ControllerEmu/BooleanSetting: Add exclusive flag
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9cfcbfacbe
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@ -7,15 +7,16 @@
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namespace ControllerEmu
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{
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BooleanSetting::BooleanSetting(const std::string& setting_name, const std::string& ui_name,
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const bool default_value, const SettingType setting_type)
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const bool default_value, const SettingType setting_type,
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const bool exclusive)
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: m_type(setting_type), m_name(setting_name), m_ui_name(ui_name),
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m_default_value(default_value), m_value(default_value)
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m_default_value(default_value), m_value(default_value), m_exclusive(exclusive)
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{
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}
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BooleanSetting::BooleanSetting(const std::string& setting_name, const bool default_value,
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const SettingType setting_type)
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: BooleanSetting(setting_name, setting_name, default_value, setting_type)
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const SettingType setting_type, const bool exclusive)
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: BooleanSetting(setting_name, setting_name, default_value, setting_type, exclusive)
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{
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}
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@ -23,6 +24,12 @@ bool BooleanSetting::GetValue() const
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{
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return m_value;
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}
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bool BooleanSetting::IsExclusive() const
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{
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return m_exclusive;
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}
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void BooleanSetting::SetValue(bool value)
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{
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m_value = value;
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@ -15,17 +15,24 @@ class BooleanSetting
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{
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public:
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BooleanSetting(const std::string& setting_name, const std::string& ui_name,
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const bool default_value, const SettingType setting_type = SettingType::NORMAL);
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const bool default_value, const SettingType setting_type = SettingType::NORMAL,
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const bool exclusive = false);
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BooleanSetting(const std::string& setting_name, const bool default_value,
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const SettingType setting_type = SettingType::NORMAL);
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const SettingType setting_type = SettingType::NORMAL,
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const bool exclusive = false);
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bool GetValue() const;
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void SetValue(bool value);
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bool IsExclusive() const;
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const SettingType m_type;
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const std::string m_name;
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const std::string m_ui_name;
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const bool m_default_value;
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bool m_value;
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private:
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const bool m_exclusive;
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};
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} // namespace ControllerEmu
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