: Get rid of out parameters for MAC address utilities
Given we have std::array and std::optional, we can use these in
conjunction with one another to avoid the need for out parameters.
2018-06-10 15:43:26 -04:00
Mat M b6592723a7
Merge pull request #7103 from leoetlino/master
BTReal: Fix unsafe reinterpret_casts
2018-06-10 14:27:19 -04:00
Lioncash 925348cdd1 WiimoteDevice: Amend variable naming for class member variables
Gets rid of inconsistencies related to class variables concerning casing
and the lack of prefixes on some variables, while others contain them.
2018-06-10 14:23:36 -04:00
Lioncash eaace415d3 WiimoteDevice: Amend variable naming for non-class member variables
This file is quite out of sync when it comes to our naming conventions,
this brings it back in line with it.
2018-06-10 14:23:31 -04:00
Markus Wick 70417c8d16
Merge pull request #7096 from lioncash/jit-buffer
JitBase: Centralize location of code buffer
2018-06-10 17:59:41 +02:00
Lioncash 0d0f58005b WiimoteDevice: Make channel reference const qualified
This is only used for reading data, not modifying it, so make the type
system enforce that.
2018-06-10 09:08:33 -04:00
Lioncash 5548316d32 WiimoteDevice: Remove unnecessary cast in ExecuteL2capCmd()
pData is already a u8*, so a cast isn't necessary here.
2018-06-10 09:04:42 -04:00
Léo Lam 69f079b371
Merge pull request #7098 from Ebola16/ElfDolMessage
Android: Add AlertDialog for files without Game IDs in Game Settings
2018-06-10 14:36:46 +02:00
Léo Lam fca6d80740
Merge pull request #7101 from lioncash/ios
WiimoteDevice: Minor changes
2018-06-10 14:35:41 +02:00
Léo Lam 8bb08d1ca6 BTReal: Fix unsafe reinterpret_casts
Using reinterpret_cast like that is possibly UB.
Replace them with structs/memcpy calls where applicable.
2018-06-09 23:04:04 +02:00
Lioncash c825eecbc9 ChunkFile: Remove unnecessary includes
ChunkFile doesn't use any of the file utilities, so we can drop these
headers to avoid pulling in unnecessary dependencies. This also
uncovered a few indirect inclusions.
2018-06-09 16:49:59 -04:00
Lioncash 647da59679 WiimoteDevice: Move channel state booleans into a struct
These were essentially duplicated for both channels, when they could be
implemented in terms of a struct, which allows for simplifying the reset
case.
2018-06-09 16:35:32 -04:00
Lioncash 94fd8505d6 WiimoteDevice: Make DoesChannelExist() a const member function
This only queries internal class state, it doesn't modify it.
2018-06-09 16:35:32 -04:00
Lioncash f906785e88 WiimoteDevice: Make EventPagingChanged() a const member function
This only queries internal state, it doesn't modify it. With minor
adjustments to BTEmu, this also allows us to make its usage instance a
constant reference.
2018-06-09 16:35:32 -04:00
Lioncash 38d155f993 WiimoteDevice: Make ConnectionState enum an enum class
Avoids polluting class scope and makes it strongly typed.
2018-06-09 16:35:27 -04:00
Léo Lam f564c28040
Merge pull request #7099 from lioncash/compiler
Common: Add Compiler.h header for compiler-specifics
2018-06-09 20:19:49 +02:00
Lioncash b5d89294f7 WiimoteHIDAttr: Make file-scope packet data arrays immutable
Given these are only ever returned from a function as const u8*, we can
go ahead and make these fully immutable.
2018-06-09 13:46:28 -04:00
Lioncash 7b11ce3dd2 Compiler: Use [[maybe_unused]] in the Windows DOLPHIN_UNUSED macro
The required version of MSVC already supports [[maybe_unused]], so we
can utilize this here. When GCC 7 and clang 3.9 become hard
requirements, we can eliminate this macro entirely and replace it with
[[maybe_unused]].
2018-06-09 12:20:29 -04:00
Lioncash d8f6d60189 Compiler: Rename UNUSED macro to DOLPHIN_UNUSED
UNUSED is quite a generic macro name and has potential to clash with
other libraries, so rename it to DOLPHIN_UNUSED to prevent that, as well
as make its naming consistent with the force inline macro
2018-06-09 12:20:29 -04:00
Lioncash 3f210836ad Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
This is much better as prefixed double underscores are reserved for the
implementation when it comes to identifiers. Another reason its better,
is that, on Windows, where __forceinline is a compiler built-in, with
the previous define, header inclusion software that detects unnecessary
includes will erroneously flag usages of Compiler.h as unnecessary
(despite being necessary on other platforms). So we define a macro
that's used by Windows and other platforms to ensure this doesn't
happen.
2018-06-09 12:20:25 -04:00
Lioncash 03414e8e84 Common: Add header for compiler-specifics
Instead of globbing things under an ambiguous Common.h header, move
compiler-specifics over to Compiler.h. This gives us a dedicated home
for anything related to compilers that we want to make functional across
all compilers that we support.

This moves us a little closer to eliminating Common.h entirely.
2018-06-09 12:10:05 -04:00
Ryan Meredith fb3ae94acb Android: Add AlertDialog for files without Game IDs in Game Settings 2018-06-09 11:30:20 -04:00
Lioncash e18824e3f3 PPCAnalyst: get rid of code buffer size variable
Rather than have a separate independent variable that we need to keep
track of in conjunction with the JIT code buffer size itself, amend the
analyst code to use the code buffer constant in JitBase.

Now if the size ever changes, then the analyst will automatically adjust
to handle it.
2018-06-09 08:17:17 -04:00
Lioncash a3f2941173 JitBase: Centralize location of code buffer
Given the code buffer is something truly common to all JIT
implementations, we can centralize it in the base class and avoid
duplicating it all over the place, while still allowing for differently
sized buffers.
2018-06-09 08:16:53 -04:00
Léo Lam 1d87584d69
Merge pull request #7097 from lioncash/dsp-disas
DSPDisassembler: Remove unnecessary includes
2018-06-09 07:58:39 +02:00
Lioncash 61ff11c266 DSPDisassembler: Remove unnecessary includes
Gets rid of an inclusion dependency with the DSP interpreter, as well as
a header-based dependency on the DSP opcode tables. This also uncovered
an indirect inclusion on the logger within DSPSymbols.cpp
2018-06-08 18:55:57 -04:00
Lioncash d1e278218e Common/CMakeLists: Link in libraries privately for traversal_server
Without this, CMake script errors can occur, as explicit linkage
specifiers and non-explicit specifier commands aren't compatible with
one another.
2018-06-08 17:40:44 -04:00
spycrab 0273cae3a2 Qt: Restore fullscreen resolution when regaining focus 2018-06-08 20:47:15 +02:00
spycrab 6c19b5947b Qt: Fix exclusive fullscreen not being entered on startup 2018-06-08 19:59:41 +02:00
Léo Lam 48b7cfa75c
Merge pull request #7062 from robopilot99/master
Add auto-hide option to Wii IR pointer
2018-06-08 14:04:03 +02:00
JosJuice ca3d68cee5
Merge pull request #7076 from JosJuice/android-gamelist-uicommon
Use UICommon's game list code on Android
2018-06-08 13:59:45 +02:00
Ryan Meredith 569454c961 Update Android Gradle to 3.1.3 2018-06-07 22:15:11 -04:00
Léo Lam d23c3e9524
Merge pull request #7093 from lioncash/log
Interpreter_SystemRegisters: Change PanicAlert to INFO_LOG in mtspr()
2018-06-07 19:01:39 +02:00
Lioncash 5db2137538 Interpreter_SystemRegisters: Change PanicAlert to INFO_LOG in mtspr()
As peculiar as this may be, decrementer exceptions by means of setting
the decrementer's zeroth bit from 0 to 1 is valid behavior by software
(and is defined in Programming Environments for 32-bit Microprocessors
in section 2.3.14.1 -- Decrementer operation). Given it's valid behavior,
it doesn't necessarily make sense to use a panic alert and halt, as this
isn't a condition where everything should be considered in a critical
state.

