Discord Rich Presence CMake integration
I have no idea if this works or not. Hopefully the build bot will tell me.
This commit is contained in:
parent
57bd13a0ce
commit
63f03455f3
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@ -28,6 +28,7 @@ option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
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option(ENABLE_ALSA "Enables ALSA sound backend" ON)
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option(ENABLE_PULSEAUDIO "Enables PulseAudio sound backend" ON)
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option(ENABLE_LLVM "Enables LLVM support, for disassembly" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
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# Maintainers: if you consider blanket disabling this for your users, please
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# consider the following points:
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@ -366,6 +367,7 @@ if(ANDROID)
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set(USE_EGL 1)
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set(ENABLE_WX 0)
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set(ENABLE_QT2 0)
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set(USE_DISCORD_PRESENCE 0)
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# We are cross compiling, search only the toolchain for libraries and includes
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SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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@ -388,6 +390,7 @@ if(ENABLE_HEADLESS)
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set(USE_X11 0)
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set(ENABLE_WX 0)
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set(ENABLE_QT2 0)
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set(USE_DISCORD_PRESENCE 0)
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add_definitions(-DUSE_HEADLESS)
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endif()
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@ -717,6 +720,11 @@ if(ENABLE_WX)
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endif()
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endif()
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if(USE_DISCORD_PRESENCE)
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message(STATUS "Using static DiscordRPC from Externals")
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add_subdirectory(Externals/discord-rpc)
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endif()
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find_package(Libsystemd)
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if(SYSTEMD_FOUND)
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message(STATUS "libsystemd found, enabling traversal server watchdog support")
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@ -3,11 +3,8 @@ project (DiscordRPC)
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include(GNUInstallDirs)
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option(BUILD_EXAMPLES "Build example apps" ON)
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# format
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file(GLOB_RECURSE ALL_SOURCE_FILES
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examples/*.cpp examples/*.h examples/*.c
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include/*.h
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src/*.cpp src/*.h src/*.c
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)
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@ -26,31 +23,6 @@ if (CLANG_FORMAT_CMD)
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)
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endif(CLANG_FORMAT_CMD)
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# thirdparty stuff
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execute_process(
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COMMAND mkdir ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty
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ERROR_QUIET
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)
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find_file(RAPIDJSONTEST NAMES rapidjson rapidjson-1.1.0 PATHS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty CMAKE_FIND_ROOT_PATH_BOTH)
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if (NOT RAPIDJSONTEST)
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message("no rapidjson, download")
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set(RJ_TAR_FILE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/v1.1.0.tar.gz)
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file(DOWNLOAD https://github.com/miloyip/rapidjson/archive/v1.1.0.tar.gz ${RJ_TAR_FILE})
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execute_process(
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COMMAND ${CMAKE_COMMAND} -E tar xzf ${RJ_TAR_FILE}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty
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)
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file(REMOVE ${RJ_TAR_FILE})
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endif(NOT RAPIDJSONTEST)
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find_file(RAPIDJSON NAMES rapidjson rapidjson-1.1.0 PATHS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty CMAKE_FIND_ROOT_PATH_BOTH)
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add_library(rapidjson STATIC IMPORTED ${RAPIDJSON})
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# add subdirs
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add_subdirectory(src)
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if (BUILD_EXAMPLES)
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add_subdirectory(examples/send-presence)
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endif(BUILD_EXAMPLES)
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@ -1,4 +1,4 @@
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include_directories(${PROJECT_SOURCE_DIR}/include)
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include_directories(${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/thirdparty/include)
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option(ENABLE_IO_THREAD "Start up a separate I/O thread, otherwise I'd need to call an update function" ON)
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option(USE_STATIC_CRT "Use /MT[d] for dynamic library" OFF)
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@ -29,6 +29,7 @@ add_library(core
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Config/MainSettings.cpp
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Config/NetplaySettings.cpp
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Config/SYSCONFSettings.cpp
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Config/UISettings.cpp
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ConfigLoaders/BaseConfigLoader.cpp
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ConfigLoaders/GameConfigLoader.cpp
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ConfigLoaders/IsSettingSaveable.cpp
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@ -0,0 +1,14 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included
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#include "Core/Config/UISettings.h"
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namespace Config
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{
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// UI.General
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const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"},
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true};
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} // namespace Config
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@ -0,0 +1,21 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Config/Config.h"
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// This is a temporary soluation, although they should be in their repected cpp file in UICommon.
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// However, in order for IsSettingSaveable to commpile without some issues, this needs to be here.
