DSPTool: Factor out assembly file retrieval
Keeps the retrieval behavior isolated and lessens the amount of variables within PerformAssembly's scope.
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@ -2,7 +2,11 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include <string>
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#include <utility>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/DSP/DSPCodeUtil.h"
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@ -235,6 +239,23 @@ static bool PerformDisassembly(const std::string& input_name, const std::string&
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return true;
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}
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static std::vector<std::string> GetAssemblerFiles(const std::string& source)
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{
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std::vector<std::string> files;
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std::size_t last_pos = 0;
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std::size_t pos = 0;
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while ((pos = source.find('\n', last_pos)) != std::string::npos)
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{
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std::string temp = source.substr(last_pos, pos - last_pos);
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if (!temp.empty())
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files.push_back(std::move(temp));
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last_pos = pos + 1;
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}
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return files;
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}
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static bool PerformAssembly(const std::string& input_name, const std::string& output_name,
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const std::string& output_header_name, bool multiple, bool force,
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bool output_size)
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@ -250,34 +271,23 @@ static bool PerformAssembly(const std::string& input_name, const std::string& ou
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{
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if (multiple)
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{
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source.append("\n");
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// When specifying a list of files we must compile a header
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// (we can't assemble multiple files to one binary)
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// since we checked it before, we assume output_header_name isn't empty
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int lines;
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std::vector<u16>* codes;
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std::vector<std::string> files;
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std::string header, currentSource;
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size_t lastPos = 0, pos = 0;
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source.append("\n");
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while ((pos = source.find('\n', lastPos)) != std::string::npos)
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{
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std::string temp = source.substr(lastPos, pos - lastPos);
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if (!temp.empty())
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files.push_back(temp);
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lastPos = pos + 1;
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}
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lines = (int)files.size();
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std::string header;
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std::string currentSource;
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const std::vector<std::string> files = GetAssemblerFiles(source);
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int lines = static_cast<int>(files.size());
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if (lines == 0)
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{
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printf("ERROR: Must specify at least one file\n");
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return false;
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}
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codes = new std::vector<u16>[lines];
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std::vector<u16>* codes = new std::vector<u16>[lines];
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for (int i = 0; i < lines; i++)
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{
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