Instead, change it to an info log, so we still make note of it, but
without potentially tearing down state or halting emulation.
2018-06-07 12:14:46 -04:00
Pierre Bourdon de0fe0e210
Merge pull request #6928 from leoetlino/random
Common: Add Random utilities
2018-06-08 00:41:08 +09:00
Léo Lam b51fbaa5b0
Merge pull request #7084 from lioncash/mask
Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
2018-06-07 16:51:36 +02:00
Léo Lam 34d6a49842
Merge pull request #7088 from Ebola16/TFD
Give "Dump TEV Stages" and "Dump Texture Fetches" descriptions
2018-06-07 16:50:15 +02:00
Léo Lam ca32b4127e
Merge pull request #7089 from spycrab/qt_refresh_hotkey
Qt: Implement "Refresh Game List" hotkey
2018-06-07 16:49:09 +02:00
Léo Lam 18d5ba30d6
Merge pull request #7085 from master0fdisaster/Add-Volume-Hotkeys-OSD-Message
Add OSD message for Volume Hotkeys
2018-06-07 16:46:19 +02:00
Léo Lam dd7c558be3
Merge pull request #7092 from JosJuice/wii-devkit
Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
2018-06-07 15:52:07 +02:00
JosJuice af5d9f693a Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
This fixes the The Last Story prototype that GerbilSoft was testing,
because the apploader is a bit more lenient with the max size of DOL
sections when it detects that you're using a devkit console.
2018-06-07 10:14:32 +02:00
Sleepy Flower Girl 57bd13a0ce Use new config system for Discord Rich Presence option
This doesn't feel like a mirror change to me.
2018-06-07 00:59:31 -04:00
spycrab 23394164de Qt: Implement "Refresh Game List" hotkey 2018-06-06 18:30:46 +02:00
Ryan Meredith 5fcb509702 Give "Dump TEV Stages" and "Dump Texture Fetches" descriptions 2018-06-06 11:59:29 -04:00
JosJuice f0f8ca2172 Android: Don't allow INI editing for DOL/ELF files 2018-06-06 17:34:08 +02:00
JosJuice 1c027bc148 Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00
master0fdisaster 7a90ea2752 Add OSD message for Volume Hotkeys
This pr adds an OnScreenDisplay message when you use the Volume hotkeys.
Just to have visual feedback.
2018-06-06 17:11:43 +02:00
Léo Lam c93210155f
Merge pull request #7075 from Ebola16/DumpObjects
Software Renderer "Dump Objects" needs dedicated folder and tooltip
2018-06-06 15:20:14 +02:00
Ryan Meredith 7340935b38 QT: Use brackets for description arrays 2018-06-06 09:05:18 -04:00
Ryan Meredith 45b9b7d211 Give Dump Objects dedicated folder and tooltip 2018-06-06 08:42:41 -04:00
spycrab ee479260d0 Qt: Add option to disable auto-refresh 2018-06-06 13:49:45 +02:00
Markus Wick 3860219899 VideoCommon: Flush the GPU pipeline on async requests. 2018-06-06 09:22:01 +02:00
8times9 70b7e852f8 Qt: Remove Dolphin prefix from NetPlay window titles
This makes the NetPlay window titles consistent with other window titles in Dolphin.
2018-06-05 22:27:07 -05:00
Mat M 0dfd0cfa24
Merge pull request #7083 from leoetlino/consistency
ES: Return ReturnCode in DiVerify for consistency
2018-06-05 17:24:17 -04:00
Lioncash 11a35d47ef Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
Bit 20 is defined as being reserved and attempts to set it are ignored
by hardware, so we should be doing the same thing.
2018-06-05 16:27:10 -04:00
Léo Lam 85baca386a ES: Return ReturnCode in DiVerify for consistency
No reason to return a s32 instead of an IOS return code (like every
other function in the ES API)
2018-06-05 22:07:59 +02:00
Anthony 36ff2a20d5
Merge pull request #6954 from degasus/coherent
OGL/Streambuffer: Use coherent mapping by default.
2018-06-05 12:06:17 -07:00
spycrab e3e451b34e Qt/InfoWidget: Don't prefix maker id with '0x' 2018-06-05 20:25:15 +02:00
Léo Lam f422b88ed9
Merge pull request #7078 from spycrab/qt_gc_adapter_fix
Qt/GCPadWiiUConfigDialog: Fix settings not being loaded properly
2018-06-05 19:37:56 +02:00
spycrab 08561b4b43
Merge pull request #7079 from spycrab/qt_open_remember
Qt/MainWindow: Remember last directory in "Open" prompt
2018-06-05 19:02:17 +02:00
spycrab 8a24eac0de Qt/GCPadWiiUConfigDialog: Fix settings not being loaded properly 2018-06-05 19:00:51 +02:00
spycrab c6704b1323 Qt/MainWindow: Remember last directory in "Open" prompt 2018-06-05 18:56:21 +02:00
Léo Lam 21d0d6711f
Merge pull request #7073 from leoetlino/fix
WiiSave: Fix the way paths are handled
2018-06-05 18:32:13 +02:00
Léo Lam bfbd890caa
Merge pull request #7080 from spycrab/qt_noprop_elfdol
Qt/GameList: Don't show certain options when a DOL/ELF is selected.
2018-06-05 15:57:11 +02:00
spycrab 07b26f8bca Qt/GameList: Don't show certain options when a DOL/ELF is selected. 2018-06-05 13:28:16 +02:00
spycrab 63460834a5 Qt/CheatCodeEditor: Don't accept rich text 2018-06-05 12:45:08 +02:00
spycrab 8675fa09b8
Merge pull request #7071 from spycrab/qt_gamelist_refresh
Qt: Add Refresh button
2018-06-05 04:29:23 +02:00
robopilot99 ab02499ce7 Add auto-hide option to Wii IR pointer 2018-06-04 17:58:21 -05:00
Léo Lam b7a8deda96
Merge pull request #7074 from lioncash/paired
Interpreter_LoadStorePaired: Simplify type aliases in QuantizeAndStore() and LoadAndDequantize()
2018-06-05 00:08:00 +02:00
Léo Lam 226f88bcb6
Merge pull request #7069 from leoetlino/player-id
PadMappingDialog: Show player ID in player dropdown
2018-06-05 00:02:04 +02:00
Lioncash 25d38c0a23 Interpreter_LoadStorePaired: Simplify type aliases in QuantizeAndStore() and LoadAndDequantize()
These can just use the _t variant of make_unsigned, which eliminates the
need to pull the type from the ::type member type.
2018-06-04 17:57:05 -04:00
Léo Lam d1e2cc7b92
Merge pull request #7070 from spycrab/qt_prop_width
Qt/PropertiesDialog: Fix tabs being cut off due to small window size
2018-06-04 23:49:28 +02:00
spycrab 4415417deb Qt: Add Refresh button 2018-06-04 23:44:53 +02:00
Léo Lam 14d37e0493 WiiSave: Fix the way paths are handled
All paths in SaveFile are relative to the title data directory, not
absolute. Fixes an accidental regression from 5.0-7988 (PR #7059).
2018-06-04 23:31:00 +02:00
Léo Lam 8fe7f8d80d
Merge pull request #7072 from lioncash/emitter
DSPEmitter: Make m_unresolved_jumps private
2018-06-04 22:26:24 +02:00
Léo Lam d797bf2ee7 PadMappingDialog: Show player ID in player dropdown
Makes it easier to differentiate players that have the same name.
2018-06-04 22:24:35 +02:00
JosJuice daee5a4b43 Android: Store folders to scan in SharedPreferences instead of SQLite
Needed in order for the next commit to get rid of the SQLite database.
2018-06-04 22:12:25 +02:00
JosJuice 5e0da225ee
Merge pull request #7068 from lioncash/const
DSPAccelerator: const qualify pointer parameter for Read()
2018-06-04 22:05:26 +02:00
Lioncash bbd2fd080e DSPEmitter: Make m_unresolved_jumps private
By making the jitted function a private static function of DSPEmitter,
we can allow access to data members within the context of the function
without making them public overall.

