Qt/EnhacementsWidget: Default anaglyph to "dubois"
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@ -146,6 +146,7 @@ void EnhancementsWidget::ConnectWidgets()
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void EnhancementsWidget::LoadPPShaders()
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{
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const bool anaglyph = g_Config.stereo_mode == StereoMode::Anaglyph;
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std::vector<std::string> shaders =
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g_Config.stereo_mode == StereoMode::Anaglyph ?
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PostProcessingShaderImplementation::GetAnaglyphShaderList(
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@ -153,17 +154,27 @@ void EnhancementsWidget::LoadPPShaders()
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PostProcessingShaderImplementation::GetShaderList(g_Config.backend_info.api_type);
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m_pp_effect->clear();
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m_pp_effect->addItem(tr("(off)"));
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const auto selected_shader = Config::Get(Config::GFX_ENHANCE_POST_SHADER);
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if (!anaglyph)
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m_pp_effect->addItem(tr("(off)"));
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auto selected_shader = Config::Get(Config::GFX_ENHANCE_POST_SHADER);
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bool found = false;
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for (const auto& shader : shaders)
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{
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m_pp_effect->addItem(QString::fromStdString(shader));
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if (selected_shader == shader)
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{
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m_pp_effect->setCurrentIndex(m_pp_effect->count() - 1);
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found = true;
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}
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}
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if (anaglyph && !found)
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m_pp_effect->setCurrentIndex(m_pp_effect->findText(QStringLiteral("dubois")));
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const bool supports_postprocessing = g_Config.backend_info.bSupportsPostProcessing;
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m_pp_effect->setEnabled(supports_postprocessing);
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