Refactoring and cleanup of GLInterface (now GLContext)
This commit is contained in:
parent
74b82bab3b
commit
134d967be2
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@ -22,7 +22,6 @@
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/FileUtil.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/Logging/LogManager.h"
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#include "Common/MsgHandler.h"
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#include "Common/Version.h"
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@ -110,7 +110,7 @@ endif()
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target_sources(common PRIVATE
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GL/GLUtil.cpp
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GL/GLExtensions/GLExtensions.cpp
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GL/GLInterface/GLInterface.cpp
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GL/GLContext.cpp
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)
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if(USE_EGL)
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@ -137,7 +137,7 @@ elseif(USE_X11)
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# Make sure to link to it if using GLX.
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target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES})
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endif()
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target_sources(common PRIVATE GL/GLInterface/X11_Util.cpp)
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target_sources(common PRIVATE GL/GLX11Window.cpp)
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target_link_libraries(common PUBLIC ${XRANDR_LIBRARIES})
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endif()
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@ -121,7 +121,7 @@
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<ClInclude Include="GL\GLExtensions\NV_depth_buffer_float.h" />
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<ClInclude Include="GL\GLExtensions\NV_occlusion_query_samples.h" />
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<ClInclude Include="GL\GLExtensions\NV_primitive_restart.h" />
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<ClInclude Include="GL\GLInterfaceBase.h" />
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<ClInclude Include="GL\GLContext.h" />
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<ClInclude Include="GL\GLInterface\WGL.h" />
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<ClInclude Include="GL\GLUtil.h" />
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<ClInclude Include="FloatUtils.h" />
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@ -189,7 +189,7 @@
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<ClCompile Include="FloatUtils.cpp" />
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<ClCompile Include="GekkoDisassembler.cpp" />
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<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
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<ClCompile Include="GL\GLInterface\GLInterface.cpp" />
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<ClCompile Include="GL\GLContext.cpp" />
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<ClCompile Include="GL\GLInterface\WGL.cpp" />
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<ClCompile Include="GL\GLUtil.cpp" />
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<ClCompile Include="Hash.cpp" />
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@ -255,4 +255,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -243,9 +243,6 @@
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<ClInclude Include="GL\GLInterface\WGL.h">
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<Filter>GL\GLInterface</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLInterfaceBase.h">
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<Filter>GL\GLInterface</Filter>
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</ClInclude>
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<ClInclude Include="Assert.h" />
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<ClInclude Include="Analytics.h" />
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<ClInclude Include="Semaphore.h" />
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@ -275,6 +272,9 @@
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<ClInclude Include="Debug\MemoryPatches.h">
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<Filter>Debug</Filter>
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</ClInclude>
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<ClInclude Include="GL\GLContext.h">
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<Filter>GL\GLInterface</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CDUtils.cpp" />
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@ -339,9 +339,6 @@
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<ClCompile Include="GL\GLInterface\WGL.cpp">
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<Filter>GL\GLInterface</Filter>
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</ClCompile>
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<ClCompile Include="GL\GLInterface\GLInterface.cpp">
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<Filter>GL\GLInterface</Filter>
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</ClCompile>
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<ClCompile Include="Analytics.cpp" />
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<ClCompile Include="MD5.cpp" />
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<ClCompile Include="File.cpp" />
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@ -355,6 +352,9 @@
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<ClCompile Include="Debug\MemoryPatches.cpp">
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<Filter>Debug</Filter>
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</ClCompile>
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<ClCompile Include="GL\GLContext.cpp">
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<Filter>GL\GLInterface</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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@ -362,4 +362,4 @@
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<ItemGroup>
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<Natvis Include="BitField.natvis" />
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</ItemGroup>
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</Project>
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</Project>
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@ -0,0 +1,115 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <memory>
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#include "Common/GL/GLContext.h"
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#if defined(__APPLE__)
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#include "Common/GL/GLInterface/AGL.h"
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#elif defined(_WIN32)
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#include "Common/GL/GLInterface/WGL.h"
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#elif HAVE_X11
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#if defined(USE_EGL) && USE_EGL
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#include "Common/GL/GLInterface/EGLX11.h"
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#else
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#include "Common/GL/GLInterface/GLX.h"
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#endif
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#elif defined(USE_EGL) && USE_EGL && defined(USE_HEADLESS)
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#include "Common/GL/GLInterface/EGL.h"
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#elif ANDROID
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#include "Common/GL/GLInterface/EGLAndroid.h"
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#error Platform doesnt have a GLInterface
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#endif
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std::unique_ptr<GLContext> g_main_gl_context;
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GLContext::~GLContext() = default;
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bool GLContext::Initialize(void* window_handle, bool stereo, bool core)
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{
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return false;
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}
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bool GLContext::Initialize(GLContext* main_context)
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{
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return false;
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}
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void GLContext::SetBackBufferDimensions(u32 w, u32 h)
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{
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m_backbuffer_width = w;
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m_backbuffer_height = h;
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}
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bool GLContext::IsHeadless() const
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{
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return true;
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}
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std::unique_ptr<GLContext> GLContext::CreateSharedContext()
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{
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return nullptr;
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}
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bool GLContext::MakeCurrent()
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{
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return false;
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}
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bool GLContext::ClearCurrent()
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{
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return false;
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}
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void GLContext::Shutdown()
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{
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}
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void GLContext::Update()
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{
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}
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void GLContext::UpdateSurface(void* window_handle)
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{
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}
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void GLContext::Swap()
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{
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}
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void GLContext::SwapInterval(int interval)
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{
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}
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void* GLContext::GetFuncAddress(const std::string& name)
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{
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return nullptr;
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}
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std::unique_ptr<GLContext> GLContext::Create(void* window_handle, bool stereo, bool core)
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{
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std::unique_ptr<GLContext> context;
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#if defined(__APPLE__)
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context = std::make_unique<GLContextAGL>();
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#elif defined(_WIN32)
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context = std::make_unique<GLContextWGL>();
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#elif defined(USE_EGL) && defined(USE_HEADLESS)
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context = std::make_unique<GLContextEGL>();
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#elif defined(HAVE_X11) && HAVE_X11
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#if defined(USE_EGL) && USE_EGL
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context = std::make_unique<GLContextEGLX11>();
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#else
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context = std::make_unique<GLContextGLX>();
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#endif
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#elif ANDROID
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context = std::make_unique<GLContextEGLAndroid>();
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#else
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return nullptr;
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#endif
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if (!context->Initialize(window_handle, stereo, core))
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return nullptr;
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return context;
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}
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@ -0,0 +1,64 @@
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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class GLContext
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{
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public:
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enum class Mode
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{
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Detect,
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OpenGL,
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OpenGLES
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};
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virtual ~GLContext();
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Mode GetMode() { return m_opengl_mode; }
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bool IsGLES() const { return m_opengl_mode == Mode::OpenGLES; }
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u32 GetBackBufferWidth() { return m_backbuffer_width; }
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u32 GetBackBufferHeight() { return m_backbuffer_height; }
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void SetBackBufferDimensions(u32 w, u32 h);
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virtual bool IsHeadless() const;
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virtual std::unique_ptr<GLContext> CreateSharedContext();
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virtual void Shutdown();
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virtual bool MakeCurrent();
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virtual bool ClearCurrent();
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virtual void Update();
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virtual void UpdateSurface(void* window_handle);
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virtual void Swap();
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virtual void SwapInterval(int interval);
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virtual void* GetFuncAddress(const std::string& name);
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// Creates an instance of GLInterface specific to the platform we are running on.
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static std::unique_ptr<GLContext> Create(void* window_handle, bool stereo = false,
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bool core = true);
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protected:
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virtual bool Initialize(void* window_handle, bool stereo, bool core);
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virtual bool Initialize(GLContext* main_context);
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Mode m_opengl_mode = Mode::Detect;
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// Window dimensions.