This finally makes all data members for the x64 DSP emitter private.
2018-06-04 15:46:08 -04:00
spycrab b3c3b58aec Qt/PropertiesDialog: Fix tabs being cut off due to small window size 2018-06-04 21:11:55 +02:00
Léo Lam 5f29e891d3
Merge pull request #7063 from lioncash/fifr
Interpreter: Unset FPSCR.FI and FPSCR.FR for QNaN and infinity input operands
2018-06-04 20:53:58 +02:00
Léo Lam 6ce9c96d91
Merge pull request #7027 from leoetlino/cleanup
Use some C++17 features available since GCC 6
2018-06-04 20:50:50 +02:00
Lioncash 1e3e11d0f5 DSPAccelerator: const qualify pointer parameter for Read()
The data pointed to is only ever read, so make this explicit.
2018-06-04 14:50:42 -04:00
Léo Lam 2a89ad9c39
Merge pull request #7066 from spycrab/qt_fs_exit
Qt: Always return to windowed when confirming exit
2018-06-04 20:48:22 +02:00
spycrab 53ed455d76 Qt: Always return to windowed when confirming exit
If we don't do this the prompt *may* appear behind the fullscreened window
and thus cause confusion. This happens both with exclusive fullscreen and
borderless fullscreen (e.g. for OpenGL).
2018-06-04 20:32:36 +02:00
Léo Lam 9b43180731
Merge pull request #7040 from JMC47/enableadouble2single
[JIT] Enable Accurate Double to Single Conversion
2018-06-04 20:29:15 +02:00
Léo Lam 34511b397e
Merge pull request #7067 from Ebola16/ASU3
Update Android Gradle Plugin
2018-06-04 19:37:33 +02:00
Ryan Meredith dad9c87d8c Update Android Gradle Plugin 2018-06-04 13:22:37 -04:00
spycrab afc2c51e34
Merge pull request #7065 from spycrab/qt_pause_exit
Qt: Fix emulation still not being paused when confirming exit
2018-06-04 19:16:16 +02:00
spycrab b13cf2e16e Qt: Fix emulation still not being paused when confirming exit 2018-06-04 18:13:05 +02:00
Michael M 932ca644aa Add hotplug support to SDL2 controller backend 2018-06-04 17:50:08 +02:00
Michael M 7062967b5b SDLJoystick: store name on creation
Otherwise, Dolphin will crash when the joystick is removed.
2018-06-04 17:49:21 +02:00
Michael M 0eb47e1071 CMake: make SDL a private dep of InputCommon 2018-06-04 17:49:21 +02:00
JMC47 2795376b61 Enable Accurate Double to Single Conversion 2018-06-04 11:49:12 -04:00
Léo Lam 8e0ea92ec3
Merge pull request #7058 from JosJuice/move-titledatabase-usage
Don't store custom names from TitleDatabase in GameFileCache
2018-06-04 14:59:05 +02:00
Léo Lam 8074192a85
Merge pull request #7057 from leoetlino/string
Config/StringUtil/IniFile: Get rid of some duplicated code
2018-06-04 12:44:57 +02:00
JosJuice 85e94cc510 Don't store custom names from TitleDatabase in GameFileCache
This saves us from having to update the GameFileCache when the
TitleDatabase changes (for instance when the user changes language).
2018-06-04 07:45:22 +02:00
Lioncash 9068109b3e Interpreter: Unset FPSCR.FI and FPSCR.FR for QNaN and infinity input operands
This hardware behavior makes sense, as the FI bit is used to signify an
inexact result. An inexact result is a form of value that results during
the rounding phase of denormalization. If any bits of the significand
are lost during said rounding, then the result is considered to be
inexact.

However NaN and infinity are not classed as subnormals and therefore
don't undergo the denormalization step, making loss of precision not
possible (in NaN's case, numerically rounding something that is
literally Not a Number doesn't even make sense).

FR is set to indicate whether or not the last arithmetic or rounding and
conversion instruction that rounded the intermediate result incremented
the fractional portion of the result. Given neither input types would be
affected by this, this should also be unset.

This corrects more of the exceptional case handling for these values to
match hardware.
2018-06-03 18:15:47 -04:00
degasus 7154bfd825 UnitTest: Add StringUtil ToString/TryParse test
Only a single one, but the main one for ini files:
Check if the written values can be parsed again.
2018-06-03 23:12:32 +02:00
Léo Lam 0ecec33567 WiiRoot: Use a namespace alias for FS to reduce noise 2018-06-03 21:37:28 +02:00
Sleepy Flower Girl f25d833dbd Fixed issue Discord RPC library not clearing presence during shutdown 2018-06-03 15:37:27 -04:00
Sleepy Flower Girl e1a9cf3b44 Add option to disable Discord Presence in WX UI 2018-06-03 15:29:28 -04:00
Sleepy Flower Girl ae2337aff6 Add option to disable Discord Presence in Qt UI 2018-06-03 15:29:25 -04:00
Sleepy Flower Girl d9351a5b45 Added INI setting for Discord Rich Presence 2018-06-03 15:29:21 -04:00
Sleepy Flower Girl 678f8da95b Moved Discord RPC library's source code to external 2018-06-03 15:29:01 -04:00
Sleepy Flower Girl d5303ddf0b Add Discord Rich Presence support 2018-06-03 15:27:20 -04:00
Léo Lam c1428b6da0 WiiRoot: Use new filesystem interface
This gets rid of remaining direct accesses to the Wii filesystem
in WiiRoot by using WiiSave to copy saves and the FS interface
2018-06-03 21:21:32 +02:00
Léo Lam 8fce18e4ff
Merge pull request #7059 from leoetlino/fs-wiisave
WiiSave: Use new filesystem interface
2018-06-03 21:05:22 +02:00
Léo Lam 6b9aef7042 FS: Add a struct for modes
As suggested here: https://dolp.in/pr7059#pullrequestreview-125401778

