Qt/GameList: Fix some resizing bugs
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@ -574,7 +574,8 @@ void GameList::OnSectionResized(int index, int, int)
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for (int i = vis_index + 1; i < col_count; i++)
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{
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if (hor_header->sectionResizeMode(i) != QHeaderView::Interactive)
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const int logical_index = hor_header->logicalIndex(i);
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if (hor_header->sectionResizeMode(logical_index) != QHeaderView::Interactive)
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continue;
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last = false;
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@ -585,10 +586,11 @@ void GameList::OnSectionResized(int index, int, int)
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{
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for (int i = 0; i < vis_index; i++)
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{
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if (hor_header->sectionResizeMode(i) != QHeaderView::Interactive)
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const int logical_index = hor_header->logicalIndex(i);
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if (hor_header->sectionResizeMode(logical_index) != QHeaderView::Interactive)
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continue;
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hor_header->setSectionResizeMode(hor_header->logicalIndex(i), QHeaderView::Fixed);
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hor_header->setSectionResizeMode(logical_index, QHeaderView::Fixed);
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sections.push_back(i);
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}
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