VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character

This commit is contained in:
Techjar 2018-08-21 15:54:25 -04:00
parent d44087128e
commit 5512eadd08
1 changed files with 2 additions and 2 deletions

View File

@ -254,8 +254,8 @@ std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, co
std::string fullname = basename + tlutname + formatname;
// try to match a wildcard template
if (!dump && s_textureMap.find(basename + "_*" + formatname) != s_textureMap.end())
return basename + "_*" + formatname;
if (!dump && s_textureMap.find(basename + "_$" + formatname) != s_textureMap.end())
return basename + "_$" + formatname;
// else generate the complete texture
if (dump || s_textureMap.find(fullname) != s_textureMap.end())