More descriptive than having a std::tuple of FS::Mode, and lets us
give names to known triplets of modes (like in ES). Functions that
only forward mode arguments are slightly less verbose now too.
2018-06-03 20:45:35 +02:00
Lioncash 06056d4f45 Gekko: Make register constructors explicit where applicable
Prevents implicit conversions to types and requires explicitly
specifying them in order to construct instances of them. Given these are
used within emulation code directly, being explicit is always better
than implicit.
2018-06-03 12:37:17 -04:00
Léo Lam d1a8661709 WiiSave: Save and restore files and banner with correct mode 2018-06-03 17:23:40 +02:00
Léo Lam fd3472442d WiiSave: Use new filesystem interface
Converts WiiSave to the new filesystem interface.
2018-06-03 17:01:14 +02:00
Léo Lam c22205cd7e
Merge pull request #7053 from lioncash/frfi
Interpreter_FPUtils/FloatingPoint/Paired: Amend cases where FPSCR.FR and FPSCR.FI should be unset
2018-06-03 15:36:12 +02:00
Léo Lam 83324fe77d StringUtil: Remove ValueToString(std::string)
Doesn't make a lot of sense to have a function that gives the string
representation for a string.
2018-06-03 15:11:59 +02:00
Léo Lam 7e79bf97ab IniFile: Use templates for Get()
Gets rid of duplicated code.
2018-06-03 14:53:56 +02:00
Léo Lam cba32b12e7 IniFile: Use templates for Set() 2018-06-03 14:53:56 +02:00
Lioncash 3e63d71046 Gekko: Add helper function for clearing both FPSCR.FI and FPSCR.FR 2018-06-03 08:27:18 -04:00
Léo Lam fc0193c4b1 Move Config ValueToString to StringUtil
An identical implementation is used by IniFile, so move those functions
to StringUtil. A future commit will modify IniFile to use them.
2018-06-03 14:10:52 +02:00
spycrab 0cc20e95fe Qt/HotkeyWindow: Always show debugging tab 2018-06-03 13:40:57 +02:00
spycrab 9c26a1a458 Qt/Hotkeys: Implement missing "Other State Management" tab 2018-06-03 12:44:02 +02:00
Léo Lam 1e51e263e0
Merge pull request #6988 from leoetlino/wii-save-refactor
WiiSave: Refactor the import/export code
2018-06-03 12:05:43 +02:00
Léo Lam 86368fcd4d
Merge pull request #6499 from Ebola16/SettingsGroup
Android: Initial implementation of Interface submenu
2018-06-03 12:02:56 +02:00
Léo Lam a2b2a31e64
Merge pull request #7054 from JosJuice/android-no-themes
Don't include the Themes directory in Android APKs
2018-06-03 11:55:08 +02:00
JosJuice 2062768bb2 Don't include the Themes directory in Android APKs
We already exclude the Resources folder. Let's do the same with Themes.
2018-06-03 11:11:24 +02:00
Lioncash d6bafbfaaf Interpreter_Paired: Handle signaling NaNs within ps_res and ps_rsqrte
Like regular fres and frsqrte, these also signal whether or not either
of the inputs are signaling NaNs.
2018-06-02 20:47:18 -04:00
Lioncash d05c2ef90d Interpreter_Paired: Unset FPSCR.FI and FR in ps_res and ps_frsqrte in exceptional cases
If invalid operation exceptions or zero divide exceptions occur in
either of these instructions, FI and FR are supposed to be unset.
2018-06-02 20:42:47 -04:00
Lioncash 83774f72ad Interpreter_FloatingPoint: Unset FPSCR.FI and FPSCR.FR if a division by zero exception occurs in fres and frsqrte
Within the programming environments manual, part of the behavior of a
zero divide exception condition is that FI and FR be cleared.
2018-06-02 20:26:20 -04:00
Lioncash 468efb7243 Interpreter_FPUtils: Unset FPSCR.FI and FPSCR.FR if an invalid operation occurs in NI_* functions
If an invalid operation occurs, FI and FR bits are defined to be cleared
to zero for arithmetic operations.
2018-06-02 20:18:51 -04:00
Anthony 0f7370a22c
Merge pull request #7051 from lioncash/frsqrte
Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
2018-06-02 13:49:09 -07:00
spycrab ba471c3214
Merge pull request #7048 from spycrab/qt_fs_size
Qt/FilesystemWidget: Add size column
2018-06-02 21:45:02 +02:00
Léo Lam 396810c450
Merge pull request #7050 from lioncash/ptr
WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
2018-06-02 21:35:43 +02:00
Lioncash 21add26b71 Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR in invalid operation cases
As explained within 179d73ac0d, the table
within the Programming Environments Manual for PowerPC lists the FI and
FR bits as cleared for invalid operation cases. So, we amend the
relevant cases here in order to be accurate to hardware.
2018-06-02 15:30:56 -04:00
Lioncash b71a9e658f Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
As explained within commit a08ad82ace, if
an invalid exception occurs and VE is set, then the destination register
should remain unchanged. Ditto for when ZE is set and a zero divide
exception occurs.
2018-06-02 15:27:14 -04:00
Lioncash f6c4c05d93 WiimoteDevice: Make CBigEndianBuffer's constructor explicit
Prevents implicit construction of buffers.
2018-06-02 15:10:51 -04:00
Lioncash 4601136b08 WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
Gets rid of more places where we can violate alignment requirements and
aliasing rules.
2018-06-02 15:02:03 -04:00
Lioncash 13e828fd4d WiimoteDevice: Move CBigEndianBuffer to the cpp file
This is only used internally, so we don't need to expose it in the
header. This also allows getting rid of inclusion of the byte swapping
utilities in the header as well.
2018-06-02 14:55:05 -04:00
Anthony 8d1b2f9cae
Merge pull request #7045 from lioncash/fres
Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
2018-06-02 11:42:34 -07:00
Lioncash b1c7ce75e4 EXI_DeviceIPL: Replace superfluous virtual with override on destructor 2018-06-02 14:18:49 -04:00
Lioncash 0d89650950 EXI_DeviceIPL: Use std::array where applicable 2018-06-02 14:18:02 -04:00
Lioncash bf4775f95f EXI_DeviceIPL: Normalize variable names
Makes naming consistent with our coding style.
2018-06-02 14:14:08 -04:00
Lioncash b6203c66c2 EXI_DeviceIPL: In-class initialize data members where applicable 2018-06-02 14:08:01 -04:00
spycrab f6865117e4 Qt/FilesystemWidget: Add size column 2018-06-02 18:59:56 +02:00
Léo Lam f09f83c309
Merge pull request #7019 from Ebola16/VSQT
Make DolphinQT2 the default project in dolphin-emu.sln
2018-06-02 14:23:20 +02:00
Léo Lam 62fdef0e6c
Merge pull request #7046 from lioncash/priv
EXI_DeviceMic: Make data members of CEXIMic private
2018-06-02 11:53:07 +02:00
Stenzek bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 2018-06-02 07:34:31 +00:00
spycrab 0e8db9fd1d Analytics: Report update track 2018-06-02 05:59:03 +02:00
Lioncash 3906859984 EXI_DeviceMic: Remove unimplemented StreamLog function prototype 2018-06-01 20:43:28 -04:00
Lioncash 9e068ad2c4 EXI_DeviceMic: Make data members of CEXIMic private
Given they were only made public so that the callback could access class
state, we can simply make the callback a private static function of
CEXIMic, which allows access to members from the callback function
without making all of said members public.
2018-06-01 20:43:28 -04:00
Lioncash 179d73ac0d Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR if an SNaN is an input to fres
In the PEM manual, within Table 3-12, which lists what should occur for
invalid operation exceptions, the FPSCR.FI and FPSCR.FR bits are listed
as "Cleared" for when FPSCR.VE is unset and set. So we clear these bits
as well to match hardware behavior.
2018-06-01 20:21:13 -04:00
Lioncash a08ad82ace Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
In the PowerPC Microprocessor Family: The Programming Environments
Manual for 32 and 64-bit Microprocessors, in section 3.3.6.1, Table
3-12 lists what should occur if an invalid operation exception occurs in
situations where VE is set and when VE is not set. In the case where VE
is set, it lists the frD as "Unchanged". It also lists the FPRF flags as
"Unchanged".

Further down in Table 3-13, the listings for what should occur when zero
divide exceptions occur is listed, both for when ZE is set, and when it
isn't. When ZE is set, it lists frD as "Unchanged". It also lists the
FPRF flags as "Unchanged" as well.

This also alters the code so that we don't even calculate the result if
we don't need to compute it, making it a little bit less wasteful.
2018-06-01 20:21:09 -04:00
Léo Lam 69abaf3ec4 WiiSave: Merge Header and DataBinHeader to reduce noise
DataBinHeader is not used anywhere in the code other than via Header,
so let's merge them to reduce noise when accessing header fields
(currently we have to do header.hdr which looks silly).
2018-06-01 23:45:58 +02:00
Léo Lam 210377816d WiiSave: Get rid of some magic numbers
It would make sense for 0x80 and 0xf0c0 to be respectively
sizeof(BkHeader) and sizeof(Header) as Nintendo is signing anything
that comes after the header, including the BkHeader.
2018-06-01 23:44:24 +02:00
Léo Lam 8eafd1928e WiiSave: Move user interaction to UI frontends 2018-06-01 20:46:35 +02:00
Léo Lam 4df266f943 WiiSave: Use the correct length for paths
Paths can never exceed 0x40 characters as this is the maximum length
that is allowed by IOS (and probably the common FS library too).
2018-06-01 20:46:35 +02:00
Léo Lam 8af16fdd28 WiiSave: Use an enum class for save file type 2018-06-01 18:58:34 +02:00
Anthony fcae27981a
Merge pull request #7044 from JosJuice/android-refresh-all-fragments
Android: Refresh all fragments, not just the selected one
2018-06-01 09:53:19 -07:00
JosJuice 1b127bdf33 Android: Refresh all fragments, not just the selected one
This fixes the oddity of having to manually refresh after adding a
folder that contains games for a different tab than the one you're on.
2018-06-01 18:17:51 +02:00
Anthony a9684b5c67
Merge pull request #7041 from spycrab/qt_dbg_bselect
Qt/MemoryWidget: Allow operating on columns
2018-06-01 09:05:52 -07:00
Anthony d935f78692
Merge pull request #7043 from JosJuice/gamefile-includes
GameFile: Include necessary DiscIO headers
2018-06-01 09:05:10 -07:00
spycrab 3b59ebb226 Qt: Exit exclusive fullscreen on confirmation prompt 2018-06-01 17:40:07 +02:00
Ryan Meredith 4e010912cd Android: Consistently use description 2018-06-01 09:58:34 -04:00
JosJuice 533a49460a GameFile: Include necessary DiscIO headers 2018-06-01 14:19:16 +02:00
Léo Lam 94953670f2 WiiSave: Move overwrite prompt to Import
WriteHeader should just write the header and not do anything else.
2018-06-01 00:14:48 +02:00
spycrab 5f5b05f3dc Qt/MemoryWidget: Allow operating on columns 2018-05-31 22:07:05 +02:00
Léo Lam a46a8dd378 WiiSave: Refactor import/export code
The current WiiSave code is extremely messy, as it exposes all kinds of
implementation details in the header (including internal struct
definitions and magic numbers that don't have to be).

The read/write code is intermingled, so it's hard to tell which members
are used, or when/where they are set at all.

It also implicitly relies on some functions being called in a specific
order since it doesn't seek manually every time, which makes the code
even more fragile.

The logic is also hardcoded to only support bin->nand or nand->bin,
even though it would be useful to support nand->nand (for the
Movie save copying code, for example).

