Qt/GameCubePane: Fix issues with changing memcard slots while game is running
Selecting Dummy or Memory Card would pass wrong values to EXI::ChangeDevice and not work as expected Changing path had no effect until device was changed as it didn't call EXI::ChangeDevice at all
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@ -209,6 +209,21 @@ void GameCubePane::OnConfigPressed(int slot)
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}
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}
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QString path_old;
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if (memcard)
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{
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path_old =
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QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strMemoryCardA :
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SConfig::GetInstance().m_strMemoryCardB))
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.absoluteFilePath();
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}
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else
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{
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path_old = QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strGbaCartA :
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SConfig::GetInstance().m_strGbaCartB))
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.absoluteFilePath();
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}
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if (memcard)
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{
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if (slot == SLOT_A_INDEX)
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@ -231,6 +246,17 @@ void GameCubePane::OnConfigPressed(int slot)
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SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString();
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}
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}
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if (Core::IsRunning() && path_abs != path_old)
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{
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ExpansionInterface::ChangeDevice(
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// SlotB is on channel 1, slotA and SP1 are on 0
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slot,
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// The device enum to change to
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memcard ? ExpansionInterface::EXIDEVICE_MEMORYCARD : ExpansionInterface::EXIDEVICE_AGP,
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// SP1 is device 2, slots are device 0
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0);
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}
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}
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void GameCubePane::LoadSettings()
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@ -350,9 +376,12 @@ void GameCubePane::SaveSettings()
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if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev)
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{
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ExpansionInterface::ChangeDevice(
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(index == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0
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dev, // The device enum to change to
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(index == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
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// SlotB is on channel 1, slotA and SP1 are on 0
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(i == 1) ? 1 : 0,
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// The device enum to change to
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dev,
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// SP1 is device 2, slots are device 0
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(i == 2) ? 2 : 0);
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}
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SConfig::GetInstance().m_EXIDevice[i] = dev;
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