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u32 m_backbuffer_width = 0;
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u32 m_backbuffer_height = 0;
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bool m_is_core_context = false;
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bool m_is_shared = false;
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};
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extern std::unique_ptr<GLContext> g_main_gl_context;
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#include <sstream>
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#include <unordered_map>
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#include "Common/GL/GLContext.h"
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#include "Common/GL/GLExtensions/GLExtensions.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/Logging/Log.h"
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#if defined(__linux__) || defined(__APPLE__)
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static void* GetFuncAddress(const std::string& name, void** func)
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{
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*func = GLInterface->GetFuncAddress(name);
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*func = g_main_gl_context->GetFuncAddress(name);
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if (*func == nullptr)
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{
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#if defined(__linux__) || defined(__APPLE__)
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bool Init()
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{
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_isES = GLInterface->GetMode() != GLInterfaceMode::MODE_OPENGL;
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_isES = g_main_gl_context->GetMode() == GLContext::Mode::OpenGLES;
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// Grab a few functions for initial checking
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// We need them to grab the extension list
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result &= !!GetFuncAddress(it.function_name, it.function_ptr);
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return result;
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}
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}
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} // namespace GLExtensions
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struct NSView;
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#endif
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/GL/GLContext.h"
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class cInterfaceAGL : public cInterfaceBase
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class GLContextAGL : public GLContext
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{
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public:
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void Swap() override;
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bool Create(void* window_handle, bool stereo, bool core) override;
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bool Create(cInterfaceBase* main_context) override;
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bool IsHeadless() const override;
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std::unique_ptr<GLContext> CreateSharedContext() override;
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void Shutdown() override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void Update() override;
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void SwapInterval(int interval) override;
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std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
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private:
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void Update() override;
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void Swap() override;
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void SwapInterval(int interval) override;
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protected:
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bool Initialize(void* window_handle, bool stereo, bool core) override;
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bool Initialize(GLContext* main_context) override;
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NSView* m_view = nullptr;
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NSOpenGLContext* m_context = nullptr;
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NSOpenGLPixelFormat* m_pixel_format = nullptr;
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NSWindow* window = [view window];
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NSSize size = [view frame].size;
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float scale = [window backingScaleFactor];
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size.width *= scale;
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size.height *= scale;
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const CGFloat scale = [window backingScaleFactor];
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u32 new_width = static_cast<u32>(size.width * scale);
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u32 new_height = static_cast<u32>(size.height * scale);
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if (*width == size.width && *height == size.height)
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if (*width == new_width && *height == new_height)
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return false;
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*width = size.width;
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*height = size.height;
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*width = new_width;
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*height = new_height;
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return true;
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}
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return true;
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}
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void cInterfaceAGL::Swap()
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bool GLContextAGL::IsHeadless() const
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{
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return !m_view;
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}
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void GLContextAGL::Swap()
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{
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[m_context flushBuffer];
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
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bool GLContextAGL::Initialize(void* window_handle, bool stereo, bool core)
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{
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NSOpenGLPixelFormatAttribute attr[] = {
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NSOpenGLPFADoubleBuffer,
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return true;
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m_view = static_cast<NSView*>(window_handle);
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return AttachContextToView(m_context, m_view, &s_backbuffer_width, &s_backbuffer_height);
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m_opengl_mode = Mode::OpenGL;
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return AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height);
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}
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bool cInterfaceAGL::Create(cInterfaceBase* main_context)
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bool GLContextAGL::Initialize(GLContext* main_context)
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{
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cInterfaceAGL* agl_context = static_cast<cInterfaceAGL*>(main_context);
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GLContextAGL* agl_context = static_cast<GLContextAGL*>(main_context);
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NSOpenGLPixelFormat* pixel_format = agl_context->m_pixel_format;
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NSOpenGLContext* share_context = agl_context->m_context;
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return true;
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}
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std::unique_ptr<cInterfaceBase> cInterfaceAGL::CreateSharedContext()
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std::unique_ptr<GLContext> GLContextAGL::CreateSharedContext()
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{
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std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceAGL>();
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if (!context->Create(this))
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std::unique_ptr<GLContextAGL> context = std::make_unique<GLContextAGL>();
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if (!context->Initialize(this))
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return nullptr;
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return context;
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}
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bool cInterfaceAGL::MakeCurrent()
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bool GLContextAGL::MakeCurrent()
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{
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[m_context makeCurrentContext];
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return true;
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}
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bool cInterfaceAGL::ClearCurrent()
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bool GLContextAGL::ClearCurrent()
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{
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[NSOpenGLContext clearCurrentContext];
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return true;
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}
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// Close backend
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void cInterfaceAGL::Shutdown()
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void GLContextAGL::Shutdown()
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{
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[m_context clearDrawable];
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[m_context release];
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m_pixel_format = nil;
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}
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void cInterfaceAGL::Update()
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void GLContextAGL::Update()
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{
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if (!m_view)
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return;
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if (UpdateCachedDimensions(m_view, &s_backbuffer_width, &s_backbuffer_height))
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if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
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[m_context update];
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}
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void cInterfaceAGL::SwapInterval(int interval)
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void GLContextAGL::SwapInterval(int interval)
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{
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[m_context setValues:static_cast<GLint*>(&interval) forParameter:NSOpenGLCPSwapInterval];