This commit attempts to solve these problems by getting rid of the
WiiSave class:

* Read/write code is moved to new Storage classes (NandStorage and
  DataBinStorage) with small, clear functions that do one and only
  one thing.

* The import/export logic was refactored into a generic Copy function
  that takes two storages as parameters.

* The existing import and export functions are now just small wrappers
  that call Copy with the appropriate storages.
2018-05-31 20:52:01 +02:00
Léo Lam 60dd2553c6
Merge pull request #7033 from lioncash/jitarm
JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
2018-05-31 18:05:47 +02:00
Léo Lam fff1db9730 Common: Add Random utilities
This makes it easier to generate random numbers or fill a buffer with
random data in a cryptographically secure way.

This also replaces existing usages of RNG functions in the codebase:

* <random> is pretty hard to use correctly, and std::random_device does
  not give enough guarantees about its results (it's
  implementation-defined, non cryptographically secure and could be
  deterministic on some platforms).
  Doing things correctly is error prone and verbose.

* rand() is terrible and should not be used especially in crypto code.
2018-05-31 17:54:43 +02:00
Anthony a9a03d1565
Merge pull request #7034 from lioncash/override
JitArm64/Jit_Util: Add missing override specifiers
2018-05-31 08:48:35 -07:00
Mat M dd77ace56a
Merge pull request #7005 from lioncash/div
Interpreter_FPUtils: Correct setting the FPSCR's zero divide exception flag in the 0/0 case in NI_div()
2018-05-31 11:22:45 -04:00
Mat M f1b7259446
Merge pull request #6978 from lioncash/fcti
Interpreter_FloatingPoint: Handle NaN flag setting within fctiw and fctiwz
2018-05-31 11:22:04 -04:00
spycrab 8e5a96fcfc Qt/GeneralWidget: Show tooltip when adapters are not supported by the backend 2018-05-31 03:52:18 +02:00
spycrab d453dc2342 Qt/MemoryWidget: Fix sidebar items being stretched out 2018-05-30 23:23:02 +02:00
spycrab 390fb37a29
Merge pull request #7032 from spycrab/qt_macos_mpbtn_round
Qt/macOS: Fix mapping buttons not being round
2018-05-30 22:45:15 +02:00
spycrab d1db841ada
Merge pull request #7035 from spycrab/qt_macos_info_width
Qt/macOS: Fix InfoWidget fields being too narrow
2018-05-30 19:13:08 +02:00
spycrab 5f9d4d625f Qt/macOS: Fix InfoWidget fields being too narrow 2018-05-30 17:26:37 +02:00
Lioncash bffcaf3218 JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
Given the iterator gets invalidated within the erase() call, just keep a
temporary around to store the pointer address.
2018-05-30 11:08:11 -04:00
Lioncash ba6c371746 JitArm64/Jit_Util: Add missing override specifiers 2018-05-30 10:50:11 -04:00
Markus Wick 6c7e9f73da
Merge pull request #7030 from lioncash/emitter
x64Emitter: Amend parameter ordering for WriteModRM()'s prototype
2018-05-30 16:39:26 +02:00
spycrab 102d469f9e Qt/macOS: Fix mapping buttons not being round 2018-05-30 16:39:07 +02:00
Markus Wick f02b2f0cad
Merge pull request #7031 from lioncash/naming
AudioInterface: Minor changes
2018-05-30 16:38:18 +02:00
Lioncash 038bb9b3e1 AudioInterface: Use member initializers where applicable for unions
Migrates more code to the initialization capabilities available since C++11
2018-05-30 09:49:28 -04:00
Lioncash b59cda1435 AudioInterface: Amend variable naming
Normalizes variable names to conform to our coding conventions.
Previously we were signifying some variables as externally linked
globals, which wasn't the case.
2018-05-30 09:47:08 -04:00
Lioncash 81e11b2406 x64Emitter: Amend parameter ordering for WriteModRM()'s prototype
The definition of the function uses the ordering {mod, reg, rm}, which
is correct. Match the prototype to this, so that the parameter list
isn't misleading.
2018-05-30 09:30:24 -04:00
Léo Lam bdfd331355
Merge pull request #7028 from lioncash/obsolete
GeneralPane: Replace usages of obsolete QString member function sprintf
2018-05-30 15:02:41 +02:00
Lioncash f845818cfe VolumeWii: Shorten padding checking code within CheckIntegrity()
We can just use std::any_of here to collapse the checking code down to a
single assignment as opposed to a loop. This also slightly improves on
the existing code, as this won't continue to iterate through the cluster
metadata if an entry that's non-zero is encountered.
2018-05-30 08:42:32 -04:00
Lioncash bd585f7389 GeneralPane: Replace usages of obsolete QString member function sprintf
sprintf is listed as obsolete within the documentation for Qt 5. Instead,
it recommends using the asprintf member function, arg(), or QTextStream.
2018-05-30 06:50:59 -04:00
Léo Lam 4fb2d580d8
Merge pull request #7026 from lioncash/name
JitAsmCommon: Normalize member variable names within CommonAsmRoutinesBase
2018-05-30 12:02:08 +02:00
Léo Lam fb124c2eb0 Use nested namespaces for IOS HLE
Pretty much all of the source files contain the following:

    namespace IOS
    {
    namespace HLE
    {
    namespace <name>
    {
    // actual code here
    }  // namespace <name>
    }  // namespace HLE
    }  // namespace IOS

which is really verbose boilerplate, because most of the files inside
of Core/IOS are for IOS HLE.

This commit replaces that with a more concise `namespace IOS::HLE`
or `namespace IOS::HLE::(name)`.
2018-05-30 11:40:05 +02:00
Léo Lam 5b90aba624 ChunkFile: Replace macro with a variable template
Note that std::is_trivially_copyable_v cannot be used yet (C++17 only).
2018-05-30 11:39:30 +02:00
Lioncash 986d644a01 JitAsmCommon: Make CommonAsmRoutinesBase a struct
This is just used as a means of carting around routines. It's not meant
to directly have functionality embedded within it--this is the job of
the inheriting data structure--so we can just make this a basic struct.

Particularly given all the data members were public to begin with.
2018-05-30 05:22:41 -04:00
Lioncash f5f4c10fd1 JitAsmCommon: Amend member variable names for CommonAsmRoutinesBase 2018-05-30 05:22:36 -04:00
Léo Lam 8a00a9e149 Remove old GCC version checks 2018-05-30 10:59:15 +02:00
Lioncash efabfc0b54 VolumeWii: Use ReadSwapped for retrieving the partition data size in CheckIntegrity()
Also make this a little more robust by handling the failure case for
the read as well.
2018-05-30 04:34:57 -04:00
Lioncash 7bef470136 VolumeGC/VolumeWii: Dehardcode sizes where applicable
We can just use the relevant array to derive these sizes instead of hardcoding
them directly.
2018-05-30 04:14:42 -04:00
Markus Wick 4bebd52850
Merge pull request #7017 from lioncash/arm
Arm64Emitter: Use Common::BitCast where applicable
2018-05-30 09:50:59 +02:00
Lioncash 66122f037e Volume/VolumeGC/VolumeWii: Amend variable naming
Drops prefixed underscores and normalizes names to follow our coding
style.
2018-05-30 03:33:12 -04:00
JosJuice ae4aa0b25c
Merge pull request #7010 from leoetlino/can-of-worms
Don't switch to blank NAND in the middle of emulation
2018-05-30 08:00:15 +02:00
JosJuice 243f353688
Merge pull request #7016 from lioncash/mem
MemoryPatches: Minor changes
2018-05-30 07:45:34 +02:00
JosJuice 6cb81ca851
Merge pull request #7015 from lioncash/pcap
PcapFile: Namespace code under the Common namespace
2018-05-30 07:45:09 +02:00
JosJuice 2f561dafd9
Merge pull request #7014 from lioncash/const
DSPEmulator: Make the IsLLE() member function const-qualified
2018-05-30 07:40:44 +02:00
Mat M 1825e231a3
Merge pull request #7013 from degasus/double2single
Jit64: Fix MORE_ACCURATE_DOUBLETOSINGLE.
2018-05-29 21:01:47 -04:00
Ryan Meredith e9563f0a84 Make DolphinQT2 the default project in dolphin-emu.sln 2018-05-29 20:26:51 -04:00
spycrab c07b89792d Qt/GeneralWidget: Add icon and title to the backend switch confirm dialog 2018-05-30 01:19:31 +02:00
spycrab a729c375f3
Merge pull request #7011 from spycrab/qt_jit_instant
Qt/MenuBar: Fix JIT Menu options not being applied instantly
2018-05-30 00:53:20 +02:00
Lioncash 6fd7a79b93 Arm64Emitter: Use Common::BitCast where applicable
Gets rid of the need to set up memcpy boilerplate to reinterpret between
floating-point and integers.