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// Once IsSettingSaveable is removed, then you should able to move these back to UICommon.
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namespace Config
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{
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// Configuration Information
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// UI.General
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extern const ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE;
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} // namespace Config
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@ -9,7 +9,7 @@
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#include "Common/Config/Config.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "UICommon/DiscordPresence.h"
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#include "Core/Config/UISettings.h"
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namespace ConfigLoaders
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{
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@ -116,9 +116,9 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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Config::GFX_PERF_QUERIES_ENABLE.location,
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// Main.General
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// UI.General
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MAIN_USE_DISCORD_PRESENCE.location,
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Config::MAIN_USE_DISCORD_PRESENCE.location,
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};
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@ -48,6 +48,7 @@
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<ClCompile Include="Config\GraphicsSettings.cpp" />
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<ClCompile Include="Config\MainSettings.cpp" />
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<ClCompile Include="Config\NetplaySettings.cpp" />
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<ClCompile Include="Config\UISettings.cpp" />
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<ClCompile Include="Config\SYSCONFSettings.cpp" />
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<ClCompile Include="ConfigLoaders\BaseConfigLoader.cpp" />
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<ClCompile Include="ConfigLoaders\GameConfigLoader.cpp" />
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@ -316,6 +317,7 @@
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<ClInclude Include="ConfigLoaders\MovieConfigLoader.h" />
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<ClInclude Include="ConfigLoaders\NetPlayConfigLoader.h" />
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<ClInclude Include="ConfigManager.h" />
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<ClInclude Include="Config\UISettings.h" />
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<ClInclude Include="Core.h" />
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<ClInclude Include="CoreTiming.h" />
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<ClInclude Include="Debugger\Debugger_SymbolMap.h" />
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@ -592,4 +594,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -898,6 +898,9 @@
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<ClCompile Include="IOS\Network\NCD\WiiNetConfig.cpp">
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<Filter>IOS\Network\NCD</Filter>
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</ClCompile>
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<ClCompile Include="Config\UISettings.cpp">
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<Filter>Config</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BootManager.h" />
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@ -1580,8 +1583,11 @@
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<ClInclude Include="HW\WiimoteCommon\WiimoteReport.h">
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<Filter>HW %28Flipper/Hollywood%29\WiimoteCommon</Filter>
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</ClInclude>
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<ClInclude Include="Config\UISettings.h">
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<Filter>Config</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -15,6 +15,10 @@ PRIVATE
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cpp-optparse
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)
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if(USE_DISCORD_PRESENCE)
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target_compile_definitions(dolphin-nogui PRIVATE -DUSE_DISCORD_PRESENCE)
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endif()
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} dolphin-nogui)
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install(TARGETS dolphin-nogui RUNTIME DESTINATION ${bindir})
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@ -28,6 +28,9 @@
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#include "Core/State.h"
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#include "UICommon/CommandLineParse.h"
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#ifdef USE_DISCORD_PRESENCE
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#include "UICommon/DiscordPresence.h"
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#endif
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#include "UICommon/UICommon.h"
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#include "VideoCommon/RenderBase.h"
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@ -440,6 +443,10 @@ int main(int argc, char* argv[])
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return 1;
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}
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#ifdef USE_DISCORD_PRESENCE
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Discord::UpdateDiscordPresence();
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#endif
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while (!Core::IsRunning() && s_running.IsSet())
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{
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Core::HostDispatchJobs();
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@ -218,3 +218,7 @@ if(APPLE)
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else()
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install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
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endif()
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if(USE_DISCORD_PRESENCE)
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target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
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endif()
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@ -19,10 +19,6 @@
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#include "DolphinQt2/Settings.h"
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#include "InputCommon/InputConfig.h"
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#ifdef USE_DISCORD_PRESENCE
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#include "UICommon/DiscordPresence.h"
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#endif
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Settings::Settings()
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{
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qRegisterMetaType<Core::State>();
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@ -19,6 +19,7 @@
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#include <QWidget>
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#include "Core/Analytics.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/PowerPC/PowerPC.h"
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@ -227,7 +228,7 @@ void GeneralPane::LoadConfig()
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m_checkbox_dualcore->setChecked(SConfig::GetInstance().bCPUThread);
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m_checkbox_cheats->setChecked(Settings::Instance().GetCheatsEnabled());
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#ifdef USE_DISCORD_PRESENCE
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m_checkbox_discord_presence->setChecked(Config::Get(MAIN_USE_DISCORD_PRESENCE));