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}
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@ -28,35 +28,35 @@
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#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
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#endif /* EGL_KHR_create_context */
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// Show the current FPS
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void cInterfaceEGL::Swap()
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GLContextEGL::~GLContextEGL() = default;
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bool GLContextEGL::IsHeadless() const
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{
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if (egl_surf != EGL_NO_SURFACE)
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eglSwapBuffers(egl_dpy, egl_surf);
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}
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void cInterfaceEGL::SwapInterval(int Interval)
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{
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eglSwapInterval(egl_dpy, Interval);
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return m_host_window == nullptr;
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}
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void* cInterfaceEGL::GetFuncAddress(const std::string& name)
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void GLContextEGL::Swap()
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{
|
||||
if (m_egl_surface != EGL_NO_SURFACE)
|
||||
eglSwapBuffers(m_egl_display, m_egl_surface);
|
||||
}
|
||||
void GLContextEGL::SwapInterval(int interval)
|
||||
{
|
||||
eglSwapInterval(m_egl_display, interval);
|
||||
}
|
||||
|
||||
void* GLContextEGL::GetFuncAddress(const std::string& name)
|
||||
{
|
||||
return (void*)eglGetProcAddress(name.c_str());
|
||||
}
|
||||
|
||||
void cInterfaceEGL::DetectMode()
|
||||
void GLContextEGL::DetectMode(bool has_handle)
|
||||
{
|
||||
if (s_opengl_mode != GLInterfaceMode::MODE_DETECT)
|
||||
return;
|
||||
bool preferGLES = Config::Get(Config::GFX_PREFER_GLES);
|
||||
|
||||
EGLint num_configs;
|
||||
bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false;
|
||||
std::array<int, 3> renderable_types{{
|
||||
EGL_OPENGL_BIT,
|
||||
(1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
|
||||
EGL_OPENGL_ES2_BIT,
|
||||
}};
|
||||
bool supportsGL = false, supportsGLES3 = false;
|
||||
std::array<int, 3> renderable_types{{EGL_OPENGL_BIT, EGL_OPENGL_ES3_BIT_KHR}};
|
||||
|
||||
for (auto renderable_type : renderable_types)
|
||||
{
|
||||
|
@ -71,11 +71,11 @@ void cInterfaceEGL::DetectMode()
|
|||
EGL_RENDERABLE_TYPE,
|
||||
renderable_type,
|
||||
EGL_SURFACE_TYPE,
|
||||
m_has_handle ? EGL_WINDOW_BIT : 0,
|
||||
has_handle ? EGL_WINDOW_BIT : 0,
|
||||
EGL_NONE};
|
||||
|
||||
// Get how many configs there are
|
||||
if (!eglChooseConfig(egl_dpy, attribs, nullptr, 0, &num_configs))
|
||||
if (!eglChooseConfig(m_egl_display, attribs, nullptr, 0, &num_configs))
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
|
||||
continue;
|
||||
|
@ -84,7 +84,7 @@ void cInterfaceEGL::DetectMode()
|
|||
EGLConfig* config = new EGLConfig[num_configs];
|
||||
|
||||
// Get all the configurations
|
||||
if (!eglChooseConfig(egl_dpy, attribs, config, num_configs, &num_configs))
|
||||
if (!eglChooseConfig(m_egl_display, attribs, config, num_configs, &num_configs))
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
|
||||
delete[] config;
|
||||
|
@ -95,15 +95,13 @@ void cInterfaceEGL::DetectMode()
|
|||
{
|
||||
EGLint attribVal;
|
||||
bool ret;
|
||||
ret = eglGetConfigAttrib(egl_dpy, config[i], EGL_RENDERABLE_TYPE, &attribVal);
|
||||
ret = eglGetConfigAttrib(m_egl_display, config[i], EGL_RENDERABLE_TYPE, &attribVal);
|
||||
if (ret)
|
||||
{
|
||||
if (attribVal & EGL_OPENGL_BIT)
|
||||
supportsGL = true;
|
||||
if (attribVal & (1 << 6)) /* EGL_OPENGL_ES3_BIT_KHR */
|
||||
if (attribVal & EGL_OPENGL_ES3_BIT_KHR)
|
||||
supportsGLES3 = true;
|
||||
if (attribVal & EGL_OPENGL_ES2_BIT)
|
||||
supportsGLES2 = true;
|
||||
}
|
||||
}
|
||||
delete[] config;
|
||||
|
@ -112,63 +110,66 @@ void cInterfaceEGL::DetectMode()
|
|||
if (preferGLES)
|
||||
{
|
||||
if (supportsGLES3)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
|
||||
else if (supportsGLES2)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
|
||||
m_opengl_mode = Mode::OpenGLES;
|
||||
else if (supportsGL)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (supportsGL)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
else if (supportsGLES3)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
|
||||
else if (supportsGLES2)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
|
||||
m_opengl_mode = Mode::OpenGLES;
|
||||
}
|
||||
|
||||
if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
|
||||
if (m_opengl_mode == Mode::OpenGL)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Using OpenGL");
|
||||
}
|
||||
else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES3)
|
||||
else if (m_opengl_mode == Mode::OpenGLES)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Using OpenGL|ES 3");
|
||||
INFO_LOG(VIDEO, "Using OpenGL|ES");
|
||||
}
|
||||
else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES2)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Using OpenGL|ES 2");
|
||||
}
|
||||
else if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
|
||||
else if (m_opengl_mode == Mode::Detect)
|
||||
{
|
||||
// Errored before we found a mode
|
||||
ERROR_LOG(VIDEO, "Error: Failed to detect OpenGL flavour, falling back to OpenGL");
|
||||
// This will fail to create a context, as it'll try to use the same attribs we just failed to
|
||||
// find a matching config with
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
}
|
||||
}
|
||||
|
||||
EGLDisplay GLContextEGL::OpenEGLDisplay()
|
||||
{
|
||||
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
}
|
||||
|
||||
EGLNativeWindowType GLContextEGL::GetEGLNativeWindow(EGLConfig config)
|
||||
{
|
||||
return reinterpret_cast<EGLNativeWindowType>(EGL_DEFAULT_DISPLAY);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
||||
bool GLContextEGL::Initialize(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
const bool has_handle = !!window_handle;
|
||||
|
||||
EGLint egl_major, egl_minor;
|
||||
bool supports_core_profile = false;
|
||||
|
||||
egl_dpy = OpenDisplay();
|
||||
m_host_window = (EGLNativeWindowType)window_handle;
|
||||
m_has_handle = !!window_handle;
|
||||
m_core = core;
|
||||
m_egl_display = OpenEGLDisplay();
|
||||
m_host_window = window_handle;
|
||||
m_is_core_context = core;
|
||||
|
||||
if (!egl_dpy)
|
||||
if (!m_egl_display)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglGetDisplay() failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
|
||||
if (!eglInitialize(m_egl_display, &egl_major, &egl_minor))
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglInitialize() failed");
|
||||
return false;
|
||||
|
@ -177,12 +178,13 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
/* Detection code */
|
||||
EGLint num_configs;
|
||||
|
||||
DetectMode();
|
||||
if (m_opengl_mode == Mode::Detect)
|
||||
DetectMode(has_handle);
|
||||
|
||||
// attributes for a visual in RGBA format with at least
|
||||
// 8 bits per color
|
||||
int attribs[] = {EGL_RENDERABLE_TYPE,
|
||||
EGL_OPENGL_ES2_BIT,
|
||||
0,
|
||||
EGL_RED_SIZE,
|
||||
8,
|
||||
EGL_GREEN_SIZE,
|
||||
|
@ -190,43 +192,38 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
EGL_BLUE_SIZE,
|
||||
8,
|
||||
EGL_SURFACE_TYPE,
|
||||
m_has_handle ? EGL_WINDOW_BIT : 0,
|
||||
has_handle ? EGL_WINDOW_BIT : 0,
|
||||
EGL_NONE};
|
||||
|
||||
std::vector<EGLint> ctx_attribs;
|
||||
switch (s_opengl_mode)
|
||||
switch (m_opengl_mode)
|
||||
{
|
||||
case GLInterfaceMode::MODE_OPENGL:
|
||||
case Mode::OpenGL:
|
||||
attribs[1] = EGL_OPENGL_BIT;
|
||||
ctx_attribs = {EGL_NONE};
|
||||
break;
|
||||
case GLInterfaceMode::MODE_OPENGLES2:
|
||||
attribs[1] = EGL_OPENGL_ES2_BIT;
|
||||
ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
|
||||
break;
|
||||
case GLInterfaceMode::MODE_OPENGLES3:
|
||||
attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
|
||||
case Mode::OpenGLES:
|
||||
attribs[1] = EGL_OPENGL_ES3_BIT_KHR;
|
||||
ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
|
||||
break;
|
||||
default:
|
||||
ERROR_LOG(VIDEO, "Unknown opengl mode set");
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!eglChooseConfig(egl_dpy, attribs, &m_config, 1, &num_configs))
|
||||
if (!eglChooseConfig(m_egl_display, attribs, &m_config, 1, &num_configs))
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
|
||||
if (m_opengl_mode == Mode::OpenGL)
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
else
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
|
||||
std::string tmp;
|
||||
std::istringstream buffer(eglQueryString(egl_dpy, EGL_EXTENSIONS));
|
||||
std::istringstream buffer(eglQueryString(m_egl_display, EGL_EXTENSIONS));
|
||||
while (buffer >> tmp)
|
||||
{
|
||||
if (tmp == "EGL_KHR_surfaceless_context")
|
||||
|
@ -235,7 +232,7 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
supports_core_profile = true;
|
||||
}
|
||||
|
||||
if (supports_core_profile && core && s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
|
||||
if (supports_core_profile && core && m_opengl_mode == Mode::OpenGL)
|
||||
{
|
||||
std::array<std::pair<int, int>, 7> versions_to_try = {{
|
||||
{4, 5},
|
||||
|
@ -259,8 +256,8 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
|
||||
EGL_NONE};
|
||||
|
||||
egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
|
||||
if (egl_ctx)
|
||||
m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
|
||||
if (m_egl_context)
|
||||
{
|
||||
m_attribs = std::move(core_attribs);
|
||||
break;
|
||||
|
@ -268,14 +265,14 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
}
|
||||
}
|
||||
|
||||
if (!egl_ctx)
|
||||
if (!m_egl_context)
|
||||
{
|
||||
m_core = false;
|
||||
egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
|
||||
m_is_core_context = false;
|
||||
m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
|
||||
m_attribs = std::move(ctx_attribs);
|
||||
}
|
||||
|
||||
if (!egl_ctx)
|
||||
if (!m_egl_context)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateContext failed");
|
||||
return false;
|
||||
|
@ -289,33 +286,33 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
|||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceEGL::CreateSharedContext()
|
||||
std::unique_ptr<GLContext> GLContextEGL::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceEGL>();
|
||||
if (!context->Create(this))
|
||||
std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>();
|
||||
if (!context->Initialize(this))
|
||||
return nullptr;
|
||||
return context;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::Create(cInterfaceBase* main_context)
|
||||
bool GLContextEGL::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceEGL* egl_context = static_cast<cInterfaceEGL*>(main_context);
|
||||
GLContextEGL* egl_context = static_cast<GLContextEGL*>(main_context);
|
||||
|
||||
egl_dpy = egl_context->egl_dpy;
|
||||
m_core = egl_context->m_core;
|
||||
m_opengl_mode = egl_context->m_opengl_mode;
|
||||
m_egl_display = egl_context->m_egl_display;
|
||||
m_is_core_context = egl_context->m_is_core_context;
|
||||
m_config = egl_context->m_config;
|
||||
m_supports_surfaceless = egl_context->m_supports_surfaceless;
|
||||
m_is_shared = true;
|
||||
m_has_handle = false;
|
||||
|
||||
if (egl_context->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (egl_context->GetMode() == Mode::OpenGL)
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
else
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
|
||||
egl_ctx =
|
||||
eglCreateContext(egl_dpy, m_config, egl_context->egl_ctx, egl_context->m_attribs.data());
|
||||
if (!egl_ctx)
|
||||
