SDLJoystick: store name on creation

Otherwise, Dolphin will crash when the joystick is removed.
This commit is contained in:
Michael M 2017-11-09 14:04:31 -08:00 committed by Léo Lam
parent 0eb47e1071
commit 7062967b5b
2 changed files with 3 additions and 3 deletions

View File

@ -69,7 +69,7 @@ void PopulateDevices()
}
Joystick::Joystick(SDL_Joystick* const joystick, const int sdl_index)
: m_joystick(joystick), m_sdl_index(sdl_index)
: m_joystick(joystick), m_name(StripSpaces(GetJoystickName(sdl_index)))
{
// really bad HACKS:
// to not use SDL for an XInput device
@ -284,7 +284,7 @@ void Joystick::UpdateInput()
std::string Joystick::GetName() const
{
return StripSpaces(GetJoystickName(m_sdl_index));
return m_name;
}
std::string Joystick::GetSource() const

View File

@ -151,7 +151,7 @@ public:
private:
SDL_Joystick* const m_joystick;
const int m_sdl_index;
std::string m_name;
#ifdef USE_SDL_HAPTIC
SDL_Haptic* m_haptic;