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m_checkbox_discord_presence->setChecked(Config::Get(Config::MAIN_USE_DISCORD_PRESENCE));
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#endif
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int selection = qRound(SConfig::GetInstance().m_EmulationSpeed * 10);
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if (selection < m_combobox_speedlimit->count())
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@ -187,4 +187,8 @@ else()
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install(TARGETS dolphin-emu-wx RUNTIME DESTINATION ${bindir})
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endif()
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if(USE_DISCORD_PRESENCE)
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target_compile_definitions(dolphin-emu-wx PRIVATE -DUSE_DISCORD_PRESENCE)
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endif()
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} dolphin-emu-wx)
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@ -20,6 +20,7 @@
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#include "Common/Common.h"
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#include "Core/Analytics.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/PowerPC/PowerPC.h"
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@ -161,7 +162,7 @@ void GeneralConfigPane::LoadGUIValues()
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m_cheats_checkbox->SetValue(startup_params.bEnableCheats);
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#ifdef USE_DISCORD_PRESENCE
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m_discord_presence_checkbox->SetValue(Config::Get(MAIN_USE_DISCORD_PRESENCE));
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m_discord_presence_checkbox->SetValue(Config::Get(Config::MAIN_USE_DISCORD_PRESENCE));
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#endif
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#if defined(USE_ANALYTICS) && USE_ANALYTICS
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@ -37,3 +37,8 @@ if(ENABLE_LLVM)
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target_include_directories(uicommon PRIVATE ${LLVM_INCLUDE_DIRS})
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endif()
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endif()
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if(USE_DISCORD_PRESENCE)
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target_compile_definitions(uicommon PRIVATE -DUSE_DISCORD_PRESENCE)
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target_link_libraries(uicommon PRIVATE discord-rpc)
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endif()
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@ -2,31 +2,28 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#ifdef USE_DISCORD_PRESENCE
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#include "UICommon/DiscordPresence.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#ifdef USE_DISCORD_PRESENCE
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#include <ctime>
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#include <discord-rpc/include/discord_rpc.h>
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#include "Core/ConfigManager.h"
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#endif
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const Config::ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE{
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{Config::System::Main, "General", "UseDiscordPresence"}, true};
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namespace Discord
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{
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void Init()
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{
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#ifdef USE_DISCORD_PRESENCE
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if (!Config::Get(MAIN_USE_DISCORD_PRESENCE))
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if (!Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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return;
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DiscordEventHandlers handlers = {};
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// The number is the client ID for Dolphin, it's used for images and the appication name
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Discord_Initialize("450033159212630028", &handlers, 1, nullptr);
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Discord_Initialize("455712169795780630", &handlers, 1, nullptr);
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UpdateDiscordPresence();
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#endif
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}
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@ -34,7 +31,7 @@ void Init()
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void UpdateDiscordPresence()
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{
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#ifdef USE_DISCORD_PRESENCE
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if (!Config::Get(MAIN_USE_DISCORD_PRESENCE))
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if (!Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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return;
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const std::string& title = SConfig::GetInstance().GetTitleDescription();
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@ -51,7 +48,7 @@ void UpdateDiscordPresence()
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void Shutdown()
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{
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#ifdef USE_DISCORD_PRESENCE
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if (!Config::Get(MAIN_USE_DISCORD_PRESENCE))
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if (!Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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return;
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Discord_ClearPresence();
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@ -61,15 +58,15 @@ void Shutdown()
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void SetDiscordPresenceEnabled(bool enabled)
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{
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if (Config::Get(MAIN_USE_DISCORD_PRESENCE) == enabled)
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if (Config::Get(Config::MAIN_USE_DISCORD_PRESENCE) == enabled)
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return;
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if (Config::Get(MAIN_USE_DISCORD_PRESENCE))
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if (Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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Discord::Shutdown();
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Config::SetBase(MAIN_USE_DISCORD_PRESENCE, enabled);
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Config::SetBase(Config::MAIN_USE_DISCORD_PRESENCE, enabled);
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if (Config::Get(MAIN_USE_DISCORD_PRESENCE))
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if (Config::Get(Config::MAIN_USE_DISCORD_PRESENCE))
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Discord::Init();
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}
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@ -4,8 +4,6 @@
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#pragma once
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#include "Common/Config/Config.h"
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namespace Discord
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{
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void Init();
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@ -13,5 +11,3 @@ void UpdateDiscordPresence();
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void Shutdown();
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void SetDiscordPresenceEnabled(bool enabled);
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} // namespace Discord
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extern const Config::ConfigInfo<bool> MAIN_USE_DISCORD_PRESENCE;
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