While we're at it, also do a minor bit of tidying.
2018-05-29 18:19:01 -04:00
Lioncash 397b27e665 MemoryPatches: In-class initialize is_enabled state for MemoryPatch instances
Given this is what occurs in both constructors (as one just passes
through to another), we can just initialize the member directly.

While we're at it, amend the struct to follow the general ordering
convention of:

<new types>
<functions>
<variables>
2018-05-29 18:04:06 -04:00
Lioncash 4c33bb8dda MemoryPatches: std::move std::vector in the constructor
We can avoid copying the vector contents in this instance.
2018-05-29 18:01:16 -04:00
Lioncash 97c5a840db PcapFile: Namespace code under the Common namespace
Brings more common code under the Common namespace.
2018-05-29 17:56:15 -04:00
Lioncash a7de492696 DSPEmulator: Make the IsLLE() member function const-qualified
This function only queries state and doesn't modify it, so this can be
made a const member function
2018-05-29 17:45:07 -04:00
degasus bde65d8b42 Jit64: Fix MORE_ACCURATE_DOUBLETOSINGLE.
This is broken since 3d12849967.
2018-05-29 23:25:30 +02:00
spycrab a1f15050a1 Qt/Mapping: Include "Always connected" option 2018-05-29 19:34:35 +02:00
spycrab d98affbf47 Qt/MenuBar: Fix JIT Menu options not being applied instantly 2018-05-29 16:40:05 +02:00
Léo Lam a4ec3ddef1 Don't switch to blank NAND in the middle of emulation
Switching to blank NAND when emulation is running is an extremely bad
idea. It's akin to opening up a Wii and replacing the NAND chip while
you're playing a game on it.

Except we're not even replacing it with a NAND that has the same
contents. The blank NAND has nothing in it except the save file for
the current game, which is likely to result in the emulated software
getting inconsistent results and possibly even crashing depending on
how it caches title information.

An example of games that check the saves for other games is
Mario Kart Wii -- it checks the filesystem for Super Mario Galaxy saves
to decide whether to unlock characters. With this 'switch NAND
while emulation is active' misfeature, this will likely break.
And that's the main problem: it encourages sloppy emulation and no one
really knows how many things it can break.

Just don't let the user do horrible things like that during emulation.
If they want to use a blank NAND, they can do so by starting input
recording before launching a game. It's likely they will want to do
this if they plan to share their DTM anyway.
2018-05-29 15:41:11 +02:00
Léo Lam 60c38d7781
Merge pull request #7007 from spycrab/qt_gecko_sort
Qt/GeckoCodeWidget: Autosort list and fix accessing the wrong element
2018-05-29 14:48:32 +02:00
Léo Lam 00d91db2ec
Merge pull request #7008 from spycrab/ddos_sux
Fix "Download Codes" hitting DDOS protection
2018-05-29 14:42:24 +02:00
Léo Lam 86bbf540cf
Merge pull request #7009 from lioncash/dsp
DSPEmulator: Default destructor in the cpp file
2018-05-29 14:16:50 +02:00
Lioncash c33228e466 DSPEmulator: Default destructor in the cpp file
This gets rid of a -Wweak-vtables warning
2018-05-29 07:54:39 -04:00
spycrab c086f894b1 Core/GeckoCodeConfig: Circumvent DDOS protection 2018-05-29 03:56:28 +02:00
spycrab 44784cf363 Common/HttpRequest: Add option to set cookies 2018-05-29 03:56:28 +02:00
spycrab a00250bfe6 Qt/GeckoCodeWidget: Autosort list and fix accessing the wrong element 2018-05-29 03:36:35 +02:00
spycrab e6273b177f Qt/MappingWindow: Fix profile saving not working when the index is not null 2018-05-29 01:32:07 +02:00
spycrab 5829ad21b7 Qt/MappingWidget: Fix profiles not loading properly 2018-05-29 01:21:42 +02:00
spycrab 75e87a8a0d
Merge pull request #6945 from spycrab/qt_sighandler
Qt/Unix: Implement signal handler
2018-05-28 22:05:52 +02:00
Lioncash 7bfeffe32f Interpreter_FPUtils: Unset FPSCR.FI and FPSCR.FR when FPSCR.ZX is set in NI_div()
Another bit of behavior that we weren't performing correctly is the
unsetting of FPSCR.FI and FPSCR.FR when FPSCR.ZX is supposed to be set.
This is supported in PEM's section 3.3.6.1 where the following is
stated:

"
When a zero divide condition occurs, the following actions are taken:

- Zero divide exception condition bit is set FPSCR[ZX] = 1.
- FPSCR[FR, FI] are cleared.
"

And so, this fixes that behavior.
2018-05-28 16:03:59 -04:00
Lioncash 3deadd1fff Interpreter_FPUtils: Correct setting the FPSCR's zero divide exception flag in the 0/0 case
FPSCR[ZX] is the bit defined to represent the zero divide exception
condition bit, and is defined as (according to PowerPC Microprocessor
Family: The Programming Environments Manual for 32 and 64-bit
Microprocessors, which will be referred to as "PEM" for the rest of this
commit message) at section 3.3.6.1:

"
A zero divide exception condition occurs when a divide instructions is
executed with a zero divisor value and a finite, nonzero dividend value
or when a floating reciprocal estimate single (fres) or a floating
reciprocal square root estimate (frsqrte) instruction is executed with a
zero operand value.
"

Note that it states the divisor must be zero and the dividend must be
nonzero in order for ZX to be set. This means that the interpreter was
performing the wrong behavior for the case where 0/0 (with any sign on
the zeros) is performed. We would incorrectly set the ZX bit when only
the VXZDZ bit should be set.

It's also worth pointing out that N/0 (where N is any finite nonzero
value) and 0/0 are not within the same exception class. N/0 is a zero
divide exception case, while 0/0 is considered an invalid operation
exception case, which is also indicated in the PEM section 3.3.6.1 as
well where it lists the criteria for invalid operation exceptions.

Therefore we should only be setting the VXZDZ bit in the 0/0 case, not
VXZDZ and ZX. This was also verified via hardware tests to ensure that
this behavior indeed holds.
2018-05-28 16:00:23 -04:00
spycrab 112a174ae1 Qt/Unix: Implement signal handler 2018-05-28 21:47:46 +02:00
JosJuice b2d8d2a398
Merge pull request #7004 from lioncash/bp
BPMemory: Silence a -Wmissing-braces warning
2018-05-28 21:16:28 +02:00
Léo Lam f05eb10026
Merge pull request #7003 from lioncash/host
Common: Move host communication enum to Host.h
2018-05-28 20:57:34 +02:00
Lioncash 72feeb4d18 BPMemory: Silence a -Wmissing-braces warning
Fairly trivial to resolve, we just initialize the std::array with two
sets of braces (one set to create the array, the other to start and end the
aggregate data that we'll end up returning)
2018-05-28 14:52:59 -04:00
Lioncash 4288bfe0f9 Common: Move host communication enum to Host.h
Given this is actually a part of the Host interface, this should be
placed with it.

While we're at it, turn it into an enum class so that we don't dump its
contained values into the surrounding scope. We can also make
Host_Message take the enum type itself directly instead of taking a
general int value.

After this, it'll be trivial to divide out the rest of Common.h and
remove the header from the repository entirely
2018-05-28 14:34:59 -04:00
Lioncash 78a934bb12 Interpreter_FloatingPoint: Handle cases when FPSCR.VE is set and exceptions occur in fctiw and fctiwz
If invalid operation exceptions are enabled and an invalid operation
occurs, then the destination value remains untouched. This fixes issues
that may arise when using these two instructions where the destination
gets steamrolled by an infinity or NaN value.
2018-05-28 14:05:12 -04:00
Lioncash 8c4aa133ca Interpreter_FloatingPoint: Handle NaN flag setting within fctiw and fctiwz
If a NaN of any type is passed as the operand to either of these
instructions, we shouldn't go down the regular code path, as we end up
potentially setting the wrong flags. For example, we wouldn't set the
FPSCR.VXCVI bit properly. We'd also set FPSCR.FI, when in actuality it
should be unset.