m_egl_context = eglCreateContext(m_egl_display, m_config, egl_context->m_egl_context,
|
||||
egl_context->m_attribs.data());
|
||||
if (!m_egl_context)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateContext failed 0x%04x", eglGetError());
|
||||
return false;
|
||||
|
@ -329,13 +326,13 @@ bool cInterfaceEGL::Create(cInterfaceBase* main_context)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::CreateWindowSurface()
|
||||
bool GLContextEGL::CreateWindowSurface()
|
||||
{
|
||||
if (m_has_handle)
|
||||
if (m_host_window)
|
||||
{
|
||||
EGLNativeWindowType native_window = InitializePlatform(m_host_window, m_config);
|
||||
egl_surf = eglCreateWindowSurface(egl_dpy, m_config, native_window, nullptr);
|
||||
if (!egl_surf)
|
||||
EGLNativeWindowType native_window = GetEGLNativeWindow(m_config);
|
||||
m_egl_surface = eglCreateWindowSurface(m_egl_display, m_config, native_window, nullptr);
|
||||
if (!m_egl_surface)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed");
|
||||
return false;
|
||||
|
@ -346,8 +343,8 @@ bool cInterfaceEGL::CreateWindowSurface()
|
|||
EGLint attrib_list[] = {
|
||||
EGL_NONE,
|
||||
};
|
||||
egl_surf = eglCreatePbufferSurface(egl_dpy, m_config, attrib_list);
|
||||
if (!egl_surf)
|
||||
m_egl_surface = eglCreatePbufferSurface(m_egl_display, m_config, attrib_list);
|
||||
if (!m_egl_surface)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreatePbufferSurface failed");
|
||||
return false;
|
||||
|
@ -355,56 +352,50 @@ bool cInterfaceEGL::CreateWindowSurface()
|
|||
}
|
||||
else
|
||||
{
|
||||
egl_surf = EGL_NO_SURFACE;
|
||||
m_egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void cInterfaceEGL::DestroyWindowSurface()
|
||||
void GLContextEGL::DestroyWindowSurface()
|
||||
{
|
||||
if (egl_surf != EGL_NO_SURFACE && !eglDestroySurface(egl_dpy, egl_surf))
|
||||
if (m_egl_surface != EGL_NO_SURFACE && !eglDestroySurface(m_egl_display, m_egl_surface))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy window surface.");
|
||||
egl_surf = EGL_NO_SURFACE;
|
||||
m_egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::MakeCurrent()
|
||||
bool GLContextEGL::MakeCurrent()
|
||||
{
|
||||
return eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
|
||||
return eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context);
|
||||
}
|
||||
|
||||
void cInterfaceEGL::UpdateHandle(void* window_handle)
|
||||
{
|
||||
m_host_window = (EGLNativeWindowType)window_handle;
|
||||
m_has_handle = !!window_handle;
|
||||
}
|
||||
|
||||
void cInterfaceEGL::UpdateSurface()
|
||||
void GLContextEGL::UpdateSurface(void* window_handle)
|
||||
{
|
||||
m_host_window = window_handle;
|
||||
ClearCurrent();
|
||||
DestroyWindowSurface();
|
||||
CreateWindowSurface();
|
||||
MakeCurrent();
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::ClearCurrent()
|
||||
bool GLContextEGL::ClearCurrent()
|
||||
{
|
||||
return eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
return eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceEGL::Shutdown()
|
||||
void GLContextEGL::Shutdown()
|
||||
{
|
||||
ShutdownPlatform();
|
||||
if (egl_ctx)
|
||||
if (m_egl_context)
|
||||
{
|
||||
if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx))
|
||||
if (!eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (!eglDestroyContext(egl_dpy, egl_ctx))
|
||||
eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (!eglDestroyContext(m_egl_display, m_egl_context))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy drawing context.");
|
||||
DestroyWindowSurface();
|
||||
if (!m_is_shared && !eglTerminate(egl_dpy))
|
||||
if (!m_is_shared && !eglTerminate(m_egl_display))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy display connection.");
|
||||
egl_ctx = nullptr;
|
||||
m_egl_context = nullptr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,44 +9,46 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
|
||||
class cInterfaceEGL : public cInterfaceBase
|
||||
class GLContextEGL : public GLContext
|
||||
{
|
||||
private:
|
||||
EGLConfig m_config;
|
||||
bool m_has_handle;
|
||||
EGLNativeWindowType m_host_window;
|
||||
bool m_supports_surfaceless = false;
|
||||
std::vector<int> m_attribs;
|
||||
public:
|
||||
virtual ~GLContextEGL();
|
||||
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
virtual void Shutdown() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
|
||||
void UpdateSurface(void* window_handle) override;
|
||||
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
virtual EGLDisplay OpenEGLDisplay();
|
||||
virtual EGLNativeWindowType GetEGLNativeWindow(EGLConfig config);
|
||||
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
bool CreateWindowSurface();
|
||||
void DestroyWindowSurface();
|
||||
void DetectMode(bool has_handle);
|
||||
|
||||
protected:
|
||||
void DetectMode();
|
||||
EGLSurface egl_surf;
|
||||
EGLContext egl_ctx;
|
||||
EGLDisplay egl_dpy;
|
||||
void* m_host_window = nullptr;
|
||||
|
||||
virtual EGLDisplay OpenDisplay() { return eglGetDisplay(EGL_DEFAULT_DISPLAY); }
|
||||
virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
|
||||
{
|
||||
return (EGLNativeWindowType)EGL_DEFAULT_DISPLAY;
|
||||
}
|
||||
virtual void ShutdownPlatform() {}
|
||||
EGLConfig m_config;
|
||||
bool m_supports_surfaceless = false;
|
||||
std::vector<int> m_attribs;
|
||||
|
||||
public:
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
void SetMode(GLInterfaceMode mode) override { s_opengl_mode = mode; }
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
void UpdateHandle(void* window_handle) override;
|
||||
void UpdateSurface() override;
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
EGLSurface m_egl_surface;
|
||||
EGLContext m_egl_context;
|
||||
EGLDisplay m_egl_display;
|
||||
};
|
||||
|
|
|
@ -3,26 +3,19 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/GL/GLInterface/EGLAndroid.h"
|
||||
#include <android/native_window.h>
|
||||
|
||||
EGLDisplay cInterfaceEGLAndroid::OpenDisplay()
|
||||
EGLDisplay GLContextEGLAndroid::OpenEGLDisplay()
|
||||
{
|
||||
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
}
|
||||
|
||||
EGLNativeWindowType cInterfaceEGLAndroid::InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config)
|
||||
EGLNativeWindowType GLContextEGLAndroid::GetEGLNativeWindow(EGLConfig config)
|
||||
{
|
||||
EGLint format;
|
||||
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
|
||||
ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
|
||||
|
||||
const int width = ANativeWindow_getWidth(host_window);
|
||||
const int height = ANativeWindow_getHeight(host_window);
|
||||
GLInterface->SetBackBufferDimensions(width, height);
|
||||
|
||||
return host_window;
|
||||
}
|
||||
|
||||
void cInterfaceEGLAndroid::ShutdownPlatform()
|
||||
{
|
||||
eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &format);
|
||||
ANativeWindow_setBuffersGeometry(static_cast<ANativeWindow*>(m_host_window), 0, 0, format);
|
||||
m_backbuffer_width = ANativeWindow_getWidth(static_cast<ANativeWindow*>(m_host_window));
|
||||
m_backbuffer_height = ANativeWindow_getHeight(static_cast<ANativeWindow*>(m_host_window));
|
||||
return static_cast<EGLNativeWindowType>(m_host_window);
|
||||
}
|
||||
|
|
|
@ -4,14 +4,11 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <android/native_window.h>
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
|
||||
class cInterfaceEGLAndroid : public cInterfaceEGL
|
||||
class GLContextEGLAndroid : public GLContextEGL
|
||||
{
|
||||
protected:
|
||||
EGLDisplay OpenDisplay() override;
|
||||
EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config) override;
|
||||
void ShutdownPlatform() override;
|
||||
EGLDisplay OpenEGLDisplay() override;
|
||||
EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
|
||||
};
|
||||
|
|
|
@ -5,41 +5,39 @@
|
|||
#include "Common/GL/GLInterface/EGLX11.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
EGLDisplay cInterfaceEGLX11::OpenDisplay()
|
||||
GLContextEGLX11::~GLContextEGLX11()
|
||||
{
|
||||
dpy = XOpenDisplay(nullptr);
|
||||
XWindow.Initialize(dpy);
|
||||
return eglGetDisplay(dpy);
|
||||
if (m_display)
|
||||
XCloseDisplay(m_display);
|
||||
}
|
||||
|
||||
EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config)
|
||||
EGLDisplay GLContextEGLX11::OpenEGLDisplay()
|
||||
{
|
||||
if (!m_display)
|
||||
m_display = XOpenDisplay(nullptr);
|
||||
|
||||
return eglGetDisplay(m_display);
|
||||
}
|
||||
|
||||
EGLNativeWindowType GLContextEGLX11::GetEGLNativeWindow(EGLConfig config)
|
||||
{
|
||||
EGLint vid;
|
||||
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
|
||||
eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &vid);
|
||||
|
||||
XVisualInfo visTemplate;
|
||||
XVisualInfo visTemplate = {};
|
||||
visTemplate.visualid = vid;
|
||||
|
||||
XVisualInfo* vi;
|
||||
int nVisuals;
|
||||
vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
|
||||
XVisualInfo* vi = XGetVisualInfo(m_display, VisualIDMask, &visTemplate, &nVisuals);
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
return 0;
|
||||
}
|
||||
if (m_x_window)
|
||||
m_x_window.reset();
|
||||
|
||||
s_backbuffer_width = attribs.width;
|
||||
s_backbuffer_height = attribs.height;
|
||||
m_x_window = GLX11Window::Create(m_display, reinterpret_cast<Window>(m_host_window), vi);
|
||||
m_backbuffer_width = m_x_window->GetWidth();
|
||||
m_backbuffer_height = m_x_window->GetHeight();
|
||||
|
||||
return (EGLNativeWindowType)XWindow.CreateXWindow((Window)host_window, vi);
|
||||
}
|
||||
|
||||
void cInterfaceEGLX11::ShutdownPlatform()
|
||||
{
|
||||
XWindow.DestroyXWindow();
|
||||
XCloseDisplay(dpy);
|
||||
XFree(vi);
|
||||
|
||||
return reinterpret_cast<EGLNativeWindowType>(m_x_window->GetWindow());
|
||||
}
|
||||
|
|
|
@ -7,17 +7,17 @@
|
|||
#include <X11/Xlib.h>
|
||||
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
|
||||
class cInterfaceEGLX11 : public cInterfaceEGL
|
||||
class GLContextEGLX11 : public GLContextEGL
|
||||
{
|
||||
private:
|
||||
cX11Window XWindow;
|
||||
Display* dpy;
|
||||
public:
|
||||
~GLContextEGLX11() override;
|
||||
|
||||
protected:
|
||||
EGLDisplay OpenDisplay() override;
|
||||
EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config) override;
|
||||
void ShutdownPlatform() override;
|
||||
EGLDisplay OpenEGLDisplay() override;
|
||||
EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
|
||||
|
||||
Display* m_display = nullptr;
|
||||
std::unique_ptr<GLX11Window> m_x_window;
|
||||
};
|
||||
|
|
|
@ -1,45 +0,0 @@
|
|||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include "Common/GL/GLInterface/AGL.h"
|
||||
#elif defined(_WIN32)
|
||||
#include "Common/GL/GLInterface/WGL.h"
|
||||
#elif HAVE_X11
|
||||
#if defined(USE_EGL) && USE_EGL
|
||||
#include "Common/GL/GLInterface/EGLX11.h"
|
||||
#else
|
||||
#include "Common/GL/GLInterface/GLX.h"
|
||||
#endif
|
||||
#elif defined(USE_EGL) && USE_EGL && defined(USE_HEADLESS)
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
#elif ANDROID
|
||||
#include "Common/GL/GLInterface/EGLAndroid.h"
|
||||
#error Platform doesnt have a GLInterface
|
||||
#endif
|
||||
|
||||
std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
return std::make_unique<cInterfaceAGL>();
|
||||
#elif defined(_WIN32)
|
||||
return std::make_unique<cInterfaceWGL>();
|
||||
#elif defined(USE_EGL) && defined(USE_HEADLESS)
|
||||
return std::make_unique<cInterfaceEGL>();
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
#if defined(USE_EGL) && USE_EGL
|
||||
return std::make_unique<cInterfaceEGLX11>();
|
||||
#else
|
||||
return std::make_unique<cInterfaceGLX>();
|
||||
#endif
|
||||
#elif ANDROID
|
||||
return std::make_unique<cInterfaceEGLAndroid>();
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
|
@ -30,43 +30,40 @@ static int ctxErrorHandler(Display* dpy, XErrorEvent* ev)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void cInterfaceGLX::SwapInterval(int Interval)
|
||||
void GLContextGLX::SwapInterval(int Interval)
|
||||
{
|
||||
if (!m_has_handle)
|
||||
if (!m_drawable)
|
||||
return;
|
||||
|
||||
// Try EXT_swap_control, then MESA_swap_control.
