Qt/CheatsManager: Move concealable types into the cpp file
CompareType, DataType, and Result aren't directly used externally, so these can have their definitions moved into the cpp file.
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@ -41,6 +41,35 @@ constexpr u32 MAX_RESULTS = 50;
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constexpr int INDEX_ROLE = Qt::UserRole;
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constexpr int COLUMN_ROLE = Qt::UserRole + 1;
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enum class CompareType : int
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{
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Equal = 0,
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NotEqual = 1,
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Less = 2,
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LessEqual = 3,
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More = 4,
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MoreEqual = 5
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};
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enum class DataType : int
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{
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Byte = 0,
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Short = 1,
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Int = 2,
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Float = 3,
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Double = 4,
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String = 5
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};
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struct Result
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{
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u32 address;
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DataType type;
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QString name;
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bool locked = false;
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u32 locked_value;
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};
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CheatsManager::CheatsManager(QWidget* parent) : QDialog(parent)
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{
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setWindowTitle(tr("Cheats Manager"));
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@ -57,6 +86,8 @@ CheatsManager::CheatsManager(QWidget* parent) : QDialog(parent)
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Update();
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}
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CheatsManager::~CheatsManager() = default;
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void CheatsManager::OnStateChanged(Core::State state)
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{
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if (state != Core::State::Running && state != Core::State::Paused)
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@ -15,6 +15,7 @@
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class ARCodeWidget;
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class QComboBox;
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class QDialogButtonBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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@ -22,52 +23,24 @@ class QSplitter;
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class QTabWidget;
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class QTableWidget;
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class QTableWidgetItem;
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class QLabel;
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namespace UICommon
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{
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class GameFile;
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}
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struct Result;
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namespace Core
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{
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enum class State;
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}
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enum class CompareType : int
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namespace UICommon
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{
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Equal = 0,
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NotEqual = 1,
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Less = 2,
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LessEqual = 3,
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More = 4,
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MoreEqual = 5
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};
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enum class DataType : int
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{
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Byte = 0,
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Short = 1,
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Int = 2,
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Float = 3,
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Double = 4,
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String = 5
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};
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struct Result
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{
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u32 address;
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DataType type;
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QString name;
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bool locked = false;
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u32 locked_value;
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};
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class GameFile;
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}
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class CheatsManager : public QDialog
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{
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Q_OBJECT
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public:
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explicit CheatsManager(QWidget* parent = nullptr);
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~CheatsManager();
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private:
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QWidget* CreateCheatSearch();
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