If an SNaN is passed as an operand, we also need to set the FPSCR.VXSNAN
bit as well.

The flag setting behavior for these can be found in Appendix C.4.2 in
PowerPC Microprocessor Family: The Programming Environments Manual for
32 and 64-bit Microprocessors.
2018-05-28 14:05:08 -04:00
Lioncash 0125d9b099 Interpreter_FloatingPoint: Factor out common code from fctiw and fctiwz
fctiwz functions in the same manner as fctiw, with the difference being
that fctiwz always assumes the rounding mode being towards zero. Because
of this, we can implement fctiwz in terms of fctiw's code, but modify it
to accept a rounding mode, allowing us to preserve proper behavior for
both instructions.

We also move Helper_UpdateCR1 to a temporary home in
Interpreter_FPUtils.h for the time being. It would be more desirable to
move it to a new common header for all the helpers, so that even JITs
can use them if they so wish, however, this and the following changes
are intended to only touch the interpreter to keep changes minimal for
fixing instruction behavior.

JitCommon already duplicates the Helper_Mask function within
JitBase.cpp/.h, and the ARM JIT includes the Interpreter header in order
to call Helper_Carry. So a follow up is best suited here, as this
touches two other CPU backends.
2018-05-28 13:28:44 -04:00
Léo Lam a9f022a067
Merge pull request #6993 from lioncash/nan
Interpreter_FPUtils: Set VXSNAN if any input operands are a signaling NaN in remaining NI_* functions
2018-05-28 18:49:13 +02:00
spycrab 42bd1a91a6 Qt/AdvancedPane: Show seconds in custom RTC 2018-05-28 13:37:46 +02:00
Léo Lam bda668925a
Merge pull request #6989 from lcsondes/fix-vector-assert
UICommon: fix m_cached_files pruning.
2018-05-28 12:41:22 +02:00
Léo Lam 0cba9bb218
Merge pull request #7000 from lioncash/wii-extension
WiimoteEmu: Get rid of pointer casting in extension GetState() functions
2018-05-28 12:39:01 +02:00
Markus Wick cddc2d52c2
Merge pull request #6965 from stenzek/d3d-feature-level-10
D3D: Don't emit uint outputs when logic op is unsupported
2018-05-28 09:52:07 +02:00
Markus Wick 9e102e1584
Merge pull request #6943 from lioncash/overflow
Interpreter/Jit64/JitArm64: Correct negative overflow handling for divw
2018-05-28 09:49:19 +02:00
Markus Wick a4d25537a1
Merge pull request #6990 from leoetlino/save
Config: Fix path settings not being saved
2018-05-28 09:46:27 +02:00
Markus Wick 40d3163b12
Merge pull request #6998 from lioncash/log
Common: Remove unnecessary ~9 year old LOGGING preprocessor define
2018-05-28 09:33:21 +02:00
JosJuice 212d415c4b
Merge pull request #6996 from lioncash/color
ColorUtil: Namespace code under the Common namespace
2018-05-28 07:26:29 +02:00
Lioncash 6ad6781bd3 WiimoteEmu: Get rid of pointer casting in extension GetState() functions
We can just memcpy the data instead of pointer-casting data, which is
alignment-safe and doesn't run afoul of aliasing rules.

Previously it also made it seem as if data itself pointed to valid
usable data, but it doesn't, it simply functions as an out parameter
where we push data built up from the GetState() functions into it.
2018-05-27 22:33:26 -04:00
spycrab 6268c7b3d5 Qt: Sort includes properly 2018-05-28 04:31:38 +02:00
Lioncash ee434d4f01 Common: Remove unnecessary ~9 year old LOGGING preprocessor define
This was added in 4bdb4aa0d1 back in
2009-02-27. The only usage spot of this macro involves the same checks
that were used to define that preprocessor macro, so we can simply
remove the macro
2018-05-27 21:33:25 -04:00
spycrab d0e2c353a0 Qt: Fix using GC Adapter requiring restart 2018-05-28 03:15:45 +02:00
Lioncash a745666a60 ColorUtil: Amend function name casing
Makes the function names conform to our coding style.
2018-05-27 21:04:48 -04:00
Lioncash ac474ff1da ColorUtil: Namespace code under the Common namespace
Given this is within Common, it should be in the Common namespace
itself.
2018-05-27 21:00:54 -04:00
spycrab 18a31e12fd
Merge pull request #6987 from spycrab/qt_info_unknown
Qt/InfoWidget: Don't display unavailable information
2018-05-28 02:36:40 +02:00
Lioncash c056708dc8 CDUtils: Remove unused parameter in IsCDROM()
It was only ever passed nullptr, and even then, nothing was actually
done with the parameter.
2018-05-27 18:48:23 -04:00
Lioncash 470b09fe9d CDUtils: Amend function names
Amends the function names to follow our coding style.
2018-05-27 18:48:09 -04:00
Lioncash 1f75fa0aff CDUtils: Namespace code under the Common namespace 2018-05-27 18:30:58 -04:00
Lioncash f4ec419929 SymbolDB: Namespace code under the Common namespace
Moves more common code into the Common namespace where it belongs.
2018-05-27 18:01:40 -04:00
Lioncash 72e8058fb8 SymbolDB: Default constructor and destructor within the cpp file
Given this is a class with non-trivial data-members, it's preferable to
default the constructor and destructor in the cpp file.
2018-05-27 17:25:22 -04:00
Lioncash a1a81c7bc9 SymbolDB: Convert typedefs into using aliases 2018-05-27 17:23:55 -04:00
Lioncash e9b9797a86 SymbolDB: Normalize variable names
Normalizes variable naming so that it adheres to our coding style

While we're at it do minor cleanup relating to modified lines
2018-05-27 17:23:10 -04:00
lcsondes 7a13bdbdfb UICommon: fix m_cached_files pruning (partial revert of 68152faf43)
vector::pop_back invalidates all iterators
2018-05-27 22:15:16 +01:00
Lioncash a4cc854351 Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_msub is a signaling NaN
If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

Fixes NaN flag setting for fmsub, fmsubs, fnmsub, fnmsubs, ps_msub, and
ps_nmsub instructions.
2018-05-27 16:41:57 -04:00
Lioncash 3ebd713c33 Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_madd is a signaling NaN
If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

Fixes NaN flag setting for fmadd, fmadds, fnmadd, fnmadds, ps_madd,
ps_nmadd, ps_madds0, and ps_madds1
2018-05-27 16:41:47 -04:00
Lioncash b18dd442f7 Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_sub is a signaling NaN
If either operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

This fixes NaN flag setting for fsub, fsubs, and ps_sub instructions.
2018-05-27 16:29:42 -04:00
Lioncash f4c5ceba1c Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_div is a signaling NaN
If either operand is a signaling NaN, we need to signify that by setting
the VXSNAN bit.

This fixes NaN flag setting for fdiv, fdivs and ps_div instructions.
2018-05-27 16:29:42 -04:00
Léo Lam 44879f163e Config: Fix path settings not being saved
Forgot to add a few lines while cherry-picking the config changes
for https://dolp.in/pr6950