|
||||
if (glXSwapIntervalEXTPtr)
|
||||
glXSwapIntervalEXTPtr(dpy, win, Interval);
|
||||
glXSwapIntervalEXTPtr(m_display, m_drawable, Interval);
|
||||
else if (glXSwapIntervalMESAPtr)
|
||||
glXSwapIntervalMESAPtr(static_cast<unsigned int>(Interval));
|
||||
else
|
||||
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
|
||||
}
|
||||
|
||||
void* cInterfaceGLX::GetFuncAddress(const std::string& name)
|
||||
void* GLContextGLX::GetFuncAddress(const std::string& name)
|
||||
{
|
||||
return (void*)glXGetProcAddress((const GLubyte*)name.c_str());
|
||||
return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name.c_str())));
|
||||
}
|
||||
|
||||
void cInterfaceGLX::Swap()
|
||||
void GLContextGLX::Swap()
|
||||
{
|
||||
glXSwapBuffers(dpy, win);
|
||||
glXSwapBuffers(m_display, m_drawable);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
bool GLContextGLX::Initialize(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
m_has_handle = !!window_handle;
|
||||
m_host_window = (Window)window_handle;
|
||||
|
||||
dpy = XOpenDisplay(nullptr);
|
||||
int screen = DefaultScreen(dpy);
|
||||
m_display = XOpenDisplay(nullptr);
|
||||
int screen = DefaultScreen(m_display);
|
||||
|
||||
// checking glx version
|
||||
int glxMajorVersion, glxMinorVersion;
|
||||
glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
glXQueryVersion(m_display, &glxMajorVersion, &glxMinorVersion);
|
||||
if (glxMajorVersion < 1 || (glxMajorVersion == 1 && glxMinorVersion < 4))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "glX-Version %d.%d detected, but need at least 1.4", glxMajorVersion,
|
||||
|
@ -107,13 +104,13 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
|||
stereo ? True : False,
|
||||
None};
|
||||
int fbcount = 0;
|
||||
GLXFBConfig* fbc = glXChooseFBConfig(dpy, screen, visual_attribs, &fbcount);
|
||||
GLXFBConfig* fbc = glXChooseFBConfig(m_display, screen, visual_attribs, &fbcount);
|
||||
if (!fbc || !fbcount)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Failed to retrieve a framebuffer config");
|
||||
return false;
|
||||
}
|
||||
fbconfig = *fbc;
|
||||
m_fbconfig = *fbc;
|
||||
XFree(fbc);
|
||||
|
||||
s_glxError = false;
|
||||
|
@ -125,36 +122,36 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
|||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 4, GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
|
||||
GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
|
||||
ctx = nullptr;
|
||||
m_context = nullptr;
|
||||
if (core)
|
||||
{
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.insert(m_attribs.end(), context_attribs.begin(), context_attribs.end());
|
||||
}
|
||||
if (core && (!ctx || s_glxError))
|
||||
if (core && (!m_context || s_glxError))
|
||||
{
|
||||
std::array<int, 9> context_attribs_33 = {
|
||||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
|
||||
GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
|
||||
s_glxError = false;
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_33[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs_33[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.clear();
|
||||
m_attribs.insert(m_attribs.end(), context_attribs_33.begin(), context_attribs_33.end());
|
||||
}
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
std::array<int, 5> context_attribs_legacy = {
|
||||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 0, None}};
|
||||
s_glxError = false;
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_legacy[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs_legacy[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.clear();
|
||||
m_attribs.insert(m_attribs.end(), context_attribs_legacy.begin(), context_attribs_legacy.end());
|
||||
}
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Unable to create GL context.");
|
||||
XSetErrorHandler(oldHandler);
|
||||
|
@ -168,7 +165,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
|||
m_supports_pbuffer = false;
|
||||
|
||||
std::string tmp;
|
||||
std::istringstream buffer(glXQueryExtensionsString(dpy, screen));
|
||||
std::istringstream buffer(glXQueryExtensionsString(m_display, screen));
|
||||
while (buffer >> tmp)
|
||||
{
|
||||
if (tmp == "GLX_SGIX_pbuffer")
|
||||
|
@ -191,7 +188,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
|||
}
|
||||
}
|
||||
|
||||
if (!CreateWindowSurface())
|
||||
if (!CreateWindowSurface(reinterpret_cast<Window>(window_handle)))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
|
||||
XSetErrorHandler(oldHandler);
|
||||
|
@ -199,31 +196,33 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
|||
}
|
||||
|
||||
XSetErrorHandler(oldHandler);
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::Create(cInterfaceBase* main_context)
|
||||
bool GLContextGLX::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceGLX* glx_context = static_cast<cInterfaceGLX*>(main_context);
|
||||
GLContextGLX* glx_context = static_cast<GLContextGLX*>(main_context);
|
||||
|
||||
m_has_handle = false;
|
||||
m_opengl_mode = glx_context->m_opengl_mode;
|
||||
m_supports_pbuffer = glx_context->m_supports_pbuffer;
|
||||
dpy = glx_context->dpy;
|
||||
fbconfig = glx_context->fbconfig;
|
||||
m_display = glx_context->m_display;
|
||||
m_fbconfig = glx_context->m_fbconfig;
|
||||
s_glxError = false;
|
||||
XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
|
||||
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, glx_context->ctx, True, &glx_context->m_attribs[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, glx_context->m_context, True,
|
||||
&glx_context->m_attribs[0]);
|
||||
XSync(m_display, False);
|
||||
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Unable to create GL context.");
|
||||
XSetErrorHandler(oldHandler);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_supports_pbuffer && !CreateWindowSurface())
|
||||
if (m_supports_pbuffer && !CreateWindowSurface(None))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
|
||||
XSetErrorHandler(oldHandler);
|
||||
|
@ -234,84 +233,81 @@ bool cInterfaceGLX::Create(cInterfaceBase* main_context)
|
|||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceGLX::CreateSharedContext()
|
||||
bool GLContextGLX::IsHeadless() const
|
||||
{
|
||||
std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceGLX>();
|
||||
if (!context->Create(this))
|
||||
return m_render_window == nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<GLContext> GLContextGLX::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<GLContextGLX> context = std::make_unique<GLContextGLX>();
|
||||
if (!context->Initialize(this))
|
||||
return nullptr;
|
||||
return context;
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::CreateWindowSurface()
|
||||
bool GLContextGLX::CreateWindowSurface(Window window_handle)
|
||||
{
|
||||
if (m_has_handle)
|
||||
if (window_handle)
|
||||
{
|
||||
// Get an appropriate visual
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(dpy, fbconfig);
|
||||
|
||||
XWindow.Initialize(dpy);
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, m_host_window, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, m_fbconfig);
|
||||
m_render_window = GLX11Window::Create(m_display, window_handle, vi);
|
||||
if (!m_render_window)
|
||||
return false;
|
||||
}
|
||||
|
||||
s_backbuffer_width = attribs.width;
|
||||
s_backbuffer_height = attribs.height;
|
||||
|
||||
win = XWindow.CreateXWindow(m_host_window, vi);
|
||||
m_backbuffer_width = m_render_window->GetWidth();
|
||||
m_backbuffer_height = m_render_window->GetHeight();
|
||||
m_drawable = static_cast<GLXDrawable>(m_render_window->GetWindow());
|
||||
XFree(vi);
|
||||
}
|
||||
else if (m_supports_pbuffer)
|
||||
{
|
||||
win = m_pbuffer = glXCreateGLXPbufferSGIX(dpy, fbconfig, 1, 1, nullptr);
|
||||
m_pbuffer = glXCreateGLXPbufferSGIX(m_display, m_fbconfig, 1, 1, nullptr);
|
||||
if (!m_pbuffer)
|
||||
return false;
|
||||
|
||||
m_drawable = static_cast<GLXDrawable>(m_pbuffer);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void cInterfaceGLX::DestroyWindowSurface()
|
||||
void GLContextGLX::DestroyWindowSurface()
|
||||
{
|
||||
if (m_has_handle)
|
||||
m_render_window.reset();
|
||||
if (m_supports_pbuffer && m_pbuffer)
|
||||
{
|
||||
XWindow.DestroyXWindow();
|
||||
}
|
||||
else if (m_supports_pbuffer && m_pbuffer)
|
||||
{
|
||||
glXDestroyGLXPbufferSGIX(dpy, m_pbuffer);
|
||||
glXDestroyGLXPbufferSGIX(m_display, m_pbuffer);
|
||||
m_pbuffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::MakeCurrent()
|
||||
bool GLContextGLX::MakeCurrent()
|
||||
{
|
||||
return glXMakeCurrent(dpy, win, ctx);
|
||||
return glXMakeCurrent(m_display, m_drawable, m_context);
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::ClearCurrent()
|
||||
bool GLContextGLX::ClearCurrent()
|
||||
{
|
||||
return glXMakeCurrent(dpy, None, nullptr);
|
||||
return glXMakeCurrent(m_display, None, nullptr);
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceGLX::Shutdown()
|
||||
void GLContextGLX::Shutdown()
|
||||
{
|
||||
DestroyWindowSurface();
|
||||
if (ctx)
|
||||
if (m_context)
|
||||
{
|
||||
glXDestroyContext(dpy, ctx);
|
||||
glXDestroyContext(m_display, m_context);
|
||||
|
||||
// Don't close the display connection if we are a shared context.
|
||||
// Saves doing reference counting on this object, and the main context will always
|
||||
// be shut down last anyway.
|
||||
if (m_has_handle)
|
||||
if (m_render_window)
|
||||
{
|
||||
XCloseDisplay(dpy);
|
||||
ctx = nullptr;
|
||||
XCloseDisplay(m_display);
|
||||
m_context = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,35 +10,39 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
|
||||
class cInterfaceGLX : public cInterfaceBase
|
||||
class GLContextGLX : public GLContext
|
||||
{
|
||||
private:
|
||||
Window m_host_window;
|
||||
cX11Window XWindow;
|
||||
Display* dpy;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
GLXFBConfig fbconfig;
|
||||
bool m_has_handle;
|
||||
public:
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
void Shutdown() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
|
||||
void SwapInterval(int Interval) override;
|
||||
void Swap() override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
Display* m_display = nullptr;
|
||||
std::unique_ptr<GLX11Window> m_render_window;
|
||||
|
||||
GLXDrawable m_drawable = {};
|
||||
GLXContext m_context = {};
|
||||
GLXFBConfig m_fbconfig = {};
|
||||
bool m_supports_pbuffer = false;
|
||||
GLXPbufferSGIX m_pbuffer = 0;
|
||||
std::vector<int> m_attribs;
|
||||
|
||||
bool CreateWindowSurface();
|
||||
bool CreateWindowSurface(Window window_handle);
|
||||
void DestroyWindowSurface();
|
||||
|
||||
public:
|
||||
friend class cX11Window;
|
||||
void SwapInterval(int Interval) override;
|
||||
void Swap() override;
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
};
|
||||
|
|
|
@ -130,8 +130,8 @@ static PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB = nullptr;
|
|||
|
||||
static void LoadWGLExtensions()
|
||||
{
|
||||
wglSwapIntervalEXT = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(
|
||||
GLInterface->GetFuncAddress("wglSwapIntervalEXT"));
|
||||
wglSwapIntervalEXT =
|
||||
reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(wglGetProcAddress("wglSwapIntervalEXT"));
|
||||
wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(
|
||||
wglGetProcAddress("wglCreateContextAttribsARB"));
|
||||
wglChoosePixelFormatARB = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(
|
||||
|
@ -157,19 +157,24 @@ static void ClearWGLExtensionPointers()
|
|||
wglDestroyPbufferARB = nullptr;
|
||||
}
|
||||
|
||||
void cInterfaceWGL::SwapInterval(int Interval)
|
||||
bool GLContextWGL::IsHeadless() const
|
||||
{
|
||||
return !m_window_handle;
|
||||
}
|
||||
|
||||
void GLContextWGL::SwapInterval(int interval)
|
||||
{
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(Interval);
|
||||
wglSwapIntervalEXT(interval);
|
||||
else
|
||||
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
|
||||
}
|
||||
void cInterfaceWGL::Swap()
|
||||
void GLContextWGL::Swap()
|
||||
{
|
||||
SwapBuffers(m_dc);
|
||||
}
|
||||
|
||||
void* cInterfaceWGL::GetFuncAddress(const std::string& name)
|
||||
void* GLContextWGL::GetFuncAddress(const std::string& name)
|
||||
{
|
||||
FARPROC func = wglGetProcAddress(name.c_str());
|
||||
if (func == nullptr)
|
||||
|
@ -183,24 +188,9 @@ void* cInterfaceWGL::GetFuncAddress(const std::string& name)
|
|||
return func;
|
||||
}
|
||||
|
||||
// Draw messages on top of the screen
|
||||
bool cInterfaceWGL::PeekMessages()
|
||||
{
|
||||
// TODO: peekmessage
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
|
||||
{
|
||||
if (msg.message == WM_QUIT)
|
||||
return FALSE;
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
bool GLContextWGL::Initialize(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
if (!window_handle)
|
||||
return false;
|
||||
|
@ -216,8 +206,8 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
|||
// Control window size and picture scaling
|
||||
int twidth = window_rect.right - window_rect.left;
|
||||
int theight = window_rect.bottom - window_rect.top;
|
||||
s_backbuffer_width = twidth;
|
||||
s_backbuffer_height = theight;
|
||||
m_backbuffer_width = twidth;
|
||||
m_backbuffer_height = theight;
|
||||
|
||||
const DWORD stereo_flag = stereo ? PFD_STEREO : 0;
|
||||
|
||||
|
@ -274,8 +264,7 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
|||
}
|
||||
|
||||
// WGL only supports desktop GL, for now.
|
||||
if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
|
||||
if (core)
|
||||
{
|
||||
|
@ -306,7 +295,7 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
|||
{
|
||||
wglDeleteContext(m_rc);
|
||||
m_rc = core_context;
|
||||
m_core = true;
|
||||
m_is_core_context = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -317,9 +306,11 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::Create(cInterfaceBase* main_context)
|
||||
bool GLContextWGL::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceWGL* wgl_main_context = static_cast<cInterfaceWGL*>(main_context);
|
||||
GLContextWGL* wgl_main_context = static_cast<GLContextWGL*>(main_context);
|
||||
|
||||
m_opengl_mode = wgl_main_context->m_opengl_mode;
|
||||
|
||||
// WGL does not support surfaceless contexts, so we use a 1x1 pbuffer instead.
|
||||
if (!CreatePBuffer(wgl_main_context->m_dc, 1, 1, &m_pbuffer_handle, &m_dc))
|
||||
|
@ -329,14 +320,14 @@ bool cInterfaceWGL::Create(cInterfaceBase* main_context)
|
|||
if (!m_rc)
|
||||
return false;
|
||||
|
||||
m_core = true;
|
||||
m_is_core_context = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceWGL::CreateSharedContext()
|
||||
std::unique_ptr<GLContext> GLContextWGL::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<cInterfaceWGL> context = std::make_unique<cInterfaceWGL>();
|
||||
if (!context->Create(this))
|
||||
std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>();
|
||||
if (!context->Initialize(this))
|
||||
{
|
||||
context->Shutdown();
|
||||
return nullptr;
|
||||
|
@ -345,7 +336,7 @@ std::unique_ptr<cInterfaceBase> cInterfaceWGL::CreateSharedContext()
|
|||
return std::move(context);
|
||||
}
|
||||
|
||||
HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
||||
HGLRC GLContextWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
||||
{
|
||||
if (!wglCreateContextAttribsARB)
|
||||
{
|
||||
|
@ -402,8 +393,8 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc)
|
||||
bool GLContextWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc)
|
||||
{
|
||||
if (!wglChoosePixelFormatARB || !wglCreatePbufferARB || !wglGetPbufferDCARB ||
|
||||
!wglReleasePbufferDCARB || !wglDestroyPbufferARB)
|
||||
|
@ -462,29 +453,29 @@ bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE
|
|||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::MakeCurrent()
|
||||
bool GLContextWGL::MakeCurrent()
|
||||
{
|
||||
return wglMakeCurrent(m_dc, m_rc) == TRUE;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::ClearCurrent()
|
||||
bool GLContextWGL::ClearCurrent()
|
||||
{
|
||||
return wglMakeCurrent(m_dc, nullptr) == TRUE;
|
||||
}
|
||||
|
||||
// Update window width, size and etc. Called from Render.cpp
|
||||
void cInterfaceWGL::Update()
|
||||
void GLContextWGL::Update()
|
||||
{
|
||||
RECT rcWindow;
|
||||
GetClientRect(m_window_handle, &rcWindow);
|
||||
|
||||
// Get the new window width and height
|
||||
s_backbuffer_width = rcWindow.right - rcWindow.left;
|
||||
s_backbuffer_height = rcWindow.bottom - rcWindow.top;
|
||||
m_backbuffer_width = rcWindow.right - rcWindow.left;
|
||||
m_backbuffer_height = rcWindow.bottom - rcWindow.top;
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceWGL::Shutdown()
|
||||
void GLContextWGL::Shutdown()
|
||||
{
|
||||
if (m_rc)
|
||||
{
|
||||
|
|
|
@ -6,26 +6,30 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include <string>
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
|
||||
class cInterfaceWGL : public cInterfaceBase
|
||||
class GLContextWGL : public GLContext
|
||||
{
|
||||
public:
|
||||
void SwapInterval(int interval) override;
|
||||
void Swap() override;
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool IsHeadless() const;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
|
||||
void Update() override;
|
||||
bool PeekMessages() override;
|
||||
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
private:
|
||||
static HGLRC CreateCoreContext(HDC dc, HGLRC share_context);
|
||||
static bool CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc);
|
||||
|
|
|
@ -1,72 +0,0 @@
|
|||
// Copyright 2012 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/Thread.h"
|
||||
|
||||
void cX11Window::Initialize(Display* _dpy)
|
||||
{
|
||||
dpy = _dpy;
|
||||
}
|
||||
|
||||
Window cX11Window::CreateXWindow(Window parent, XVisualInfo* vi)
|
||||
{
|
||||
XSetWindowAttributes attr;
|
||||
|
||||
colormap = XCreateColormap(dpy, parent, vi->visual, AllocNone);
|
||||
|
||||
// Setup window attributes
|
||||
attr.colormap = colormap;
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, parent, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
win = XCreateWindow(dpy, parent, 0, 0, attribs.width, attribs.height, 0, vi->depth, InputOutput,
|
||||
vi->visual, CWColormap, &attr);
|
||||
XSelectInput(dpy, parent, StructureNotifyMask);
|
||||
XMapWindow(dpy, win);
|
||||
XSync(dpy, True);
|
||||
|
||||
xEventThread = std::thread(&cX11Window::XEventThread, this);
|
||||
|
||||
return win;
|
||||
}
|
||||
|
||||
void cX11Window::DestroyXWindow(void)
|
||||
{
|
||||
XUnmapWindow(dpy, win);
|
||||
win = 0;
|
||||
if (xEventThread.joinable())
|
||||
xEventThread.join();
|
||||
XFreeColormap(dpy, colormap);
|
||||
}
|
||||
|
||||
void cX11Window::XEventThread()
|
||||
{
|
||||
while (win)
|
||||
{
|
||||
XEvent event;
|
||||
for (int num_events = XPending(dpy); num_events > 0; num_events--)
|
||||
{
|
||||
XNextEvent(dpy, &event);
|
||||
switch (event.type)
|
||||
{
|
||||
case ConfigureNotify:
|
||||
XResizeWindow(dpy, win, event.xconfigure.width, event.xconfigure.height);
|
||||
GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
Common::SleepCurrentThread(20);
|
||||
}
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
class cX11Window
|
||||
{
|
||||
private:
|
||||
void XEventThread();
|
||||
std::thread xEventThread;
|
||||
Colormap colormap;
|
||||
|
||||
public:
|
||||
void Initialize(Display* dpy);
|
||||
Window CreateXWindow(Window parent, XVisualInfo* vi);
|
||||
void DestroyXWindow();
|
||||
|
||||
Display* dpy;
|
||||
Window win;
|
||||
};
|
|
@ -1,61 +0,0 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
enum class GLInterfaceMode
|
||||
{
|
||||
MODE_DETECT,
|
||||
MODE_OPENGL,
|
||||
MODE_OPENGLES2,
|
||||
MODE_OPENGLES3,
|
||||
};
|
||||
|
||||
class cInterfaceBase
|
||||
{
|
||||
protected:
|
||||
// Window dimensions.
|
||||
u32 s_backbuffer_width = 0;
|
||||
u32 s_backbuffer_height = 0;
|
||||
bool m_core = false;
|
||||
bool m_is_shared = false;
|
||||
|
||||
GLInterfaceMode s_opengl_mode = GLInterfaceMode::MODE_DETECT;
|
||||
|
||||
public:
|
||||
virtual ~cInterfaceBase() {}
|
||||
virtual void Swap() {}
|
||||
virtual void SetMode(GLInterfaceMode mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
|
||||
virtual GLInterfaceMode GetMode() { return s_opengl_mode; }
|
||||
virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
|
||||
virtual bool Create(void* window_handle, bool stereo = false, bool core = true) { return true; }
|
||||
virtual bool Create(cInterfaceBase* main_context) { return true; }
|
||||
virtual bool MakeCurrent() { return true; }
|
||||
virtual bool ClearCurrent() { return true; }
|
||||
virtual void Shutdown() {}
|
||||
virtual void SwapInterval(int Interval) {}
|
||||
virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
|
||||
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
|
||||
virtual void SetBackBufferDimensions(u32 W, u32 H)
|
||||
{
|
||||
s_backbuffer_width = W;
|
||||
s_backbuffer_height = H;
|
||||
}
|
||||
virtual void Update() {}
|
||||
virtual bool PeekMessages() { return false; }
|
||||
virtual void UpdateHandle(void* window_handle) {}
|
||||
virtual void UpdateSurface() {}
|
||||
virtual std::unique_ptr<cInterfaceBase> CreateSharedContext() { return nullptr; }
|
||||
};
|
||||
|
||||
extern std::unique_ptr<cInterfaceBase> GLInterface;
|
||||
|
||||
// This function has to be defined along the Host_ functions from Core/Host.h.