Fixes https://bugs.dolphin-emu.org/issues/11171
2018-05-27 21:03:01 +02:00
spycrab 4665a927ba Qt/InfoWidget: Don't display unavailable information 2018-05-27 16:27:29 +02:00
JosJuice 512c6fee51
Merge pull request #6986 from leoetlino/warnings
Debug: Add missing override specifiers
2018-05-27 16:16:13 +02:00
spycrab ed0cefec78
Merge pull request #6976 from JosJuice/qt-addgame
GameListModel: Don't do a linear scan for each newly added game
2018-05-27 15:42:17 +02:00
spycrab 48961aa677
Merge pull request #6984 from Techjar/patch-2
Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set"
2018-05-27 15:35:03 +02:00
Léo Lam 145258ad27 Debug: Add missing override specifiers 2018-05-27 14:39:01 +02:00
spycrab febc1f8139
Merge pull request #6980 from spycrab/qt_fix_gamelist
Qt/GameTracker: Register missing metatype
2018-05-27 14:28:21 +02:00
spycrab 0cf59adeb5 Qt/GameTracker: Register missing metatype 2018-05-27 14:21:07 +02:00
Léo Lam bea1e38c67 Move ECCSignature to Common::ec and give it a less confusing name 2018-05-27 14:01:38 +02:00
Léo Lam 44827ba369 Use CertECC struct instead of hardcoded offsets 2018-05-27 14:01:38 +02:00
Markus Wick 5de2f960a1
Merge pull request #6985 from degasus/arm_vertex_loader_fix
VertexLoaderArm: Fix 565 color format.
2018-05-27 12:11:40 +02:00
degasus 3307946e2a VertexLoaderArm: Fix 565 color format.
Copy & paste error for enforcing A=255.
It was copied from the 888X format, which stores the output data in another register.
2018-05-27 11:27:15 +02:00
JosJuice a81a0d8c3e GameListModel: Don't do a linear scan for each newly added game 2018-05-27 11:27:06 +02:00
Léo Lam e9ce75ccc4
Merge pull request #6977 from lioncash/add
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
2018-05-27 10:21:20 +02:00
Léo Lam 8f003f995b
Merge pull request #6981 from lioncash/const
CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
2018-05-27 10:20:38 +02:00
Techjar 694f0842ce Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set" 2018-05-27 04:20:04 -04:00
JosJuice c0553afff1 DolphinQt2: Fix a race condition in GameTracker
We need to make sure that LoadCache finishes before Start begins
accessing m_cache. The old solution with mutexes didn't do this.
2018-05-27 07:38:33 +02:00
Lioncash 880f7871d9 CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
These aren't used to modify the data they point to, so make that
explicit. Also while we're at it, add const to any nearby variables that
can be made so.
2018-05-26 23:43:28 -04:00
spycrab 7b07424885
Merge pull request #6975 from JosJuice/qt-fast-gamelist
DolphinQt2: Show cached games before checking whether they exist on disk
2018-05-27 04:31:32 +02:00
spycrab 0c2538f17f
Merge pull request #6960 from spycrab/update_manually
Qt: Add option to invoke the updater manually
2018-05-27 04:29:02 +02:00
spycrab ec322271ee Qt: Add option to invoke the updater manually 2018-05-27 04:12:21 +02:00
spycrab 6b71217268 Qt/SettingsWindow: Fix SelectGeneralPane opening the Audio pane 2018-05-27 03:36:25 +02:00
Lioncash 054c1b32eb Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
This corrects VXSNAN flag setting for fadd, fadds, ps_add, ps_sum0, and ps_sum1
2018-05-26 16:05:33 -04:00
JosJuice fd651cf5e6 GameFileCache: Fix a comment mistake 2018-05-26 20:21:22 +02:00
JosJuice f2103c1b51 DolphinQt2: Avoid an unnecessary string conversion 2018-05-26 20:21:21 +02:00
JosJuice 68152faf43 DolphinQt2: Show cached games before checking whether they exist on disk
DolphinWX already has this improvement in startup time, and it matters
a lot when you have a large game list.
2018-05-26 20:21:17 +02:00
Léo Lam f568e41fac
Merge pull request #6972 from JosJuice/default-jit
When CPU core is invalid, fall back to JIT instead of interpreter
2018-05-26 20:18:31 +02:00
spycrab 71c6eb2a5d
Merge pull request #6372 from spycrab/wasapi
AudioCommon: Implement WASAPI (Exclusive Mode)
2018-05-26 20:04:55 +02:00
spycrab d3eff93140 Qt/EnhancementsWidget: Fix missing / duplicate anaglyph options 2018-05-26 17:52:28 +02:00
spycrab 30aa291e83 Qt/EnhacementsWidget: Default anaglyph to "dubois" 2018-05-26 17:38:42 +02:00
spycrab 538aa3197f Qt/EnhancementsWidget: Fix "feature not supported" not disappearing when switching backends 2018-05-26 17:38:14 +02:00
spycrab f7507a84f0
Merge pull request #6973 from JosJuice/qt-cpu-core-generic
DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 16:37:20 +02:00
JosJuice 17be4c69b9 DolphinQt2: Provide proper CPU core options for non-x64 systems 2018-05-26 15:16:08 +02:00
spycrab 59cd188391
Merge pull request #6970 from spycrab/qt_win32_weight
Qt/Win32: Remove font weight calculation
2018-05-26 15:09:22 +02:00
JosJuice 792446e1da When CPU core is invalid, fall back to JIT instead of interpreter
This might happen if someone moves settings between e.g. a PC and
an Android device, or if someone was using JITIL and updates Dolphin.

I also made the panic alert a bit more explanatory.
2018-05-26 14:19:53 +02:00
JosJuice 76c9eed848 InfoWidget: Use configured language by default
Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
2018-05-26 14:06:51 +02:00
spycrab 69e0d892aa Qt/Win32: Remove font weight calculation 2018-05-26 13:24:50 +02:00
spycrab a196dfe50d AudioCommon: Implement WASAPI 2018-05-26 13:08:10 +02:00
Léo Lam 92ec97f899
Merge pull request #6947 from JosJuice/unencrypted-wii-disc
Make the support for unencrypted Wii disc images less broken
2018-05-26 11:56:51 +02:00
Léo Lam 3f81c30e8a
Merge pull request #6949 from leoetlino/stop
Remove useless BootManager::Stop
2018-05-26 11:45:14 +02:00
Léo Lam 98e288cb4b
Merge pull request #6966 from lioncash/fmul
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
2018-05-26 11:43:11 +02:00
Léo Lam f802dc14c1 Remove useless BootManager::Stop
It's not used anywhere other than in DolphinQt2, where the usage is
incorrect and stupid since we shouldn't be trying to stop the core
and 'restore config' that was changed by the core at app exit time,
but immediately when the core is being shut down.
2018-05-26 11:33:13 +02:00
Léo Lam f64cbc86b1
Merge pull request #6968 from lioncash/mmu
MMU: Normalize parameter naming
2018-05-26 11:18:32 +02:00
Léo Lam 41fe7970da
Merge pull request #6969 from lioncash/namespace
Common: Namespace GekkoDisassembler.cpp/.h
2018-05-26 11:18:10 +02:00
spycrab f2e6545adf
Merge pull request #6967 from spycrab/qt_anagylph_fix
Qt/Graphics: Fix broken stereoscopy settings
2018-05-26 00:53:25 +02:00
Lioncash b60ad2425d Common: Namespace GekkoDisassembler.cpp/.h
Moves more common code into the Common namespace where it belongs
2018-05-25 16:55:09 -04:00
Lioncash 5d42f31539 MMU: Normalize parameter naming
Makes all of the naming consistent with our code style, and makes
parameters match their header equivalents.

Essentially just a clean-up of things that weren't migrated over
already.
2018-05-25 16:14:47 -04:00
spycrab 928a64dc6a Qt/EnhancementsWidget: Add missing anaglyph options 2018-05-25 22:05:12 +02:00
spycrab 08b0725aee
Merge pull request #6961 from spycrab/info_improvements
Qt/InfoWidget: Improve information display
2018-05-25 21:48:10 +02:00
spycrab 157e263e05 Qt/Graphics: Fix broken stereoscopy settings 2018-05-25 21:37:22 +02:00
Lioncash 3da751f054 Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
If either of the operands are signaling NaNs, then an invalid operation
exception needs to be indicated within the FPSCR.

This corrects SNaN flag setting for fmul, fmuls, ps_mul, ps_muls0, and
ps_muls1.
2018-05-25 12:15:02 -04:00
Stenzek 57976c947b ShaderGen: Don't emit integer outputs when logic op is unsupported
This may have been causing issues for D3D10 hardware, where logic op was
not supported.
2018-05-26 00:09:29 +10:00
Stenzek 9a5c2119e5 ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
Stenzek 640bfb8135 VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
Léo Lam 3d44dc3981
Merge pull request #6958 from lioncash/rsqrte
Interpreter_FloatingPoint: Handle SNaN flag setting in frsqrte
2018-05-25 15:11:28 +02:00
Léo Lam 56217fd42f
Merge pull request #6956 from lioncash/flag
Interpreter_FPUtils: Set the FPSCR.VX bit if any invalid operation exception bits are set
2018-05-25 15:10:05 +02:00
Léo Lam 9d1785718f
Merge pull request #6955 from lioncash/nan
Interpreter_FloatingPoint: Set FPSCR.VXSNAN if input to fres is a signaling NaN
2018-05-25 15:09:04 +02:00
Léo Lam 647309a650
Merge pull request #6959 from leoetlino/gcc
ES/Formats: Work around a GCC bug
2018-05-25 13:08:57 +02:00
spycrab 89ec040b1a
Merge pull request #6962 from spycrab/qt_renderwidget_fixes
Qt: Fix stop emulation confirmation prompt bugs
2018-05-25 10:09:44 +02:00