|
||||
// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
|
||||
std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface();
|
|
@ -5,19 +5,12 @@
|
|||
#include <memory>
|
||||
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
std::unique_ptr<cInterfaceBase> GLInterface;
|
||||
|
||||
namespace GLUtil
|
||||
{
|
||||
void InitInterface()
|
||||
{
|
||||
GLInterface = HostGL_CreateGLInterface();
|
||||
}
|
||||
|
||||
GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader)
|
||||
{
|
||||
// generate objects
|
||||
|
@ -107,7 +100,7 @@ void EnablePrimitiveRestart()
|
|||
{
|
||||
constexpr GLuint PRIMITIVE_RESTART_INDEX = 65535;
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
|
||||
if (g_main_gl_context->GetMode() == GLContext::Mode::OpenGLES)
|
||||
{
|
||||
glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
|
||||
}
|
||||
|
@ -125,4 +118,4 @@ void EnablePrimitiveRestart()
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace GLUtil
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
|
||||
namespace GLUtil
|
||||
{
|
||||
void InitInterface();
|
||||
GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
|
||||
void EnablePrimitiveRestart();
|
||||
}
|
||||
} // namespace GLUtil
|
||||
|
|
|
@ -0,0 +1,77 @@
|
|||
// Copyright 2012 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/Thread.h"
|
||||
|
||||
GLX11Window::GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window,
|
||||
int width, int height)
|
||||
: m_display(display), m_parent_window(parent_window), m_color_map(color_map), m_window(window),
|
||||
m_width(width), m_height(height),
|
||||
m_event_thread(std::thread(&GLX11Window::XEventThread, this))
|
||||
{
|
||||
}
|
||||
|
||||
GLX11Window::~GLX11Window()
|
||||
{
|
||||
Window window = m_window;
|
||||
m_window = None;
|
||||
if (m_event_thread.joinable())
|
||||
m_event_thread.join();
|
||||
XUnmapWindow(m_display, window);
|
||||
XDestroyWindow(m_display, window);
|
||||
XFreeColormap(m_display, m_color_map);
|
||||
}
|
||||
|
||||
std::unique_ptr<GLX11Window> GLX11Window::Create(Display* display, Window parent_window,
|
||||
XVisualInfo* vi)
|
||||
{
|
||||
// Set color map for the new window based on the visual.
|
||||
Colormap color_map = XCreateColormap(display, parent_window, vi->visual, AllocNone);
|
||||
XSetWindowAttributes attribs = {};
|
||||
attribs.colormap = color_map;
|
||||
|
||||
// Get the dimensions from the parent window.
|
||||
XWindowAttributes parent_attribs = {};
|
||||
XGetWindowAttributes(display, parent_window, &parent_attribs);
|
||||
|
||||
// Create the window
|
||||
Window window =
|
||||
XCreateWindow(display, parent_window, 0, 0, parent_attribs.width, parent_attribs.height, 0,
|
||||
vi->depth, InputOutput, vi->visual, CWColormap, &attribs);
|
||||
XSelectInput(display, parent_window, StructureNotifyMask);
|
||||
XMapWindow(display, window);
|
||||
XSync(display, True);
|
||||
|
||||
return std::make_unique<GLX11Window>(display, parent_window, color_map, window,
|
||||
parent_attribs.width, parent_attribs.height);
|
||||
}
|
||||
|
||||
void GLX11Window::XEventThread()
|
||||
{
|
||||
// There's a potential race here on m_window. But this thread will disappear soon.
|
||||
while (m_window)
|
||||
{
|
||||
XEvent event;
|
||||
for (int num_events = XPending(m_display); num_events > 0; num_events--)
|
||||
{
|
||||
XNextEvent(m_display, &event);
|
||||
switch (event.type)
|
||||
{
|
||||
case ConfigureNotify:
|
||||
{
|
||||
m_width = event.xconfigure.width;
|
||||
m_height = event.xconfigure.height;
|
||||
XResizeWindow(m_display, m_window, m_width, m_height);
|
||||
g_main_gl_context->SetBackBufferDimensions(m_width, m_height);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
Common::SleepCurrentThread(20);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
class GLX11Window
|
||||
{
|
||||
public:
|
||||
GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window, int width,
|
||||
int height);
|
||||
~GLX11Window();
|
||||
|
||||
Display* GetDisplay() const { return m_display; }
|
||||
Window GetParentWindow() const { return m_parent_window; }
|
||||
Window GetWindow() const { return m_window; }
|
||||
int GetWidth() const { return m_width; }
|
||||
int GetHeight() const { return m_height; }
|
||||
|
||||
static std::unique_ptr<GLX11Window> Create(Display* display, Window parent_window,
|
||||
XVisualInfo* vi);
|
||||
|
||||
private:
|
||||
void XEventThread();
|
||||
|
||||
Display* m_display;
|
||||
Window m_parent_window;
|
||||
Colormap m_color_map;
|
||||
Window m_window;
|
||||
|
||||
int m_width;
|
||||
int m_height;
|
||||
|
||||
std::thread m_event_thread;
|
||||
};
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include "Common/Common.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
|
||||
|
@ -414,7 +414,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
|
|||
glBindBuffer(GL_ARRAY_BUFFER,
|
||||
static_cast<VertexManager*>(g_vertex_manager.get())->GetVertexBufferHandle());
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (!g_main_gl_context->IsGLES())
|
||||
glEnable(GL_PROGRAM_POINT_SIZE);
|
||||
}
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
|
||||
#include "VideoBackends/OGL/FramebufferManager.h"
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include "Common/CommonFuncs.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
|
||||
#include "VideoBackends/OGL/PerfQuery.h"
|
||||
|
@ -17,11 +17,10 @@ namespace OGL
|
|||
{
|
||||
std::unique_ptr<PerfQueryBase> GetPerfQuery()
|
||||
{
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 &&
|
||||
GLExtensions::Supports("GL_NV_occlusion_query_samples"))
|
||||
if (g_main_gl_context->IsGLES() && GLExtensions::Supports("GL_NV_occlusion_query_samples"))
|
||||
return std::make_unique<PerfQueryGLESNV>();
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
|
||||
if (g_main_gl_context->IsGLES())
|
||||
return std::make_unique<PerfQueryGL>(GL_ANY_SAMPLES_PASSED);
|
||||
|
||||
return std::make_unique<PerfQueryGL>(GL_SAMPLES_PASSED);
|
||||
|
@ -266,4 +265,4 @@ void PerfQueryGLESNV::FlushResults()
|
|||
FlushOne();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // namespace OGL
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
@ -805,7 +805,7 @@ void ProgramShaderCache::CreateHeader()
|
|||
|
||||
bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param)
|
||||
{
|
||||
std::unique_ptr<cInterfaceBase> context = GLInterface->CreateSharedContext();
|
||||
std::unique_ptr<GLContext> context = g_main_gl_context->CreateSharedContext();
|
||||
if (!context)
|
||||
{
|
||||
PanicAlert("Failed to create shared context for shader compiling.");
|
||||
|
@ -818,7 +818,7 @@ bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param)
|
|||
|
||||
bool SharedContextAsyncShaderCompiler::WorkerThreadInitWorkerThread(void* param)
|
||||
{
|
||||
cInterfaceBase* context = static_cast<cInterfaceBase*>(param);
|
||||
GLContext* context = static_cast<GLContext*>(param);
|
||||
if (!context->MakeCurrent())
|
||||
return false;
|
||||
|
||||
|
@ -831,7 +831,7 @@ bool SharedContextAsyncShaderCompiler::WorkerThreadInitWorkerThread(void* param)
|
|||
|
||||
void SharedContextAsyncShaderCompiler::WorkerThreadExit(void* param)
|
||||
{
|
||||
cInterfaceBase* context = static_cast<cInterfaceBase*>(param);
|
||||
GLContext* context = static_cast<GLContext*>(param);
|
||||
context->ClearCurrent();
|
||||
delete context;
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "Common/Assert.h"
|
||||
#include "Common/Atomic.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
#include "Common/Logging/LogManager.h"
|
||||
#include "Common/MathUtil.h"
|
||||
|
@ -354,8 +354,8 @@ static void InitDriverInfo()
|
|||
|
||||
// Init functions
|
||||
Renderer::Renderer()
|
||||
: ::Renderer(static_cast<int>(std::max(GLInterface->GetBackBufferWidth(), 1u)),
|
||||
static_cast<int>(std::max(GLInterface->GetBackBufferHeight(), 1u)))
|
||||
: ::Renderer(static_cast<int>(std::max(g_main_gl_context->GetBackBufferWidth(), 1u)),
|
||||
static_cast<int>(std::max(g_main_gl_context->GetBackBufferHeight(), 1u)))
|
||||
{
|
||||
bool bSuccess = true;
|
||||
|
||||
|
@ -365,7 +365,7 @@ Renderer::Renderer()
|
|||
|
||||
InitDriverInfo();
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (!g_main_gl_context->IsGLES())
|
||||
{
|
||||
if (!GLExtensions::Supports("GL_ARB_framebuffer_object"))
|
||||
{
|
||||
|
@ -500,7 +500,7 @@ Renderer::Renderer()
|
|||
g_Config.backend_info.bSupportsBPTCTextures =
|
||||
GLExtensions::Supports("GL_ARB_texture_compression_bptc");
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
|
||||
if (g_main_gl_context->IsGLES())
|
||||
{
|
||||
g_ogl_config.SupportedESPointSize =
|
||||
GLExtensions::Supports("GL_OES_geometry_point_size") ?
|
||||
|
@ -730,10 +730,9 @@ Renderer::Renderer()
|
|||
|
||||
if (!g_ogl_config.bSupportsGLBufferStorage && !g_ogl_config.bSupportsGLPinnedMemory)
|
||||
{
|
||||
OSD::AddMessage(
|
||||
StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.",
|
||||
GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 ? "EXT" : "ARB"),
|
||||
60000);
|
||||
OSD::AddMessage(StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.",
|
||||
g_main_gl_context->IsGLES() ? "EXT" : "ARB"),
|
||||
60000);
|
||||
OSD::AddMessage("This device's performance will be terrible.", 60000);
|
||||
OSD::AddMessage("Please ask your device vendor for an updated OpenGL driver.", 60000);
|
||||
}
|
||||
|
@ -761,7 +760,7 @@ Renderer::Renderer()
|
|||
// Handle VSync on/off
|
||||
s_vsync = g_ActiveConfig.IsVSync();
|
||||
if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC))
|
||||
GLInterface->SwapInterval(s_vsync);
|
||||
g_main_gl_context->SwapInterval(s_vsync);
|
||||
|
||||
// Because of the fixed framebuffer size we need to disable the resolution
|
||||
// options while running
|
||||
|
@ -1044,7 +1043,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
|
|||
|
||||
std::unique_ptr<u32[]> colorMap(new u32[targetPixelRcWidth * targetPixelRcHeight]);
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
|
||||
if (g_main_gl_context->IsGLES())
|
||||
// XXX: Swap colours
|
||||
glReadPixels(targetPixelRc.left, targetPixelRc.bottom, targetPixelRcWidth,
|
||||
targetPixelRcHeight, GL_RGBA, GL_UNSIGNED_BYTE, colorMap.get());
|
||||
|
@ -1351,7 +1350,7 @@ void Renderer::ApplyBlendingState(const BlendingState state, bool force)
|
|||
GL_XOR, GL_OR, GL_NOR, GL_EQUIV, GL_INVERT, GL_OR_REVERSE,
|
||||
GL_COPY_INVERTED, GL_OR_INVERTED, GL_NAND, GL_SET};
|
||||
|
||||
if (GLInterface->GetMode() != GLInterfaceMode::MODE_OPENGL)
|
||||
if (g_main_gl_context->IsGLES())
|
||||
{
|
||||
// Logic ops aren't available in GLES3
|
||||
}
|
||||
|
@ -1421,7 +1420,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region
|
|||
OSD::DrawMessages();
|
||||
|
||||
// Swap the back and front buffers, presenting the image.
|
||||
GLInterface->Swap();
|
||||
g_main_gl_context->Swap();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1466,7 +1465,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region
|
|||
{
|
||||
s_vsync = g_ActiveConfig.IsVSync();
|
||||
if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC))
|
||||
GLInterface->SwapInterval(s_vsync);
|
||||
g_main_gl_context->SwapInterval(s_vsync);
|
||||
}
|
||||
|
||||
// Clean out old stuff from caches. It's not worth it to clean out the shader caches.
|
||||
|
@ -1502,12 +1501,11 @@ void Renderer::CheckForSurfaceChange()
|
|||
|
||||
m_surface_handle = m_new_surface_handle;
|
||||
m_new_surface_handle = nullptr;
|
||||
GLInterface->UpdateHandle(m_surface_handle);
|
||||
GLInterface->UpdateSurface();
|
||||
g_main_gl_context->UpdateSurface(m_surface_handle);
|
||||
|
||||
// With a surface change, the window likely has new dimensions.
|
||||
m_backbuffer_width = GLInterface->GetBackBufferWidth();
|
||||
m_backbuffer_height = GLInterface->GetBackBufferHeight();
|
||||
m_backbuffer_width = g_main_gl_context->GetBackBufferWidth();
|
||||
m_backbuffer_height = g_main_gl_context->GetBackBufferHeight();
|
||||
}
|
||||
|
||||
void Renderer::CheckForSurfaceResize()
|
||||
|
@ -1515,7 +1513,7 @@ void Renderer::CheckForSurfaceResize()
|
|||
if (!m_surface_resized.TestAndClear())
|
||||
return;
|
||||
|
||||
GLInterface->Update();
|
||||
g_main_gl_context->Update();
|
||||
m_backbuffer_width = m_new_backbuffer_width;
|
||||
m_backbuffer_height = m_new_backbuffer_height;
|
||||
}
|
||||
|
@ -1538,7 +1536,7 @@ void Renderer::ResetAPIState()
|
|||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_BLEND);
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (!g_main_gl_context->IsGLES())
|
||||
glDisable(GL_COLOR_LOGIC_OP);
|
||||
if (g_ActiveConfig.backend_info.bSupportsDepthClamp)
|
||||
{
|
||||
|
@ -1717,4 +1715,4 @@ std::unique_ptr<VideoCommon::AsyncShaderCompiler> Renderer::CreateAsyncShaderCom
|
|||
{
|
||||
return std::make_unique<SharedContextAsyncShaderCompiler>();
|
||||
}
|
||||
}
|
||||
} // namespace OGL
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <memory>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "VideoCommon/SamplerCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
|
@ -99,7 +99,7 @@ void SamplerCache::SetParameters(GLuint sampler_id, const SamplerState& params)
|
|||
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, params.min_lod / 16.f);
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, params.max_lod / 16.f);
|
||||
|
||||
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (!g_main_gl_context->IsGLES())
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, params.lod_bias / 256.f);
|
||||
|
||||
if (params.anisotropic_filtering && g_ogl_config.bSupportsAniso)
|
||||
|
@ -117,4 +117,4 @@ void SamplerCache::Clear()
|
|||
p.second = 0;
|
||||
m_cache.clear();
|
||||
}
|
||||
}
|
||||
} // namespace OGL
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include <vector>
|
||||
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ Make AA apply instantly during gameplay if possible
|
|||
#include <vector>
|
||||
|
||||
#include "Common/Common.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
|
||||
|
@ -66,7 +66,7 @@ std::string VideoBackend::GetName() const
|
|||
|
||||
std::string VideoBackend::GetDisplayName() const
|
||||
{
|
||||
if (GLInterface != nullptr && GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
|
||||
if (g_main_gl_context && g_main_gl_context->GetMode() == GLContext::Mode::OpenGLES)
|
||||
return _trans("OpenGL ES");
|
||||
else
|
||||
return _trans("OpenGL");
|
||||
|
@ -161,12 +161,12 @@ bool VideoBackend::Initialize(void* window_handle)
|
|||
{
|
||||
InitializeShared();
|
||||
|
||||
GLUtil::InitInterface();
|
||||
GLInterface->SetMode(GLInterfaceMode::MODE_DETECT);
|
||||
if (!GLInterface->Create(window_handle, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer))
|
||||
g_main_gl_context =
|
||||
GLContext::Create(window_handle, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer);
|
||||
if (!g_main_gl_context)
|
||||
return false;
|
||||
|
||||
GLInterface->MakeCurrent();
|
||||
g_main_gl_context->MakeCurrent();
|
||||
if (!InitializeGLExtensions() || !FillBackendInfo())
|
||||
return false;
|
||||
|
||||
|
@ -196,9 +196,9 @@ void VideoBackend::Shutdown()
|
|||
g_perf_query.reset();
|
||||
g_vertex_manager.reset();
|
||||
g_renderer.reset();
|
||||
GLInterface->ClearCurrent();
|
||||
GLInterface->Shutdown();
|
||||
GLInterface.reset();
|
||||
g_main_gl_context->ClearCurrent();
|
||||
g_main_gl_context->Shutdown();
|
||||
g_main_gl_context.reset();
|
||||
ShutdownShared();
|
||||
}
|
||||
}
|
||||
} // namespace OGL
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
|
@ -15,9 +15,8 @@ std::unique_ptr<SWOGLWindow> SWOGLWindow::s_instance;
|
|||
|
||||
void SWOGLWindow::Init(void* window_handle)
|
||||
{
|
||||
GLUtil::InitInterface();
|
||||
GLInterface->SetMode(GLInterfaceMode::MODE_DETECT);
|
||||
if (!GLInterface->Create(window_handle))
|
||||
g_main_gl_context = GLContext::Create(window_handle);
|
||||
if (!g_main_gl_context)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "GLInterface::Create failed.");
|
||||
}
|
||||
|
@ -27,8 +26,8 @@ void SWOGLWindow::Init(void* window_handle)
|
|||
|
||||
void SWOGLWindow::Shutdown()
|
||||
{
|
||||
GLInterface->Shutdown();
|
||||
GLInterface.reset();
|
||||
g_main_gl_context->Shutdown();
|
||||
g_main_gl_context.reset();
|
||||
|
||||
s_instance.reset();
|
||||
}
|
||||
|
@ -66,10 +65,9 @@ void SWOGLWindow::Prepare()
|
|||
" TexCoord = vec2(rawpos.x, -rawpos.y);\n"
|
||||
"}\n";
|
||||
|
||||
std::string header = GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL ?
|
||||
"#version 140\n" :
|
||||
"#version 300 es\n"
|
||||
"precision highp float;\n";
|
||||
std::string header = g_main_gl_context->IsGLES() ? "#version 300 es\n"
|
||||
"precision highp float;\n" :
|
||||
"#version 140\n";
|
||||
|
||||
m_image_program = GLUtil::CompileProgram(header + vertex_shader, header + frag_shader);
|
||||
|
||||
|
@ -93,10 +91,10 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
|
|||
void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region)
|
||||
{
|
||||
SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image);
|
||||
GLInterface->Update(); // just updates the render window position and the backbuffer size
|
||||
g_main_gl_context->Update(); // just updates the render window position and the backbuffer size
|
||||
|
||||
GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth();
|
||||
GLsizei glHeight = (GLsizei)GLInterface->GetBackBufferHeight();
|
||||
GLsizei glWidth = (GLsizei)g_main_gl_context->GetBackBufferWidth();
|
||||
GLsizei glHeight = (GLsizei)g_main_gl_context->GetBackBufferHeight();
|
||||
|
||||
glViewport(0, 0, glWidth, glHeight);
|
||||
|
||||
|
@ -123,10 +121,5 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_regi
|
|||
// }
|
||||
m_text.clear();
|
||||
|
||||
GLInterface->Swap();
|
||||
}
|
||||
|
||||
int SWOGLWindow::PeekMessages()
|
||||
{
|
||||
return GLInterface->PeekMessages();
|
||||
g_main_gl_context->Swap();
|
||||
}
|
||||
|
|
|
@ -26,8 +26,6 @@ public:
|
|||
// Image to show, will be swapped immediately
|
||||
void ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region);
|
||||
|
||||
int PeekMessages();
|
||||
|
||||
static std::unique_ptr<SWOGLWindow> s_instance;
|
||||
|
||||
private:
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include "Common/Common.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
|
||||
#include "VideoBackends/Software/Clipper.h"
|
||||
#include "VideoBackends/Software/DebugUtil.h"
|
||||
|
@ -88,7 +88,7 @@ bool VideoSoftware::Initialize(void* window_handle)
|
|||
Rasterizer::Init();
|
||||
DebugUtil::Init();
|
||||
|
||||
GLInterface->MakeCurrent();
|
||||
g_main_gl_context->MakeCurrent();
|
||||
SWOGLWindow::s_instance->Prepare();
|
||||
|
||||
g_renderer = std::make_unique<SWRenderer>();
|
||||
|
@ -116,4 +116,4 @@ void VideoSoftware::Shutdown()
|
|||
g_renderer.reset();
|
||||
ShutdownShared();
|
||||
}
|
||||
}
|
||||
} // namespace SW
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Core/Host.h"
|
||||
|
||||
void Host_NotifyMapLoaded()
|
||||
|
@ -54,7 +53,3 @@ void Host_YieldToUI()
|
|||
void Host_UpdateProgressDialog(const char* caption, int position, int total)
|
||||
{
|
||||
}
|
||||
std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue